Gaming Age's Scores

  • Games
For 7,151 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7164 game reviews
    • 57 Metascore
    • 50 Critic Score
    A disappointing sequel. The effectiveness of the mission design is effectively neutered by the poor play balancing, pulling the rug out from under the player before the game even begins.
    • 57 Metascore
    • 50 Critic Score
    I'll put it right out there. You'd have to be a huge fan of SNK and Capcom fighting games, or completely new to the genre to be interested in this latest entry.
    • 57 Metascore
    • 75 Critic Score
    This is a fun little romp that captures the feeling of the old school arcade game, while adding some features that keep the game from feeling too dated.
    • 57 Metascore
    • 67 Critic Score
    Despite what may seem like an overly negative review, I have to admit I’ve had a great time playing through The Curse of Osiris multiple times with different characters.
    • 57 Metascore
    • 42 Critic Score
    With legendary game developer Warren Spector overseeing the game and iterating upon the things that worked in the first game while fixing those that didn't, I had high hopes this sequel would be one of the great games of the holiday. Unfortunately the end result is a game that I like even less than the original. There's a reason you'll see this game on sale at retailers already – it's not all that enjoyable. Buy with caution.
    • 57 Metascore
    • 58 Critic Score
    It could be worse, I guess. Gear.Club Unlimited 2 could’ve suffered from the same fate as Asphalt Injection and been grind-heavy and ugly. Instead, you’ve got a game that’s just grind-heavy and boring. It works, which is nice, but with these load times, working feels like the least the game should do. The best games have some kind of exciting spark to them, and that’s one thing Gear.Club Unlimited 2 completely lacks.
    • 57 Metascore
    • 58 Critic Score
    If you’re a fan of Ghosts’n Goblins, maybe an unbalanced challenge is what you’re after? Still, it’s hard not to feel like there are other, better ways of scratching that particular itch than with Swords & Bones.
    • 57 Metascore
    • 42 Critic Score
    It all makes you wish that there was nothing notable about Death or Treat, so that you could just write it off completely. But it's hard not to go back to that intro cutscene and see how much care went into creating it, and then wondering what went wrong. It makes you conclude that these developers might have a great game in them, it's just definitely not this one.
    • 57 Metascore
    • 58 Critic Score
    Robotech Invasion is about the fight against the Invid, and that puts the game in competition with every other futuristic shooter instead of playing to the strengths of the series: big robots that switch into planes and fire scores of side winding missiles.
    • 57 Metascore
    • 50 Critic Score
    There's nothing particularly interesting about what Breach has to offer, and while it's map design and play types are competent, the actual gameplay involved isn't that hot.
    • 57 Metascore
    • 42 Critic Score
    If you enjoy older style rhythm games, you'll probably get a little bit of fun out of this, but I highly urge you to wait for a discount or price drop before taking the plunge.
    • 57 Metascore
    • 55 Critic Score
    A studio like Piranha Bytes lasted decades despite churning out awful games, simply because there was something endearing about a bad game making an effort to be good. Anyone who misses that studio can take solace in the fact that Of Ash and Steel is continuing its legacy. But if you do, just be mindful that it is, at heart, a bad game.
    • 57 Metascore
    • 25 Critic Score
    The gameplay feels like someone tried to mix the gameplay of "Super Smash Brothers" with that of a more traditional 3D fighter and gave up half-way through, while the design of story mode is likely confusing and potentially frustrating for the younger crowd.
    • 57 Metascore
    • 58 Critic Score
    The battles are rarely gripping and are so few and far between that you start getting bored waiting for something to actually happen.
    • 57 Metascore
    • 75 Critic Score
    In general, the camera is what's keeping Rocketmen from being a ton of fun. But it's still a nice diversion.
    • 57 Metascore
    • 75 Critic Score
    It definitely worked for me, so if you're into virtual card battles or traditional CCG/TCG models, then give this one a try.
    • 57 Metascore
    • 75 Critic Score
    In general, the camera is what's keeping Rocketmen from being a ton of fun. But it's still a nice diversion.
    • 57 Metascore
    • 50 Critic Score
    I'm disappointed to say that I didn't care for Army Corps of Hell as much as I had hoped. A lot of the early stuff released about the game prior to the Vita looked pretty great, but I find the execution lacking. It's not entirely devoid of fun, but it's hard to get a great deal of enjoyment out of this when other, very similar titles, have done so much more with the idea.
    • 57 Metascore
    • 50 Critic Score
    Aegis of Earth: Protonovus Assault is perfectly serviceable, I guess, if that's all you're looking for, but if you want any more than that — say, if you want a game that really does have a neat new twist on the tower defense formula — it'll just end up disappointing you.
    • 57 Metascore
    • 33 Critic Score
    So skip this. It's not a very good game, not a good Spider-Man game, and not something I'd suggest to anyone.
    • 57 Metascore
    • 58 Critic Score
    Game play is where Driv3r really falls short. The controls are a bit fidgety and on the loose side. This is especially noticeable on foot, as it just plays so awkwardly. No matter what control scheme you choose, it just never feels comfortable.
    • 57 Metascore
    • 42 Critic Score
    There is nothing about the game's style that particularly stands out; it has a decidedly generic feel.
    • 57 Metascore
    • 42 Critic Score
    The game is an average ride, but the gameplay comes up shallow.
    • 57 Metascore
    • 42 Critic Score
    The camera doesn't seem to know where to point - sometimes it faces the front of the character for no reason and turning makes the camera spin nauseously.
    • 57 Metascore
    • 58 Critic Score
    For one thing, it's a 3D platformer/action game on a system that is sorely lacking in such things. For another, it still looks and sounds wonderful; even though I'm hardly a Disney fanboy, the way the whole world pops off the screen still fills me with feelings of fondness for the game, however misguided those feelings may be. That's not enough to make me go in the exact opposite direction and recommend the game unequivocally, but it is enough for me to say that if you go into the game with no expectations whatsoever, you should, at the very least, find it to be passably decent.
    • 57 Metascore
    • 50 Critic Score
    It’s really too bad that the gameplay doesn’t come anywhere close to matching the inventiveness, because, as I said up top, Paper Cut Mansion is just brimming with ideas. There’s a huge gap, unfortunately, between coming up with something cool and making it work, and unfortunately it’s not a divide that this game is able to bridge.
    • 57 Metascore
    • 33 Critic Score
    There's so much about this game that falls flat, and so much that feels like a quick cash-in attempt using the band name attached, that I can't suggest picking this up, certainly not at a full price point.
    • 57 Metascore
    • 42 Critic Score
    There's simply not enough good content here to recommend a purchase at $30. You'd be much better off putting that money toward Uncharted, Wipeout, Hot Shots Golf, or Super Stardust Delta. Buy with caution.
    • 57 Metascore
    • 42 Critic Score
    But a clumsy game/ And terrible visuals/ Drag this down, way down.
    • 57 Metascore
    • 50 Critic Score
    The most unique thing about it is the chance to create match-ups between games with such different themes. Otherwise, most of these characters are available in other forms and in games you probably already have.
    • 57 Metascore
    • 50 Critic Score
    Midway unfortunately neglected to realize what made Hydro such a great game to begin with; Great course designs and enjoyable gameplay.
    • 57 Metascore
    • 67 Critic Score
    Go into it with your eyes open, and it may end up being a pretty fun experience.
    • 57 Metascore
    • 50 Critic Score
    Sonic and his buddies get hung up on scenery far too often and have trouble hitting what should be solid objects. Characters shouldn't fall through the floor for no reason.
    • 57 Metascore
    • 42 Critic Score
    On top of losing everything at the beginning of a chapter, the music in most places of the game sounds like really bad shopping music.
    • 57 Metascore
    • 83 Critic Score
    On the whole, I think it's worth it, since Subdmerged's world is absolutely gorgeous, and it's relaxing to just drift along on the current as dolphins and sting rays and whales swim by. If you want a deeper, meatier experience, though, you'd probably be better served looking elsewhere, because this game just doesn't have that.
    • 57 Metascore
    • 83 Critic Score
    To be sure, it’s not perfect, and to enjoy Wrestling Empire you need to be willing to overlook a lot. Provided you can do that, however, you’ll find that you’ve got one of the most enjoyable wrestling games in years at your fingertips.
    • 57 Metascore
    • 67 Critic Score
    A decent surprise.
    • 57 Metascore
    • 42 Critic Score
    It's very short, not too difficult, and feels like a watered down expansion pack to Hassle in the Castle than a true follow up.
    • 56 Metascore
    • 50 Critic Score
    Unless you still fantasize about the dually-analog genre, you may find your money better spent elsewhere.
    • 56 Metascore
    • 42 Critic Score
    But it could have been more interesting, had some more personality and been a little less of a headache to play.
    • 56 Metascore
    • 91 Critic Score
    It's not quite as great as Patapon was, but in the absence of such a game ever coming to the Vita, it's a perfectly acceptable substitute.
    • 56 Metascore
    • 42 Critic Score
    While the new horde mode is welcome and the storage bank an absolute necessity for me I still wouldn't have purchased this add on myself. Therefore, I only recommend this expansion to those of you that love the horde mode present in most first person shooters or you absolutely need the storage space.
    • 56 Metascore
    • 50 Critic Score
    Personally it's a little too simplified for my tastes, but I could see how it might appeal to a more casual or younger race fan.
    • 56 Metascore
    • 58 Critic Score
    Blacksite's biggest issues aren't in the controls, but the lack of what you can do with them, not to mention the horrible enemy A.I.
    • 56 Metascore
    • 75 Critic Score
    This is one of those games that I would enjoy having friends come over and experience VR for the first time with it. Since you are completely seeing your character in a third-person, there is a minimal risk of motion sickness. Most of the time, you are simply moving Theseus forward and at other times, you need to really look around your surroundings to see where to go. That’s when you really get a sense of appreciation for the way Forge Reply designed the game. The only real shortcoming, is the overall length of the game. At the same time, there's some replayability with item collection which in turn will give you a different ending. Other than that, the biggest challenge will be justifying the price to the majority of PSVR players. I think $20 is a fair price and would recommend checking it out and blowing the dust off your PSVR like I did.
    • 56 Metascore
    • 67 Critic Score
    The thing is, it all gets old fast. There are only so many times you can grind your way through battle after battle in a quest to level up so you can beat each dungeon's end boss before it starts feeling like you're just doing the same thing over and over again with little reward.
    • 56 Metascore
    • 50 Critic Score
    To the game's credit, it retained one of the things that set Long Song apart: the combat. True, thee's a lot less flying involved, but much like the games before it, Hollow Realization is good at making fighting enemies nice and satisfying...It's just too bad that the same can't be said for anything else here. The first two games in the Sword Art Online franchise showed promise and then delivered, respectively. It's a shame that it's hard to view Hollow Realization as anything but a giant step backwards.
    • 56 Metascore
    • 42 Critic Score
    The game is no means a bad title, it just feels average, and at the near end of a system's life cycle, average just does not cut it for 40 bucks anymore.
    • 56 Metascore
    • 25 Critic Score
    Mind-numbing, rambling dialogue. Add to that the simple fact that one would have to go pretty far out of their way to make the game challenging in any way, and the whole package is destined for the fullmetal scrap heap.
    • 56 Metascore
    • 50 Critic Score
    Like I said, it just is, and it exists to be a generic platformer, and there's no reason why you should care about it one way or another.
    • 56 Metascore
    • 50 Critic Score
    Overall, Mechanic Battle is fine – it’s not great, but it’s also not horrible. It may not let you live out your dreams of being a mechanic, but if you just want top-down racing, it’ll do.
    • 56 Metascore
    • 75 Critic Score
    This is a fun little romp that captures the feeling of the old school arcade game, while adding some features that keep the game from feeling too dated.
    • 56 Metascore
    • 67 Critic Score
    Doesn't provide as many scares or value as the Rustin Parr installment did, but it's still worth the measly $20 that it costs; it will, at the least, make you jump up in your seat a few times.
    • 56 Metascore
    • 42 Critic Score
    Button mashers rejoice, there is another title for you to pounce on! For the rest of us who have played games like "Devil May Cry," "Chaos Legion," and "Castlevania," you will know this little game play tale after the first few minutes.
    • 56 Metascore
    • 25 Critic Score
    But unless your mommy tucks you into your Scooby-Doo bed sheets at night, you probably won’t be entirely satisfied.
    • 56 Metascore
    • 75 Critic Score
    Basically, if you want a portable DW experience, Warriors Orochi 2 is the way to go. It's the best version of the series on the PSP so far, and you can tell that KOEI is getting better and better at porting the console experience over mostly intact, so it's absolutely worth buying for fans.
    • 56 Metascore
    • 50 Critic Score
    Where MOH Vanguard takes a sniper hit to the head is the game play department, which feels a bit loose and unpolished.
    • 56 Metascore
    • 58 Critic Score
    A slightly above average romp on home consoles that won't be too challenging for the age group of 13 and above.
    • 56 Metascore
    • 25 Critic Score
    The main problem with Gotcha Force is that the game is tailored to children. The controls are simple, the battles are extremely easy, and the customization elements only extend to putting different groups of Borgs together. There's not enough depth to interest adults or perhaps even teens.
    • 56 Metascore
    • 83 Critic Score
    The most eclectic soundtrack known to man.
    • 56 Metascore
    • 42 Critic Score
    In an amazing lack of quality assurance, somehow Tang Tang made it out of Take-Two’s doors without the save feature intact. That means that no matter how far you get into the game’s 120 levels, chances are you'll only see about 10 of 'em; as soon as all the initial lives expire, it is back to square one.
    • 56 Metascore
    • 58 Critic Score
    It's a game with some good ideas and a great pedigree, but also one that never manages to get beyond that stage.
    • 56 Metascore
    • 50 Critic Score
    ADR1FT is truly a great simulation experience and a frightening look at what can happen when things go wrong in space, but it could have released as a 30 minute playable VR demo and I would have thoroughly enjoyed it. As it stands now, with 5+ hours of aimlessly floating around doing the same tasks over and over, and without the VR aspect to really drive some of the visuals home it is a miss.
    • 56 Metascore
    • 58 Critic Score
    In the end, Toren is a decent indie title if you are looking for something quick to play.
    • 56 Metascore
    • 58 Critic Score
    All in all, Deadly Premonition 2: A Blessing in disguise is definitely a mixed bag. I enjoyed the story, love the characters, and I’m happy to see more of Francis York Morgan’s weird adventures. But actually playing the game to get to the good stuff never feels great either. Technical improvements would help a lot, but wouldn’t completely solve the mundane mission design, tongue-in-cheek fetch quests, or subpar combat encounters. So altogether, I can’t wholeheartedly recommend this game to everyone. I think you’ve got to come in with a willingness to look over a lot of issues just to get to the good stuff, and considering how many amazing games are available right this second, that’s going to be a pretty hard sell.
    • 56 Metascore
    • 42 Critic Score
    Unless you fit into a very specific box — that is, V-Tube fan who loves repetitive action, meandering dialogue, and awful noises — you’re probably not going to get much out of Neptunia Virtual Stars.
    • 56 Metascore
    • 33 Critic Score
    So is it a bad game? No, but it's definitely not for everyone (despite the ESRB rating). Is it worth $9.99? No. Not objectively, anyway.
    • 56 Metascore
    • 42 Critic Score
    The look and feel of the different areas and environments are pretty well done, unfortunately, the fighting aspect of the game tends to be reasonably boring, slow and uncharacteristically hard especially when players can easily receive a game over screen in the first dungeon.
    • 56 Metascore
    • 16 Critic Score
    Here is a little math to help recap the review: decent graphics - bad controls - bad story line - bad music = a crappy game. Even if you are a fan of this type of game; I would recommend looking elsewhere for your next title.
    • 56 Metascore
    • 75 Critic Score
    On the plus side of the ledger, it has a lot of great ideas and a pretty decent sense of humour. Those positives, however, are counterbalanced with a hideous colour scheme and a feeling of repetition that creeps in unfortunately quickly.
    • 56 Metascore
    • 0 Critic Score
    Dance Central can eat its heart out.
    • 56 Metascore
    • 33 Critic Score
    Still, even with the excessive fan service employed here, Dragon Ball: Raging Blast is a far cry from a good game, or even a good Dragon Ball related game.
    • 56 Metascore
    • 42 Critic Score
    While the game can be played solo or with four friends with tons of unlockables to find and acquire, the game just feels old after even a short time with it.
    • 56 Metascore
    • 58 Critic Score
    All together Viva Pinata: Party Animals is a decent entry into the franchise, but nothing that will keep you entertained for very long. In short bursts it can be a lot of fun, and it's kid friendly appeal will make quite a few parents very pleased.
    • 56 Metascore
    • 33 Critic Score
    With only eight stages, poor controls, and moderate visuals, its solid line up of 25 characters cannot save this game’s fate of falling below mediocrity.
    • 56 Metascore
    • 42 Critic Score
    Overall I don't think it's a game that's really worth your time, unless you've literally nothing better to play within this particular genre. Worth a rental, maybe, but certainly not a purchase.
    • 56 Metascore
    • 58 Critic Score
    Game play is where Driv3r really falls short. The controls are a bit fidgety and on the loose side. This is especially noticeable on foot, as it just plays so awkwardly. No matter what control scheme you choose, it just never feels comfortable.
    • 56 Metascore
    • 67 Critic Score
    Old Time Hockey has all kinds of great ideas, and with a few more updates it might even get to a place where it lives up to what its creators intended to do. Right now, however, you're better off finding a way (legally or otherwise) of booting up Blades of Steel or NHL '94.
    • 56 Metascore
    • 50 Critic Score
    Basically, if you’ve ever played any 2D platformer at any point in your life, you’ll know exactly what to expect from Fin and the Ancient Mystery. As I said, you could do a lot worse than this one, but given the sheer number of alternatives on the Switch alone, there’s really no reason why you’d want to pick this one specifically.
    • 56 Metascore
    • 25 Critic Score
    The attempt at immersion just drags down the overall experience, and alongside the problematic camera, and sharp contrast between the complicated controls and button-mash-to-win combat, Colosseum finds itself straddling the middle ground between fighting and role-playing games, lacking the redeeming characteristics of either genre.
    • 56 Metascore
    • 67 Critic Score
    Each emulation is perfect and playing them with the PSP analog or direction pad is flawless.
    • 56 Metascore
    • 25 Critic Score
    The gameplay feels like someone tried to mix the gameplay of "Super Smash Brothers" with that of a more traditional 3D fighter and gave up half-way through, while the design of story mode is likely confusing and potentially frustrating for the younger crowd.
    • 56 Metascore
    • 67 Critic Score
    I’ve found myself enjoying my time spent with the game, and I think it has the potential to improve even more. I think if you’re in the market for something akin to Friday the 13th or Evolve, or just looking for a new competitive asymmetrical multiplayer experience, you could do a lot worse than Predator: Hunting Grounds. Just keep in mind that there are elements that feel a little rough at the moment, but barring that, it’s a pretty enjoyable shooter.
    • 56 Metascore
    • 33 Critic Score
    Touch the Dead is a mixed bag—I like where the developers were going, but the end result is horrible. A simple remap of reloading to the L button could have improved the title tenfold, and a less random feeling damage system could have lead the game to greatness.
    • 56 Metascore
    • 58 Critic Score
    Honestly, to me WWE 2K Battlegrounds is a good start for a new engine and possibly a new franchise from 2K. Many of my issues can be corrected with patches or game updates. The gameplay is fast, fun, and easy to pick up. I really wish the game wasn’t so microtransaction heavy as this could have been a stronger recommendation, but that could change over time depending on fan and critic feedback.
    • 56 Metascore
    • 58 Critic Score
    A slightly above average romp on home consoles that won't be too challenging for the age group of 13 and above.
    • 56 Metascore
    • 42 Critic Score
    However, if you do consider the social implications of games, then it practically goes without saying that Run Like Hell! is a game that will probably offend you to your very core, and you'll want to stay far, far away. But take heart: all that you're missing out on is a thoroughly mediocre endless runner.
    • 56 Metascore
    • 83 Critic Score
    Motocross action is what the game promises, and motocross action is precisely what it delivers.
    • 56 Metascore
    • 100 Critic Score
    If you’re in the market for a game that does have relatively little structure, then that won’t do — though I’ll hasten to add that the game also includes a sandbox mode, where you can build to your heart’s content. But if, like me, you’re a more goal-oriented sort of player, then you’ll find that RollerCoaster Tycoon Adventures offers a perfect blend of creativity and structure.
    • 56 Metascore
    • 50 Critic Score
    Obviously if you played it as a kid, when you replay it now you’ll likely find even more humor since you can fully understand it’s innuendo and obscure references. Plus, it’s always fun to go back to a genre that has been seriously lacking the past couple decades (the point-n-click adventurer, not the softcore-sleazeball genre).
    • 56 Metascore
    • 50 Critic Score
    Those not specifically into wrestling should find some other game because this one is a "game only a fan could love."
    • 56 Metascore
    • 67 Critic Score
    Boss! tries its best, but unless you dressing up monsters in seasonally-appropriate attire is your thing, you'll probably find it to be a little lacking.
    • 55 Metascore
    • 50 Critic Score
    The problem with Under the Skin lies in the fact that no matter how far you advance in the game you’ll still be doing generally the same thing over and over. Once you’ve seen the different methods of freaking out the populace, that’s all there is to see.
    • 55 Metascore
    • 67 Critic Score
    Start The Party! is a bright, colorful and well animated game. The visual style is a little on the wacky side, and there's plenty of comical voiceovers and sound effects all throughout.
    • 55 Metascore
    • 25 Critic Score
    Without a multiplayer mode and so many better versions of the game currently available on the GBA, like "Bomberman Tournament," this game really isn't worth $20.
    • 55 Metascore
    • 50 Critic Score
    It has some really nice HD visuals and a keen sense of style, but some fairly typical current-gen gameplay and game design annoyances to go along with them. It's overall a very average launch game.
    • 55 Metascore
    • 50 Critic Score
    All together, Dynasty Warriors Gundam is a pretty fun diversion for a few hours or so. It definitely has a long shelf life in your collection, as long as you don't mind the very repetitive style of gameplay that these types of games often represent.
    • 55 Metascore
    • 42 Critic Score
    The only really decent thing about the game is that the soundtrack is pretty good. It doesn't warrant being called the best in the series, but it's about the only highlight I feel is worth mentioning.
    • 55 Metascore
    • 25 Critic Score
    Disappointing lately, city filled with grime and filth. Soul gone. Inspiration gone.
    • 55 Metascore
    • 50 Critic Score
    The concept itself sounds intriguing, but the overall game feels somewhat monotonous.

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