- Publisher: Frontier Developments
- Release Date: Nov 17, 2023
- Also On: PlayStation 5, Xbox Series X
- Summary:
- Developer: Frontier Developments
- Genre(s): Strategy, Real-Time, General
- # of players: Up to 4
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 7 out of 26
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Mixed: 18 out of 26
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Negative: 1 out of 26
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Nov 24, 2023If you’re a fan of Age of Sigmar and can accept the game’s scaled back, slower approach to real time strategy, Realms of Ruin hits the mark. It’s a faithful and vibrant recreation of the Orruks, Nighthaunt, Tzeentch and grandly insufferable Stormcast Eternals. Some RTS fans will note the lack of tactical depth, but there’s a place for Realms’ streamlined approach that is welcoming to newcomers and veterans alike.
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Nov 14, 2023Great production values, lively and thoughtful RTS battles, and a clear love for the setting make Realms Of Ruin the first truly exciting Age Of Sigmar game. However, fans looking for a pure single-player experience might find its excellent campaign a little too light to justify the price of entry, while Conquest mode is a lacklustre consolation prize.
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Nov 14, 2023Warhammer: Age of Sigmar - Realms of Ruin is a genuinely likeable RTS game that would benefit from a slightly faster pace.
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Nov 22, 2023Gameplay-wise, Realms of Ruin should have offered a lot more to this adaptation of Age of Sigmar.
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May 3, 2024If I was to review Warhammer Age of Sigmar: Realms of Ruin on its story and production value then it would be an easy nine out of ten at least. The writing and voice acting is superb and the in game models are near perfect recreations of the table top models. Sadly the gameplay itself is sorely lacking, with an awkward juxtaposition between traditional RTS missions and more MOBA styled fast paced gameplay.
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Nov 23, 2023This isn’t a single-player experience with multiplayer tagged on to sell battle passes – if anything, it’s the other way around. I found playing other people more fun than fighting the AI, despite all the triple-A quality cutscenes aimed to curate a perfect experience. But Realms of Ruin goes to show, no matter how stylish your Lord of Change character model is, no matter how well rendered its feathers are, games are nothing without deep gameplay systems and precise controls to back it up.
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Nov 28, 2023I ended my time with Realms of Ruin feeling like it was a game stuck between two genres. It has the combat rules, unit counts, and sluggish movement of a pure tactics game, set on a map scaled for an RTS, but it also forgot to bring either tactics or strategy in a meaningful way. In some respect it feels like a strategy game from before they were "figured out" in the 90s. It's a game of rock paper scissors, where each player knows what the other is throwing, and has but a single counter to it. There just isn't enough there, and for a game that is asking a premium price, I think the bar is much more visible, if not higher. And this is without taking into account the other, better, Warhammer strategy games already on the market. Just like its full title, Warhammer: Age of Sigmar - Realms of Ruin is a tad exhausting, a bit confusing, and could benefit from losing about 60% off the top.