- Publisher: Ice-Pick Lodge
- Release Date: Oct 4, 2013
- Also On: iPhone/iPad, PlayStation 4, PlayStation Vita, Switch, Xbox One
- Summary: There is an atypical cabin deep in the woods. It had served as a lab and a home for three generations of Lodgers. But lately the current Lodger has been noticing weird changes in familiar surroundings; things are missing, noises and rattle heard. Something strange is coming out of the woods.
- Developer: Ice-Pick Lodge
- Genre(s): General, Miscellaneous, Adventure, General
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 4 out of 16
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Mixed: 6 out of 16
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Negative: 6 out of 16
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CD-ActionNov 14, 2013If you’re looking for something pretty, scary and uncommon, Ice-Pick Lodge’s game is an excellent choice. Instead of 3 hours needed to complete Knock-knock I’ve already got 15 on my timer and I don’t regret any of it. [12/2013, p.60]
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Nov 18, 2013A peculiar logical game able to both put in fear and to make think not only about your rules. Every now and then it manages to do so with difficulty, however, its storytelling opened to your interpretation, and its eye-catching execution help to not fall down into the abyss.
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PC PowerPlayNov 25, 2013A dread-drenched take on hide-and-seek which will mesmerise some, and alienate most. [December 2013, p.80]
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Oct 22, 2013Many indie games already proved that even the weirdest concept can be supported by a robust, addictive gameplay. Such is not the case with Knock-knock, that in the end just fails to entertain.
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Oct 17, 2013Aside from the presentation and art style, there is really no way I could suggest Knock-Knock to players. Unless you really enjoy trial and error game play and confusing mechanics that aren’t explained, you may want to stay away.
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Oct 29, 2013Knock-Knock is a game you want to love because it has a nice, freaky style. Unfortunately, the game itself feels like repetitive work which makes it very unattractive. For a horror videogame, we do not think Knock-Knock is scary enough. Too bad, because we would have enjoyed figuring out what that weird key character is up to.
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Dec 26, 2013Knock-Knock could have been amazing; with a slightly different outcome on that early night, and if the mystery gets its hooks in before the mechanics start souring the experience, it could have been a tense nail-biter. As it happened, I got fed up with Knock-Knock long before its secrets surfaced, and I was happier to break the game than to continue playing along.
Score distribution:
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Positive: 20 out of 27
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Mixed: 2 out of 27
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Negative: 5 out of 27
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Oct 10, 2013
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Oct 15, 2013
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Nov 22, 2020
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Oct 21, 2013
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Jan 26, 2017This review contains spoilers, click expand to view.
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Nov 17, 2013
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Jun 20, 2020Terrible game, cheap and with an uninteresting plot. It’s sad to see such a game from the developers of "Pathologic"
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