Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 72 Metascore
    • 70 Critic Score
    If crude humor appeals, and a road trip with friends full of situational comedy, swearing, and bizarre physics antics sounds enticing, this title delivers all of that, plus a charming visual style. Technically it could use some polish, but otherwise it is a more entertaining cooperative romp than expected. There’s no chance of boredom on this journey.
    • 72 Metascore
    • 70 Critic Score
    Gas Station Simulator has its flaws and in the end just isn’t deep enough to keep you interested for long. But if you like your simulators, you’ll get your 10 hours of fun out of it.
    • 72 Metascore
    • 60 Critic Score
    This is an above-average game for kids failing to prove it is able to use the technology potential behind it. Anyway, if you have children around the block fitting the age range, you cannot go wrong with Book of Spells.
    • 72 Metascore
    • 80 Critic Score
    Never Alone combines gameplay of Limbo with a trip to the Arctic Circle and with an exotic document. Although none of the parts is perfect, together they create a remarkable experience.
    • 72 Metascore
    • 50 Critic Score
    Flawed technical state undermines the fun of the top-story episode. Telltale should consider, if it´s not right time to blow out their aging engine out of the window.
    • 72 Metascore
    • 60 Critic Score
    A world filled with colours that are talented enough to dispute is just a setting for a slightly confusing and rather dull platformer. Racism as its theme should have been elaborated not as childishly, for children are the ones who probably will not fall for the Last Tinker: City of Colors title.
    • 72 Metascore
    • 60 Critic Score
    Vampyr can bewitch with its atmosphere and conquer with the skillful delivery of a quality story. However, the RPG and action parts didn´t succeed, and the intended main pull in the form of heavy choices, whom to kill and whom to let live, is also lost to the lack of impact of your action. Although the game can entertain in the end, it often disappoints instead.
    • 72 Metascore
    • 60 Critic Score
    Dirt 5 drives in a completely opposite direction to Dirt Rally 2.0. The driving model is disappointingly simple, and the career is just plain boring. At least there are many cars to choose from and hours to spend in the track editor. And the best thing about this game? Its weather effects are simply breath-taking.
    • 72 Metascore
    • 60 Critic Score
    A fast, dynamic shooter in the vein of 90s genre classics. But it’s not the first nostalgic trip to the past - and it doesn't offer many distinguishing qualities. A solid boomer shooter of which there are tons.
    • 72 Metascore
    • 70 Critic Score
    A playful driving model, plentiful tuning options, a career without microtransactions and an open city changing its whole identity with each dawn and each sunset. The sins of the past are gone, but the game is still way too similar to what you already know.
    • 72 Metascore
    • 70 Critic Score
    The Great War: Western Front offers what are undoubtedly the best tactical battles set in World War I we’ve ever seen. It’s original and full of tense atmosphere, even if some might complain about reused battlefields and weaker graphics. There’s balancing to be done and bugs to be squashed, but I’m confident that after a few patches an already fun game will get even better.
    • 72 Metascore
    • 80 Critic Score
    Do not worry of F2P model and micro-transactions. Yes, they are here, and after some time they start to bite, but you can play Fire Emblem Heroes very well without paying. It is a surprisingly complex mix of turn-based strategy and RPG and decent mobile spin-off, for the main series doesn´t need to be ashamed of. Quite the contrary! Nintendo shows everyone how to convert the favorite brand to mobile phones, they don´t upset their existing fans, and even get new ones. Bravo.
    • 72 Metascore
    • 60 Critic Score
    Pokémon Scarlet & Violet is the greatest design leap in the history of this storied series. Unfortunately, it’s also unfinished, unpolished and doesn’t meet the fans' high expectations. There can be no more excuses for the woeful technical quality and graphics.
    • 72 Metascore
    • 80 Critic Score
    When we compare Shank 2 to the previous instalment we see developers eased up a bit and at the same time they stepped up a gear. The outcome is it's still a great bloody action that will please both fans of the series as well as the newcomers.
    • 72 Metascore
    • 50 Critic Score
    Guardians as a game are just a faint shadow of the movie, so just the most devoted comic and movie fans can find something good here. It's not really bad, but Telltale definitely can do better. They can still improve a lot before the series end.
    • 72 Metascore
    • 70 Critic Score
    Bloody arcade game in which the player uses a divine artifact Lichtspeer to mowe down waves of absurd creatures in a well-stylized environment. It's a straightforward action – and it’s a pure fun.
    • 72 Metascore
    • 70 Critic Score
    Spiky Snail's first work will wake up your brain cells, and if the game mechanics were more comprehensible and more straightforward, it could be an even more truly addicting game.
    • 72 Metascore
    • 70 Critic Score
    Stargate: Timekeepers is a solid clone of Commandos, falling just short of standing among the genre's top tier. There's also a missed potential in the story, which despite the effort feels more like mediocre glue holding missions together. However, there's still hope that the developers will improve in the second half of the story, which is yet to be released. It's simply a fun addition to its genre, though it might be easily forgotten afterward.
    • 72 Metascore
    • 60 Critic Score
    Overcome the initial skepticism, and let yourself be tempted by the game's debonaire stylization along with its fast pace. As soon as the game comes into blossom, and Tikiman starts to dance, you'll hardly bail out from its never-ending battle series.
    • 71 Metascore
    • 60 Critic Score
    Half-empty multiplayer, an inconsistent campaign and not enough cars. The Crew was rescued only by a huge map of America. The creators offer a great virtual geography instead of a racing game, but this is not enough.
    • 71 Metascore
    • 60 Critic Score
    Grow Up has more content, offers more game elements, but also more boredom than its predecessor. You can find the pros from the first game also in sequel, but all planned improvements are more damaging than improving.
    • 71 Metascore
    • 60 Critic Score
    The top-tier turn-based strategy Songs of Conquest struggles with technical issues on mobile. Its charm and immense fun remain intact, as do the well-thought-out adaptations for touch controls. However, the experience sours when accidental misclicks on the tiny battlefield can be game-changing, and battle load times stretch into tens of seconds.
    • 71 Metascore
    • 70 Critic Score
    Lords of Xulima RPG game builds its foundations on an old school difficulty. It surprises with an interesting gameplay and precise locations, which are overcrowded with invisible enemies and never-ending grind. The game becomes boring after few hours, but if applied properly, it rewards you with a pleasantly nostalgic experience.
    • 71 Metascore
    • 70 Critic Score
    A good multiplayer beat 'em up action combat video game with a solid ground and a tutorial campaign for lone gamers. However, all of its colourful characters you may use to smash your faces up in a great number of multiplayer modes are lacking the most important thing - gamers themselves.
    • 71 Metascore
    • 70 Critic Score
    Astroneer is simply another sandbox survival game, albeit enriched by several interesting features. Nothing new or surprising for genre fans to see.
    • 71 Metascore
    • 70 Critic Score
    Taking “Steep” as just a fine foundation for eventual sequel would be a little unfair, but in some way, it fits. Yet the free riding in a huge open world can entertain you for a few hours, if you can turn a blind eye to a handful of nonsense and bugs.
    • 71 Metascore
    • 60 Critic Score
    Supermassive Games once again do what they do best - and once again they cannot reach that best. Little Hope isn’t nearly as good as Until Dawn but horror fans might like it anyway, especially on sale or in the Game Pass.
    • 71 Metascore
    • 50 Critic Score
    If you are anybody else than a supporter of RPG strategies, you should avoid Warhammer Quest 2. It is not a disaster, yet the weak structure, absence of thrill and conservative gameplay of this mobile Warhammer would hardly satisfy anybody.
    • 71 Metascore
    • 60 Critic Score
    Hit among the f2p strategies is definitely a qualitative leap forward and there's not a slightest reason, why not to give it a chance. But the incomplete design of the game suggests that perhaps developers themselves were surprised by the success of Fallout Shelter more than the players – as the game was just some side project.
    • 71 Metascore
    • 70 Critic Score
    An entertaining stealth action offering its gamers sufficiently large number of environments along with another number of instruments for horseplays. Due to the weak production values ​​and primitive combat system, this one is intended only for hardcore fans of the silent stealth genre.
    • 71 Metascore
    • 60 Critic Score
    Team Sonic Racing is competent and fun, but also unimaginative and uninteresting. You’re not going to love it, you’re not going to hate it - you’re simply going to shrug.
    • 71 Metascore
    • 60 Critic Score
    A likeable little game with the original idea proving definitely your both hands are left. If you approach the game with exaggeration, you won't regret your time nor your money. And that you are full of remorse because you murdered your patients in cold blood? Well, everyone has to start somehow. So grab your scalpel firmly and cut where it moves!
    • 71 Metascore
    • 80 Critic Score
    Fjords are going down to a very special dusk. In ten years it's time to call a mythic-monster hunter specialist. He will make his job done in this mammoth add-on with great visuals more than satisfactory the addon is a must-have for every fan of the original (and the ARPG in general).
    • 71 Metascore
    • 60 Critic Score
    A promising update of the classical Paradox formula, trying to bring the Napoleonic wars back. It manages to bring it on, however, the result is not consistently good. Even though it is all about its multiplayer game here, it's not the thing worthy of remembering.
    • 71 Metascore
    • 80 Critic Score
    Mantis Burn Racing is a fresh and addictive driving arcade. Although it doesn´t ring with originality, it beautifully revives an old game recipe. Racing with "toy cars" is still immensely fun and nerve-wracking. It is a pity that there are some unnecessary issues.
    • 71 Metascore
    • 50 Critic Score
    Rogue Spirit offers an interesting central concept of possessing bodies of dead warriors – and there are a lot of those. Their balance is rather awful, though. The tempo is another weak point because it's glacial and boring, which is completely inappropriate for a roguelike.
    • 71 Metascore
    • 70 Critic Score
    Solid, honest, and fun – but ultimately too straightforward for its own good, Commandos: Origins neither disgraces the series nor breathes new life into it. It sticks rigidly to the genre’s old-school roots without really trying to modernize or innovate. That nostalgic conservatism isn’t exactly a flaw, but it does mean the game fails to leave a lasting impression. You’ll have a good time sneaking through WWII battlefields, but chances are, you’ll forget the mission as soon as it’s over.
    • 71 Metascore
    • 80 Critic Score
    The NHL series really needs some competition. Once again, we get improvements in just one game mode while the others gather dust. This year, however, the amount of joy that has been added feels greater than usual.
    • 71 Metascore
    • 90 Critic Score
    Lo Wang’s return to glory is truly spectacular despite the fact that Shadow Warrior 3 is a shorter and simpler game than its predecessors. It’s lightning fast, brutal, funny and straightforward – the ultimate antidote for the never-ending open world craze.
    • 71 Metascore
    • 60 Critic Score
    Pokémon Scarlet & Violet is the greatest design leap in the history of this storied series. Unfortunately, it’s also unfinished, unpolished and doesn’t meet the fans' high expectations. There can be no more excuses for the woeful technical quality and graphics.
    • 71 Metascore
    • 60 Critic Score
    At first, all the mechanics work. The game principle is catching, and it's romantic to fly with the warplanes of the First World War. Nevertheless, the PC game port looks epicene and inappropriate. Its biggest mistakes like repeating of the situations, imbalanced missions, and too much focus on maximize of your score follow its mobile origin. A turn-based strategy game by Sid Meier must be entertaining at any moment. Ace Patrol fails to satisfy this.
    • 71 Metascore
    • 70 Critic Score
    Days Gone is excellent when you’re riding your bike or stealthily dispatching enemies. The action sequences, however, illustrate very poor enemy AI. Furthermore, all the quests and activities soon become extremely repetitive and bland. The game falls flat just when it should be reaching its climax.
    • 71 Metascore
    • 70 Critic Score
    An escape from a prison can be quite a fun. The tactical strategy The Escapist is almost-perfect simulator of chronic runaway hero, and it is just up to the players to overcome their own resistance to the archaic look of the game and accept some of its controversial rules.
    • 71 Metascore
    • 70 Critic Score
    You can mix disparate features and still get a great game, but this is not what happened with Tribes of Midgard. Even though it’s muddled, it could still be a great survival game if it didn’t waste so much of your time.
    • 71 Metascore
    • 70 Critic Score
    One neat idea manages to move you through the whole game. Even though it's really short one, and its difficulty is set really low, you won't find anything truly bad about it, and maybe you'll be even pleasantly surprised.
    • 71 Metascore
    • 80 Critic Score
    The legendary RPG remains timeless on the Switch and plays excellently. Gothic II Complete Classic has a dense atmosphere, a great story, and the console controls suit it perfectly. Even with a few bugs and technical issues, there are noticeably fewer compared to its predecessor.
    • 71 Metascore
    • 80 Critic Score
    Grand Theft Auto along with the whole 80's culture is brazenly imitated by this game. Still, it's an incredibly original title, it's even retro lovers gem. If you remember 8bit, you should not be discouraged by some flaws and the high difficulty level.
    • 71 Metascore
    • 70 Critic Score
    Raw and inaccessible at first. This is a new dungeon from French Mana Games. But it also can motivate and entertain for hours. The Fall of the Dungeon Guardians will reward those who doesn´t give to a first impression with its unusual battle system and a typical dungeon gloom.
    • 71 Metascore
    • 70 Critic Score
    A lot of melancholy and poetry swims below the sea surface. You can watch it from the window of the submarine in the arcade with a non-linear design, charming graphics and a distinctive atmosphere. Fabulous Song of the Deep, however, could avoid the breakneck controls and frustrating puzzles.
    • 71 Metascore
    • 80 Critic Score
    An anachronism? Not necessarily. The number ten is standing on modern feet, and if it took you into the past, then only with those feelings of intoxication that you will grow together with your adventurers party, whom you aid fight their way through to reach treasures, arcanums, and naturally their eternal glory.
    • 71 Metascore
    • 40 Critic Score
    The most successful episode, which would normally earn a pretty six-out-of-ten rating. But when you cannot finish a game on many PC configs because of a critical bug in a PC version in many configurations...
    • 71 Metascore
    • 70 Critic Score
    The Elder Scrolls Online is offering time-proven game mechanics that are functioning and frequently entertaining, while following tasks dipped in narrative gravy create the impression of a living virtual world. At the same time, however, TESO does not bring anything exceptional that would let you stared open-mouthed.
    • 71 Metascore
    • 40 Critic Score
    Low ambition and little fun. Kingdoms and Castles copies the famous building strategies with a low effort. It's just a piece to be soon forgotten.
    • 71 Metascore
    • 70 Critic Score
    Rad
    Although there are many different mutations on offer in RAD, their gameplay impact is often similar. Roguelike veterans will find nothing new here - but it just might be the perfect starting point for genre newbies.
    • 71 Metascore
    • 70 Critic Score
    An improvement over its predecessor in nearly every way. Still a colorful, vulgar, and talkative sci-fi hallucination, but now built around a genuinely strong shooter with good pacing, ideas, and fun movement enhanced by a skateboard. Despite overly long dialogue sequences and humor that may not appeal to everyone, it remains an entertaining experience throughout its roughly fourteen-hour runtime.
    • 71 Metascore
    • 60 Critic Score
    Singleplayer is crap as usual, but multiplayer is not bad at all and also tries to innovate the series. Multiplayer in Hardline also accelerated, got smaller shape and put on a police uniform, which brings not only interesting modes for multiplayer and unrivaled environment, but unfortunately also unfinished game mechanics balancing between the mindless action and more tactical legacy of the series.
    • 71 Metascore
    • 70 Critic Score
    If you glance at Unit 13, you will see quite a boring game with repetitive missions. If you get more into it and try harder missions, your adrenalin levels will make the game entertaining for a long time. However, this type of game is not for everyone.
    • 71 Metascore
    • 80 Critic Score
    A racing arcade game with entertaining driving model which is based on the maximal socialization of gamers through clubs and personal challenges. It is a concept that is working well by itself, and in upcoming months and years it will get better and better.
    • 71 Metascore
    • 80 Critic Score
    In Ride 4, you’ll get an uncommonly beautiful racing game with a brilliant driving model and superb utilization of the DualSense controller. But be warned - the difficulty is punishing and the AI is intent on crashing your bike.
    • 71 Metascore
    • 60 Critic Score
    A puzzle game that set everything in its positive first impression. The thing is you'll soon find out that its stylized beauty is dull scenery in fact. Its potentially interesting game mechanics do also tire out just as quickly as your reserve fund before Christmas madness.
    • 71 Metascore
    • 70 Critic Score
    An honest remaster full of beautiful sceneries and spectacular explosions, but the storytelling and gameplay are stuck in the past. And beware - there really is nothing else to see apart from the campaign.
    • 71 Metascore
    • 70 Critic Score
    A solid ice hockey simulator with very few true innovations. The new Frostbite engine is probably the most important one - not that it will blow you away, mind you. If you want your miracle on ice, look elsewhere.
    • 71 Metascore
    • 70 Critic Score
    Pinstripe is a wise and catchy platformer. To be perfect, however, it lacks richer content, which is trying to compensate with an interesting idea and magical visuals. Lovers of arcades with storyline will be certainly pleased.
    • 71 Metascore
    • 60 Critic Score
    A pleasant surprise for all those fans of the genre, who play the Civilization game mainly for its battle component - those players will get their satisfaction here. However, the rest of them will strongly feel the absence of the other gaming elements. On top of that they will most likely dislike the game's cheating AI, no hotkeys availability along with the game's very few options as to how to win the game.
    • 71 Metascore
    • 70 Critic Score
    Turn-based RPG that uses proven gameplay elements, and relies on humor and addictive gameplay. In the end you don't mind, that it's the same over and over again.
    • 71 Metascore
    • 80 Critic Score
    I’m glad that, among the slew of remakes and remasters, this alien adventure still stands out. It hasn’t lost any of its magic and, who knows, it may have opened the door for a possible sequel.
    • 71 Metascore
    • 50 Critic Score
    Yes, this is one of the first Xbox Series X’s big exclusives, yes, it’s in the Game Pass. But those are about the only reasons why you should even think about playing this mediocre horror.
    • 71 Metascore
    • 70 Critic Score
    Successful adventure offers a satisfactory ending of a saga. Its advantages include excellent atmosphere and screenwriting, fantastic dubbing and an interesting story. Pity there is also wrong pace of the game in its first half, a lot of unnecessary running, and some not-so-imaginative puzzles. Even though the positives far outweigh the negatives and game can be recommended to adventure fans.
    • 71 Metascore
    • 70 Critic Score
    Great stealth adventure that benefits from a funny game mechanics of making shadows and their movement hides under the cover of stylish graphic design. Pity of such primitive enemy AI, the final experience could be even better.
    • 71 Metascore
    • 60 Critic Score
    At the first glance funny and good looking honor to the golden era of real-time strategy turns out to be a wildly over-complex, and thus fatally unbalanced. From the average or below-average experience game is saved by the campaign and the fact, that within the RTS genre there isn’t much better choice currently.
    • 71 Metascore
    • 70 Critic Score
    Medieval RPG strategy, which is not exactly spotless, but under its spots the efficient and sturdy tactical core is hiding.
    • 71 Metascore
    • 40 Critic Score
    This action RPG boasts a simple yet quite bearable combat system and beautiful environments. But the level design is nothing short of a tragedy and so are the preposterously long loading screens.
    • 71 Metascore
    • 50 Critic Score
    An utterly conservative DLC with everything you’d expect including a lot of stuff to hoover from the map, a few new armours and weapons and an interesting addition in the form of draining special powers from enemies – which sounds great, but the game cannot really handle the implications. In summary, there’s so little creativity it hurts.
    • 71 Metascore
    • 50 Critic Score
    Cultist Simulator is a laboratory of bizarre ideas and that corresponds with conflicting gaming experience. The story of a cult was squeezed into a pack of cards, but originality alone doesn’t provide fun.
    • 71 Metascore
    • 60 Critic Score
    It's clearly visible that authors of The LEGO Movie Videogame rushed its development to release it simultaneously with the movie. Therefore it lacks quality of the other LEGO games. Nonetheless, it serves fine as the movie's appendix.
    • 71 Metascore
    • 70 Critic Score
    Solid, entertaining, and as a whole a top-notch turn-based strategy game that's not only great to play but even to look at. Just if it was a bit smarter now and then, and if it wasn't trying to present both its shallow universe and its story background as something amazing.
    • 71 Metascore
    • 70 Critic Score
    This game offers a unique perspective on isolated civic defiance to Nazism in the heart of Berlin. It’s full of emotion and heavy moments to ponder, even though its strategic part is a bit underwhelming.
    • 71 Metascore
    • 60 Critic Score
    Creators of the Sherlock franchise have hurled themselves into a watery abyss full of monsters and completely drowned their own brilliant investigative formula. The world is open, but terribly empty, the fights are dull, and the RPG mechanisms are lacking. Only the investigation remains fun - and it is not enough.
    • 71 Metascore
    • 50 Critic Score
    Unfortunately Transport Tycoon successor didn´t happen this time. Transport Fever is absurdly difficult compared to the iconic original, more complicated and mostly prefers the management over the constructive matters. Play the game only if you miss more paperwork in TTDX desperately.
    • 71 Metascore
    • 70 Critic Score
    The Order of Giants adds a pinch to the base game’s story without significantly changing its meaning. You’ll explore new corners of Rome, though most of the time you’ll be wandering underground and through interiors. The fact that it can be finished in under four hours and doesn’t really offer anything new is its main drawback. Still, the fresh puzzles and well-made story animations help make up for the short playtime.
    • 71 Metascore
    • 50 Critic Score
    The Telltale developers show you can made a surprisingly functional narrative game even without the story. The fact that "it works" doesn´t automatically mean it is also terribly funny. The first episode of Minecraft: Story Mode relies on way-too-familiar gameplay, primitive humor, dull dialogues and predictable plot. So the result is unfortunately quite boring. Perhaps next time it will be more thrilling ride.
    • 71 Metascore
    • 70 Critic Score
    A meticulously crafted game that offers no surprises, but that doesn't mean it's boring. The world is beautiful, the combat is adequately adrenaline-pumping, and the story is interesting. It's almost a shame that you'll be done with Flintlock: The Siege of Dawn relatively quickly.
    • 71 Metascore
    • 70 Critic Score
    Straightforward, accessible and passionately created adventure. If you liked the Loom then give King's Challenge definitely a chance.
    • 71 Metascore
    • 80 Critic Score
    Captivating atmosphere, mood, tension and humor, and a many exciting story lines - these are the main pros of this excellent police adventure. Later in the game, you’ll get tired of the repeated circling around parked cars unfortunately, but this one major flaw in design can be overlooked thanks to the overwhelming dominance of the positives.
    • 71 Metascore
    • 70 Critic Score
    Sniper Elite 3 is a great example of a studio that got enlightened by mistakes of its previous game, and thus successfully repairs its reputation. Open and cleverly designed locations full of possibilities will entertain you for hours. Thanks to its improved AI, although still problematic here and there, its stealth approach is a very viable way to missions accomplish, and a feeling of firing is wonderful. For a gamer untouched by the theme, the game will get tarnished its original lustre, yet if you long for some entertaining experiences with a sniper rifle, you should not miss Sniper Elite 3.
    • 71 Metascore
    • 80 Critic Score
    Halcyon 6 reminds us of a sci-fi version of HoM&M. Not only good things are related to this retro sticker, but also bad: initial unfair gameplay, confusing interface and repetitive gameplay. Still, the game offers the ultimate fun for anyone who ever wanted to become a commander of the space station in Star Trek-like environment.
    • 71 Metascore
    • 80 Critic Score
    It's the same old routine: grant the money, send forth the heroes, defeat the villain, upgrade the base... This fresh tactical simulation iOS game by Double Fine is definitely not going to bore you. It's pretty good actually, and incredibly funny above all.
    • 71 Metascore
    • 70 Critic Score
    A truly bold combination of anime and simple fighting game. It's a perfectly worked out audio-visual piece of work, albeit a short one; its gaming part is even shorter than its anime part. This hybrid is counting on three things: stylization, drawing you into a story, and a fact that you like anime, in which you have a desiring opportunity to hack all those bad guys to bits.
    • 71 Metascore
    • 80 Critic Score
    Combining survival elements with looter shooter and MMORPG mechanics, Once Human takes the best from these genres to create an entertaining and functional mix. While not flawless, it captivates with its bizarre world, monster design, and gunplay. The effectiveness of the seasonal system remains to be seen, but it shows promising potential to become a multiplayer staple.
    • 70 Metascore
    • 70 Critic Score
    Dead State game offers a great experience that combines the struggle for survival, the party and shelter management, entertaining RPG part and a tactical combat. The game grabs and holds you for dozens of hours, so you are willing to forgive it its obsolete visuals. We’d like to see bugs disappear a bit faster though.
    • 70 Metascore
    • 50 Critic Score
    Sonic’s open world feels half dead, full of boring activities, tedious bosses and awful graphics. The undeniable potential has been squandered. Well, maybe next time. How often do we say this when talking about Sonic?
    • 70 Metascore
    • 80 Critic Score
    You can find a flaw or two in here, but that is just a smirch on the game's face that is suprisingly addicting, and whose free-to-play model is effectively helping to get to more audience – from hardcore maniacs up to their mummies.
    • 70 Metascore
    • 70 Critic Score
    Lego Horizon Adventures deviates from the typical Lego formula, boasting improved visuals and a more sophisticated combat system. However, the gameplay quickly becomes repetitive, with levels offering little beyond a straightforward run to the next battle arena. Don't expect the depth or challenge of larger Lego titles. Instead, you'll find a decent bite-sized experience that might inspire some creative building at home. The game introduces some revolutionary ideas for the Lego series, but these come at the cost of losing other enjoyable systems.
    • 70 Metascore
    • 60 Critic Score
    Another game in the style of Tower Defence, this time from its own perspective. You must prevent your enemies from passing through by building towers and by fierce shooting, just like in any other FPS. Sanctum may entertain you for a while, and the while lasts quite long, but many types of towers and enemies are insufficient defence against intrusive stereotype. The game is lifeless and dry like Tutankhamun's mummy.
    • 70 Metascore
    • 70 Critic Score
    Exterminate bugs and don’t think too hard. Those are the centrepoints of an honest, simplistic action strategy with deep reverence for its source material. It could use better graphics and AI, though.
    • 70 Metascore
    • 80 Critic Score
    Slightly nostalgic, yet contemporary and very impulsive isometric sci-fi action. Inside ruthless mech, tank or hovercraft you'll be taking down the enemies by hundreds, and have fun doing so. You just need to accept a bit extreme difficulty and weird controls.
    • 70 Metascore
    • 60 Critic Score
    An inconsistent spin-off of the popular series for a powerful handheld is like Dr Jekyll and Mr Hyde. There are moments when Aveline shows off her face, but there are also moments of her kicking your face with some technical issues. At the end of the day the game is above average - sometimes it's great, sometimes it's frustrating. It could have hit the spot, if more care had been put into it.
    • 70 Metascore
    • 70 Critic Score
    A computer version of Dead Rising 3 has met our expectations. It has brought free downloadable content and generally great fun, already known from the Xbox. But its technical optimization along with a number of overlooked issues are good enough reason to quarter Capcom's staff.
    • 70 Metascore
    • 80 Critic Score
    Take on Helicopters will entertain all of you thinking that DCS: Ka-50 Black Shark simulator is too complicated or that Apache Air Assault is too arcade-oriented and militarily specialized. Take on Helicopters stands in the middle bringing half-done campaign and not so many machines, but on the other hand we can't leave out its future evolvement that now lies in the hands of the skilled community.
    • 70 Metascore
    • 70 Critic Score
    A sci-fi version of Darkest Dungeon. It has a weak story and its procedurally generated missions are tedious, but battles and development of your heroes are strangely addictive.

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