Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 59 Metascore
    • 50 Critic Score
    Inexperience and too much ambition have left their marks on a bland RPG. It contains incomplete game elements, and its combat is the only challenge and entertainment of the game.
    • 59 Metascore
    • 50 Critic Score
    This new Warcraft III is still a brilliant strategy game, much prettier than before. But it’s also much more broken, full of irritating bugs and broken promises. What’s more, it murdered its older brother.
    • 59 Metascore
    • 30 Critic Score
    Not new but still an interesting concept that is being perfectly killed by its design, even after several installments of the game – startling technical flaws, confusion over combined missions, barely no artificial intelligence and on top of that problematic pathfinding. The game just totally wasted its good potential.
    • 59 Metascore
    • 50 Critic Score
    An interesting idea, but not very funny new management strategy from the school grounds. Teaching pineapples in the classroom is hilarious and inspiring only until the game turns into a boring routine.
    • 59 Metascore
    • 50 Critic Score
    A boring point-and-click adventure game offering some good ideas. Unfortunately, they are buried under a big pile of junk, unimpressive voice-acting, uninteresting intermezzos, and low production value. This is why a gamer will fall asleep instead of having fun.
    • 59 Metascore
    • 40 Critic Score
    The main idea of Lifeless Planet is supported only by its trivial gameplay with no thought. If there is something that can be said about Lifeless Planet for a certainty, it is the fact that it is a game about running and jumping, yet unfortunately, in the most ordinary and tiresome fashion. You may definitely forgo a trip to this planet.
    • 59 Metascore
    • 60 Critic Score
    From the execution of hockey matches point of view NHL 15 presents a solid ground for the years to come. However, the Ignite engine is not showing itself to the full, therefore NHL 15 looks like a half-baked release. A lack of game modes, lots of technical issues and trimmed gameplay possibilities are here to remind us how much we have been spoiled by the previous instalments, and how much we miss such care.
    • 59 Metascore
    • 60 Critic Score
    An adequate port of a classic that will mostly delight fans. Gothic still shines brilliantly after twenty years, thanks to its story, atmosphere, and open world. It's a pity that the abysmal combat system didn't receive an overhaul, and it still falls short on the technical side.
    • 59 Metascore
    • 80 Critic Score
    There is a comet appearing in the sky of platformers. It is called Schrödinger's Cat, delivering novel innovations to the genre. In such a game you do not solve the puzzles — you create them yourselves! A pity you will not finish this smash hit for it is too distracting.
    • 59 Metascore
    • 40 Critic Score
    Epic Mickey 2 is a textbook example of a bad game made by highly experienced author like Warren Spector. Very bad level design, an incoherent storyline, technical issues, boring cooperative gameplay and a dull AI resulting in fail. The only truly positive thing about the game is its Czech localization, including the Czech voice acting on the PC version.
    • 59 Metascore
    • 40 Critic Score
    A not so good DLC that's been presented as a straightforward, almost tunnel-like action game with no bearing on the original events nor the characters at all. All in all, even if you take its bright moments of fun, strangely you feel the new chapter, or more precisely the new stand-alone short story (like from the Mass Effect 3 book), is pointless.
    • 59 Metascore
    • 40 Critic Score
    The last and the most hellish fiend is dead, and you find out there's still light outside. Well, nothing to do about it: a remastered Doom trilogy hasn't turned out well. New game bonus is short and dull, and the rest of the stuff that we already know has been remastered in a way no one wishes. Doom 3: BFG Edition is only exclusive because of its price.
    • 59 Metascore
    • 50 Critic Score
    A little bit funnier and even more "minecraft-like" than the first episode, but in comparison to other Telltale productions it is still the weakest link. The second episode is also extremely short.
    • 59 Metascore
    • 40 Critic Score
    Murdered: Soul Suspect is a spooky detective novel in which ghosts are not allowed to go through random objects, and detective work resembles browsing through a folding picture book. And when you see demon fights looking like a drunken fly hunt with fly swatter in your hand, not even well written side cases nor Salem's atmosphere may help the game to get a better rating.
    • 59 Metascore
    • 60 Critic Score
    A phenomenon you do not see every day. Your mind has to be muddy, if you ignore a botch that's been of the game's execution, and if you have a heart for acknowledgement all the exceptionalities. Indisputably, this game project overgrew its creators' heads, but it is possible to fall in love with it.
    • 59 Metascore
    • 60 Critic Score
    This adventure game is unorthodox. It has a controversial theme along with its inconsistent gameplay. The creators have failed to fulfill the original concept, nevertheless all of you the old B-horror movies lovers are going to have fun. Besides, if you love playing the "wrong" side having sadistic tendencies, there's no time to hesitate.
    • 59 Metascore
    • 60 Critic Score
    Crossroads Inn is like a giant onion. After peeling away many delicious, unique layers, you won’t escape tears and almost certainly will find a bug or two. Nonetheless, there are dozens of hours of creative fun inside.
    • 59 Metascore
    • 60 Critic Score
    It’s nice to be able to experience Joel and Ellie’s story on the PC. But it’s not the best way to go about things and a game as brilliant as this deserved better from its port. The crown jewel of three generations of PlayStation should’ve arrived in a much better state.
    • 59 Metascore
    • 60 Critic Score
    You will enjoy Dead Effect as a mediocre and stupid action snack - but it basically is the real charm of this game. We can neither recommend nor reject the game to your attention. The question whether it’s mixed for you or not you have to answer yourself.
    • 59 Metascore
    • 50 Critic Score
    Gord had the potential to be an enjoyable survival builder, but alas, it fell short in several key areas. Its narrative was lacking, gameplay felt repetitive, and the choices offered often seemed devoid of meaning. As a player, you found yourself excessively concerned with tasks that were typically automated in other games. Perhaps the most captivating aspect of Gord was its folklore, yet regrettably, the campaign failed to fully explore and leverage this rich narrative backdrop.
    • 59 Metascore
    • 40 Critic Score
    Somewhere beneath the mound of filth lies hidden potential. It is, however, suffocated by bugs, bad game design, terrible story and endless repetition.
    • 58 Metascore
    • 60 Critic Score
    The Last Case of Benedict Fox could have been a great game if it was more understandable, straightforward, free-flowing, focused, polished – and less frustrating. As it stands, the main draw is the audiovisual style and the mysterious setting.
    • 58 Metascore
    • 50 Critic Score
    Simple arcade game with relatively addicting gameplay which suffers from a severe lack of content. In this case it's quite a fundamental problem.
    • 58 Metascore
    • 50 Critic Score
    An average narrative ride that's unpleasantly superficial in contrast to its true potential. Unfortunately, the creators have blocked that potential with lame graphics and average gaming mechanics. A system of choices, and replayability should have been the things that save the game. However, it did not happen.
    • 58 Metascore
    • 60 Critic Score
    A beautiful, colourful game for children which will teach you so much about bees, wasps and other creatures and is cute and fun to boot. You can almost feel the excitement with which this game was made - as evident as the plainly unfulfilled potential.
    • 58 Metascore
    • 80 Critic Score
    A fast and furious and full of fun arcade racing game that's in many regards and without a sweat crushing its competition - DiRT Showdown including.
    • 58 Metascore
    • 40 Critic Score
    The lynx family survival simulator, which went wrong. It builds on the foundations of the first game, that are not working in the open world and beyond admiring the beautiful landscape it offers practically nothing. Don´t expect entertaining survival from Shelter 2.
    • 58 Metascore
    • 40 Critic Score
    Dr. Mario World is Nintendo at its weakest. It’s solid, it’s colorful, but also greedy, unoriginal and… well, somehow redundant.
    • 58 Metascore
    • 40 Critic Score
    Kyn
    Primarily, the game is not pleasant to play. Technical imperfection, both RPG and combat system are miserable, stupid story, and a bunch of illogicality unfortunately ruins a catchy visual style, pleasant music and satisfying crafting. In the bottom line just an unpleasant taste remains after playing Kyn.
    • 58 Metascore
    • 60 Critic Score
    Secrets of Rætikon is a highly atmospheric but not so addicting action game portraying animal life that is filled with puzzles and surprises. You will get this game, or reject it. Its form is above its content.
    • 58 Metascore
    • 40 Critic Score
    A badly designed game with flaws that br(e)akes its multiplayer dramatically. You know, being unconventional and not able to write a proper game code doesn't pay off sometimes.
    • 58 Metascore
    • 60 Critic Score
    I’ll freely admit that Black Legend definitely is original. At the same time, however, it’s ugly and dated, hardly suited for the modern audience.
    • 58 Metascore
    • 50 Critic Score
    The only positive aspect of the game is its inspiration by Murakami works. Otherwise Memoranda is just a mix of illogical puzzles with a story that sometimes loses the way.
    • 58 Metascore
    • 50 Critic Score
    An ordinary game coming out from the original recognized board game. The only thing driving you forward is your effort to beat the game's developers who have chosen to create a hardcore turn-based strategy game after lots of trial and error. There's nothing more to it.
    • 58 Metascore
    • 60 Critic Score
    This game is the definitive proof that you won’t get a tasty meal just by mixing random ingredients that you like. The immersion sometimes feels nice (when you turn off the HUD), but there are performance problems galore and a very weak AI ready to ruin your day.
    • 58 Metascore
    • 50 Critic Score
    Space Hulk: Deathwing is an action with a great atmosphere and design that authentically returns the world of Warhammer 40,000 to the spotlights. Unfortunately this is the only "plus" of the game. Everything else is mired in problems. Technically the game is still a beta version and its poor action mechanics kill all the fun.
    • 58 Metascore
    • 50 Critic Score
    The creators have looked everywhere and were inspired by everything, but unlike the competition there's no quality in their endeavours. Instead of a great hack and slash title they serve us a merely stereotypically dull piece without brains. On top of that, the game looks off colour.
    • 58 Metascore
    • 70 Critic Score
    You can feel all the effort, care and originality they put into the ReCore game. We don’t see many platformers like this and most things in the game work just fine. But a couple of bad design decisions and technical issues ruin that good feeling unfortunately.
    • 58 Metascore
    • 50 Critic Score
    Play this game only if you know A Game of Thrones novel and also if you are willing to forgive that the game hasn't been made properly at all. Only then you are going to be captivated by a thrilling and well-made story with the power to make up all the negative aspects. Simply, Game of Thrones is all about its content, not its form.
    • 58 Metascore
    • 40 Critic Score
    Milking the cows will go down in history, but it does not change the fact that 1-2-Switch is only a collection of mini-games that will soon become boring. The whole thing is more ridiculous than funny. And then there’s an ungodly price.
    • 58 Metascore
    • 50 Critic Score
    On paper, this should be a pretty solid heist game, but when you’re actually playing it, boredom is inevitable. This is more of a tutorial to a future game of grand master plans which you’re not allowed to play. What’s more, the missing voice acting is a real blow.
    • 58 Metascore
    • 50 Critic Score
    Demo version should remain a demo version not pretend to be a full-featured game. Full version offers close to nothing new compared to teaser. Kraven Manor is promising game with a great potential – but potential unfortunately untapped.
    • 57 Metascore
    • 40 Critic Score
    There are some positives, such as brilliant atmosphere, cool environment and interesting setting. But the negatives far outweigh them. Design mistakes, poorly thought-out features and absolutely atrocious combat consistently ruin any potential for having fun.
    • 57 Metascore
    • 60 Critic Score
    The efforts for modern concept of the legend came out of the way. Sonic Forces has obvious problems with the transition between two perspectives as well with the movement and speed. Only customization possibilities and several new weapons saves it from the average.
    • 57 Metascore
    • 60 Critic Score
    At its core, The First Descendant is a solid looter shooter, but that's about it. The limited number of activities, which are quite similar, a botched storyline, awkward dialogues, and excessive grind weigh it down. The characters, while fun to play, are generic. Despite these issues, the game can still be entertaining, and many of the problems mentioned could be resolved quickly. However, the predatory monetization strategy chosen by Nexon won't disappear. Even so, it can be ignored, allowing you to enjoy the game if you can look past all the surrounding clutter and focus on the simple thrill of holding down the trigger.
    • 57 Metascore
    • 40 Critic Score
    Sacred 3 is an action dynamic hack and slash brawler game that suffers from the stereotype beyond imagination, technical problems along with game backlogs, whereas offering minimal possibilities of character development.
    • 57 Metascore
    • 50 Critic Score
    The project revives a long forgotten genre of interactive movies. It can surprise with interesting, but unfortunately a linear story, it offers good acting and a very strong atmosphere. Unfortunately, all this does not change the fact The Bunker is boring from the gameplay perspective.
    • 57 Metascore
    • 60 Critic Score
    Forged of Blood isn’t a bad first game for the developer, Critical Forge, and it will surely find an audience, even though its graphics are atrocious. This turn-based strategy is very good gameplay-wise - but also way too verbose and overly complex.
    • 57 Metascore
    • 40 Critic Score
    Unimaginative adventure game with all the well-known problems of old as pixel-hunting and meaningless object shuffling. In addition, the game and its awkwardness killed a legacy of one cult movie.
    • 57 Metascore
    • 60 Critic Score
    Painfully short, but incredibly personal and stylistically pleasant adventure, which story is unfortunately very shallow. This shallowness is balanced by light-hearted playfulness so at the end the game deserves a space on your hard drive. Just don’t expect miracles.
    • 57 Metascore
    • 60 Critic Score
    Of Ash and Steel is a conflicted RPG that stands out thanks to its grounded exploration of a distinctly European-flavored fantasy world and a functional character progression system. At its best, it feels like a return to older-school RPG design, though this impression is repeatedly undermined by frequent technical issues, broken quests, and illogical quality-of-life decisions. The game’s ambitions clearly exceed its execution.
    • 57 Metascore
    • 50 Critic Score
    If Antonio Salieri was the boss of these developers, it would explain a lot of things. The First Templar is a prime example of a mediocre game that won't hurt nor warm your gamer's heart.
    • 57 Metascore
    • 40 Critic Score
    A really pretty knight fighter with solid audio design that is buried by poor design choices and shallow gameplay.
    • 57 Metascore
    • 30 Critic Score
    Men of War: Condemned Heroes does fail in everything that matters. Missions are stereotypical, AI is weak, its technical execution is miserable with plenty of bugs, the game design is left to chance and the missions are hard enough to satisfy a sadist.
    • 57 Metascore
    • 60 Critic Score
    Are you a tank enthusiast? If the answer is yes, Tank Mechanic Simulator will make you smile as you dig out, renovate and exhibit your own iconic machine. But you’ll also be bored by bland assignments that always repeat themselves and never end.
    • 57 Metascore
    • 40 Critic Score
    If you expect a funny puzzle game, you have to look elsewhere. Soul Axiom offers plenty of easily-forgettable levels and dull puzzles, that will resolve themselves. In addition, the game doesn´t excel in its presentation, whether we are talking about graphic stylization or the technical side of the game.
    • 57 Metascore
    • 40 Critic Score
    Perhaps there was an interesting idea at the beginning of Back to Bed development – optical illusions wrapped around a puzzle game. A similar idea could have been seen at the recent mobile game hit Monument Valley. However, something went obviously wrong during the Back to Bed development, and its result remains an unfulfilled desire and just a promise from the authors' keyboards.
    • 57 Metascore
    • 50 Critic Score
    A game that is barely a game. New Tales from the Borderlands would like to continue the tradition of Telltale Games but misses quite a lot of the necessary ingredients. Your decisions don’t matter, the script just bombards you with ceaseless jokes and pop culture references, the main trio lacks plausible motivation. The voice actors are great, but how does that help a poorly written game?
    • 57 Metascore
    • 60 Critic Score
    A branching story with interesting twists and turns, along with co-op multiplayer, means that The Last Oricru is a better game than it would’ve been otherwise. It is, however, dragged down by technical issues and some bad design choices.
    • 57 Metascore
    • 80 Critic Score
    A peculiar logical game able to both put in fear and to make think not only about your rules. Every now and then it manages to do so with difficulty, however, its storytelling opened to your interpretation, and its eye-catching execution help to not fall down into the abyss.
    • 57 Metascore
    • 40 Critic Score
    Tengami looks wonderful, but controls and puzzle structure are rather unsuitable for PC gaming. Add a shortened campaign or a trivial story and you will find the title, which can be a marvel on the tablet, but to computer players it more likely causes carpal tunnel syndrome.
    • 57 Metascore
    • 40 Critic Score
    Neither the kind atmosphere nor the colorful world can hide, that the Toren is very short, boring and hardly playable arcade game filled with too many creators' mistakes.
    • 57 Metascore
    • 70 Critic Score
    This is a consummate sequel, building on all the good stuff from the previous game, adding new features and running better than ever. It’s really hard to get into in the beginning, however, and it also tends to be quite repetitive in the long run.
    • 56 Metascore
    • 70 Critic Score
    Choo-Choo Charles is more than just a funny idea about a demonic spider train. There is solid gameplay at the heart of this game – it certainly isn’t a world beater and it’s only three hours long but as a horror one-shot with a blend of fun and action, it works surprisingly well.
    • 56 Metascore
    • 50 Critic Score
    It’s really pretty to look at, but at its core, Jump Force is an unimaginative, derivative, distinctly average fighting game. It could potentially interest hardcore manga and anime fans thanks to its myriad characters, but that’s about it.
    • 56 Metascore
    • 50 Critic Score
    The project, which pays for boring fight system, uninteresting game content and shallow script along with poor voice acting. Good art style, and several nice scenes are not enough for good game in thirty-something hours on boredom.
    • 56 Metascore
    • 50 Critic Score
    Cyanide Studios once again manage not to raise the bar. This is a deeply average game reminiscent of cheap B-movies, visually awful and mechanically obsolete. But massacring your enemies as a bloodthirsty werewolf is, not surprisingly, quite fun.
    • 56 Metascore
    • 40 Critic Score
    Farming Simulator 23 doesn’t build at all on last year’s predecessor. On the contrary, it lost many features and fans of the series should steer well clear of this. Yes, you can farm while you’re travelling, but why would you do that when the downsides are so many? It could perhaps work as a good entry point, but in that case it probably shouldn’t be so ugly.
    • 56 Metascore
    • 50 Critic Score
    This remaster simply increased resolution and added minor cosmetic improvements, but at its core, this is a very old strategy game which will frustrate most modern players.
    • 56 Metascore
    • 70 Critic Score
    This arcade racing series rumbles on quite nicely. The second instalment offers a fun career mode and rich open worlds, even though the Championship mode is disappointing and the game won’t be winning any beauty contests.
    • 56 Metascore
    • 50 Critic Score
    For the idea of a blind girl hero and bits of Bioshock, the game would deserve nine out of ten. Everything else, unfortunately, it is an average game that can be attractive only to the fans of horror games.
    • 56 Metascore
    • 50 Critic Score
    Syndrome is an extremely atmospheric action, which should be avoided by all cardiac patients and, along with them, even people who have no desire for bug-infested games, poor level design and tragic artificial intelligence.
    • 56 Metascore
    • 80 Critic Score
    Superfrog HD becomes exemplary. It's an old game but with the new stuff. If only everyone makes game remakes like this one…
    • 56 Metascore
    • 50 Critic Score
    Although it's a pirate-game with a glimpse of freedom, it's choking on its bad story. You will be entertained for couple of hours by upgrading of your own ship, sea battles or by island-raiding. However, after that the entertainment disappears under a surface like a holey sailboat. Pirates of Black Cove cast anchor more to younger players than to the old ones.
    • 56 Metascore
    • 60 Critic Score
    From my perspective, buying the new installment doesn't make sense. It's particularly irrelevant for those who purchase Call of Duty once in a blue moon and desire a complete package, including an entertaining campaign and perhaps cooperative missions. Exhausted zombies don't salvage it. While the multiplayer is successful, the overall package leaves a bitter aftertaste.
    • 56 Metascore
    • 50 Critic Score
    Original discourse with the Demon won't cover up that Bound by Flame is just a second-rate RPG with a hint of interestingness, and a heap of ordinariness and flaws. Its story will make you laugh, its world setting design will force you to weep. The only thing giving appropriate emotions is the game's crafting system.
    • 55 Metascore
    • 60 Critic Score
    Surprisingly enough, Kinect Star Wars is not screwed as much as I thought it'd be. If I had an offspring, who had a liking for Star Wars, I wouldn't hesitate and bought the game. The reason would be this game works perfectly for kids. However, an adult must say to themselves what they are expecting out of this game. This piece of work is not a flawless one. However, it does belong to the above-average Kinect titles, and unlike the other ones, with this one the Star Wars brand does not suffer shame.
    • 55 Metascore
    • 60 Critic Score
    An engaging space shooter with high difficulty level, slightly repeating environment, and decent level design that does not walk around the custom practice of the genre. Fans of the series are going to really enjoy this. However, the rest of you should look elsewhere.
    • 55 Metascore
    • 40 Critic Score
    Authors of this crazy arcade game failed to come up with a nice mixture of frustration and satisfaction. The bus controls aren’t comfortable and your skills has only a limited role in missions. Completed levels don´t bring much satisfaction – and without it you’ll get only an ugly game that quickly gets on your nerves.
    • 55 Metascore
    • 40 Critic Score
    Monochroma looks great, and it wants gamers to get highly intoxicated by its extraordinary variety of emotions. However, even the most beautiful stylization of the world cannot fix imprecise movement of characters in a genre where perfect accuracy is essential. With a considerable amount of irritating puzzles Monochroma is thus the perfect recipe for tantrums.
    • 55 Metascore
    • 50 Critic Score
    A short, uninteresting demo that isn’t even capable of really showcasing the power of next-gen consoles.
    • 55 Metascore
    • 50 Critic Score
    Bohemian Killing is an unpolished diamond, because the brilliant idea has not received an appropriate design. Excellently atmospheric adventure suffers with modest content and self-destructive desire to repeat itself over and over.
    • 55 Metascore
    • 60 Critic Score
    Fable Heroes is more of a small multiplayer game than a traditional video game. Again, it's mainly fit for multiplayer, so if it's not your call, don't answer it.
    • 55 Metascore
    • 60 Critic Score
    If you feel like taking an editor and playing with tanks and soldiers afterwards, then Iron Front: Liberation 1944 is going to make you happy. Otherwise it's just the ArmA 2 game thrown into the Second World War setting. However, the game's well-made and detailed models of guns and machinery are used in a single-player campaign that's been clumsily put together. No one even bothers to play its multiplayer that's been running out of juice.
    • 55 Metascore
    • 30 Critic Score
    A true nadir for a once thriving racing series. It’s broken, boring and unfinished. I struggle to think of a reason to play this catastrophe.
    • 55 Metascore
    • 50 Critic Score
    This game is uninteresting, badly-written and maybe even more badly put together. The game code is average in every way, and like it's not enough you'll have your game experience ruined by many many flaws along with many unfinished things on top of that. If you are losing faith in modern FPS actions, do not play this - you will feel much worse about the genre.
    • 55 Metascore
    • 60 Critic Score
    Originally a solo project by Yang Bing, this game has grown over the years into something far larger. So large, in fact, that it now buckles under its own weight. While the combat system is often fun and brings a few neat ideas, it can’t make up for the muddled story, dull setting, uneven pacing, and generic execution. The result is a title that doesn’t warrant outright dismissal, but still falls well short of true satisfaction.
    • 55 Metascore
    • 60 Critic Score
    Action platformer set in Japan needed a few more months of work to reach the top, another writer and a bit more of creativity. Its main advantage is a successful fighting system.
    • 55 Metascore
    • 60 Critic Score
    This cyberpunk RTS may be fresh and unconventional in terms of setting, but there are too many gameplay and technical flaws. It’s pretty to look at and listen to, but that doesn’t compensate for poor story and weak AI.
    • 55 Metascore
    • 40 Critic Score
    It might have been your average good-class hack and slash game with a bit of RPG that might have entertained you for at least ten hours. But who wishes to drudge half a day with game's nonsensical and unavailing faults? No one.
    • 54 Metascore
    • 60 Critic Score
    Homefront, for a second time did not fulfilled the potential and remained an average product. While nothing is too bad, at the same time nothing is great. Korean-to-US invasion theme was spoiled with excessive correctness, the gameplay itself is fine, but the open world feels sterile. Homefront is a game you will play only when nothing better is at hand.
    • 54 Metascore
    • 50 Critic Score
    Again, it didn't work out – again, Jane Jensen is serving only a neat story that is, however, wrapped in both unnecessary graphics and gaming features that appear functionless at best, and that lead the game down a blind alley.
    • 54 Metascore
    • 40 Critic Score
    Postal Redux is a below-average remake of a mediocre 90s game. It hasn’t any hidden advantage to convince you that it's worthy of playing. You get more fun if play the old Postal 2 again.
    • 54 Metascore
    • 40 Critic Score
    Knack works neither as a preview of the PS4 hardware possibilities, nor as an entertainment for the whole family, nor as an entertaining arcade game. This is a typical title that's been made for the purpose of stretching out the launch games' index.
    • 54 Metascore
    • 30 Critic Score
    The final score is three points, one for each of the brilliant games hidden underneath this pile of garbage.
    • 54 Metascore
    • 30 Critic Score
    A complex strategy game from the Wild West Indies that's looking absolutely stunning at first glance. However, the game fails completely in many regards. Its controls are overly complicated, the game's mechanics are rather dull and the battles are quite annoying. In the end you are supposed to stare at numbers and drink your real rum, which is a need.
    • 54 Metascore
    • 70 Critic Score
    Emergency 5 is troubled by the technical problems, but if you pass through them, the game will reward you with an innovative and addictive gameplay.
    • 54 Metascore
    • 40 Critic Score
    Some original ideas, a gripping setting - but also a very poor experience from a gameplay standpoint. Especially the combat fails at almost every level.
    • 54 Metascore
    • 60 Critic Score
    A modern yet also deeply conservative reimagining of good old Settlers. There’s a solid base for a good game drowning under some glaring technical issues. Who is this game actually for? Well, maybe for those of you who miss the old titles – and who don’t hold their games to a particularly high standard.
    • 54 Metascore
    • 30 Critic Score
    Sacred 2 Remaster is a textbook example of how a remaster should not be made. The result feels like half-finished work that not only fails to deliver any meaningful improvements, but is in many respects even worse than the original game. Technical issues, unattractive visuals, an outdated combat system, and poor optimization undermine even the few elements that might have worked. Sacred 2 was once a likeable action RPG with an original world, but the remaster turns it into little more than a relic of the past that should never have been revived. Those struck by nostalgia are far better off returning to the original game with community patches. It will be a much more rewarding experience.

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