Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 69 Metascore
    • 40 Critic Score
    An uninteresting and boring platform game, which even the army of cute pikmins can't pull from the below average score.
    • 69 Metascore
    • 50 Critic Score
    A weak ending of the Final Fantasy XIII trilogy. Lightning Returns lags behind with its crappy story, atrocious dialogues, and new genre mechanics that work only sometimes.
    • 69 Metascore
    • 90 Critic Score
    A unique Lego game based on building with bricks. There are many puzzles with many solutions and it’s a joy to explore the beautiful world. It’s almost strange such a game hasn’t been made a long time ago - it’s the perfect showcase for the famous Danish toy.
    • 69 Metascore
    • 70 Critic Score
    Although set fifteen years after Liberation, it feels almost identical in gameplay. Fans of the first entry in the rebooted series will enjoy this one as well. Combat can become somewhat repetitive over time, though it remains engaging. The story is decent but not exceptional. While it does nothing particularly wrong, it also does little to stand out, but for those seeking a dark fantasy RPG with tactical combat, it might be worth the time investment.
    • 69 Metascore
    • 60 Critic Score
    Ruins of a post-apocalyptic city have great potential but not there yet. The game is bringing up many interesting ideas but those are halfway through it. It's obvious that earlier plans have been much more ambitious, however, their outcome is ruining experience, not to speak of game's difficulty creating an imbalance in it.
    • 69 Metascore
    • 70 Critic Score
    World of Warplanes delivers fast-paced and comprehensive gameplay, aeroplanes overflow, and short intensive combats to fill your free time. However, to get ahead of War Thunder, the game's creators have to try really hard, and they have to deliver plenty of content in coming updates.
    • 69 Metascore
    • 60 Critic Score
    The base is solid, so are the minigames, but the resulting experience just isn’t deep enough for you to care about for more than a few hours. There’s no career mode and, what’s even more inexplicable, local multiplayer only supports two players. At least there’s a solid editor.
    • 69 Metascore
    • 60 Critic Score
    Surprisingly good adventure from a cubic world where computer outgrew over people´s head. If you have a basic version of Minecraft: Story Mode and if you want the next dose, forget the weak sixth episode and buy this one. It is better and it’s not connected to the previous one anyway.
    • 69 Metascore
    • 60 Critic Score
    A barely above-average horror game which wages everything on the Lovecraft licence and its impressive, exotic Mars. The rest of it is just pathos, boredom and frankly not a very good game.
    • 69 Metascore
    • 70 Critic Score
    Funny, rich and perhaps healthy compilation of a mini-games that will pleasantly exercise your brain.
    • 69 Metascore
    • 60 Critic Score
    An enjoyable stealth action game that has its flaws and will delight stealth enthusiasts above all. Ereban: Shadow Legacy presents an intriguing story with multiple endings, solid gameplay, and nice stylization. However, the game does not deviate from established genre standards, and its rough, unpolished edges are a bit too conspicuous.
    • 69 Metascore
    • 50 Critic Score
    The Siege of Paris means more of the same for Assassin’s Creed Valhalla, with the addition of more stealth passages akin to those in older instalments. The content itself is repetitive, however, and overall just not very interesting.
    • 69 Metascore
    • 70 Critic Score
    In State of Decay 2 we got additions that we didn’t even need, while the mechanics that called for changes (such as fighting) remained without any major interference. The game shoves in multiplayer too much, which degrades some parts of the single-player into a digital chore. Eventually, you may not even appreciate, that the game is bigger than the first one.
    • 69 Metascore
    • 70 Critic Score
    A fresh and funny game mainly because of its controls, an interesting and likeable one because of its execution and humour. Dadliest Catch is a little game that's not only capable of pleasing but also drives you wild. The important thing to do is to realize that your nerve-racking is not a flaw but a part of the game. And by the time you see credits rolling on your screen, you will experience this beautiful satisfaction.
    • 69 Metascore
    • 80 Critic Score
    A well-done action RPG for 3DS handheld. The game may attract your attention with its well-built tree of abilities, its online multiplayer along with its doping gameplay. However, many of its minor flaws like overabundance of loot, the New Game+ absence or higher difficulties with the same character of yours are holding the game back from the elite.
    • 69 Metascore
    • 70 Critic Score
    Fragments of Him offers an imperfect gameplay, but intellectually, conversationally and narratively pleasant human view of what it means to lose a loved one.
    • 69 Metascore
    • 60 Critic Score
    Miasma Chronicles tries to tell an epic story but fails. It does some things better than its predecessors, and some worse. There are slight technical issues. The combat system is fun, thankfully, as is the exploration which will be your two main activities anyway. The world is well crafted, but the protagonists are extremely annoying.
    • 69 Metascore
    • 60 Critic Score
    Pokémon GO isn't really good in communication with players, does not run smoothly and an additional content is necessary. It's a mix of augmented reality and the desire to catch all the popular Pokémon, however, provides a pleasant feeling of discovery, you hardly get anywhere else.
    • 69 Metascore
    • 80 Critic Score
    A great dungeon crawler with unforgettable characters. If only all the game mechanics could have been updated to suit the present instead of the past.
    • 69 Metascore
    • 70 Critic Score
    A plain remake of the classic games, bringing just higher display resolution, remaining the original gameplay intact with all its good and bad. This is a thing for fans, collectors and gaming historians that are not afraid to go through their nostalgic memories.
    • 69 Metascore
    • 70 Critic Score
    The original combination of never-aging card classic with innovative RPG mechanics, hidden in a bit of trashy scarf of the British countryside with a touch of buccaneers. Ideal for long winter evenings and a quarter-hour breaks when you just need to relax.
    • 69 Metascore
    • 60 Critic Score
    A sloppy singleplayer that is pretending to be something it is not is being rescued by its entertaining cooperative multiplayer. Unfortunately, the co-op still needs much more content to be acknowledged as the fully fledged game.
    • 69 Metascore
    • 60 Critic Score
    If you have the urge to put yourself in sow's place, and protect your cubs on a road through the forest full of uninteresting obstacles, then Shelter is a good choice for you. Otherwise, try to read the Adams' Watership Down classic adventure novel.
    • 69 Metascore
    • 60 Critic Score
    A pure mix of stealth game and non-violent action arcade which will please mainly fans of the genre. Although The Marvellous Miss Take deceives with its "casual" stylization, ultimately it provides the necessary challenge with its increasing difficulty. Unfortunately makers didn't finish their efforts to the end and the game reminds of a good joke without final point.
    • 69 Metascore
    • 80 Critic Score
    One of the best RTS in recent years shows that simplicity is the power. 8-bit Armies commemorates the first Command & Conquer game, features an addictive gameplay and has a great chance to charm the community.
    • 69 Metascore
    • 70 Critic Score
    Farming simulation with a strong focus on manual machines control and administration of operations. Its bonuses are relaxing gameplay, vastly varied offer of a farmer's equipment and hand-some visuals. Negatives include a bit lukewarm approach to innovations, not very friendly controls and UI or several controversial design decisions.
    • Games.cz
    • 69 Metascore
    • 60 Critic Score
    There’s a lot of unique civilizations you can try out in this space strategy giant. But there’s also a plethora of design mistakes and oversights and a late game that’s generally tedious. What’s more, Galactic Civilizations IV sorely lack a proper tutorial.
    • 68 Metascore
    • 70 Critic Score
    A very good survival. It does not offer much originality, but the familiar elements are combined to create a fresh result. Higher ratings are hampered by technical problems, but the game can handle complaints with a great deal of content, a well-balanced gameplay, funny action and, of course, an attractive setting.
    • 68 Metascore
    • 80 Critic Score
    An excellent revival of a classic that has not gotten a chance to grow old, and thanks to many improvements and extensions it charms not only the people who do not know it but also those who are its old time fans. It delivers a solid challenge and long hours of puzzle solving in an excellently elaborated game with a great atmosphere. If you are into first person adventure games that are focused on secrets and their discovering, you should not miss modern Shadowgate.
    • 68 Metascore
    • 60 Critic Score
    Layers of Fear 2 is trying to spice up its walk of horror by action sequences, but this innovation doesn’t really work and the atmosphere, while truly scary, can’t carry the whole game on its back.
    • 68 Metascore
    • 70 Critic Score
    Call of Duty: Ghosts is a dinosaur of the game industry. Because of its great multiplayer game along with the faithful fans with their immense interest in it, the game is nowhere near its end, yet. However, it's about goddamned time to reach some evolution. Unfortunately, the newest installment wasted its potential.
    • 68 Metascore
    • 60 Critic Score
    Lost Sphear ended average in its feverish effort to combine all the fun elements from the classic JRPGs into one game. The battles are overcomplicated, and the gameplay is totally flat. Only the story would achieve a better verdict.
    • 68 Metascore
    • 70 Critic Score
    An interesting tactical strategy game with features of an RPG is addressed mainly to game veterans. It's regrettable the game has several combat system issues along with stereotype that's taking up after an end of the third chapter. Still, Blackguards is an excellent game piece you should not miss.
    • 68 Metascore
    • 70 Critic Score
    On the court, this is a brilliant basketball game that doesn’t change much. Why would it when it’s not really necessary? The microtransactions, however, are more annoying than Houston’s playstyle.
    • 68 Metascore
    • 70 Critic Score
    Addictive MMORPG with a classic core, whose main attraction is a great and entertaining fight together with a number of well-functioning systems. Only some particular technical problems and boring quests prevent the gem to achieve the greater score.
    • 68 Metascore
    • 40 Critic Score
    Football Manager 26 is a disaster few could have imagined. An overwhelming number of bugs combined with a downright atrocious user interface turns this supposed new beginning into a barely playable mess. Amid the chaos, there are brilliant and irreplaceable innovations that make returning to previous installments unthinkable – which only makes the whole thing all the more tragic.
    • 68 Metascore
    • 60 Critic Score
    The game that could have been really good if it had spent another six months in development. The positive impression of a strictly classic but well-done story, well-written texts and, above all, a beautiful, detailed and completely open world is -unfortunately- spoiled by flat fighting and the problematic stealth along with the swarm of bugs and technical flaws.
    • 68 Metascore
    • 60 Critic Score
    Although this noire horror offers engaging stylizations and many exciting moments, it is often confusing and consequently frustrating. It could be a very interesting combination of survival horror and classic adventure game – it was close but not close enough.
    • 68 Metascore
    • 60 Critic Score
    The Hong Kong Massacre is fun to play at its core, but there’s no progress or evolution and soon the shooting becomes tiresome. Other causes of acute disenchantment include bland boss fights, lack of weapons and infuriatingly accurate enemies.
    • 68 Metascore
    • 70 Critic Score
    Mecha Break is ultimately a mixed bag. On one hand, it delivers excellent action gameplay, countless customization options for both your avatar and mechs, and brilliantly designed combat machines. On the other hand, it shoots itself in the foot by splitting core features across three unrelated game modes, offering abysmal navigation outside of battles, and aggressively pushing premium purchases.
    • 68 Metascore
    • 60 Critic Score
    An experience that still has a lot to offer eighteen years after its release, and when nothing else, it serves as a textbook of the whole game scene development. Otherwise, it suffers for its outdated systems and poor technical state, not even good visuals can save it.
    • 68 Metascore
    • 80 Critic Score
    In Skylar & Plux, there is a genuine joy of simplicity. In a shorter, but more concentrated 3D arcade, the whole family enjoys a great entertainment with no delays and heavy heads.
    • 68 Metascore
    • 70 Critic Score
    Kromaia is an obscure piece on how it goes (not) and looks (not) in the universe. Action arcade brings a lot of adrenaline fun, but also oddities that some just may not take.
    • 68 Metascore
    • 60 Critic Score
    Wartile looks untraditional. However, underneath the shell of unseen mix of mechanics and lovely visuals it hides gray gameplay and content void. It will make you busy for one afternoon - and yet, the more time you spend with it, the more you will realize that you can do something more entertaining.
    • 68 Metascore
    • 60 Critic Score
    Tower defense specialists behind the mind-bogglingly successful Kingdom Rush series are trying something fresh - a roguelike turn-based strategy based on heroes and their abilities. It’s fun but also tends to be quite random in what it throws at you and is overall a bit too simplistic for the PC platform.
    • 68 Metascore
    • 70 Critic Score
    A minimum of innovations will envenom the gamers who know the original. The newcomers will gnash their teeth because the game lacks a meaningful tutorial, with a learning curve that would make even zen master cry. Even though Men of War: Assault Squad 2 is rather difficult, it is an entertaining simulation of war chaos nonetheless.
    • 68 Metascore
    • 70 Critic Score
    Pathway is… fine. It has brilliant atmosphere and is solidly designed. But in the end, the concept is just too simple and cannot carry the game all the way to its conclusion.
    • 68 Metascore
    • 60 Critic Score
    It’s a shallow and repetitive game, but at least it’s fair and understands what makes Alien Alien. Fans of the series and other horror aficionados will, in the end, leave more or less satisfied.
    • 68 Metascore
    • 70 Critic Score
    Mario does not need to feel ashamed for the standard of its gaming parties. It fully entertains in the beginning, highlight occurs when everyone is on a scene, and only in very late hours the fun fades and fatigue appears.
    • 68 Metascore
    • 60 Critic Score
    These truck races don’t know whether they’re an arcade game or a simulation, but one thing is certain: While the singleplayer career is good, the multiplayer component is a total mess.
    • 68 Metascore
    • 70 Critic Score
    War Mongrels pulls no punches in its grim, realistic depiction of WWII. Do you like Commandos? Then try its new cousin and attempt to overlook several mistakes, such as the unimpressive AI.
    • 68 Metascore
    • 60 Critic Score
    This notorious party game is a great fit for Nintendo Switch and if you’re having a party over at your place, you’ll also be having a laugh thanks to the silly, angry fighting creatures. The sad fact is that it’s missing content that really should be there and the online play is simply bad.
    • 68 Metascore
    • 60 Critic Score
    What is Marfusha? Marfusha is, mainly, short. It’s also fun, but you’ll be done within an hour and it’s not even much of a challenge. There are few kinds of enemies, and while you can discover several different story endings, you’ll be hard pressed to find any motivation to play from the beginning.
    • 68 Metascore
    • 70 Critic Score
    An evocative portrayal of the horrors of the First World War, Ad Infinitum manages to intriguingly delve into novel themes of post-traumatic stress disorder, psychosis, and family trauma, despite its monotonous gameplay, which often feels like a repetition of narrative horror films that have come before it.
    • 68 Metascore
    • 50 Critic Score
    If you're extremely hungry for "Caesar-like" city-building strategies, Citadelum will certainly entertain you for a few hours. However, don't expect more than a brief distraction—it's too shallow and underdeveloped for anything beyond that.
    • 68 Metascore
    • 70 Critic Score
    Splitgate 2 is trying to stand on its own, though it’s still a bit unsteady on its feet. It currently lacks game modes, ranked matches, and a broader variety of maps. Even so, it already delivers a fun shooter experience where mowing down opponents at a fast pace and tactically using portals is genuinely satisfying. It’ll take some time for the game to find its full identity, but its core gameplay is already rock-solid.
    • 68 Metascore
    • 70 Critic Score
    A small game, but a tricky and clever one that's been made by a video game industry legend who thinks he's still able to surprise you. He is, even though he makes mistakes sometimes.
    • 68 Metascore
    • 60 Critic Score
    Neither good nor bad. The new Need for Speed is just another piece in a row that you play and forget when it’s finished. Although the PC version has brought some interesting changes, console controls and unresolved technical issues are reasons why the game can´t be a hit.
    • 68 Metascore
    • 70 Critic Score
    The return of the popular WWII RTS works quite well. Blitzkrieg 3 fells more like the remake of its predecessor, but that is not necessarily the bad thing. Fans of the series will be happy and, thanks to the low difficulty, even the newcomers will not have trouble delving into the game.
    • 68 Metascore
    • 60 Critic Score
    Trine 3 offers an equally enjoyable gaming experience as both previous two installments, particularly in coop mode. Unfortunately, it suffers of the technical errors, lack of content and rather unnecessary implementation of 3D environment.
    • 68 Metascore
    • 60 Critic Score
    Spacecom is a well-made space strategy game – minimalistic, bold, and bewitching at first sight. It makes use of simple gaming principles you manage to create sophisticated strategic approaches with, and thanks to them you crush your opponents. For what it is worth, the heart of the game is multiplayer, and few people actually play it.
    • 68 Metascore
    • 60 Critic Score
    A traditional top-down shooter that relies heavily on mastered game mechanics, a huge number of levels, weapons and monsters, and gameplay that will satisfy your lust for blood. Unfortunately, it is designed as a multiplayer game which cannot be played via the Internet, which drastically undermines its entertainment.
    • 68 Metascore
    • 60 Critic Score
    Especially fans of the first episodes will enjoy this less known Resident Evil Zero episode – they would be more willing to forgive the outdated game design, heavy-handed controls and not-so-useful companion. If you enjoyed Resident Evil HD Remaster, RE Zero deserves your attention.
    • 68 Metascore
    • 80 Critic Score
    A traditional adventure game that is pretending nothing while combining an interesting plot with a unique audiovisual concept perfectly. Its retro approach is (in a good way) visible almost everywhere, and even despite its obvious but deliberate old-fashionedness, there is almost nothing to criticize.
    • 68 Metascore
    • 50 Critic Score
    This VERY traditional shooter can handle the basics, that is the great feeling of unhinged action. But everything is spoiled by bad level design and woeful brokenness.
    • 68 Metascore
    • 80 Critic Score
    A nice surprise that will please only patient players with the nerves of steel. Playing under pressure is addictive, and at such times, the straightforwardness is pushed aside. What ’s more, you can do good in your own hometown!
    • 68 Metascore
    • 70 Critic Score
    Gylt is a horror game for kids - sometimes too much horror, sometimes too much for kids. It borrows plenty of ideas from its predecessors and combines them into something that certainly isn’t in any way original, but it is at least fun. It’s also pleasingly short.
    • 68 Metascore
    • 60 Critic Score
    Peter Molyneux will retell you the tale you heard ten years ago for the first time. The game's package is prettier than ever before indeed, but its content is exactly the same, and unfortunately, it seems that all its glittering novelties are not without technical issues.
    • 68 Metascore
    • 70 Critic Score
    Realism and fun had met in the new simulator of speedway bikes. The unusual game pleases with professionalism, great sport tactics and DIY. The only cons are an insufficient tutorial and empty multiplayer.
    • 68 Metascore
    • 80 Critic Score
    Deliver Us the Moon will captivate you by its fantastic atmosphere originating from ever- changing environments, brilliant audio and heavy questions concering us all. It’s just a shame that many potentially awesome systems were left stuck halfway there on the road to completion.
    • 68 Metascore
    • 60 Critic Score
    Although the game itself can’t be saved, it is necessary to admit, that the penultimate episode of the series is the most successful yet.
    • 68 Metascore
    • 60 Critic Score
    From a graphic point of view, it‘s a beautiful space trip but an unimaginably difficult mini-games and devastating random encounters kill all the fun. Only true enthusiasts of the genre with a lot of patience can take it.
    • 68 Metascore
    • 50 Critic Score
    Forgotten but Unbroken appeals to local players with its setting, where Czech language is heard and much of the game takes place in Czechoslovakia. However, the graphics fail to impress, combat and stealth remain average, and base-building feels shallow. Most significant historical events are conveyed through in-game newspapers, and monotony sets in quickly. Ultimately, it’s a textbook example of mediocrity—nothing stands out as particularly well-executed, yet nothing is disastrously bad either. It’s a shame because, on paper, the individual ideas sound genuinely promising but lack the execution needed to make them truly engaging.
    • 68 Metascore
    • 80 Critic Score
    The Occupation is a remarkable vintage mystery with a high degree of player freedom, flexible story and moments of real thrill. The narrative will suck you in, the peculiar stealth system and 80s atmosphere will keep you there.
    • 68 Metascore
    • 40 Critic Score
    Tex Murphy had risen from the dead only to show us his aged face, and then again he faded into oblivion – along with his logical conundrums and his very dead game design. Fans of the series may try, the others definitely not.
    • 68 Metascore
    • 70 Critic Score
    A very relaxing game title suffering from a light stereotype, and maybe an over-simplification, but at the end of a day it's a magic combination of a casual strategy game and a witty summary of the game industry history.
    • 68 Metascore
    • 40 Critic Score
    For youngsters it's oddly out of date, for the old stickers it's far from the original. This is how the HD edition of the legendary strategy game Age of Empires II has turned out. From one golden legacy to just broken pieces. Hopefully, its community will put it together.
    • 68 Metascore
    • 70 Critic Score
    An atmospheric 2D platformer. Even though the game is extremely short, it still manages to touch your very heart.
    • 68 Metascore
    • 60 Critic Score
    This is a bang average dog-fighting game. It tries to hide its dullness behind a facade of high fantasy, but that’s just a cosmetic choice without any real impact on gameplay. The missions start to repeat themselves very soon and the second you tire of the beautiful graphics, you’ll just wish to fly away.
    • 68 Metascore
    • 60 Critic Score
    An above-average game from a time period that's really hard to find in current games. It is defected by several unfortunate design decisions and by sticking too much to its literary original. However, Henryk Sienkiewicz's fans and those 17th century warfare lovers should not hesitate to try it.
    • 68 Metascore
    • 70 Critic Score
    Nicely done digital version of the board game, which is missing something of the witcher’s perfection. Its storytelling and rich gaming options make it a suitable to kill the time before The Witcher 3 hits the shelves.
    • 68 Metascore
    • 60 Critic Score
    The glamorized sequel of the sandbox space simulation known as Space Rangers is expanded by expansion packs' content, along with higher resolution. Even though the game delivers literally hundreds of hours of entertainment, many of the game's elements are like from the stone age, including all the negatives from the original title. Fans of the hardcore experiences will enjoy this the same way as the previous installments.
    • 68 Metascore
    • 50 Critic Score
    Just Cause 4 is very faithful to its predecessors - and it proves detrimental. You can let off steam thanks to the crazy action gameplay, but there’s barely any progress compared to the rest of the series. Furthermore, the game is plagued by technical difficulties. If you own the previous installment, you should think twice before buying this one.
    • 68 Metascore
    • 60 Critic Score
    There is no succeed in a return of scripted scenarios of Men of War game. Not even a new attractive background is helping it. The game is dumped by a small number of scenarios and their unbalanced difficulty. You may still enjoy a few of its hot moments, but it's not enough to draw your attention from the essentially better game – Men of War: Assault Squad.
    • 68 Metascore
    • 60 Critic Score
    Admirable but not firm enough side step at the first look. Milestone studio would like to build something new, but they are building from old bricks. RIDE’s oddity is only a disguise and the game feels like sidekick with potential. I hope that the game will not stop at one attempt, because the direction is certainly correct.
    • 68 Metascore
    • 60 Critic Score
    At first glance an unprecedented story-telling and visually impressive survival, at the second glance, a somehow unfinished work, where you often run, craft and die for no reason.
    • 68 Metascore
    • 60 Critic Score
    The Masterplan cries the tears of its wasted potential. When it is working as supposed, it is a pleasure to play. But unfortunately it does not happen often enough.
    • 68 Metascore
    • 70 Critic Score
    Dark game in the hostile environment of the Gloomywood town from the creator of the Alone in the Dark game. Although it does not achieve the prize for technical style, its playability and sophistication will easily conquer you.
    • 68 Metascore
    • 50 Critic Score
    Beneath an interesting exterior and catchy atmosphere is hidden a lot of shallow schemes. The Solus project is neither a real survival nor a puzzle game.
    • 68 Metascore
    • 70 Critic Score
    Despite of its bad balancing and badly-arranged gameplay Pandora: First Contact is manna from heaven for gamers longing for Sid Meier's Alpha Centauri 4X's successor. However, this sci-fi strategy game lacks in balancing along with user's comfort to be truly excellent.
    • 68 Metascore
    • 50 Critic Score
    Seemingly profoundly clever, this adventure is actually extremely shallow. Neither the story nor the gameplay mechanics do justice to its strong theme of a petrified Ancient Greek world.
    • 67 Metascore
    • 80 Critic Score
    A very good remake of the cult action-adventure game. Crypto's world is more beautiful than ever before, the environments grander and more imposing - as is the inevitable chaos and destruction that the alien hero brings about. Great to play and great to look at - but the game is dragged back by some technical issues.
    • 67 Metascore
    • 50 Critic Score
    The remastered The Thing hasn’t aged nearly as well as its cinematic counterpart. Excessive hand-holding reduces the action to simplistic tedium, the sense of threat is virtually non-existent, and the clumsy AI feels like a relic from the turn of the millennium, complete with allies getting stuck on obstacles. The Thing: Remastered is best suited for fans of Carpenter’s work and nostalgic players looking to revisit what was once a cult action-horror experience.
    • 67 Metascore
    • 70 Critic Score
    This is a definition of an uncompromising retro mindset. Cute visuals and burtonesque atmosphere set this game apart, but the gameplay is basically unchanged from its roots in the 90s - including a confused camera and a pretty bland combat system.
    • 67 Metascore
    • 70 Critic Score
    Episode Two is obviously shorter but still enjoyable and entertaining. It offers great voice acting and an outstanding plot again. Something doesn’t work as intended yet we can recommend the Rubble Without a Cause to all adventure players.
    • 67 Metascore
    • 60 Critic Score
    A truly crazy zombie slasher that's putting the absurd style of the main heroine and the game's fetishistic stylization of a lollipop flavour up to the front. If you have a look at the actual gameplay, you get a sinusoid of a stereotype and enjoyment, up and down, up and down. If this kind of style and humour suits you, try it. However, do not expect Dead Rising out of it, this is really different.
    • 67 Metascore
    • 40 Critic Score
    This aged hard action liquor will pull your feet out of your shoes and even your socks. However, walking on broken pieces of gameplay that offers many flaws and frustration causes a bit more stinging than it once did.
    • 67 Metascore
    • 60 Critic Score
    A rail sandbox from the independent developers, that is a follow-up to Transport Tycoon. However, it is bothering the gamers with amateur mistakes, and they are not even pleased with a lack of game content. Nonetheless, it might be a good choice for railway buffs even though a few more months of development would not hurt the game.
    • 67 Metascore
    • 60 Critic Score
    Slightly above-average game with dull campaign and relatively distinctive multiplayer, which is ruined by unpleasant mistakes.
    • 67 Metascore
    • 60 Critic Score
    Solid, Indian, but in all ways a more primitive version of Zelda.

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