Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 54 Metascore
    • 60 Critic Score
    An interesting and somewhat entertaining spinoff of the legendary brand, yet it loses points for its austerity of the world and enemies; slow pace and repetitiveness. A weaker story, forgettable characters and a fee for extra save slots also don´t help. Above average verdict is only for its precisely engineered survival mechanics and a coop gameplay.
    • 54 Metascore
    • 60 Critic Score
    Awfully outdated, unfinished, bringing nothing new, but still quite amusing. Despite all of its flaws, Duke Nukem Forever is a legend and nostalgia trip for many fans who gladly forget all of its failings.
    • 54 Metascore
    • 50 Critic Score
    An original idea of a ghost-chasing and solving puzzles through your augmented reality is, however, buried by its brief stereotypic gameplay with technical issues. Buy it at a bargain price, otherwise not.
    • 54 Metascore
    • 30 Critic Score
    Nintendo Switch 2 Welcome Tour is more of a tutorial than a game. Instead of a fun introduction to the new console, it offers presentations, quizzes, and unnecessarily drawn-out content that feels like corporate e-learning. While the technical details are occasionally interesting and a few mini games briefly entertain, the whole experience fails in its most important role – to excite players about the new generation of Nintendo Switch. It should have been free. And it should have been shorter, snappier, and most of all, more fun.
    • 54 Metascore
    • 50 Critic Score
    A mediocre third person shooter game that brings nothing new. On the contrary, it gets rid of the essential qualities that have made the previous installments successful. Furthermore, Alpha and Bravo are much more boring companions than Salem and Rios, and their Mexican crusade is lifeless as well.
    • 54 Metascore
    • 40 Critic Score
    Uninspired game design, recycled content, monotonous gameplay, and technical issues. A dull experience that not even a few rare bright moments or a decent soundtrack can save. Best avoided.
    • 54 Metascore
    • 60 Critic Score
    When it comes to physics and the driving simulation it fuels, Overpass is a great off-road experience, basically unlike any other racing game. But the career mode gets stale very quickly, the tuning falls flat on its face and the fixed camera is criminally frustrating.
    • 54 Metascore
    • 60 Critic Score
    A follow-up to the Dragon Ball beat them up world that will engage only those fanatical fans of the series. Otherwise, it's a dreary and straight-lined hack and slash action game that will never be more than that, even with its option to play as villains, which is attractive only at first sight.
    • 54 Metascore
    • 40 Critic Score
    A promising concept of managerial and turn-based strategy from the Prohibition in the United States era. However, its realisation is unfortunate. From the managerial point of view the game is too long, reminding Waiting for Godot. Entertaining fights are subsequently killed by repeating locations and unpolished cover system.
    • 54 Metascore
    • 50 Critic Score
    Very painful resurrection of manic races. Reincarnation gameplay gets tries and achieves the qualities of the original Carmageddon. Unfortunately, the game is in such unfinished state, that you won't believe it was released.
    • 53 Metascore
    • 20 Critic Score
    Sniper Elite: Nazi Zombie Army 2 is neither a tactical game, as Rebellion proclaims, unfortunately, or even an entertaining one. It is afflicted with many technical issues and design decisions that turned out to be wrong already in the previous century (and plentifully even in the first installment).
    • 53 Metascore
    • 30 Critic Score
    Misery and a bonfire of vanity, annoying and frustrating gameplay, zero resourcefulness, plenty of issues, a mistakes and unfriendly controls – this piece can´t be recommended even to the biggest fans of the series.
    • 53 Metascore
    • 60 Critic Score
    Grimshade is not a bad game per se. It even boasts some fine, original ideas. The execution, however, is very flawed and the game cannot compete with other, more accomplished JRPGs.
    • 53 Metascore
    • 70 Critic Score
    Detective Hayseed is a good old classic that relies on dubbing, goofy humor and absurd solutions of problems. Together it all works the way we are used to from previous installments, and maybe even a little better.
    • 53 Metascore
    • 30 Critic Score
    Foreclosed looks nice and somewhere deep inside there are even a few interesting ideas, but that is, unfortunately, that. The gameplay itself is horrendous, as is the story accompanying it.
    • 53 Metascore
    • 60 Critic Score
    Although Phantaruk suffers from several errors, including obsolete visuals, it brings up some great horror situations in which you will tremble with fear. Just do not expect much more from the game.
    • 53 Metascore
    • 60 Critic Score
    The addictive entertainment business started over the US transportation map, which was unfortunately ruined by the ugly user interface, poor optimization and flat major campaign.
    • 53 Metascore
    • 50 Critic Score
    Acrobatics on medieval galleries has its charm, but is far from perfection. The stealth game is more action than tactical and it leads to stereotype that authors even feed with many technical and conceptual mistakes.
    • 53 Metascore
    • 40 Critic Score
    Redfall doesn’t know what it wants to be, therefore it isn’t good at being singleplayer, cooperative, story-driven or action-based. And, most of all, it’s not fun, plus it comes out in terrible shape. I’d rather eat a whole garlic bulb than to play more Redfall.
    • 53 Metascore
    • 30 Critic Score
    The long-awaited sequel to the beloved Test Drive Unlimited feels like it still hasn’t arrived. What Kylotonn has done with the franchise can't even be considered a bad attempt. Test Drive Unlimited Solar Crown may have a fun driving model, but that’s where the short list of positives ends. It's a poor game lacking content, optimization, and visuals that would at least match last-gen standards.
    • 53 Metascore
    • 40 Critic Score
    A big disappointment that is ruining one book series' reputation. It's also killing nice aspiration to revive RTS genre by its fatal design faults. This is clear proof that only good intentions aren't enough, and sometimes they lead straight to hell.
    • 53 Metascore
    • 70 Critic Score
    This entertaining old school shooter with several simple puzzles is pleasantly executed title to fill several autumn evenings. From time to time you'll encounter some technical issues, and you won't find the originality here. On the other hand, the game is fun, and it doesn't fool around trying to be anything else.
    • 53 Metascore
    • 60 Critic Score
    In many ways, this is one fast, entertaining action game. And yet it doesn't take too much time from you to properly entertain you. But it won't take too much time to bore or annoy you either. There are not so many solid arcade action games out there, so the majority of the faults can be forgiven as far as this style of gameplay suits you.
    • 53 Metascore
    • 40 Critic Score
    There are a few positives, but the failures are far too many and break the game at its fundamental core. Don’t play this.
    • 53 Metascore
    • 40 Critic Score
    This strange exploration of human psyche fails, and it fails completely. The basic game mechanics are wrong, therefore the interesting concept and all the artistic merit become wholly irrelevant.
    • 52 Metascore
    • 50 Critic Score
    FlatOut 4 is an average racing game that lacks the passion for on-the-edge driving. Once the famous demolition series denied itself when you're now afraid to smash into anything.
    • 52 Metascore
    • 40 Critic Score
    Not very interesting fantasy story, poor optimization and bad gameplay – horror adventure from a Turkish studio is mainly a horror to play. It has a few good moments, but before it begins a real fun starts, the game is over.
    • 52 Metascore
    • 40 Critic Score
    One thing is when you try to modernize principles of genre, and the other thing is when you overdo it with your own bad ideas. Boredom and stereotype are then the essential parts of the overall experience - I don't even talk about the technical issues.
    • 52 Metascore
    • 40 Critic Score
    Dead Island, what actually is not Dead Island. Boring corridors and sleepy gameplay is enhanced by stupid story. Comics stylization hardly covers the low production values. Even with tremendous discount this game is not worth buying.
    • 52 Metascore
    • 30 Critic Score
    Who on earth is this for? Are conformists to blame? Or Canada? Boring, short, and without any hint of what makes South Park South Park. A dismal attempt at a cooperative game that nobody asked for.
    • 52 Metascore
    • 40 Critic Score
    A second-rate shooter that's trying to hide its flaws under traditional Resident Evil paraphernalia, such as zombies, heroes and all the other things. A campaign of the game is pointless and without any content at all. Many of the annoying flaws do make your gameplay even harder and, unfortunately, many of those flaws are even in its multiplayer that might have been different if the authors had taken it as their primary goal.
    • 52 Metascore
    • 50 Critic Score
    Warhammer 40,000: Rogue Trader remains an exceptional, superbly written RPG capable of captivating both long-time fans and newcomers, drawing them into the grim darkness of the 41st millennium for hundreds of hours. However, the Switch 2 port severely undermines the experience with poor performance, frequent technical issues, awkward control implementation, a noticeable graphical downgrade, and the absence of key DLC. Until substantial patches and the full content lineup arrive, this is a version best avoided.
    • 52 Metascore
    • 50 Critic Score
    Even though Lords of Football has some interesting ideas, in a few hours the game becomes unbearably repetitive thing unable to challenge nor reward its players.
    • 52 Metascore
    • 70 Critic Score
    Miner Wars 2081 suffers the indie games syndrome: it longs for the million dollars mainstream look. If there were no megalomaniac visions resulting in flaws and faults, we could probably play the best space shooter of the recent years.
    • 52 Metascore
    • 40 Critic Score
    Crime Boss: Rockay City could’ve been a great, original, addictive game filled to the brim with stars from the golden age of action movies. But its concept of a robbery-focused shooter mixed with roguelite elements just isn’t executed well enough. The awful system of enemy spawns, the repetitive missions and environments… And the worst offender of all, a truly horrendous enemy AI. Steer clear!
    • 52 Metascore
    • 40 Critic Score
    The major problem with Realpolitiks is that the game has little to do with reality or with politics or ultimately with the funny design of other grand strategies.
    • 52 Metascore
    • 50 Critic Score
    Average platformer in all aspects. Only rock fans of Mega Maga will have a mercy with it perhaps.
    • 52 Metascore
    • 40 Critic Score
    Hardcore and old school. Those are mighty fashionable magic formulas frequently used for the video games unable to prove they are fun and fresh. Like this Alien Rage title.
    • 52 Metascore
    • 40 Critic Score
    Shelter 3 has solid graphics, music and a story. The gameplay, however, is awful. This game manages to be very short and feel extremely prolonged at the same time.
    • 52 Metascore
    • 30 Critic Score
    This game fails at basically everything it’s trying to do. It’s a shallow, bare-bones experience, artificially prolonged, and you’d be best advised to ignore a lot of what it’s trying to show you. But it doesn’t really matter because you’re probably going to give up long before the disappointing end.
    • 52 Metascore
    • 50 Critic Score
    An inconsistent World War 2 shooter that has been overtaken by unfinished AI, halfway decent game mechanics, and short gameplay duration. It would like to measure itself against distinctively more expensive game production, however, it is revealing its weaknesses all the more. Enemy Front is like universal brown sauce (UBS) – it does not have distinctive flavour whatsoever, and the next day after you finish the game – you will most likely not even remember it.
    • 52 Metascore
    • 40 Critic Score
    Rabbits messed up everything. Unentertaining and unbalanced minigames, even though with some good ideas here and there, or the game's entertaining elements are quite problematic. But the biggest problem is that the game's authors won't even let you play the minigames themselves.
    • 52 Metascore
    • 40 Critic Score
    Jack Keane and the Fire Within suffers from all the child's troubles that are thinkable. When you look at its uninteresting storyline, brief dialogues, awkward humour, repetitious minigames, or its wandering camera that is obviously playing against you. Fans of the series are brave enough to give a try this second installment, but the rest of you would be better off without it.
    • 51 Metascore
    • 30 Critic Score
    Inspired by legendary RPGs and developers of yore, The Waylanders fails to honour them in any respect. Its story is as generic as they come, the characters completely inconsistent. The controls are clunky and some bugs prevent you from progressing. The combat system is fine, but that really cannot save this game from deserved oblivion.
    • 51 Metascore
    • 40 Critic Score
    Syberia 3 feels like nobody play tested it during the development. The basic beta test would have revealed the fatal flaws in controls, plenty of eye-beating issues, bugged puzzles and a number of annoying bugs. Several more months of development would really help Syberia. At the moment, it is the title only for the most courageous and patient fans.
    • 51 Metascore
    • 40 Critic Score
    We expected a classic RTS in the vein of Age of Mythology. What we got instead is a half- finished product with a few good ideas drowned in a sea of technical and gameplay issues.
    • 51 Metascore
    • 40 Critic Score
    Imagine a game that's been to little avail. Now you've been introduced to Confrontation. The game's interesting ideas are unfinished or misapplied, traditional gaming mechanics do not work and if they do they are dull. Multiplayer is just a padding here. Even if you had been lucky and the game had entertained you for a while, you would still do better for yourselves to find your entertainment elsewhere.
    • 51 Metascore
    • 40 Critic Score
    A horror game hiding a fact behind great promises, that its developers did not even try to try. Its gameplay is dumb at the best. Its story will scare you only if you fear trivial kitsch, and there is no next-gen not even when looking from afar. At least the game won't take you long...
    • 51 Metascore
    • 40 Critic Score
    If someone, someday, fixes the litany of errors that plague it, Dance of Death might become an enjoyable narrative adventure. Its release version is, unfortunately, completely and utterly broken.
    • 50 Metascore
    • 50 Critic Score
    Afterfall: InSanity may be criticized for many things. However, if you belong to die-hard fans of Dead Space or Resident Evil titles, the game may manage to attract your attention, and your time spent in it may not be misspent.
    • 50 Metascore
    • 50 Critic Score
    A short medieval tale that aims high but falls short. This debut from Sedleo Games attempts to evoke the simpler, linear experiences of seventh-generation titles, but lacks both the budget and ideas to succeed. Combat is unremarkable, puzzles uninspired, the story fragmented, and the technical state poor. What remains are sympathetic performances from the leads.
    • 50 Metascore
    • 30 Critic Score
    An unfinished game pitifully trying to conceal this fact by engaging in a time loop. There’s not a single element in this game than can be praised - your main motivation to finish Rune II will be the freedom to try another, better game.
    • 49 Metascore
    • 30 Critic Score
    Vane is heavily inspired by several successful indie titles, but borrows from them in all the wrong places and fails to bring anything new to the table. It’s pretty, but not beautiful - not enough to offset the bland gameplay, terrible controls and awkward camera.
    • 49 Metascore
    • 50 Critic Score
    An entertaining minimalist stealth action game ending way before it actually starts rocking. If the authors had spent more time with it and thus gave us more game levels, we could be talking about a great experience, not the short-lived experiment.
    • 49 Metascore
    • 40 Critic Score
    After the first cult installment with its second sequel Cannon Fodder 3 does not stand as a respectable follow-up. It is not even a good game. It's such a dull thing.
    • 48 Metascore
    • 40 Critic Score
    Sophisticated battle system itself is not enough. The experience of this adrenaline platformer due to a catastrophic lack of content and lack of challenge (like global ranking), very soon turns into a debilitating and annoying stereotype.
    • 48 Metascore
    • 40 Critic Score
    Action adventure game below average, in which the only interesting thing is location and horror atmosphere. Everything else is generic, boring and full of design and technical errors.
    • 48 Metascore
    • 50 Critic Score
    Humorously, Old Time Hockey revolts against the hegemony of the NHL series. The atmosphere of a sympathetic sport arcade that does not take everything too seriously is worthwhile. Can’t say the same about its gameplay, which suffers from insensitive controls, weak artificial intelligence, and poorly built game motivation.
    • 48 Metascore
    • 60 Critic Score
    A plain, but likable rescue of a princess that is not just counting on your nostalgia for an almost thirty years old original. Even though Mechner's sense of a clever design may be seen just here and there, the game is worth your little time (and money).
    • 47 Metascore
    • 40 Critic Score
    An outdated game – mentally and physically – that tries to switch from the West nostalgia to a drug dealers filling concrete jungle. Not a good idea. "Among the blind the one-eyed man is king" was the saying. Now, we can call it "The Ugly Duckling". But unfortunately, this is where the story ends – no maturing into a beautiful swan. And now back to the machines, back to the West!
    • 47 Metascore
    • 40 Critic Score
    There’s no fun to be had in Devil’s Hunt’s version of Hell. The fighting is broken, the level design is amateurish and the story is weak.
    • 47 Metascore
    • 40 Critic Score
    Solarix could bow to the old sci-fi gaming with dignity, but due to the botched artificial intelligence, confusing level design and half-baked ideas it turned into its caricature.
    • 47 Metascore
    • 40 Critic Score
    The agony can shock and literally enjoys gore and perversion. Underneath the peel of disgust and obscenity, it does not cover anything else than doctrinal playability, bad design decisions, bugs and boredom. You do not want to pay for such a form of suffering.
    • 47 Metascore
    • 40 Critic Score
    It is an amateurish approach to see a waste of the X-Men: Destiny game's potential. It is a pity that another game title of the famous comics brand did not work out and that the reasons to play it can be counted on four fingers of a single hand.
    • 47 Metascore
    • 50 Critic Score
    Cities XXL is itself a solid strategy. The city, that you can build, is really XXL. Bugs are annoying, but you can live with it. Worse is, that the game is the same as its predecessor. Without exaggeration. Almost exactly the same.
    • 46 Metascore
    • 30 Critic Score
    Awful gameplay, bad controls, repetitive music, catastrophic combat system. There’s only one redeeming quality to this brawler - you can build and customize your own Lego toys. Then again, a better way to spend your money would be buying an actual Lego set.
    • 45 Metascore
    • 60 Critic Score
    The perfect collection of police cliches that entertains with its exaggeration and with grace admitting its sources of inspiration. Unfortunately, it is only a nice cover the core is missing. Despite its potential, the game offers just an average action entertainment, entertainment that vanishes with repeatable use of the same mechanics.
    • 45 Metascore
    • 60 Critic Score
    A fair shooter that's been lifted among the above-average titles by its impressive background and several action scenes. This is an outstanding tour for the Aliens (even Alien) fans; for the other gamers it's slightly problematic, still quite a tasty canapé.
    • 44 Metascore
    • 50 Critic Score
    After a decade of Cortex Command development we've lived to see its "final" version. That alone is a cause to rejoice. Unfortunately, you will be merry until the very moment when you find out the game is still a semi-finished product with a hint of great gameplay.
    • 44 Metascore
    • 60 Critic Score
    An arcade style racing game that's been hardcore and entertaining runs the risk of losing its reputation by a rather absurd distribution model. If it really lacks something? In fact, it lacks new tracks and a career mode.
    • 43 Metascore
    • 30 Critic Score
    Boring and poorly programmed real-time strategy lacks even the very basics to be at least average game. The lack of multiplayer in combination with enjoyable stupid AI and poor content condemns Meridian: New World for immediate oblivion.
    • 43 Metascore
    • 40 Critic Score
    Poor-level design where the levels consist only of small arenas or two-meter corridors, Devil’s Third is a strange mix of beat’em’up with shooter and dreadful technical issues. An interesting idea flashes here and there so you can also have fun with Devil’s Third, but at the end it’s definitely not worth buying.
    • 43 Metascore
    • 20 Critic Score
    One of the worst movie add-ons of today. This linear, soulless, and ugly action shooter is wrong in almost every aspect. Because of the fact it does actually have some tolerable music and of the fact we will not see another Harry Potter in a very long long time, we give it at least the second worst rating from our scale.
    • 43 Metascore
    • 40 Critic Score
    The greatest controversy of this game lies in its boring gameplay, unbearable stereotypes and recurring errors that will soon start killing you. Fortunately Hatred will take three hours on hard difficulty so your suffering won´t last long.
    • 43 Metascore
    • 40 Critic Score
    The game is quite dull. It requires the gamers to do nothing, and it gives them nothing at all in return. This is another worthless riding on the movies' coat-tails as well as the usual money trap.
    • 43 Metascore
    • 40 Critic Score
    An aerial arcade game with a silly storyline along with its repetitive missions that become boring as early as they start, and there's not a chance they will get better.
    • 42 Metascore
    • 30 Critic Score
    A shoddy job - no laurels! Even Captain Kirk and Spock know that. In all respects Star Trek: The Video Game is a very bad game.
    • 41 Metascore
    • 30 Critic Score
    Setarrif ends as soon as it starts, and that defines its final score. You play it for the sole purpose to finish it quickly. If we take its low difficulty and a lack of a great story, then the quick finish is not a problem at all.
    • 41 Metascore
    • 30 Critic Score
    Rico: London would like to be a classic B-movie shooter, but its difficulty is all over the place, the repeating rooms are numbing and it’s all just very, very broken.
    • 41 Metascore
    • 40 Critic Score
    A bland, boring experience that’s trying to lure fans of this famous series into its trap of below-averageness. Stay away and pretend this game never saw the light of day. That’s the best vaccine against such a war disease.
    • 41 Metascore
    • 40 Critic Score
    This is the fall of a giant. PlatinumGames, the masters of their craft, stumble and crash in this poor attempt at a live service game with passable combat and awful everything else.
    • 40 Metascore
    • 50 Critic Score
    Visually nice heavy metal platformer forgot to sell its soul to the devil to get some fun in its gameplay. The creators focused too much on the music and visuals but forgot about the game.
    • 40 Metascore
    • 40 Critic Score
    The game that works best when you are looking at screenshots. Deep black biomechanical surrealism can draw such incredibly impressive scenes. In all other considerations is the game fails.
    • 39 Metascore
    • 40 Critic Score
    Montague's Mount is an uncompromising effort to create an illusion of a dark island entrapped in a storm. However, it's forgetting that a game is entertaining if there are compromises. In this case the outcome is frustrating, a drab sloppy thing with crawling bugs along with bad design decisions on the top of it.
    • 39 Metascore
    • 40 Critic Score
    Boring, uninteresting and unfinished RPG. It tries to elicit nostalgia, but the magic of its forebears from days gone by is completely missing.
    • 38 Metascore
    • 30 Critic Score
    Dark's concept is totally out of line, and its technical issues are not helping it. Sometimes, a good theme occurs, but its bad gaming mechanics tread in the game quickly. It's bad as a stealth-action game. It's even worse as a vampire title.
    • 38 Metascore
    • 40 Critic Score
    Unfortunately, only an amount of frustration and badly made game is hidden in the tempting package. For a good horror adventure, you must go elsewhere.
    • 38 Metascore
    • 20 Critic Score
    This game is utterly, stunningly terrible. If you ever wish to stop playing games, just try this one. Your decision will be that much easier.
    • 37 Metascore
    • 20 Critic Score
    Plenty of good games are being released right about now. Left Alive is definitely not one of them. Even if you looked through a microscope trying to find something, anything, good about this trainwreck, you’d still fail.
    • 36 Metascore
    • 30 Critic Score
    Umbrella Corps is a multiplayer action with zero value. The game is flawed with all sorts of issues, including dysfunctional matchmaking, small number of players, poor visuals and tragic AI of zombies. Hands off.
    • 35 Metascore
    • 30 Critic Score
    The creators of Project CARS won’t want to remember this failure. The story in the exact mould of the movies is fine, but the graphics are woeful, the environments aren’t much better, the missions are boring and worst of all, the driving just isn’t fun.
    • 35 Metascore
    • 20 Critic Score
    Ugly, unattractive and annoying is your municipal career in the Cityconomy strategy simulation game. Simulation of the municipal services is about as fun as if you actually provide them.
    • 34 Metascore
    • 10 Critic Score
    If you found funny a scene from The Big Bang Theory in which Sheldon is willing to voluntarily endure a colonoscopy, know you are going to endure the similar torture by playing Rambo: The Video Game.
    • 33 Metascore
    • 30 Critic Score
    Ugly graphics, amateurish animations, awful controls, a confused level design and many, many bugs and errors, including some that are completely unacceptable. Gollum’s stealthy journey towards freedom cannot be redeemed, not even by a solid story that cleverly enriches Tolkien’s universe.
    • 33 Metascore
    • 10 Critic Score
    Our system prevents us from scoring any game at zero points which is the only reason this mess gets anything at all. Don’t pay for this. It’s not funny, it’s not helpful. This party should have ended years ago.
    • 32 Metascore
    • 30 Critic Score
    An interesting concept that's been realised into a totally horrible and dull shooter/stealth action crossover that I cannot recommend to fans of the series, not even to fans of the Walking Dead comics. The only noticeable positive about it is its voice acting.
    • 32 Metascore
    • 40 Critic Score
    Dracula 4 resembles a vampire living rough through a daylight, so he's not capable of a proper bite. Its excellent voice acting, dramatic music, and the game's quite interesting unravelment won't save the game itself from its short length, lack of animations, silly dialogues, and far too simple puzzles.
    • 31 Metascore
    • 20 Critic Score
    This is a catastrophe, a boring, ugly, broken game based on a questionable cult hit from two decades ago. The new instalment is honestly such a mess that it would probably fail even back then.
    • 29 Metascore
    • 40 Critic Score
    In all aspects this is a substandard action RPG that will maybe come up with better evaluation someday thanks to its patches and updates bombardment. But in this very moment the game is just sadly watching its better fellows from below.

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