The Elder Scrolls Online Image
Metascore
71

Mixed or average reviews - based on 64 Critic Reviews What's this?

User Score
5.7

Mixed or average reviews- based on 2703 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Experience this epic adventure on your own or together with your friends, guild mates, and thousands of alliance members. Explore dangerous caves and dungeons, embark upon adventurous quests across Tamriel, and engage in massive player versus player battles, where the victors reap the spoils of war.
Buy Now
Buy on

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
The Elder Scrolls Online - Gates Of Oblivion Cinematic Launch Trailer
Score distribution:
  1. Positive: 27 out of 64
  2. Negative: 1 out of 64
  1. 90
    A few bugs and balance issues aside, it genuinely feels like its single-player predecessors rather than a cookie cutter MMO, and that in itself is enough to draw back in the weary crowd yearning for something fresh from the genre.
  2. Apr 17, 2014
    83
    Zenimax had a steep mountain to climb: They had to cater to both the expectations of fans of Offline-Tamriel as well as demands of online-mechanics. And even though the result is far from perfect and seems to lose focus here or there, I don’t regret any of the rather large amount of time I’ve spent with TESO.
  3. Apr 15, 2014
    80
    The Elder Scrolls Online is a remarkable MMORPG that keeps the essence of the original series. The game could have been more original in the design of its missions, but its PvP mode and the high quality of its contents are very good.
  4. Apr 15, 2014
    70
    Under the surface, not enough has changed to the formula that separates The Elder Scrolls Online from existing free or established properties, and I would find it genuinely hard to recommend to anyone seeking an experience outside of a cosy, well presented, box.
  5. May 16, 2014
    70
    Something good is being brewed here by Zenimax. The Elder Scrolls Online definitely needs a lot of work just to be able to reach other MMOs, but by playing this game you get a feeling that the online version of this franchise could become a milestone for the genre.
  6. May 5, 2014
    65
    The Elder Scrolls Online is a big game with a lot of work put into its creation. ZeniMax Online has created a large world with many quests and a cool PvP mode. The game tries to satisfy both solo gamers and MMO lovers, but the end result is short of expectations. TESO can be recommended only to the fans of the genre, who accept its flaws: repetitiveness, not very exciting combat and lots of simplifications. This "Skyrim online" is well made, but not very original.
  7. Apr 29, 2014
    40
    Apparently existing only to serve as a strawman for future arguments against the whole genre, Elder Scrolls Online is a game of exposed weaknesses and failed potential. If you’re hankering for Scrolls, I recommend modded Skyrim. If you’re after an MMO, I recommend any other.

See all 64 Critic Reviews

Score distribution:
  1. Apr 4, 2014
    10
    Did you ever play WoW and wished it wouldn't be so boring levelling up? Welcome to the Elder Scrolls Online. It plays very differently fromDid you ever play WoW and wished it wouldn't be so boring levelling up? Welcome to the Elder Scrolls Online. It plays very differently from traditional MMOs in the sense that there are not quest hubs. This means that it is up to you to find and explore and by doing so level up. The combat is fantastic, there are no cool down timers. It is up to you to dodge, block, interrupt, cast, heal. It's very hectic and very fun, but also true to the Elder Scrolls Combat formula. Being able to play in first person adds immersion. The graphics are fantastic. All quest texts are voiced. The list goes on and on, in short I couldn't be happier with this game. Expand
  2. Apr 11, 2014
    10
    I had been pretty bored of the MMO genre. Been waiting for this game and didn't read much of it so it would be a surprise. I am really happyI had been pretty bored of the MMO genre. Been waiting for this game and didn't read much of it so it would be a surprise. I am really happy with my purchase. It's exactly what you would expect an Elder Scrolls MMO to be. The character creation is really detailed, the voiceovers are great, the quests are really well written and have a lot of diversity. Been playing since launch and I have no complaints. Expand
  3. Apr 12, 2014
    9
    In "Open Beta", there were still bugs, and people complained. They weren't allowed to play Skyrim, and people complained. It took more thanIn "Open Beta", there were still bugs, and people complained. They weren't allowed to play Skyrim, and people complained. It took more than an hour and a half to reach level 10, and people complained. Sooooo...all in all, well done. Though Skyrim is an awesome game, it can't be 'the same' and be a MMO. The quests (though, yes there is some grinding), are interesting and actually fit in the lore completely. Expand
  4. Apr 24, 2014
    6
    Well, what to say about this game? Firstly, I am a massive Elder Scrolls fan and used to be a big fan of MMOs for many years but have beenWell, what to say about this game? Firstly, I am a massive Elder Scrolls fan and used to be a big fan of MMOs for many years but have been shaken off by the pervasive free-to-play model and by watching developers dilute the integrity of their own IPs by pandering to self-entitled players.

    So, the biggest plus I can say for ESO is that it has got me playing an MMO again. Other positives are that the graphics (on maximum settings) are beautiful; lighting, particle effects and the day/night cycle are all the best I have seen in any MMO. Zenimax have successfully created the atmosphere of an ES game, the player is immersed in Tamriel and it's a joy to explore the world and meet its inhabitants.

    There's much to admire. The implementation of class skills and also weapon and armour skill lines means that any class of character is free to fill any role. Are you a heavy armour wearing Dragonknight tank? Well simply respec, pick up a staff and start a new career as a spellslinger or healer. The combat is engaging, with dodging, blocking and interrupting adding elements to the encounters. However, fighting in ESO does suffer a bit from lag and a feeling of imprecision and weightlessness. A player can often move out of the way of a spell or ability only to be struck when they thought they were safe.

    Crafting is very interesting in ESO, it's quite intricate and requires dedication to slowly level up. Armour and weapons can be created, improved and enchanted in a myriad of ways and styles and crafting is actually a viable source of income. Damaged armour is expensive to repair and I absolutely love the fact that this introduces an actual negative repercussion to death.

    All quests are very professionally voice acted and are a cut above the usual "collect ten bear pelts". However, I did find that all the different groups, characters and comrades one meets along the way become indistinguishable from each other and are by and large forgettable. PvP can be engrossing and addictive but the lack of any world pvp takes away a lot of immersion. PvP action in Cyrodill is all manufactured fare and is only slightly better than the "usual jerg, dead, rez, repeat" that no other MMO seems to have been able to innovate on.

    However, there are negatives to this game also and boy are they large and numerous. The thing about an ES game is that you are the focus of a living breathing world. Can you break into an NPCs house, pick their pocket whilst they sleep, steal their dinner and then murder them and permanently remove them from the game? Yes, yes you can. This is not the case with ESO. Here, you are in a facade of a world. Everything is laid out in front of you and if you squint hard enough, you could believe that you're in Nirn. But peek behind the curtain and realise it's a sham. This is the proverbial theme park. Go here, speak to him, go over there. It's linear in the extreme and there is no real opportunity to fashion your own adventures or stories.

    Many useful features, staples of the genre are missing from ESO. You cannot inspect another player, or duel them. There is no worldwide auction house - and whilst I understand the reasoning behind this, the current guild store simply doesn't work. It's inaccessible and unappealing. Inventory space is a premium and most of your time during the first 20 levels will be spend managing bag and bank space. Although, ironically, there is no way to collect the books you find during your journeys.

    And then there are the disasters. The gold spam in this game is like nothing you will have ever experienced before. It is pervasive and intrusive all day long. The world is plagued with bots, either teleporting from node to node or standing in open world dungeons (surely the worst idea ever to grace an MMO) endlessly battering and looting the same poor mini-boss all day long. It's just not good enough. The game crashes regularly and the economy has already been destroyed by those who have exploited bank glitches. Clearly, a lot of work has gone into ESO but, ultimately, not enough.

    And the same can be said with the amount of thought that went into the social aspect of the game. As I've said, public dungeons are the most disastrous, immersion-breaking events in any MMO, but simply grouping up to quest with others is similarly flawed. Quests are phased, so if your partner is not on exactly the same stage of a quest that you are, then they will not even be able to see the NPCs you are tasked with killing (and therefore can offer no help). The game seems to make actions within it as inconvenient as possible. I've already mentioned trading in this regard but any social interaction can become confusing because people chat in zone/group chat etc under their character name, but appear in guild chat and in the dungeon finder etc as their account name.

    The game could have been a lot better, I hope it improves but it's probably already too late.
    Expand
  5. Apr 21, 2014
    4
    Compared to many MMO's that set the standard for what a great multi-player online role-playing game should be, Elder Scrolls Online fallsCompared to many MMO's that set the standard for what a great multi-player online role-playing game should be, Elder Scrolls Online falls short in multiple areas.

    1) The spell animations, design, and variations are extremely limited. Ex: A Mage can only use
    Fire, Ice, and Lightning Spells. The ONLY true healer class/spells are holy. Many players like to see cool and colorful spell animations that make them feel powerful. ESO's spells are on the more subtle side.
    Expand
  6. Apr 9, 2014
    2
    Hey all. I am so disappointed with this game so I made an account just to write this review.

    I've played this game for a week. I really
    Hey all. I am so disappointed with this game so I made an account just to write this review.

    I've played this game for a week. I really want to like it but every time I play it I want to quit. I like Elder Scrolls, and I like the idea of an mmorpg, but the way they mixed it it does not work.

    As usual you are this guy that will save the world, a chosen one, but there are hundreds other chosen ones running around doing exactly the same quests as you. This makes any attempt at immersion fail. As the story is concerned you are the lone hero everything revolves around you. The game does not introduce other players into the story in any way. Other players are just messing with your game. There is no game world or story logic explaining other players around you. Your best bet is to pretend you're alone.

    Skill system and character development – completely uninspiring. When you look through the skills it's just blend. Nothing to look forward too. There is no builds that you can look at and say 'wow that sounds really cool' everything is 'meh'.

    PvP is an entirely different map that could have been an independent game. There is no thrill of encountering a real life enemy in a 'normal' game.

    PvE is for the most part not needed. There are some dungeons/bosses that require it but its not really that fun. I hope it will get better though, it is the only justification to continue playing for me.

    The game is rather expensive without even having a trial. Don't buy it.
    Expand
  7. Nov 23, 2020
    0
    This review contains spoilers, click expand to view. Присутствует ЛГБТ( мало, но есть). Только из-за этого ноль Expand

See all 933 User Reviews

Trailers