- Publisher: Ice-Pick Lodge
- Release Date: Oct 4, 2013
- Also On: iPhone/iPad, PlayStation 4, PlayStation Vita, Switch, Xbox One
User Score
Generally favorable reviews- based on 213 Ratings
User score distribution:
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Positive: 162 out of 213
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Mixed: 28 out of 213
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Negative: 23 out of 213
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- User score
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- Most helpful
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Oct 13, 2013
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Oct 17, 2013This "game" is trash. Art was sort of cute, in a 90's Tim Burton sort of way, but there are no mechanics. There is no actual "game" here. It seems like the game is based around RNG, which would be fine, if they would tell you that upfront.
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Oct 20, 2013This will be the shortest critic ever. The game is about opening doors, switching on the light, get in the woods and back in the house. You'll do that few times and the game ends. No tactics, no puzzle, no action and absolutely no pay off; just some nice graphics and that's it. If you like brainless games and waste your time switching on lights that's the game for you.
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Nov 9, 2013
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Jun 20, 2020Terrible game, cheap and with an uninteresting plot. It’s sad to see such a game from the developers of "Pathologic"
Awards & Rankings
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Dec 26, 2013Knock-Knock could have been amazing; with a slightly different outcome on that early night, and if the mystery gets its hooks in before the mechanics start souring the experience, it could have been a tense nail-biter. As it happened, I got fed up with Knock-Knock long before its secrets surfaced, and I was happier to break the game than to continue playing along.
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Dec 13, 2013Boredom, not ghosts, is your worst enemy in Knock-knock.
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PC PowerPlayNov 25, 2013A dread-drenched take on hide-and-seek which will mesmerise some, and alienate most. [December 2013, p.80]