Gaming Age's Scores

  • Games
For 7,151 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7164 game reviews
    • 55 Metascore
    • 67 Critic Score
    Superfrog HD may not be a great game, but it's certainly an above-average one. If you're in the mood for a platformer and you have a few extra dollars to spend (and you've already flown through the likes of Stealth Inc., Kung Fu Rabbit and Cloudberry Kingdom), then by all means, give it a shot.
    • 55 Metascore
    • 33 Critic Score
    The Switch is not the right platform for Close to the Sun. The right platform would be one that could actually show what’s going on without it feeling like your console was about to burst into flames and melt down. If you do have one such non-Switch platform, you may be inclined to check this out, but if the Switch is your only option, steer very clear of Close to the Sun.
    • 55 Metascore
    • 25 Critic Score
    It's all very ho-hum, even down to the visuals which are neither pleasing nor revolting. This is a game which when you play it, you'll wish you were playing a different game that it reminds you of which is more fun, and then you end up just wanting to play that other game.
    • 55 Metascore
    • 16 Critic Score
    This game is not worth playing. Go play outside instead.
    • 55 Metascore
    • 91 Critic Score
    I'm sure some people may question why they need to pick up 16-month-late port, but if the prospect of being Spidey on-the-go is at all appealing to you (or even if you're in the mood for some fun, open-world action), then you definitely need to check this out.
    • 55 Metascore
    • 33 Critic Score
    I'm certainly not opposed to playing a great Tenchu-style stealth game, but Shinobido is a far cry from what I'd call great. It has a handful of decent ideas that are surrounded by lackluster presentation and gameplay. A bit more variety, in both level design and enemies, would have gone a long way towards making this a better experience. As it stands, I can't really suggest picking this title up, even if you're a fan of Acquire's previous work.
    • 55 Metascore
    • 50 Critic Score
    If you've got a few friends that feel like playing, then pick it up; it's a pretty solid time waster. However, if you're playing alone, $15 might be a little steep for the asking price, and I'm not sure I'd suggest giving this one a go.
    • 55 Metascore
    • 25 Critic Score
    I can’t even recommend this one to the kiddies, and anyone above the age of 12 should definitely stay away from this one.
    • 55 Metascore
    • 67 Critic Score
    As it stands, it’s an OK representation of Othello in video game form, but it doesn’t really do anything else than give you basic video game Othello. It’s a little bland and by the numbers in that regard, which is disappointing considering it has been forever since I’ve played Othello in any format. Still, if you’ve got five bucks to spend, and you’re looking for something to play on the Switch, it’s not a bad way to go. You can pick up and play a round or two pretty quickly, making it a solid portable experience if you’re on the go. I wouldn’t highly recommend it by any means, but if you’re in the mood for some classic board game experiences, Othello can scratch that itch.
    • 55 Metascore
    • 67 Critic Score
    If we’re talking about things like reduced load times as a big plus, I think it’s clear that R.B.I. Baseball 20 isn’t the (relatively) smashing success that R.B.I. Baseball 19 was. But it still points to the game making an effort to improve, which clearly wasn’t the case up until last year’s outing. Whether that will help the series next year when MLB The Show stops being a Sony exclusive remains to be seen, but for now, at least it means that anyone who wants a baseball game outside of the PlayStation ecosystem won’t have to suffer through a game that’s a complete write-off.
    • 55 Metascore
    • 42 Critic Score
    Wherever the line is between very simple and very simple but addictive, Hot Pixels doesn't cross it in most cases.
    • 55 Metascore
    • 42 Critic Score
    It's not groundbreaking, or disastrous, but Hyperdimension Neptunia Victory is a mediocre experience that will only appeal to a small
    • 55 Metascore
    • 42 Critic Score
    If you’re a less cynical person than me, then, I’ll say that there may be something here you’ll enjoy — but even if there is, the camera-work may be terrible enough that not even the most optimistic person will want to give up on this game and admit defeat.
    • 55 Metascore
    • 42 Critic Score
    An otherwise honest attempt at something new, it's not ready to shine just yet.
    • 55 Metascore
    • 33 Critic Score
    It all feels lazy and sloppy — much like the rest of The Bradwell Conspiracy. Clearly, they people behind this game should have known better, and yet, at every turn, it feels like it actively works to make itself worse. In the right hands, this could have been a great game, but in these hands, it’s just a badly-executed, broken, near-unplayable mess.
    • 55 Metascore
    • 50 Critic Score
    What you’re left with is a sports RPG in which neither the sport half of the equation nor the RPG are all that enjoyable. Soccer Story could’ve been a lot of fun, as other games like Golf Story and Sports Story (both from an entirely different developer, I’ll note) have demonstrated. Instead, it just leaves a lot to be desired.
    • 55 Metascore
    • 42 Critic Score
    The load times literally suck all the fun out of the game.
    • 55 Metascore
    • 25 Critic Score
    There’s literally no break from the boredom because the combat is just as bad as the story.
    • 55 Metascore
    • 58 Critic Score
    Sports Bar VR is fun for the price. It's super cheap and most of the games work ok. The biggest annoyances come from moving around the bar, and re-positioning yourself to better play the game.
    • 55 Metascore
    • Critic Score
    To me, this is the type of demo I would show off the graphics to a friend that would come over and get them hyped for what the console is capable of. In that department, it does a good job. Due to the length being so short, there isn’t much else to discuss other, make sure you understand what you are paying for before purchasing Bright Memory.
    • 55 Metascore
    • 67 Critic Score
    If you’re not a fan of those types of games, this won’t be the one to draw you in, unless you have some obscene love for source material. But as a DW fan, like me, you’ll get hours of enjoyment out of the face punching, body exploding ridiculousness that Ken’s Rage 2 delivers.
    • 55 Metascore
    • 42 Critic Score
    In retrospect, that Akiba's Beat was going to be a bland mass of forgetability should've been obvious from just the name. Akiba's Trip doubled a not-too-subtle reference to what you were doing in the game: "Akiba strip." Akiba's Beat does nothing of the sort, and has only a tenuous connection to a not-that-interesting battle mechanic. It's a clear sign of how little this game has to say, and it should've served as a warning that anyone hoping for Akiba's Trip to have an equally bonkers sequel shouldn't bother looking here.
    • 55 Metascore
    • 58 Critic Score
    I was fairly impressed by Faceoff’s presentation, player models, and intuitive controls. However the weak animations and sub par franchise mode in the game keep Faceoff from achieving greatness.
    • 55 Metascore
    • 50 Critic Score
    I’m not going to say that Shadows 2 is terrible or anything, because it’s not: if you want a few jump scares, it’ll do the trick. If you want more, though — like, say, an interesting story, or creepy visuals, or anything that makes a horror game worth remembering — look elsewhere, because you won’t find it here. Mind you, even if it were here, you wouldn’t be able to see it.
    • 55 Metascore
    • 50 Critic Score
    Totally Reliable Delivery Service is the definition of a one-note joke that wears out its welcome pretty quickly. You’ll experience pretty much everything it has to offer in the first few minutes of playing it, and it’s the sort of game best experienced as part of a YouTube compilation, rather than something you need to play on your own.
    • 55 Metascore
    • 42 Critic Score
    While there are a few examples of modern games handling the old-school beat 'em up genre well, like Castle Crashers for instance, Fable Heroes isn't one of those games. I really did like the art style and look of the game, but couldn't care less about the gameplay attached to it. I found it to be largely boring, uninspired, and little more than a promotional vehicle for the upcoming Fable: The Journey. So unless you're some die-hard Fable fanatic, I'd advise giving this one a pass.
    • 55 Metascore
    • 58 Critic Score
    When the rest of the game is basically just your standard dungeon crawler…well, it gets judged as a standard dungeon-crawler, and loses one or two marks for being kind of icky.
    • 55 Metascore
    • 75 Critic Score
    Its combat is solid enough that if you want something that captures the same feeling as PlatinumGames or Ninja Theory circa 2011 – and don’t mind sitting through a little too much talking to get there – then it’ll more than do the trick.
    • 55 Metascore
    • 33 Critic Score
    The poor presentation and frustrating, buggy gameplay will turn off most of us who were looking for a way to recreate the landmark moments and atmosphere from a different era of sports entertainment.
    • 55 Metascore
    • 33 Critic Score
    In the case of NBA Ballers: The Chosen One, not only is concept stale, but some of the new features hurt the game more than help push it to the next level.
    • 55 Metascore
    • 25 Critic Score
    But unless your mommy tucks you into your Scooby-Doo bed sheets at night, you probably won’t be entirely satisfied.
    • 55 Metascore
    • 42 Critic Score
    Despite Conflict Vietnam's faithful, regurgitated depiction of the reality of war in Vietnam, the mechanics of the game are far too poor to make it recommendable to any but the most hardcore fans of gritty war games.
    • 55 Metascore
    • 42 Critic Score
    It is difficult to recommend Driving Emotion Type-S to anyone who is not a hardcore fan of the driving sim genre, or those with a short fuse. Those that fall within that narrow vertical and don't mind tweaking, tuning, and testing to the extreme, may find some enjoyment with the game.
    • 55 Metascore
    • 25 Critic Score
    It's not that Road Rage is terrible, as much as it is unintuitive and frustrating. You can see the potential for something better, but it just never comes into being.
    • 55 Metascore
    • 42 Critic Score
    A decent digital recreation of the show, with mediocre story and adventure gameplay, counterbalanced by oodles of Lost fan-service.
    • 55 Metascore
    • 16 Critic Score
    Gameplay? Boring. Get Item A to access Area B, then talk to this guy to find out where to pick up Item C. You’re being led around by the nose the entire time, and enemies just spawn over and over again... A slap in the face of Evil Dead fans everywhere. Absolute drek.
    • 55 Metascore
    • 33 Critic Score
    It’s just a lackluster experience from head to toe, and while I’d like to champion the idea of more unlikely releases making their way to North America, it’s really hard to do so when faced with a subpar release like Saint Seiya: Brave Soldiers.
    • 55 Metascore
    • 33 Critic Score
    Unless you’re dying for achievements or are a fan of the films, there’s no reason to buy or even rent At World’s End. Instead, leave it to the films to do all the work for you, it’s easier and costs less.
    • 55 Metascore
    • 25 Critic Score
    To date there is no way to come closer to real boxing, without getting a bloody nose that is, than Don King Boxing. So, if you are a hardcore boxing fan or a fan of the genre I would suggest that you pick this title up. For everyone else, the controls, visuals and music make me suggest that you keep on looking.
    • 55 Metascore
    • 25 Critic Score
    In better hands, from better storytellers and more accomplished developers, I have no doubt that Anamorphine could have been something interesting. The core idea, as I said, is promising. But when you botch everything around it so thoroughly, then — as we see here — the end result is something that no one should have to endure.
    • 55 Metascore
    • 42 Critic Score
    To reiterate what I said at the beginning of this review, though: your mileage on all this will vary depending on how much love you have for cheap-looking adventure games with a very British sense of humour. If you pine for the early ‘90s and wish games like Day of the Tentacle could come back (albeit in a much dumbed-down form), then this may seem like an answer to your prayers. As it stands, though, if you aren’t in that mood, then there’s nothing going on in The Mystery of Woolley Mountain that’s likely to win you over.
    • 55 Metascore
    • 33 Critic Score
    A boring, repetitive, bad looking platformer that follows the same footsteps as everything released before it, and there is no real reason to give it a look. And if you think your kids might enjoy it, think again; it's sure to frustrate them to no end.
    • 55 Metascore
    • 42 Critic Score
    Depending on your ideological persuasion, you might take a very dim view of Breach & Clear's politics, but honestly, its biggest, most unforgivable transgression is that it's simply not a very interesting game.
    • 55 Metascore
    • 75 Critic Score
    Enjoy it I did. I'm not sizing it up for a spot on my GOTY list or anything, but I'll still look back on A.W.: Phoenix Festa with no small amount of fondness when it's all said and done.
    • 54 Metascore
    • 67 Critic Score
    The puzzles aren't too difficult to figure out, but the title is perfectly geared to younger players, and is definitely the highlight of the bunch.
    • 54 Metascore
    • 58 Critic Score
    Overall, Knack provides early PS4 owners with a solid if unspectacular adventure and a decent dose of family friendly co-op gameplay. It's neither a system seller nor a must have launch title, but thanks to the challenging and enjoyable combat-oriented gameplay, it's also not the abomination that some reviewers have made it out to be. Give it a try.
    • 54 Metascore
    • 42 Critic Score
    Overall, Backbreaker has a couple good things going for it with the physics of the Euphoria engine, the team customization, and the unique POV when on the field, but the actual gameplay really sets this one back.
    • 54 Metascore
    • 67 Critic Score
    I definitely think The Tomorrow Children is interesting, if for no other reason than the fact that I can’t quite remember ever having played a communist simulator to this degree, but I don’t think that the actual gameplay mechanics are particularly engaging so far.
    • 54 Metascore
    • 33 Critic Score
    A poorly translated, and obvious first generation RPG. It doesn't stand out at all, and will be buried by plenty of other RPG's on the system.
    • 54 Metascore
    • 25 Critic Score
    Poor graphics, poor controls, and a theme based on a bad movie makes Reign of Fire a game to avoid.
    • 54 Metascore
    • 33 Critic Score
    In the case of NBA Ballers: The Chosen One, not only is concept stale, but some of the new features hurt the game more than help push it to the next level.
    • 54 Metascore
    • 50 Critic Score
    While the budget price makes UFC: Sudden Impact easier to afford, in the end, it’s still a bitter pill to swallow.
    • 54 Metascore
    • 33 Critic Score
    Party game gone to hell thanks to its poor execution.
    • 54 Metascore
    • 33 Critic Score
    It’s entirely possible that Rustler is a lot better if you’ve played the original GTA games. But I doubt it. Between the lousy controls, the ugly graphics, and the all-around annoying gameplay, there’s really nothing here worthwhile.
    • 54 Metascore
    • 42 Critic Score
    The update is decent enough fun, but spending a good chunk of my day playing it has certainly beat down my enjoyment of Elevator Action overall.
    • 54 Metascore
    • 58 Critic Score
    Lastly, with 30 levels, you would think that there would be plenty to do in Frogger. Unfortunately, the levels are simple and short, so the length of the story mode won’t last more than an afternoon.
    • 54 Metascore
    • 58 Critic Score
    You will find this game most enjoyable, but lacking the visual and audio flare you’ve come to know and love out of your PS2.
    • 54 Metascore
    • 75 Critic Score
    The game definitely does not attempt to take itself seriously, and I personally found most of it hilarious...The one real problem I have with the game is the camera.
    • 54 Metascore
    • 67 Critic Score
    Combat is definitely the highlight of the game, and it really blows away the home versions when it comes to that. However, the rest of the title is pretty standard fare.
    • 54 Metascore
    • 25 Critic Score
    But unless your mommy tucks you into your Scooby-Doo bed sheets at night, you probably won’t be entirely satisfied.
    • 54 Metascore
    • 50 Critic Score
    Most players will feel disappointed by Sonic Shuffle, especially if they expect a game of the same quality as other Sonic ones. Overall, Sonic Shuffle isn't awful, but the Dreamcast's library offers plenty of better choices.
    • 54 Metascore
    • 60 Critic Score
    Unknown 9: Awakening feels like it wants to be greater than it is, which is a big shame given how much effort was seemingly put into it. Having an extended out-of-game universe is really neat, but I think it unintentionally hurts enjoyment of the game when you go to play it. I specifically wanted to avoid the external media of the game going in to see what it would be like, and it makes the game feel like it’s following up on something we should already have knowledge of as the player. Combined with subpar combat, glitches resulting in cutscenes being wonky, and hit-or-miss performance on PC, it definitely hurts Unknown 9. If Bandai continues to work on this franchise (can you call it that yet?) I think they can really knock it out of the park, but as a first entry it really fails to hit its mark.
    • 54 Metascore
    • 25 Critic Score
    Disappointing lately, city filled with grime and filth. Soul gone. Inspiration gone.
    • 54 Metascore
    • 25 Critic Score
    For the template the game sets out to fulfill-a story of time travel and mystery solving, it really ends up being too linear and unappealing in many rights to hold anyone's attention aside from previous fans.
    • 54 Metascore
    • 33 Critic Score
    Recent price cut or not, that's not an option that anyone should take seriously, so you're better off just ignoring this game entirely and saving yourself from a world of aggravation.
    • 54 Metascore
    • 50 Critic Score
    It suffers from a number of technical glitches and performance issues, which is just kind of sad given the game is 15 years in the making.
    • 54 Metascore
    • 50 Critic Score
    The out-of-control sliding physics are present and accounted for, causing more turnovers and frustration than is healthy for anyone to experience.
    • 54 Metascore
    • 42 Critic Score
    The gameplay borrows heavily from Driver – so heavily that it winds up destroying the cop-like feel it tries to pull off.
    • 54 Metascore
    • 83 Critic Score
    As we learned from another relic/artefact of the same era, great soundtracks can help overcome a lot of flaws. But at the same time, this is just a mindlessly fun game where you can run around chomping on brains, and that sort of thing never goes out of style.
    • 54 Metascore
    • 33 Critic Score
    A title that pretty much plays itself. The game's simplistic spectator battle system doesn't warrant a separate game and most players won't want to log in.
    • 54 Metascore
    • 42 Critic Score
    The area where the gameplay lacks is the variety on moves, combos, and just providing ways to keep gamers interested after the smoke and mirrors of the visuals wear off.
    • 54 Metascore
    • 58 Critic Score
    Yoostar 2 could be a barrel of laughs and really is if you have the means and gathering of friends and social buddies to enjoy it, but keep in mind all isn't glamorous in this Hollywood setting. If you have all the right components, Yoostar 2 could be the "Rock Band" of the actor's guild. For the rest of us, it may be more worth it to rent or watch a movie in its entirety.
    • 54 Metascore
    • 42 Critic Score
    There’s some good ideas in Tenebris Pictura, but, much like Pentadimensional’s other game, they’re buried by bigger ideas that are much, much worse.
    • 54 Metascore
    • 42 Critic Score
    In the end, Army of Two: The Devil’s Cartel has nothing to do with the previous two entries, does little to invite gamers back, and does even less to really excite anyone for a future title.
    • 54 Metascore
    • 50 Critic Score
    To me, it's the same old song and dance that we've endured for far too many years now. It's time for a change before you lose even your most diehard of fans.
    • 54 Metascore
    • 42 Critic Score
    A bit of the same old song and dance provided by most shooter games on the market.
    • 54 Metascore
    • 75 Critic Score
    All in all, Medal of Honor: Warfighter is a nice surprise after last year's let down of sorts, and it's nice to see the direction that the studio is going for by blending realism that is inspired by true events but keeping game play mild enough that casual fans won't feel too overwhelmed.
    • 54 Metascore
    • 75 Critic Score
    One thing I will proudly share about my experience is that, although the game heavily relies on licensed IPs, most of which I was already familiar with, it was Umbrella Academy that stood out. It had been on my watchlist for a while, but thanks to playing in the world of Funko Fusion, I was intrigued by the characters and the universe, and I ended up watching the entire series. I’m now a fan so I think the job they set out has been completed. For this reason and the extraordinary work that 10:10 Games has done since launch, my Funko Fusion score is more positive than first expected, and the current state of the game is recommended for sure.
    • 54 Metascore
    • 25 Critic Score
    As much as I’ve always liked the Danganronpa series, I can’t imagine wanting to sink endless amounts of time or money into such an empty, boring game. And given we’re talking about a series for which the word “boring” should never apply, that should tell you how much of a failure this game is.
    • 54 Metascore
    • 42 Critic Score
    Admittedly it's not inherently bad or broken, but your mileage will depend almost entirely on how much you like bowling, mini-golf and/or if you have either of the other two systems' bowling games.
    • 54 Metascore
    • 58 Critic Score
    Now some may ask why I am so down on a game that I give a C+. It is not the game that I am so down on. It is the publisher for trying to charge for something that has been free for years.
    • 54 Metascore
    • 42 Critic Score
    A decent digital recreation of the show, with mediocre story and adventure gameplay, counterbalanced by oodles of Lost fan-service.
    • 54 Metascore
    • 42 Critic Score
    The platformer has a solid polygon engine and uses the cool cel-shading technique on Buzz on a few other characters.
    • 54 Metascore
    • 42 Critic Score
    The story isn't interesting enough to keep you involved, and the gameplay doesn't elevate past mashing attacks for combat. All together, it's a disappointing title, and not one that I suggest checking out.
    • 54 Metascore
    • 50 Critic Score
    It’s just that Hamsterdam feels like a bunch of empty calories. There’s nothing in the way of depth, and you notice that a lot more when you’re paying $10 than you do when you’re only paying a buck or two. I could see this game being worth it on mobile, but on the Switch, you’re probably better off looking elsewhere.
    • 54 Metascore
    • 50 Critic Score
    Everything is next to impossible in Skakebird. It’s the sort of game that you’ll want to love — right up until the moment you play it, at which point you’ll just be left saying, “But it looks so cute!” Ignore the cuteness, focus on the gameplay, and skip this one altogether.
    • 54 Metascore
    • 42 Critic Score
    The combat system is frustrating and delivers very little fun after a couple of hours.
    • 54 Metascore
    • 25 Critic Score
    Graphics, average./ Gameplay is repetitive./ Audio, grating.
    • 54 Metascore
    • 25 Critic Score
    All together though, Disney Sing It! is a pretty lackluster attempt at a Karaoke title, and while I can accept that the music isn't geared towards me in any way, the actual gameplay is pretty broken, and trying to match the pitch becomes nearly impossible at times, really taking away from the fun.
    • 54 Metascore
    • 83 Critic Score
    What I love most about Rise of Nightmares is that it actually works. Having finished the game I'm still very impressed with how responsive all the movement controls were, and how well they meshed together to perform a very cohesive experience.
    • 54 Metascore
    • 42 Critic Score
    But the other aspects – animation, dialogue, acting, environments, and fighting – are too poorly produced and out of place to ignore.
    • 54 Metascore
    • 58 Critic Score
    Lastly, with 30 levels, you would think that there would be plenty to do in Frogger. Unfortunately, the levels are simple and short, so the length of the story mode won't last more than an afternoon.
    • 54 Metascore
    • 16 Critic Score
    The sorta-good news about Werewolf: The Apocalypse – Earthblood is that it might just be one of those games that’s so laughably bad and over-the-top stupid that it’s almost, kind of, in a way…fun. I wouldn’t ever suggest paying full price for this game. I wouldn’t even suggest buying it unless it’s down to well, well, well below $10 (or maybe even under $5). But if you can get it for, say, two or three dollars? Then the laughs you’ll get out of all of this nonsense might just be worth it.
    • 54 Metascore
    • 75 Critic Score
    If you want another FIFA, that probably won’t do, but if you’re looking for something that captures of the vibe of off-brand sports games from decades ago, it’ll do you just fine.
    • 54 Metascore
    • 42 Critic Score
    Easily not enough fun and gameplay potential to suffice for a 50-60 dollar purchase, that's for sure.
    • 54 Metascore
    • 83 Critic Score
    Alone in the Vita library, it's a casual game that has a bit of depth to it, and it's a Japanese game that doesn't have all kinds of weird sexual issues (though, obviously, it's not without them entirely, as evidenced by the fact you can shoot upskirt camera shots during concerts). It's a light, breezy game that's made for a light, breezy time of year, and it's well worth an investment.
    • 54 Metascore
    • 67 Critic Score
    Gameplay is fast, fun, and frantic.
    • 53 Metascore
    • 42 Critic Score
    The challenge isn't too taxing, with a few frustrating areas due to bad level design more than anything, and while the combo system is out from previous games, you can still string together hits using the basic attacks and the different elements if you want, but it's hardly needed for most cases.
    • 53 Metascore
    • 58 Critic Score
    The game would be much better if they added combos into the combat system and allowed for blocking.
    • 53 Metascore
    • 42 Critic Score
    To some extent, Oure reminds me a lot of AER, another flight-heavy that seems like a bit of a wasted opportunity. Until the day when Heavy Spectrum and Daedalic Entertainment get together and make a really great flying game with a purpose, then, you’re stuck with what’s on offer here — and right now, that’s not enough to make Oure worth your time.

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