Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 67 Metascore
    • 65 Critic Score
    The Sims Legacy Collections is exactly as you remember the games, chaos, bugs, glitches and all. The Sims 1 and 2 are iconic for a reason and are still just as entertaining 25 years later as the day they came out. For the true Sims lover who can accept a few crashes, they are definitely worth playing for the nostalgic feeling, even though the technical state of both games is not optimal.
    • 67 Metascore
    • 70 Critic Score
    Bizarre Creations delivers a different kind of shooter that will attract a specific kind of gamer. The boring setting and combo-system don't bring this game to the absolute top, but the addicting gameplay makes up a lot. If they put more effort in a possible sequel, it might become a classic in this new subgenre.
    • 67 Metascore
    • 70 Critic Score
    It's is beautiful how Dreamfall Chapters tells an amazing story with modern subjects such as racism and technology. Too bad some conversations take ages.
    • 67 Metascore
    • 75 Critic Score
    In terms of speed, gameplay, and storytelling, Shenmue 3 hardly matches the current spirit of the times. Everything in the game grinds and cracks on all sides - and that is precisely why it pays to dive into this epic by developer Yu Suzuki.
    • 67 Metascore
    • 75 Critic Score
    10000000 is a grand interpretation of Puzzle Quest. The combination of the Bejeweled-game mechanic and accessible RPG-additions work pretty infectiously. If you have the option: choose the iOS-version though, it's made for swiping gestures.
    • 67 Metascore
    • 65 Critic Score
    If you look at Thief like it's a series of sneaking puzzles, it works just fine. You really do feel like a master thief when sneaking from shadow to shadow unseen and relieve every area of its valuable contents. It fails in almost every other way though.
    • 67 Metascore
    • 75 Critic Score
    This crazy adventure offers entertaining hack 'n slash action and many references. however, these moments are rare and might speak to Suda51-fans more than to other gamers.
    • 67 Metascore
    • 60 Critic Score
    Without the cliché but fitting story and the progression that reminds us of RPGs from the previous Castlevania-games, what remains is a game that doesn't feel quite like the latest entry in this series. This mostly revolves around the multiplayer and it's pretty much the only reason to get this game.
    • 67 Metascore
    • 65 Critic Score
    CounterSpy primarily relies on its looks. The use of propaganda in the dialogue, an overly communist style and countless references to spy tactics depict a Cold War atmosphere not unlike in the Bond movies with Sean Connery. The cartoony art style helps to distinguish the game from other similar titles, but its not enough to cover up a lack of complex gameplay.
    • 67 Metascore
    • 70 Critic Score
    Resident Evil 6 is the biggest ode to fans you can think of. It has four complete games in one, combines much loved gameplay and characters in one package and is more survival oriented than 1, 2, 3, 4 and 5 added together. But at the same time, Capcom completely ignores these fans in order to reach the masses with spectacular and unparalleled quick-time events. The result is a 40 hours long 'clusterf..k' of brilliant moments and frustration like you rarely see in games.
    • 67 Metascore
    • 65 Critic Score
    Schim is a brilliant idea in a special work of art with a unique, typically Dutch style. As a game, it is unfortunately too repetitive in terms of gameplay and environments to last long.
    • 67 Metascore
    • 75 Critic Score
    Miitopia looks like a rip-off of the Streetpass games, but it offers so much more than that. It is so much fun picking out Mii's to take with you on this crazy adventure, you'd almost forget that the actual fights are not really worth your time.
    • 67 Metascore
    • 50 Critic Score
    A good idea that turned into a bad game. The Don's View has potential, but with a very low difficulty you can take over where and whenever you like. The action itself is pretty mediocre, the graphic style even worse. The Don's View can form a good starting point for a new game, but pretty please with sugar on top, don't mess with the Don.
    • 67 Metascore
    • 70 Critic Score
    Dungeonland is a pretty standard dungeon hack-and-slasher, but is still an original game. You can also play as an evil Dungeon Master and cause mayhem and death amongst the players. Forget the insanely unbalanced singleplayer mode, Dungeonland gets really fun when playing with others.
    • 67 Metascore
    • 50 Critic Score
    Fuel is a race game with two faces. On one hand you've got a huge and open world in which the impressive weather effects and the sheer size alone are a new milestone in it's genre. But on the other hand the game feels a little lost and lacks decent gameplay mechanics. In the end the flaws take the upper hand and giving us the feeling that Fuel could have been so much more.
    • 67 Metascore
    • 50 Critic Score
    Blair Witch is plagued by bugs and technical problems, which is a major obstacle to the psychological horror. It rarely gets scary in this predictable and fairly monotonous horror game. A mortal sin for a game based on the film of the same name.
    • 67 Metascore
    • 70 Critic Score
    Isonzo is already the third World War 1 shooter from the Dutch Blackmill Games studios. It's pretty clear that Isonzo refines the renowned formula.
    • 67 Metascore
    • 50 Critic Score
    At first, Turok places the player in a game with impressive atmosphere and basic but satisfying shoot-out moments. After cutting through another of those dinosaurs though, the feeling of repetition starts to kick in. In the end, the game restricts the player too much.
    • 66 Metascore
    • 60 Critic Score
    Third time's a charm, but also extremely predictable. We all know what to expect here because we have played it twice already.
    • 66 Metascore
    • 75 Critic Score
    Star Wars Battlefront 2 is a very cool game at the beginning, but the progression system overshadows all the fun. That is too bad for a game that really shows how awesome Star Wars really is.
    • 66 Metascore
    • 60 Critic Score
    This expansion of Saint's Row 4 is a bit lazy. The upbeat psychotic humor that we love in this franchise is what keeps Gat Out Of Hell a fun game to play, but the game is too slender to really be a stand-alone game.
    • 66 Metascore
    • 60 Critic Score
    Zombie Apocalypse could have been entertaining and great. In comparison to other zombie games the developers deliver a game in which you will kill more zombies than ever for less money. It's a shame Zombie Apocalypse gets repetitive very soon though, and gives you the idea you're just running in circles. The multiplayer make up for it a little, but we can't call it more than a mediocre game.
    • 66 Metascore
    • 60 Critic Score
    This is not a videogame; there is nothing challenging about it, no puzzle element and no way of doing things wrong. As a creative toy it is okay, as there is a big load of furniture to choose from, but in the long run, Happy Home Designer is simply not going to suffice as a proper Animal Crossing-game.
    • 66 Metascore
    • 60 Critic Score
    Oceanhorn is obviously inspired by Zelda, but this studio does not have the skills of Nintendo. Therefor we miss innovative puzzles or mindblowing level design. Oceanhorn is a very relaxed game to enjoy, but it could have been so much more.
    • 66 Metascore
    • 70 Critic Score
    Driveclub VR is mostly a rebuild of the standard PS4-game, but the VR-part does offer a new experience. Too bad it is not an experience that you cannot miss.
    • 66 Metascore
    • 50 Critic Score
    On rare occasions the game shows its potential. When making the right moves on your balance board while the finish line is in your sights there will be some form of satisfaction. However, you'll never find enough motivation to play on because of the simple fact that there is nothing to unlock. What remains is the question whether the target audience is the mainstream or the hardcore gamer. The controls feel a little bit hardcore while the game feels more casual. Family Ski, make up your mind!
    • 66 Metascore
    • 70 Critic Score
    If you want to re-experience the feeling of playing shooters in the ninetees, but with the added benefit of HD-graphics, look no further. Wrack has that fast feeling that was present in classics such as Doom and Quake. The lack of multiplayer is a big disappointment.
    • 66 Metascore
    • 80 Critic Score
    This game makes a 25 year old Game Boy game relevant for current gamers. It is true to the original, which makes it a lovely blast from the past to carry around with you.
    • 66 Metascore
    • 70 Critic Score
    WRC is a very competent rally game and offers quite some challenge. However, it lacks any surprises and does not impress visually. If you do not care about these factors, it's still worth to check out and get acquainted with one of the world's most exciting auto motorized sports.
    • 66 Metascore
    • 70 Critic Score
    Nerf N-Strike is a finished product with a handful of nice, little minigames. The game is intended for the youngest among gamers and will probably be appealing enough for this particular audience. And besides that, is pretty fun to shoot at people with the included Nerf gun.
    • 66 Metascore
    • 60 Critic Score
    Biomutant is erratic in design. The mission design is too traditional and the game relies on a messy story with bad dialogue and meaningless characters, while the action and some RPG systems are better than those of peers.
    • 66 Metascore
    • 60 Critic Score
    Unsolved Crimes is a game that makes a brave attempt to give the gamer the feeling that he's actually a detective that's investigating a homicide. The first couple of levels are nice, but after a while the game keeps repeating itself. Maybe if you're a gamer with great stamina or a secret desire for repetitive games you will have some fun playing this game.
    • 66 Metascore
    • 60 Critic Score
    Wheelman is best described as a B-movie. Bad production values and a lousy script. However, the funny one-liners, bad dialog and over-the-top action make up for lost ground. Wheelman is by far a good game, but still a very enjoyable one.
    • 66 Metascore
    • 80 Critic Score
    Tale of Tales is famous for their art meets games projects and those are not always as accessible. Sunset changes that, because you can pick it up easy. It offers a solid, clear story, without losing its power.
    • 66 Metascore
    • 75 Critic Score
    Developer 2K Marin has put everything into creating the best tactical fights possible. Because of this the third person alien shooter is at its best when taking on enemies in combat. Unfortunately everything else is less refined, but despite this The Bureau is still a great addition to the series.
    • 66 Metascore
    • 60 Critic Score
    The Crystal Bearers is a strange mix of minigames and a big adventure in a colorful fantasy world. The formula has potential and at certain points that potential actually comes to fruition, but it doesn’t happen often enough to make The Crystal Bearers anything special.
    • 66 Metascore
    • 50 Critic Score
    Rise of Venice excels because of the complex and enticing economic system, but forgets to build something good around that. This makes it hard to actually enjoy the game.
    • 66 Metascore
    • 70 Critic Score
    The Way of the Hado minigame is awful and the two new characters are a let-down. But, Street Fighter 2 is a classic and it fits the philosophy behind Switch perfectly.
    • 66 Metascore
    • 70 Critic Score
    Studio Milestone has specifically aimed for the motor experience and the assortment of motors. Ride offers enough content for motorfans to enjoy, but any other element that can make or break a racing game seems not that thought through.
    • 66 Metascore
    • 70 Critic Score
    Hidden Agenda is great if you want to have a special 'movie night' with friends, filled with discussions about what the next step should be.
    • 66 Metascore
    • 50 Critic Score
    Super Meat Boy Forever is dated. It has not stood the test of time and offers less than its predecessor in every aspect. An autorunner offers so much less control and the bosses seem annoying rather than fun.
    • 66 Metascore
    • 50 Critic Score
    Monsters vs Aliens turned out to be a decent movie game. As always with movie games the looks are more than fine, but the game lacks challenge and often repeats itself. The nicely formed locations are a lust for the eye and you will probably have a laugh while watching the movie scenes. Too bad that the co-op mode is a total miss.
    • 66 Metascore
    • 75 Critic Score
    Park Beyond really knows how to add something to the genre with its original attractions, without going completely crazy. The foundation is also surprisingly solid, with intuitive mechanics to manage your park's finances and human resources. But due to the lack of diversity in attractions, the poor control when placing objects and a handful of bugs, the full potential is not yet fully realized.
    • 66 Metascore
    • 60 Critic Score
    The House of the Dead 2 & 3 Return are almost the same as the older games. The only difference is the Wiimote. The game is fun for about an hour. After that we expect you will quickly find yourself a new game to enjoy. If you are able to live with that, it is worth the try.
    • 66 Metascore
    • 70 Critic Score
    Last Inua combines the atmospheric images with an interesting story. The platform action doesn't work as well because the levels are simple and repetitive, despite its ambitious game elements.
    • 66 Metascore
    • 40 Critic Score
    Universe at War: Earth Assault is a bad game, just as simple as that. The controls work, but the framerate and camera ruin the party. So again we keep waiting for a good strategy game on the console.
    • 66 Metascore
    • 50 Critic Score
    Fuel is a race game with two faces. On one hand you've got a huge and open world in which the impressive weather effects and the sheer size alone are a new milestone in it's genre. But on the other hand the game feels a little lost and lacks decent gameplay mechanics. In the end the flaws take the upper hand and giving us the feeling that Fuel could have been so much more.
    • 66 Metascore
    • 55 Critic Score
    The first and last dlc for Kingdom Hearts 3 is just repetition with a lack of answers. The boss fights are challenging and worthwhile, but this package does not offer enough content for its expensive price.
    • 66 Metascore
    • 60 Critic Score
    Nail'd does a great job in giving you the feeling of speed and height. The game doesn't make it challenging enough to keep you coming back for more though. These days, even an arcade racer needs more than just the thrill of speed.
    • 66 Metascore
    • 60 Critic Score
    The confusing plot, unsympathetic main characters and the continuously ticking doomsday clock make Lightning Returns an unpleasant experience that's saved by its fun battle system and a pretty world to explore. Lightning Returns is Final Fantasy without the fun, feeling of wonder or the emotional wealth that made the series great.
    • 66 Metascore
    • 60 Critic Score
    Just like a new season of The Walking Dead, State of Decay 2 is just more of the same thing. Survival is exciting and makes you use your brain, but technically speaking State of Decay 2 is so bad, lots of fun gets lost.
    • 66 Metascore
    • 60 Critic Score
    It's unlucky that Nintendo already achieved the same results with Wii Sports Bowling. High Velocity Bowling is mainly the same. Throwing a ball with the Playstation controller simply isn't as smooth as the Wiimote. It's not that the game is unplayable. You just have to get used to the controls.
    • 66 Metascore
    • 65 Critic Score
    The Novelist is mostly a missed opportunity. It combines stealth and adventure in the midst of adult dilemma's, but never do its fresh ideas turn The Novelist into an exciting or emotional whole.
    • 66 Metascore
    • 60 Critic Score
    With a new face and tone, Battletoads manages to reinvent itself a little bit. It produces a beat 'em up that makes all kinds of forays into other genres with a sense of humor. Just like the jokes in the story, that is not always successful. The Battletoads shine as animated stars, but the lack of co-op, the very simple gameplay, and the sometimes very stretched areas do not make them look that great as video game heroes.
    • 66 Metascore
    • 70 Critic Score
    Diluvion is a beautiful game to look at, but exploring can get a bit dull after a while. The camera is not really great, the controls aren't either, but the combat system works well.
    • 66 Metascore
    • 60 Critic Score
    Rain World will beat you up. The progression system is extremely frustrating, which is a pity as this game had the potential of becoming one of the most intriguing survival games of the year.
    • 66 Metascore
    • 70 Critic Score
    This vr-tank-shooter offers a few hours of fun in co-op, but the difficulty level might be too frustrating for solo players. Compliments for the amazing design, that fits the VR scene very well.
    • 66 Metascore
    • 40 Critic Score
    Wolfenstein 3D gave birth to the first person shooter genre, but failed to deliver a great game. The remake offers, at most, a little hint of nostalgia and some form of history lessons, but can't hide the fact that the game nowadays isn't fun enough to actually pay for it. And besides that, there are plenty of good alternatives.
    • 66 Metascore
    • 60 Critic Score
    The second episode of this detective game does not keep up the suspense and level of the first episode. The plot does not really unfold and just when it becomes interesting, the episode comes to an end. There is a lot of potential here, but From The Ashes does not add to the story at all.
    • 66 Metascore
    • 70 Critic Score
    Visually speaking the game is not very impressive either.
    • 66 Metascore
    • 65 Critic Score
    The Sims 4 on consoles feels pretty logical in its controls, but it is simply not as comfortable as the PC version with its keyboard and mouse. We miss that classic The Sims feel.
    • 66 Metascore
    • 65 Critic Score
    2K Drive might not be Project Gotham Racing, but it’s a decent first attempt by Lucid Games to conquer the mobile racing genre. There’s enough room for improvement, but in its core there’s an all right racing game that any fanatic can definitely appreciate.
    • 66 Metascore
    • 60 Critic Score
    Harry Potter and the Half-Blood Prince will give fans some enjoyment, but it doesn't offer much challenge and the story is told in a lackluster way. However, the game's visual presentation is impressive and the offered mini-games are fun to play.
    • 66 Metascore
    • 60 Critic Score
    The Aftermath is the game-version of all those movies that are brought out straight on DVD: simple entertainment to kill time with, but never anything special. Apart from the fantastic soundtrack, the game never manages to surprise.
    • 66 Metascore
    • 70 Critic Score
    Lucky's Tale is not innovative at all, but it does show how much fun a platformer can be in VR. [Tested with Oculus Rift]
    • 66 Metascore
    • 80 Critic Score
    Even though it is more simple than To The Moon, A Bird Story is a great example of how games can tell a story. The basic graphics do ask some imagination, but the subtle emotions and excellent soundtrack make this an experience every story focused person will adore.
    • 66 Metascore
    • 80 Critic Score
    Racing feels amazing and organic, with just a small amount of depth which could have been a bit more refined. We could have done without the storylines told by actors that try too hard to be young and modern.
    • 66 Metascore
    • 50 Critic Score
    Lost Cities is a nice card game transformation, but when you multiply half scores the end result is even lower. The game plays fast and is therefore perfectly made for online play, but it lacks the depth and options to make it worth the 800 points.
    • 66 Metascore
    • 70 Critic Score
    If you're looking for something different in the already varied arcade segment try Shred Nebula. Be prepared for long loading times and a somewhat boring soundtrack, but beyond that you've got a game that offers nice physics and more than enough cannon fodder.
    • 66 Metascore
    • 80 Critic Score
    Never Alone offers a good insight in the position of folklore within the Iñupiat community, that lives in parts of Alaska. As a puzzle platformer it made an impression by using blizzards and melting ice platforms as part of the gameplay. The AI and puzzles are a bit less impressive.
    • 66 Metascore
    • 65 Critic Score
    The biggest problem with Sniper Elite V2 is that the game doesn't invite players to actually play like a sniper. The lacking artificial intelligence and the auxiliary instruments at your disposal let you play the game like you're Rambo himself. The shooting is decent enough though, and it offers enough entertainment when actually trying to play it like a sniper. But thoroughness and exra additions would have gone a long way for this game.
    • 66 Metascore
    • 60 Critic Score
    It’s been a long time since Team 17 made anything other than Worms, but Flockers can hardly be called fresh. It’s essentially the same as Lemmings, a 23 year old game, without adding much. The concept still stands, but that’s about it.
    • 66 Metascore
    • 60 Critic Score
    Vampire: The Masquerade – Swansong is not for everyone. Players who like strategic detective games will know how to make the most out of this game, but the lack of action or clear hints can quickly make the game feel long-winded or boring.
    • 66 Metascore
    • 50 Critic Score
    Tony Hawk's Pro Skater HD makes us doubt the quality of the original games, but it turns out that this is just an average, thinned out version of two classics.
    • 66 Metascore
    • 70 Critic Score
    Super Monkey Ball Banana Splitz does exactly what you expect it to do, but nothing else. The gameplay is as addicting and challenging as it's been for years and uses the Vita's tilt-sensor. The quality of the mini-games it comes with isn't as consistent as the main game, but the good ones form the majority here. It's not a 'must have', not by a long shot. But it does expand the Vita's library by adding onto it with yet another good game.
    • 66 Metascore
    • 70 Critic Score
    Never Gone is like a Zach Snyder movie: aesthetically perfect full of rough content. The game is a good action experience, but the controls are not precise enough to feel as slick as it looks.
    • 66 Metascore
    • 65 Critic Score
    A decent expansion, albeit not very exciting, to an extremely addicting original. It doesn't do anything to improve on the mistakes made by the original, but leans on the same strong, strategic layer. This expansion does characterize itself by providing players with a new faction, which is more than the previous two could say.
    • 66 Metascore
    • 60 Critic Score
    F1 2011 could have been so much more. We can't complain in terms of content and online functionalities, but why does it look like a port of a PSP-title and slide the cars across the road like they're driving on ice? You'll learn to deal with this last flaw, but it does greatly diminish the racing experience.
    • 66 Metascore
    • 60 Critic Score
    The game has two faces, as newcomers to the Kingdom Hearts series will still love the atmosphere but the fans will feel disappointed with this title. The game is hardly refreshing and the way you have to complete the different worlds is highly monotonous.
    • 66 Metascore
    • 20 Critic Score
    Angry Birds 2 shows everything that is wrong with free-to-play. The game balance is weaker, the boosters make the app pay-to-play and the independence on luck makes it impossible to play this game strategically.
    • 66 Metascore
    • 60 Critic Score
    Superstars V8 Racing isn't a game for veteran race fans but it drives well enough to please casual gamers. The game is however light on modes and the intelligence of your opponents is poor.
    • 66 Metascore
    • 60 Critic Score
    Although Another Code R: A Journey into Lost Memories has a great story, the game relies too much on written dialogue. Also, puzzles in the have been simplified and challenge is nowhere to be found.
    • 66 Metascore
    • 65 Critic Score
    At first Rogue State feels like anything is possible, but soon you will see that there are limits to that freedom. It is simply not layered enough to be really interesting, but we do appreciate Rogue State for trying.
    • 65 Metascore
    • 80 Critic Score
    Nintendo Pocket Football Club gives the player a clear set of tools to create his own heroic story in a simple soccer management game. It gives the sensation that you're changing a group of nincompoops into a dream team.
    • 65 Metascore
    • 60 Critic Score
    Mario Power Tennis doesn't work quite as well with the Wiimote as we hoped for. So if you already played Mario Power Tennis on the GameCube, there is always that feeling that you lack control. And where is the online game mode? Games like Mario kart and Super Smash Bros. Brawl have it. In the end Mario Power Tennis will do just fine on parties, but misses out on a lot of opportunities.
    • 65 Metascore
    • 60 Critic Score
    Stronghold Crusader 2 is not what we’ve hoped: right now the game doesn’t come close to its great predecessor. Still, there are some original ideas to be found here, but thanks to all the bugs it feels like this game has been released too soon.
    • 65 Metascore
    • 80 Critic Score
    However, the bugs should certainly not remain unnamed and it stands in the way of an even higher final score. Saints Row really does a lot of good and Volition successfully uses the reboot to bring the best of Saints Row to the fore, namely building your own crime organization. The result is a game that is perhaps even closer to classics such as Vice City and San Andreas in terms of ambiance and structure than its successors, but in terms of finish it just doesn't come close to those games. Saints Row will also not go down in the history books as a classic, but there is no doubt that there is a lot of fun to be had with the game.
    • 65 Metascore
    • 40 Critic Score
    Too Human wants to be everything, but ends up being nothing. Buggy controls and no challenge whatsoever take out a lot of the fun. And fun is why whe play games. For an action RPG the game lacks any form of RPG depth and the action part isn't strong enough to carry the game. What remains is a dull and tedious game of killing monsters. Too Human lacks any humanity.
    • 65 Metascore
    • 60 Critic Score
    Like every previous Slender-game, this one succeeds in frightening you and making you very paranoid with intense scares. The atmospheric, detailed environments set the tone very well. Unfortunately, repetitive gameplay and frustrating artificial intelligence keep Slender: The Arrival from being anything above average.
    • 65 Metascore
    • 70 Critic Score
    Although the sometimes controversial themes of Best Month Ever! give the game more emotional depth and question the players' morals, it might have been better if that energy was spent on optimizing the flawed gameplay. Lovers of point and click games have little to complain about, but players looking for a challenge should look further.
    • 65 Metascore
    • 40 Critic Score
    The series had some good games but this latest addition doesn't convince us. The storyline and fighting are simply poor. The movements just aren't right. The developers probably had good idea, we just don't see them in-game.
    • 65 Metascore
    • 65 Critic Score
    Yesterday offers a short but powerful story, but by the time it ends, you'll just want to see more. Developer Pendulo Studios created a decent point-and-click adventure game that is fun while it lasts. In short: it doesn't do anything exciting, but it doesn't really do anything wrong either.
    • 65 Metascore
    • 60 Critic Score
    Remember Me, ironically enough, is never really memorable. The fights have a few fun twists but never really get interesting and the platforming feels very linear. The dystopian fiction that ties everything together is riddled with holes and explained pretty badly in parts. Remember Me isn’t a bad game, it just isn’t enervating.
    • 65 Metascore
    • 70 Critic Score
    Heroes of Normandie combines elements of turn-based strategy and board games very well. The element of luck plays too big a part on the strategic gameplay, which makes it rather frustrating.
    • 65 Metascore
    • 60 Critic Score
    It's no secret that Afro Samurai aims for the anime-fan. If you're new to the series, then you will have a hard time figuring out what the story is all about. Off course, if you're a fan of Afro, you won't. The only question remains if newcomers will accept the lousy camera and unbalanced fighting system.
    • 65 Metascore
    • 55 Critic Score
    As many Milestone games MXGP2 is a pretty standard race game. The game does not look good, does not sound good, although it is pretty fun to use the dirt bikes.
    • 65 Metascore
    • 70 Critic Score
    Kick & Fennick is a fun Vita platformer that uses a well set up game mechanic. However, it has a slow start and the energy system makes some puzzles unnecessarily frustrating.
    • 65 Metascore
    • 60 Critic Score
    Rebellion is unable to recreate the glory days of the first game. In trying, they have been way too conservative. The result is a game that looks and feels a lot like the original, which doesn’t hold up that much in this day and age. The multiplayer compensates for the single player, but not enough.
    • 65 Metascore
    • 55 Critic Score
    Kung Fu Rabbit serves as a nice snack for those on the hunt for 2D-platformers, but when it comes to challenge it doesn't even hold a candle to some of the bigger titles out there. It also lacks personality and the story and setting are very generic. It's still good for an entertaining afternoon though.
    • 65 Metascore
    • 60 Critic Score
    Quantum of Solace isn't a bad game, but certainly not a great one either. It doesn't really feel like a Bond-game either, but in the end the movies don't either. It's a fun game but there are certainly better shooters on the market right now.

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