Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 67 Metascore
    • 50 Critic Score
    An average city action that can't be broken even by competent fights and an interesting story with a unique villain. Gotham Knights is a time killer with boring activities in a pathetically dead city, terrible controls, wasted potential and a lackluster graphical presentation. The game feels like the work of tie-breakers who have to look up the word "fun" in the dictionary.
    • 67 Metascore
    • 50 Critic Score
    Picturesque Chinese scenery can’t hide the cheap playability. In short 2.5D Assassin's Creed for less than twelve bucks.
    • 67 Metascore
    • 60 Critic Score
    I have never grown fond of cars because almost nothing resembles being a car while standing next to Mercury Park Lane from the '59. And to drive Mercury Park Lane from the '59 in the 21st century is not exactly the most practical thing to do with your savings. However, I keep remembering our family Wartburg – a blue station wagon which clawed us through Podkrkonoší or Jeseníky, and that rusty beast did beat everything, weathered from fir branches and mudded from forest roads around Rejvíz. Why so many words? Because it is a must to enjoy the Spintires.
    • 67 Metascore
    • 50 Critic Score
    The Council’s conclusion unfortunately cannot match its promising beginnings. Pleasantly difficult puzzles are contrasted by an incredibly stupid story, further impaired by bad voice acting, erratic graphics and number of technical mistakes small and large.
    • Games.cz
    • 67 Metascore
    • 70 Critic Score
    The explosive story campaign will keep you glued to the edge of your seat from start to finish, but the game runs woefully, the AI is stupid, the loot is uninteresting and the endgame is downright boring.
    • 67 Metascore
    • 70 Critic Score
    The seventh episode is dragged down by all sorts of bugs and flawed 3D visuals, but problems can not overshadow the very successful campaigns - both the story and the gameplay. Heroes VII might be the best game since HoMaM III – but still the king sits firmly on his throne.
    • 67 Metascore
    • 60 Critic Score
    Conceptually interesting and visually beautiful game is lagging behind the competition with its content although postapocalyptic environment fans can enjoy it a bit. And if developers are going to push updates as the do now I can recommend the game in few months also to other fans turn-based strategies.
    • 67 Metascore
    • 70 Critic Score
    War Hospital is, in a "good" sense, a rather unpleasant experience. It's a solidly designed tycoon game that, instead of focusing on construction, centers around the management of human and material resources. However, you don't have enough of either, time is pressing, patients are bleeding in front of the hospital, doctors are collapsing in the operating room, and you face a series of morally extremely uncomfortable decisions. It's decent, but is it still fun?
    • 67 Metascore
    • 70 Critic Score
    A mobile version of the great game. It is magical because of its debugged controls, fast-paced missions, and neat graphics. However, it struggles in its narrative, battles, and hardware requirements.
    • 67 Metascore
    • 50 Critic Score
    An average arcade game for relaxing after a long day that will entertain you for a while but in a few days, you will forget about it. The core of the game is fun, but after playing for a while you are facing stereotype and boredom.
    • 67 Metascore
    • 70 Critic Score
    A flawed jewel. Beneath its layers a sophisticated game is hidden, created with love yet with bugs and poor technical design. The game mechanics are the top, but they are nowadays detrimental. Whoever wants to find a treasure in Elex, must try very hard.
    • 67 Metascore
    • 60 Critic Score
    The NeocoreGames studio tried to refresh the functional concept we were used to by making it less fun and less interesting. The playgrounds are great, and the Warhammer world can pull you in, but the gameplay is quickly depleted due to "innovations" and the Martyr turns into a boring grind.
    • 67 Metascore
    • 60 Critic Score
    Shenmue 3 is a trip to gaming’s history, specifically around the year 2001. Some of the game mechanics are positively archaic and slow down the engaging story of personal vengeance. I’d honestly rather play Yakuza.
    • 67 Metascore
    • 70 Critic Score
    RIDE 2 lures with full garage of highly detailed motorcycles, nice tracks and a wide range of settings. Monstrous content was however attached to an uninspired game campaign. Before you manage to discover the whole game, it grows boring.
    • 67 Metascore
    • 70 Critic Score
    This is a good and fun stealth game that could be so much more, if its rough edges, optimization and level design were polished. Nevertheless, Thief does no dishonour to The Thief.
    • 67 Metascore
    • 70 Critic Score
    A hardcore RPG not forgiving mistakes is quite a good thing. But it's not suited for everyone even though you are a fan of the genre. Still, among the indie RPG projects it's a well-executed piece of work.
    • 67 Metascore
    • 80 Critic Score
    A job well done, even if it’s not particularly creative and original. This journey onto planet Earth destroyed by an apocalypse in which you’re trying to build a thriving colony can become gripping and addictive easily enough.
    • 67 Metascore
    • 80 Critic Score
    Resident Evil 6 is the finished transformation (modernisation) of the previously horror series into the action game series with horror elements in it. It's a great and entertaining adventure. The game is not without flaws, but comparing them to the actual gaming content, they diminish. Not to mention that the old known heroes along with the new ones are going to tell you another piece of the series' complex story. Radical defenders of the very first series' installments will probably refuse the sixth part. However, we all know this is linked to the change of genre, not to the actual game quality.
    • 67 Metascore
    • 60 Critic Score
    A fun survival experience crossed with a social study of the Russian Revolution. It’s pleasantly realistic but also strongly dependent on chance which, in the end, proves to be its downfall.
    • 67 Metascore
    • 40 Critic Score
    Although the Park offers a respectable level design, it is failing on all other aspects. It ignores the story and gameplay rules of the horror titles, and the result is an experience that you can easily miss.
    • 67 Metascore
    • 50 Critic Score
    Humor is sometimes tough to get right. You have to pace it right and you shouldn’t overdo it. Justin Roiland and co. unfortunately throw it at you in mindless spades and hope something sticks. And underneath it all? Just a very average shooter.
    • 67 Metascore
    • 70 Critic Score
    Realms of Ruin is certainly not a bad game. With its engaging story campaign and map editor, it nods to the giants of the RTS genre. Gameplay-wise, it leans towards a simplified version of Company of Heroes, with decent graphics and everything generally working as intended. Its main shortcoming is the lack of originality and any unique, fresh ideas, which may lead to a sense of monotony during extended play.
    • 67 Metascore
    • 60 Critic Score
    This is a truly beautiful, varied platformer with a great story and a fascinating world. It also boasts some of the worst controls I’ve come across in recent years, it’s heavily buggy and the sound design is a mess. This is a game for those of you who are both patient and forgiving.
    • 67 Metascore
    • 60 Critic Score
    Not a particularly tedious action game with hack 'n' slash principles will seize you with its randomly-generated locations, wit, challenge and unusual low price. Afterwards, however, the game will disappoint you with its mechanics and ton of bugs.
    • 67 Metascore
    • 50 Critic Score
    A pleasant little game that is entertaining, indeed, but in fact it brings nothing new to the table. Besides, the game's length is terribly short.
    • 67 Metascore
    • 80 Critic Score
    Typoman: Revised is a game where you command the wind and rain by word. Only small issues spoil this mixture of unique gameplay and atmosphere, fortunately. You will remember this arcade where you write more than you fight for a long time.
    • 67 Metascore
    • 60 Critic Score
    A cute little party game which, unfortunately, just doesn’t reach the same heights as many of its competitors. There’s not much content, the fun doesn’t last for long, and the number of players is severely restricted. This is certainly not a pastime for the whole evening but could entertain you in short stretches.
    • 67 Metascore
    • 70 Critic Score
    A bow to classic platformers, especially from Eric Chahi excels with excellent atmosphere, great visual style and ruthless difficulty. While the last one you can expect in similar games, in this game it’s too much – because of the problems with controls and unnecessary backtracking. However, if you are patient enough, The Way, despite for its issues, can entertain you pretty well.
    • 67 Metascore
    • 40 Critic Score
    An interesting visual, good sound and gameplay that does not reach its potential, mainly because of the lack of any interesting puzzles.
    • 67 Metascore
    • 70 Critic Score
    Frozenheim is a solid city builder with added battles that, frankly, should have stayed on the cutting room floor. Let me survive in the frozen wasteland in peace!
    • 67 Metascore
    • 60 Critic Score
    Alone in the Dark doesn't bring anything new to the genre; it's just a completely standard (non)horror adventure with action moments. It's a shame because this franchise probably won't get another chance for a comeback.
    • 67 Metascore
    • 70 Critic Score
    A good recipe usually makes a good cake, and so it proves here. This investigative adventure will stagger your brain and make you think - think hard and deep, sometimes uncomfortably so.
    • 67 Metascore
    • 70 Critic Score
    Killing Floor 3 turned out to be a better game than I expected. If mindlessly mowing down zombies is your thing and you enjoy watching limbs fly through the air, there’s really not much to think about. On top of that, you get a fun layer of weapon customization and class upgrades. Just don’t expect anything more – and be ready for a fair share of compromises along the way to its action.
    • 67 Metascore
    • 70 Critic Score
    An eye-catching pointillism with a unique discovery mechanism with which you won't discover so much in the end. Even so, you will get a special experience and some printscreens from this cave.
    • 67 Metascore
    • 60 Critic Score
    Milestone created surprisingly dignified simulator full of content and its own personality. This rally newcomer is a big competition to Codemasters titles. Although poor technology and silly mistakes hurts the game most.
    • 66 Metascore
    • 40 Critic Score
    Such derring-do from developers. They grabbed an excellent strategy game, they broke the most important part of it, and they are selling its outcome for a ungodly price. A copybook remake of how to not redo the old games. It's a great disappointment indeed.
    • 66 Metascore
    • 60 Critic Score
    Among the Sleep works great as a probe into the soul of a baby. Unfortunately, immaturity of a baby afflicts mainly the gameplay because this "baby horror" is haunted by too much of unpleasant give and take.
    • 66 Metascore
    • 50 Critic Score
    Basically a good tactical turn-based game what suffers with monotony, a small amount of content in fights and a boring story.
    • 66 Metascore
    • 60 Critic Score
    The new NHL installment once again tests how little it can offer for players to still consider buying it. Innovations are sparse and not always implemented in an effective way. It’s still fun hockey—but unfortunately, it’s the only hockey. So, why try harder?
    • 66 Metascore
    • 50 Critic Score
    Saints Row IV's visuals feel worse than before. It has a plenty of bugs and generally the entertainment got lost a bit somewhere. Even the usual bizarre show won’t make you overlook its many errors.
    • 66 Metascore
    • 70 Critic Score
    Prepare for an expedition to the northern boundaries of Middle-earth in this full-blooded hack and slash game with focus on a cooperative mode that gains its recognition. Do not expect anything breakthrough, nor complex, nor anything colossal. You will feel a stereotype after a while, but that is compensated by a multiplayer game. Who wishes to kill The Lord of the Rings' filthy guys for many hours and with their friends – this game is your ideal choice.
    • 66 Metascore
    • 70 Critic Score
    This platformer is hot stuff for those seeking not complicated games. If you are content with a graphically cute easy jumping titles, Oozi is just for you.
    • 66 Metascore
    • 60 Critic Score
    The first episode of a planned trilogy shows magical and visually rich world, but slightly “groping” regarding the gameplay.
    • 66 Metascore
    • 40 Critic Score
    A small, ugly, and straightforward game that lacks depth, a better physics model, varied game modes—and most importantly, players.
    • 66 Metascore
    • 70 Critic Score
    Biomutant is too ambitious for its own good. The combat is fun, especially when combined with a good crafting system and a beautiful world. Other systems are irrelevant, though, and the quests are boring, as is the damp squib of a story.
    • 66 Metascore
    • 50 Critic Score
    Kinect Sports has given a right answer to Wii Sports mini-games, showing Kinect true capability to all. However, Season 2, strangely enough, is exactly the same game, demonstrating how quickly we can get bored by a genre without innovation.
    • 66 Metascore
    • 80 Critic Score
    The game will rob your identity, embroil you in a spicy relationship and expose you to a great danger. Sunset is one of the few games that you are not playing, but directly experiencing. Despite some imperfections, fans of the powerful stories should not miss it.
    • 66 Metascore
    • 50 Critic Score
    The introductory episode was ok, now we were given a dull sequel. More clichés, technically goofed and (maybe fortunately?) shorter. If The Walking Dead: Michonne aspires to be short-but-fun adventure, it has to add a lot in the upcoming final episode.
    • 66 Metascore
    • 60 Critic Score
    WRC 6 does not offend nor enthuse – and because of this the game loses the battle with Dirt Rally. Even with the licensed season, WRC still lacks atmosphere, character and attention to detail. Double shame, because the steering doesn’t feel bad at all.
    • 66 Metascore
    • 70 Critic Score
    XCOM is like a BioShock wannabe. However, its great ambitions have led to its heart attack, and its tedious resuscitation leaves a mark. In the end, it woke up as a totally different game with the entirely new title. Well, the most important thing is that the game works, it entertains, it's looking good, and it runs like a wind. In short, the well-made tactical shooter.
    • 66 Metascore
    • 70 Critic Score
    The Crew 2, the open-world racing game offers too many options and often fails to finish its innovative ideas. Still, it is a fantastic game where players with a little patience can have fun for a long time.
    • 66 Metascore
    • 70 Critic Score
    Rise of Venice finds an interesting angle on the trading history. However, it's a shame that virtual Venice is filled with rats and troublesome pigeons. It's a fail they were not swept out entirely. Anyway, we've just been playing a beautiful strategy game with one very ugly bug.
    • 66 Metascore
    • 50 Critic Score
    Paradise Lost? More like time lost playing this game. Get it for free if you can but you should know that the interesting setting feels utterly wasted whether you pay for it or not.
    • 66 Metascore
    • 70 Critic Score
    Park Beyond will certainly provide you with a few fun evenings full of crazy construction shenanigans. It’s a relaxing game and lets you be creative, more so than some of its competitors, games which concern themselves with such silly concepts as physics and its laws. But apart from that, Park Beyond doesn’t really offer anything extra. There’s not much content and the game doesn’t really feel completely finished.
    • 66 Metascore
    • 60 Critic Score
    If you enjoy the Strike Suit Zero gameplay, but you don't like those things about it, then Infinity is going to make you happy. It has taken the original game mechanics with slightly few new details. Unfortunately, it has avoided any changes. Strike Suit Infinity is entertaining, however, it brings nothing new to the table.
    • 66 Metascore
    • 80 Critic Score
    Slitterhead is innovative, fresh, and different. This action-packed brawler with a unique possession mechanic occasionally shows some rough edges, but its cyclical narrative promises to earn its place as a future cult classic in gaming.
    • 66 Metascore
    • 50 Critic Score
    For the consumers of The Elder Scrolls universe this is a very good excuse to come back. For the Twilight fans this is a vivid experience of the vampirish soul. For the rest of you the game is offering the content that is not going to change your leave it or love it relationship with the original title.
    • 66 Metascore
    • 60 Critic Score
    At its core, a rather likable and enjoyable adventure game marred by exceptionally low difficulty levels and unimaginative gameplay. The lackluster audio-visual elements further compound its shortcomings. The overall presentation resembles a dated attempt at a children's detective story, catering exclusively to a kids' audience.
    • 66 Metascore
    • 70 Critic Score
    The portrait of civilization beneath the ocean surface is designed for those who don´t require continuous action and detailed story, but rather explore the game world as pioneers, who also go easy on some flaws and issues.
    • 66 Metascore
    • 70 Critic Score
    Huge and sophisticated game. Less resistant or tolerant players will be destroyed, rumbled and spit through its brutal and even unfair difficulty. But the hard-core players will be rewarded with flawless and functional mechanisms, an excellently designed ecosystem of the world, exploratory joy, breathtaking atmosphere and an addictive feeling of success.
    • 66 Metascore
    • 80 Critic Score
    An original, addictive and working management strategy looks at the work of police from somehow non-standard, but amusing angles. Try to resist the temptations of corruption and the mafia teasing, when you have a city that lives by crime. This is the police is ideal for lovers of smaller strategies and on the top it doesn´t contain many bugs.
    • 66 Metascore
    • 70 Critic Score
    Forever Skies takes you on a breathtaking journey above a ravaged Earth and down to its toxic surface. Its stunning visuals, paired with an excellent soundtrack, make for a captivating experience. Building your airborne base is both engaging and visually satisfying — and flying it is a real treat. Unfortunately, the story falls a bit flat, and the gameplay loop starts to feel repetitive too soon. The game could really benefit from more inventive mechanics and a greater variety of enemies. Still, it's an enjoyable title that just doesn’t quite live up to the full potential it clearly had.
    • 66 Metascore
    • 70 Critic Score
    Check the Zombasite if you want to try a less traditional Diablo-like RPG with added administration of clan villages. Once you get through the graphic design, you can expect long hours of discovering an interesting game with the cooperation possibility as an extra bonus.
    • 66 Metascore
    • 60 Critic Score
    In a horrendous package, Consortium hurts your feelings, and dresses you in a futuristic uniform, in which you'll feel the impact of your decisions, so you'll get to know slightly different stories. In any case, prepare for many uncomfortable compromises.
    • 66 Metascore
    • 50 Critic Score
    This mix of a strategy, role-playing and text-adventure game has its strong story moments with its quite often entertaining battles. On the grounds of these facts it's a pity the game is being struck down by pointless linearity and a noticeable game elements imbalance.
    • 66 Metascore
    • 70 Critic Score
    The debut from Iceland doesn’t try to reinvent the wheel of the action-adventure genre. Instead, it looks back, stripping away modern hybridizations and leaning on the classic pillars of platforming, puzzles, and combat. None of these elements stand out as exceptional, but none fall flat either. Its true strength lies in a heartfelt story, a likable duo of protagonists who grow over the course of their journey, and the stunning Icelandic landscapes that bring flavor to an otherwise grounded fantasy. With a runtime of around ten hours, it never outstays its welcome, even if it’s a game you’ll likely forget soon after finishing.
    • 66 Metascore
    • 70 Critic Score
    Capcom are trying to get money from out of your wallet, and they don't even bother to impress you for it. It means that if you have played the second volume, you would waste your money for this Off The Record game. If it's not your case, buy it and slaughter those goners until dying away.
    • 66 Metascore
    • 40 Critic Score
    A slightly above-average game has finally its bad remake. Its graphics is basically the same, and all of the original design's mistakes now catch your eye even more.
    • 66 Metascore
    • 70 Critic Score
    Shorter game time, simplified story and a little less emotion - still, A Bird Story is the masterpiece of the narration and the form. But somehow it is something we had already seen in better shape before.
    • 66 Metascore
    • 70 Critic Score
    A worthy successor to the both Underground games doesn’t reach their quality though. Arcade riding feels fresh and if you are up to an easy fun you have just arrived to your destination.
    • 66 Metascore
    • 70 Critic Score
    Straight-up Nordic fighting game, which offers core hack’n‘slash and a pleasant atmosphere of the Nordic mythology.
    • 66 Metascore
    • 80 Critic Score
    Find a key, pick up gold, load a shotgun and run. A child's play that's been transformed by 99 Levels to Hell into hardcore survival fight. A hell's name suits the game as a traditional number fifteen suits Bauer.
    • 66 Metascore
    • 60 Critic Score
    Although snipers could regain a good name thanks to this title, artificial intelligence and level design of some missions along with other flaws knock this game to the ground. If the levels were sufficiently large and open-ended, if artificial intelligence of enemy soldiers was more than just a range from killing machines to incompetent bots, it could be a smash. Unfortunately, in this case it's only a slightly above-average title.
    • 66 Metascore
    • 80 Critic Score
    The space cowboy game with vegetables in the leading role effectively combines narration, humor and gameplay and presents an unusually dense portion of entertainment.
    • 66 Metascore
    • 40 Critic Score
    If you wish to see a game that does basically everything wrong, look no further. Its technical state is a mess, it will overwhelm you with information, the characters are bland. The only thing worth praising is the interesting dialogue system.
    • 66 Metascore
    • 50 Critic Score
    Harry Potter: Quidditch Champions finally brings Quidditch as a standalone title, but it feels a little late to the Yule Ball. The game has potential, though it would benefit from more content and perhaps a more refined art style. However, smashing people with Bludgers remains royally fun.
    • 66 Metascore
    • 70 Critic Score
    Interactive storytelling proceeding differently every time you play the game. It's short, uncompromising, and if you value games for their ability to tell stories in interactive fashion, you should not miss your opportunity to meet The Yawhg. Just wait for the right moment and the right discount to buy the game because The Yawhg is also a hell of a lot of a short title.
    • 66 Metascore
    • 70 Critic Score
    A maze for all those virtual tourists and spelunkers, who have deadly desire to find out what is at the end of an alienated underworld city that may constantly surprise you. For instance, with its jumping over platforms, which may be a very unnerving experience.
    • 66 Metascore
    • 70 Critic Score
    This atmospheric adventure game is nothing special gameplay-wise but outweighs its weaknesses by good narrative choices and clever puzzles. Get lost in the woods. You’ll enjoy it.
    • 66 Metascore
    • 50 Critic Score
    Mobile to PC transfer is just a grey noise. It suffers mainly because of missing touch screen. Thanks to the low price the game surely finds players who will be happy with three-hours gameplay of classic silent horror film on PC.
    • 66 Metascore
    • 40 Critic Score
    Pax Augusta is an ambitious solo project that lets you build historically accurate cities, offering a creative and educational experience. It has great ideas and can be quite relaxing. Unfortunately, it struggles with some basic user-friendliness issues and is currently plagued by too many technical flaws to be fully playable, where you might easily find yourself stuck in an endless loading loop or encountering other bugs that ruin your progress.
    • 66 Metascore
    • 60 Critic Score
    If you are fans of Might and Magic: Heroes VI and you crave for some new content, the standalone expansion Shades of Darkness is a must-have. If you've never played the sixth installment, beware of a loads of unpleasant surprises originating in the game's strongly unbalanced AI.
    • 66 Metascore
    • 60 Critic Score
    An audiovisually and musically impressive shoot 'em up with a space rocket that alters into the ultimate space transformer. However, the rest that would make the game better than your above average title is badly missing.
    • 65 Metascore
    • 60 Critic Score
    Blast from the past when real-time strategies used to dominate the world. The creators took the concept of the first part almost completely and besides the updated visuals there is no extra value added to differentiate the sequel from the original.
    • 65 Metascore
    • 40 Critic Score
    This is a deeply flawed strategy game whose main selling point, the new warlords system, turns out to be a complete failure. After a few hours you’ll be itching to uninstall this new Stronghold - if only because it’s not particularly nice to look at.
    • 65 Metascore
    • 50 Critic Score
    Even though Slender uses the most primitive horror elements, initially it works for him. However, after a lapse of time he's losing his breath, and at the end of the game instead of being thrilling he's just boring.
    • 65 Metascore
    • 70 Critic Score
    Yesterday compensates its flaws for its great story - an element that's been the most important thing in adventure genre. If you get over its lower difficulty level and its brief duration, you might get some thrilling experience of great pace and with great atmosphere, and you will cherish that impression even after the game is over.
    • 65 Metascore
    • 60 Critic Score
    A society with lost privacy is doomed. Unfortunately, this poetic message is not enough to make an entertaining game. Remember Me needs one more instalment to enhance its gameplay.
    • 65 Metascore
    • 60 Critic Score
    The return of the legendary underwater shooter isn’t as stunning as it could have been. The fights are difficult and a lot of fun, but the missions themselves are quite boring - as is the loot and the environment.
    • 65 Metascore
    • 60 Critic Score
    If you are a board-games and turn-based strategy fan, if you like to learn and you happen to have enough free time, Heroes of Normandy is right choice for you. Cautious and patient approach will reward you with a handful of entertainment. Due to a certain schematism and a dice-roll random factor this game is just not for everyone.
    • 65 Metascore
    • 60 Critic Score
    Cradle successfully combines a strange world with mysterious story and beautiful design. But the actual game principles are, unfortunately, lagging behind.
    • 65 Metascore
    • 60 Critic Score
    Despite a few awkward design choices, Immortals of Aveum remains a fundamentally enjoyable shooter. Its captivating environment, intriguing setting, engaging exploration, and appealing music all contribute to its charm. However, the journey to reach the top ranks is marred by its disappointing framerate, numerous bugs, and the game's tendency to play it overly safe.
    • 65 Metascore
    • 50 Critic Score
    A game adapts the basic mechanics from the Souls series successfully, and offers working fighting system, but fails to bring the catchy charm that glorified original have. Unnecessarily high difficulty, inconsistent design decisions, stereotype and boring environment make the game only a dull average piece.
    • 65 Metascore
    • 60 Critic Score
    Syberia returns after 23 years and shines only in part. The world of automatons looks wonderful in its new visuals, and the story remains faithful to the original. If nothing else had been changed, this would have been a dream come true. Unfortunately, the developers could not resist altering certain systems in illogical ways, seemingly neglected proper testing, and outright undermined their own work by leaving several sections in the original visuals, which completely breaks the carefully built immersion. The result is a game that is ultimately neither for newcomers nor for veterans, although the latter may manage to enjoy it through nostalgia, squinting past the flaws, and gritting their teeth.
    • 65 Metascore
    • 50 Critic Score
    A mediocre collection of XBLA games by Capcom. It includes decent pieces of work, however, they fall from grace in comparison to the rest of the games that's been made defective and that's been put into this collection as a padding as far as I'm concerned. This collection is still worth your money, but it's not worth enough.
    • 65 Metascore
    • 70 Critic Score
    Relaxing piece where you can fly. Controls would need a upgrade, story-connection is weak. But relaxation part works just fine, so what?
    • 65 Metascore
    • 70 Critic Score
    Crazy comedy adventure about intellect-gifted corn. In terms of gameplay it´s not a miracle, but crazy humor and bizarrely intriguing story richly compensates it.
    • 65 Metascore
    • 40 Critic Score
    Botched port full of mistakes maybe offers the quite bearable atmosphere, but the actual game content loses its nerve-wracking charm offered by the Wii U controllers. The result is dull and boring game.
    • 65 Metascore
    • 50 Critic Score
    An average sports game with bright and dark moments, in which unfortunately repetitive minigames play a major role. These Olympics you can miss with no regret.
    • 65 Metascore
    • 40 Critic Score
    Hedgehogs, mosquitoes, caves, rocks, jumping over branches, but no mechanism you would say "yes, it is a great thing that can make a good game." So again: As a mobile game for a few Euros - why not. But as a desktop game? Waste of time that you can spend with better pieces. I named a few of them, so if you have not played them yet, go try them.

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