Gamereactor UK's Scores

  • Games
For 839 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Skull Island: Rise of Kong
Score distribution:
  1. Negative: 51 out of 839
851 game reviews
    • 67 Metascore
    • 60 Critic Score
    If you are a newcomer to gaming and open-world games, then Outbound is a reasonable first recommendation for you to play. It's simplistic, low-stakes, cosy camping fun with accessible puzzles and foraging elements that are even better experienced as a multiplayer game.
    • tbd Metascore
    • 80 Critic Score
    Constance is a pretty nice Metroidvania, yet another one for the collection, one might be tempted to say. It feels good to play; for the most part, everything just works as it should and it actually touches on everyday topics that many can relate to. You might wish for a bit more innovation, since the game plays it safe within the Metroidvania genre, but a game doesn't necessarily need to set new standards to be entertaining and worth your time, and Constance is a great example of that.
    • tbd Metascore
    • Critic Score
    Far Far West is an easy-to-recommend game that has the potential to be a must buy if you're into PvE co-op experiences. Its gunplay requires a good dose of skill, but you can balance your lack of a solid trigger finger with luck thanks to the Joker cards you can pick up during a run. Its design oozes personality, and while I'd love to see more of it shine in more NPC quests scattered in a map, they can come in time.” [Early Access Score = 80]
    • 76 Metascore
    • 70 Critic Score
    Everything from the graphics, music and sound to the tank simulation and much more has been improved. At the same time, there are still areas for development, such as the AI, more maps, the user interface, the visibility of your troops, and a more content-rich multiplayer mode. There are also certain aspects of the balance between the troop types that need reviewing. For these reasons, my rating lands a little lower than what I would give the fourth instalment today, with all content included. When it works, it's good, but at present there is room to improve even further.
    • 85 Metascore
    • 90 Critic Score
    This is a game, which while not particularly mechanically complex, has been crafted with such a clear creative vision that it's hard to fault. Every part of Mixtape feels as though it belongs, be it the stop-motion-like animated characters, the picturesque and colourful artistic direction, the straightforward but refined narrative premise, the incredible use of music that has been expertly curated. Mixtape is a movie brought to life in a way few can rival and while it may be over in a flash, what Beethoven & Dinosaur has presented with this game will leave a noticeable impression on you long after the credits roll. Seriously, go and play Mixtape. You won't be disappointed.
    • 79 Metascore
    • 70 Critic Score
    Wax Heads is a cosy, relaxing little game and especially if you're a music fanatic, it's lovely to potter about running the little record shop. The simple gameplay is perhaps a bit too simple, and the challenge lies in the vague clues the customers give, so it can all get a bit monotonous. However, I think Patattie Games deserves credit for trying something new, and it's actually a great idea they've come up with here and the fact that it's all been created by just two people with help from only a handful of external contributors is even more impressive. If you enjoy good music and are looking for a relaxing and cosy game that's particularly well-suited to your Switch or Steam Deck, then Wax Heads could be a really good choice, and you can try a demo on Steam if you'd like to check it out before you buy.
    • tbd Metascore
    • 80 Critic Score
    ZPF
    ZPF is definitely a shoot 'em up worth taking a closer look at. Technically speaking, it's very impressive, and had it been released on the Mega Drive during the console's heyday, we'd probably have mentioned it in the same breath as classics like Galenancer, Thunder Force and Truxton. It gets most things right and really only falls short in that there is sometimes a bit too much happening on screen at once, and that the game's wildly varied environments don't quite give it a sense of cohesion. But with its satisfying upgrade system and a highly customisable difficulty level, it's a must-have for any shoot 'em up fanatic's collection.
    • 72 Metascore
    • 70 Critic Score
    It's packed with profanity that rains down alongside the sarcasm we recognise from the series, featuring a colourful cast of characters that does justice to the Invincible universe in a fighting game that anyone can play regardless of prior experience, and have a right good laugh in the process.
    • tbd Metascore
    • Critic Score
    In short, Heroes of Might and Magic: Olden Era is practically everything I could have asked for in a new game in the series: an experience familiar enough with the past to connect with my fondest childhood memories of keyboard and mouse, whilst adding new features such as factions and game subsystems to make me think and immerse myself fully in its universe and gameplay. It's a new era for strategy, and I'm delighted to be back on this path.
    • 78 Metascore
    • 70 Critic Score
    MotoGP 26 remains a very strong game in a series that does justice to the real-life MotoGP, and gameplay-wise it's entertaining, but unfortunately it feels as though the series is starting to slow down a bit too much. There simply isn't enough new content, nor does it feel sufficiently different from last year's title.
    • 63 Metascore
    • 50 Critic Score
    What we ultimately have here, what you're being asked to invest in, is the cover band version of Ad Astra. It's a gaming experience that feels as though it's been held together with duct tape, and only in fleeting moments does the narrative emerge that made me forget these otherwise obvious shortcomings. It's a shame, and I take no pleasure in sending a talented studio back to the drawing board, but I cannot recommend Aphelion, not even to those who pick it up "for free" via Game Pass. It simply isn't worth your time.
    • tbd Metascore
    • 90 Critic Score
    Gorn 2's virtual brawling is entertaining time-killing fun, whose strengths lie in its consistently high-quality execution and silly premise. The story provides a suitable reason to fight and the game also offers the chance to take on various challenge battles outside the main story. Although you end up facing the same enemies a bit too often and the damage can be a bit too sensitive, Gorn 2 has taken the potential of the first game to the next level and made whacking its rubber foes even more fun.
    • 83 Metascore
    • 70 Critic Score
    Ultimately, Moomintroll: Winter's Warmth delivers more of what we saw in Snufkin: Melody of Moominvalley. It's an accessible adventure for a younger audience where the charm of Tove Jansson's stories meets simple gameplay mechanics, and it's easy to recommend this if you enjoyed its predecessor. Admittedly, the adventure on offer this time around may not be quite as grand in scale, and much of it can feel a little too familiar and repetitive at times, but a quiet, atmospheric winter's day can, as we know, be just as inviting as a warm and lively afternoon in the sun. Hyper Games continues its tradition of respecting the source material in the very best way, and if you like Finnish little trolls, these digital fairy tales are the very best on the market right now.
    • 87 Metascore
    • 90 Critic Score
    Saros is a fantastic example of just how much good can come from giving a razor-sharp developer the time and freedom to create the game they want from a clear vision. For whilst Saros is, in scope, Housemarque's biggest game to date, it still feels laser-focused in its desire to bring bullet hell into a 3D space and equip the whole thing with an engaging sci-fi story set in a fantastic world.
    • 87 Metascore
    • 80 Critic Score
    Minishoot's Adventures has nothing new to say about twin-stick shooters, shmups, or the typical Zelda formula. It's the things you know, just remixed in an innovative way, and perhaps that's enough. It doesn't change your relationship with these respective genre frameworks, apart from convincing you that these frameworks are flexible enough for this sort of thing to be entirely feasible, and that's probably a victory in itself.
    • tbd Metascore
    • Critic Score
    When it stumbles, it falls flat on its face, but when Masters of Albion succeeds, it reminds you why Molyneux is still in the business after all this time. It has a quality to it that lets you overlook a lot of its most glaring flaws, a sense of humour that reminds you of your first time playing Fable, and a unique, ambitious approach to a genre we don't see enough of these days (aside from the other recently released god game Sintopia). Masters of Albion is not a triumph. It won't knock Fable down to become Molyneux's new legacy-defining game, but it certainly leaves its impression. [Early Access Score = 60
    • 71 Metascore
    • 80 Critic Score
    The team behind Tides of Tomorrow made a name for themselves with the brilliant Road 96 and Road 96: Mile 0 - both of which were great stories. Tides of Tomorrow is no different, and the game had no trouble keeping me hooked during the 11-13 hours it took to complete. DigixArt are good at telling compelling stories, and they do so again with this game; this time, they spice it all up with this 'asynchronous multiplayer' mechanic, which is certainly a nice gimmick - and which makes the game one of the freshest narrative adventure games we've seen in a long time.
    • tbd Metascore
    • 80 Critic Score
    Arcadia Fallen II has pleasantly surprised me. I could easily see myself going back to play the first game just to get the full story. If you're a fan of visual novels, this is a really good choice with a strong story, good characters and solid dialogue. It's a quiet game. A game you play over a hot cup of coffee. Or tea with a little bit of honey in it.
    • 66 Metascore
    • 60 Critic Score
    Right now, the game is sorely lacking in content, but if they expand the number of playable monsters (its Pokédex), introduce more mechanics such as Terastallising, Gigantamax, or even the long-forgotten Z-Moves, it could offer greater variety. The question is how much of the (surely massive) player base will remain by then. Right now, it's all about the novelty and the fact it's free, but once everyone's had a go, will there be more than just the hardcore fanbase left? We'll see. For now, Pokémon Champions is a good introduction for new players, but the seasoned veterans will surely feel that something is missing.
    • 83 Metascore
    • 90 Critic Score
    Vampire Crawlers is nothing short of outstanding and its possibilities are dizzying. Play at your own risk, for this is, if possible, even better and more polished than its predecessor.
    • 68 Metascore
    • 60 Critic Score
    It's beautifully designed and takes you through some impressive and mind-boggling worlds, but I'd say you need to be a real fan of these detective games for Cthulhu: The Cosmic Abyss to be worth your while. As mentioned earlier, there are elements that make the whole thing a bit too convoluted and slow the game down even further than it already is. There are also a number of technical issues that are hard to overlook.
    • 78 Metascore
    • 70 Critic Score
    Tomodachi Life: Living the Dream is cosy and full of creative joy for anyone willing to take the time to build a Mii community with personality. I would argue that it requires a fair bit of imagination on your part as a player to get the full value out of the experience. By that, I don't just mean a desire to create visually, but also an overarching concept of who your characters are and what their relationships with the other residents should look like. Essentially, build your own story and see what happens. For me, Tomodachi Life: Living the Dream is primarily a great tool for creative thinking, whilst it's then up to us as players to decide what we want to create.
    • 77 Metascore
    • 80 Critic Score
    There is so much charisma exuding from this game it's almost hard to dislike it and the pacing and gunplay is strong enough to keep you entertained when you aren't dazzled by the incredible art and animation.
    • 76 Metascore
    • 90 Critic Score
    Replaced is, after all, about emotion, which it has in abundance, with a story that resonates deeply, feels refreshing without reinventing the wheel, and, moreover, doesn't feel the need to provide all the answers.
    • 76 Metascore
    • 70 Critic Score
    All of the features that Outerloop has incorporated work as intended, and while there is a bit of jank in the movement and exploration, it is a generally well put together game. But it also feels like there could have been much more here, or rather, a grander focus on a few design features and an elimination of others to make for a more refined creative vision. As it is, Dosa Divas is a perfectly acceptable game, but it had the potential to be much more.
    • 85 Metascore
    • 70 Critic Score
    Pragmata simply works too well not to recommend it, and the magic lost in the empty spaces may not be as obvious to you as it is to me. That's why I'm giving in and recommending Pragmata on the strength of its strong gameplay profile and well-constructed loops and structures, even though part of me would have liked there to be a bit of edge beneath the cool exterior alongside all the great design.
    • 80 Metascore
    • 70 Critic Score
    There's quality and genuine brilliance in this game, but at the same time I can't help but feel as though it'd benefit from either having more interactivity and player-geared gameplay or rather a complete focus on narrative and letting a hand-crafted and highly refined story flow of its own accord. Perhaps we'll see a change in the future of the series, but whatever ends up happening, one thing is clear and that is Reunion once again nails the core elements of what makes a Life is Strange game special, so credit to Deck Nine on that front once more.
    • 79 Metascore
    • 70 Critic Score
    If you're not exactly a die-hard RPG fan, People of Note can be a nice, accessible and cosy little RPG that tries to do things a bit differently by adding musical abilities to a traditional RPG, and if you buy into the slightly simple premise, it actually works.
    • 76 Metascore
    • 70 Critic Score
    At its core, this is a very ambitious and impressive video game that's a massive improvement on much of what the mobile platform offers, but it's weighed down and held back by the inclusion of the intrusive and demoralising mobile elements that continue to give the platform a bad rap. Does it work as a game to log into for 20 minutes a time while commuting to work? Without question. But could you sit down and play The Division Resurgence for hours, eventually clocking hundreds of hours into the gameplay as is easily the case with its console and PC counterpart projects? No, it does not have the structure or legs to be such a title.
    • tbd Metascore
    • 80 Critic Score
    If you choose to take on Elemental: Reforged, you'll get a competent 4X game with slightly dated graphics and not the most knowledgeable of AI opponents. Thanks to the fact that you do so much else during the course of the game, it rarely gets boring. Although this title is the best in its series, I think certain competitors like Age of Wonders 4 offer sharper experiences today.
    • 74 Metascore
    • 80 Critic Score
    Darwin's Paradox! may be here for a good time, not a long time, but what a good time it is. Bringing classic platformers up to more modern standards, it proves a short, sweet, mechanically sound experience that I'll gladly take more of if ZDT Studio wants to bring this plucky octopus back to our screens.
    • 69 Metascore
    • 60 Critic Score
    So long story short, Super Meat Boy 3D comes across as a game that doesn't evolve the series but rather takes it down a different path it doesn't need to explore. The theme, the tone, the style, it all still comes across as authentically Super Meat Boy, but the gameplay has a slightly uncomfortable edge where it doesn't quite feel right for one reason or another. Super Meat Boy may be back but this isn't the character in top form.
    • 76 Metascore
    • 70 Critic Score
    If you like Star Trek, it's hard not to recommend this to you. It's a sharp game with issues that can often be attributed to the title's budget. It can become somewhat repetitive because the strategy aspect doesn't really offer much variety in its setup. What you do in the first solar system, you do - with few exceptions - in the later star systems as well. Despite this, I still think it's a competent product and perhaps one of the best games in the Star Trek universe I've had the pleasure of testing.
    • tbd Metascore
    • 70 Critic Score
    These are games that stand the test of time, which wouldn't have benefited from more polygons, and which have been well revamped with higher resolution where appropriate (such as in battles and on the maps). If you're looking for classic Mega Man action, this is definitely not for you, but if you want a typically cosy Japanese "happy-go-lucky" adventure with a deep gameplay system, then it's really easy to recommend this lovely collection.
    • 85 Metascore
    • 60 Critic Score
    Super Mario Bros. Wonder is still one of the finest 2D platformers in recent memory, so there's still that going for this upgrade and pack, but at the same time, if you can save yourself close to £20 and simply buy the base game and leave it at that, I wouldn't discourage doing so, as Meetup in Bellabel Park and the Nintendo Switch 2 Upgrade is simply not must-have content.
    • 91 Metascore
    • 90 Critic Score
    If you're playing with a controller and have a reasonably good PC, Death Stranding 2: On the Beach is the ultimate version right now. If you want to experience this classic and have the opportunity, this is definitely the version I'd recommend. Death Stranding 2: On the Beach is a masterpiece and as close to art as a game can get.
    • 76 Metascore
    • 70 Critic Score
    It's a slightly odd mix of fast-paced arcade racing, an unbalanced game, a story that takes up too much space, almost too many systems, and controls that demand a lot from the player. Screamer isn't a bad game, but it tries to do almost too much. I would have liked it to be more straightforward. More like Ridge Racer could have been in 2026.
    • 77 Metascore
    • 80 Critic Score
    Crimson Desert can be a place where you can lose yourself for months as a player, but don't expect all those hours to be spent on an enriching adventure in a world that, I repeat, is wonderful. I can overlook certain technical issues given the scale of the project and because they may be fixed with a patch, but there are simply too many design conflicts across all the systems operating simultaneously for me to call it a 'masterpiece'. If you can simply live with that and enjoy the journey, even without necessarily understanding where it leads, then this open world is worth a try.
    • 82 Metascore
    • 90 Critic Score
    The Ghost of Glamping is brilliant through and through—fun without being superficial, lighthearted without feeling silly, and with a narrative thread and coherence that many other games can only dream of. Quack-tacularly entertaining.
    • 82 Metascore
    • 70 Critic Score
    Marathon’s foundations are solid, strong, and well-functioning, and although the game might lack a hook, or simply maps that build on this solid foundation, I feel confident enough, even without Cryo Archive, to recommend Marathon solely on the basis of this rather fantastic loop. That doesn’t mean Marathon is a fantastic game in itself, but it could very well turn out to be one, and that’s more positive than for a great many other live-service games.
    • 76 Metascore
    • 80 Critic Score
    Docked may essentially be all about moving heavy things, but it does so brilliantly, and sitting behind a joystick on any of the machines is, as we know from an old internet legend, what gives you power. So, I find it difficult to see how this type of simulator could be made in a more entertaining way than Docked actually manages to do.
    • 46 Metascore
    • 50 Critic Score
    It's a shame, really, because the period is interesting, and the idea of following a female knight through plague-ridden Italy could easily have been the starting point for something really exciting. But in its current form, 1348: Ex Voto is difficult to recommend. Perhaps some patches could improve the experience in the long run, but as the game stands right now, I simply didn't have much fun with it.
    • tbd Metascore
    • 70 Critic Score
    The original review was scored a seven, and I give the remaster the same. Ultimately, it is simply a good Japanese role-playing game without belonging to the greats of either the genre or the series.
    • 72 Metascore
    • 60 Critic Score
    It's yet another shooter in an already overcrowded genre and despite Carpenter's name and the (at times) beautiful aesthetics, there's nothing here that stands out or makes you react. Fun in small doses? Absolutely. But something you'll be talking about in a year's time? Hardly.
    • tbd Metascore
    • 30 Critic Score
    There is a saying that "it's the journey and not the destination that counts," and those are words I have always lived by. But what do you do when the journey is sadly boring and all you want is to reach the destination? I'm not really sure which target audience will appreciate this game. It's for ages three and up, and maybe a very small child would enjoy flying a parrot on an uneventful adventure with no point whatsoever, but what do I know? But I need something more and, above all, something meaningful.
    • 74 Metascore
    • 70 Critic Score
    Fatal Frame II: The Crimson Butterfly Remake certainly has its flaws, but it also manages to show an uninitiated player like myself why the series has earned its place in horror history, even if it can't quite measure up to the latest offerings from its famous relatives.
    • 82 Metascore
    • 90 Critic Score
    Midnight is a very solid expansion. Levelling remains exciting, gear acquisition feels less tedious, and Blizzard clearly understands what makes the game work. It's World of Warcraft at near its finest once again.
    • 65 Metascore
    • 70 Critic Score
    This game is aimed at the more old-school role-players out there, and if you remember and loved Star Wars: Knights of the Old Republic and Dragon Age: Origins, then you'll probably like Greedfall: The Dying World. However, the game never really grabbed me. I really loved the beautiful world, which drew me in time-and-time-again, but it was difficult to get started (a boring tutorial of 3+ hours is simply too much) and, basically, only half of the combat system really works.
    • 81 Metascore
    • 70 Critic Score
    Monster Hunter Stories 3 has a very strong combat system, a visually appealing world, and the huge amount of monsters you can find and command in battle make up for some of its more uninspired elements and a rather dull story. Hardcore Monster Hunter fans, displeased by the "casualification" of the series in Wilds, may find a good excuse to return to the Monster Hunter universe here, but that will depend on how much they enjoy the turn-based JRPG genre, with all of its quirks and clichés.
    • 84 Metascore
    • 80 Critic Score
    Inazuma Eleven: Victory Road has its problems: certain aspects are too repetitive and monotonous, and all the many point systems can be difficult to understand, but overall it is a really good game.
    • 79 Metascore
    • 80 Critic Score
    WWE 2K26 is the best the series has to offer in the ring, and most game modes have been improved from last year, but the introduction of this new season pass may scare many away.
    • 74 Metascore
    • 70 Critic Score
    If, like me, you enjoyed Scott Pilgrim as a kid, and always wanted more of this unserious, nerdy franchise, then Scott Pilgrim EX is a perfect dose of pixel graphics, evil exes, and enemies that burst into coins when they're defeated.
    • 83 Metascore
    • 80 Critic Score
    Planet of Lana II: Children of the Leaf does not set any new standards for the genre and continues in the footsteps of the first game, so if you liked Wishfully's debut game from 2023, this sequel is a no-brainer.
    • 85 Metascore
    • 90 Critic Score
    Esoteric Ebb is simply a lovely RPG that puts player agency front and centre. Its world is fantastically immersive, deep, and invites you to stay a while with charming visuals, characters, and lore so detailed I'd gladly take another game or two set in this world.
    • 89 Metascore
    • 90 Critic Score
    I have had a very pleasant time in Pokopia, which never ceases to feed me with new things to do. Pokémon's living conditions must be improved, items must be built, and properties must be planned. We've probably all experienced the kind of game where you repeat the mantra "I'll just do this too" over and over again until you finally look up and realise that it's five in the morning and you haven't slept a wink. That's my experience of Pokopia in a nutshell, and I already feel the urge to dive back in.
    • 79 Metascore
    • 80 Critic Score
    The Disney Afternoon Collection has given us a proper Disney collection that we can carry with us on our Switch 1 and 2. If we had got a few more SNES titles and they had been given the same love as the NES titles, I would probably have been willing to raise the rating on this collection even more.
    • 90 Metascore
    • 90 Critic Score
    I highly recommend Resident Evil Requiem for anyone who only has a Switch 2 or who particularly enjoys switching from TV to handheld mode (with headphones, of course). If you're not looking for maximum fidelity and visual luxuries above all else, this is a very serious port that knows where to make sacrifices and therefore retains the shock value and immersion of the lead version, a great job by Capcom and automatically one of the best games in the Nintendo Switch 2's young catalogue.
    • 62 Metascore
    • 70 Critic Score
    Reigns: The Witcher is just more Reigns. If you still find this gameplay formula fun and entertaining, there's a lot to love, but if you think it could use a more significant overhaul, this instalment won't exactly impress you much more than the other highly similar chapters did.”
    • 89 Metascore
    • 90 Critic Score
    Resident Evil Requiem is a fantastic example of why this series continues to thrive, it's a truly great experience that will have you smiling with glee, quivering with fear, and pumping a fist in the air out of thrill.
    • tbd Metascore
    • 70 Critic Score
    "Cosy gaming" is a genre defined by a calm, cosy and relaxing atmosphere. These attributes can certainly be applied to Roach Post. It is cute, very peaceful and has a cartoon style that is both cheerful and pleasant. It is simply what it is - nothing advanced and nothing that will make your jaw drop in amazement. But as a mental palate cleanser? It fits perfectly.
    • 64 Metascore
    • 60 Critic Score
    God of War: Sons of Sparta is an underwhelming experience. I had expected more solid craftsmanship and a lot more flair from the first spinoff since 2010. But Mega Cat Studios, Barlog and Santa Monica shouldn't lose heart, because the idea is good enough. I just expected more from the execution.
    • 81 Metascore
    • 80 Critic Score
    If you are a PlayStation owner who has been eyeing Avowed on Xbox and PC, you now have the opportunity to jump into the adventure here, and you can do so with confidence. It's still an excellent fantasy role-playing game, and it has only been improved by the major Anniversary Update, which is included in the PlayStation 5 version at launch.
    • 75 Metascore
    • 70 Critic Score
    There are elements of Styx: Blades of Greed that hold it back from being incredible, but it is a very, very good time and just like Styx himself I'm willing to praise this old-school stealth title, warts and all.
    • 65 Metascore
    • 70 Critic Score
    Still, the combination of smooth graphics, detailed modeling, and authentic audio does make aerial combat feel electrifying, wind howling in your ears as your guns punch holes into enemy fighters under a clear sky. Experiences like this are rare enough that it's worth climbing into the cockpit, as long as your stomach can handle the turbulence.
    • 76 Metascore
    • 80 Critic Score
    In a perfect world, I would have liked some extra graphical options allowing this version to feel even closer to the PC one, such as being able to turn off the dreaded motion blur. I also would have loved anything that made this adventure feel entirely new no matter if you've played before or not, such as some aforementioned combat tweaks. However, the world isn't perfect. Nor is Warhorse's first go at recreating medieval Bohemia, but it is beautiful. Made even more so by this Next-Gen Edition, which is a fine reminder or fantastic introduction to Henry's debut.
    • 72 Metascore
    • 70 Critic Score
    If you remember the original Rayman and/or are interested in how the gaming industry worked 30 years ago, before it was actually an industry, but was instead driven by passion and enthusiasts who just wanted to make something cool, then Rayman 30th Anniversary Edition is a lovely little package that you can get for less than £18, which is a really good price.
    • 71 Metascore
    • 80 Critic Score
    My concerns about this game turned out to be unfounded, which, as a Roiland enthusiast, I'm very happy about. As I said, even though the Rick and Morty creator isn't involved in running Squanch Games, he left his DNA behind, and it clearly still permeates the game development over there. And that's something you either love or hate. I like it, and I like High on Life 2.
    • 88 Metascore
    • 80 Critic Score
    The style, writing, and visuals are pure McMillen and if you've been hankering for more of that gritty and sometimes puerile 2010s humour from The Binding of Isaac, Mewgenics delivers in spades.
    • 80 Metascore
    • 90 Critic Score
    Reanimal is another significant step forward for Tarsier, who, with their dirtiest creation to date, finds beauty in darkness and mark themselves as one of the great image makers of our time.
    • 74 Metascore
    • 80 Critic Score
    With such an affordable price (€17.49), replayability options with different difficulty levels, collectables and challenging achievements (such as completing the game in less than three hours), I can't help but recommend Crisol. It's a game that reimagines Spanish history and folklore, constantly reminding you of this with the names of the characters and visual information, as well as its aesthetic and sound design, but in terms of gameplay, it doesn't matter where you're from, because you'll find a first-person action title that's well worth considering.
    • 76 Metascore
    • 60 Critic Score
    For all its faults, the charm of Mario Tennis Fever did shine through in the end. In these sporty spinoffs, it's important to remember that fun is at the core of the experience, and while there were some detractors from that, I kept coming back time and time again to see if I could take on the latest Trial Tower, or just see if I could take my main man Diddy Kong to the heights of the Mario Tennis world.
    • 72 Metascore
    • 80 Critic Score
    If, like me, you are inexplicably drawn to Goichi "Suda51" Suda's crazy brain, then you should definitely play Romeo is a Dead Man, because there is simply nothing else like it when it comes to the overall gaming experience. The game can be completed in 12-15 hours, depending on how thorough you are and what difficulty level you play on. Romeo is a Dead Man is probably a good place to start if you want to get a taste of this man's twisted world - not because it isn't crazy and absurd, because it is - but because it's the most digestible and well-functioning game he has created.
    • 69 Metascore
    • 70 Critic Score
    Escape from Ever After is a nice little Paper Mario-inspired role-playing game. The game's strongest points are the well-written dialogues, the good humour, the nice puzzles - and half of the combat system. The other half, the defensive part, quickly becomes frustrating, which unfortunately affects the entire game. I had a hard time enjoying it when it sometimes felt like rolling a dice to determine whether or not I would be hit by the enemy's attack. It simply seems unfair and frustrating.
    • 73 Metascore
    • 70 Critic Score
    If you like Runequest, you might find something to appreciate in this turn-based strategy game. It offers a stable and proven game system with elements of magic. You upgrade your heroes and can tackle many of the missions in different ways. Despite this, there were no gameplay or story-driven surprises. What you see is what you get if you choose to try this game.
    • 69 Metascore
    • 80 Critic Score
    While Ride 6 doesn't take any huge steps forward compared to what we saw in the fifth instalment, all the additions are on the positive side. The Career has more options, you can now ride on gravel, there's a plethora of motorcycles and tracks, and overall it's a great motorcycle experience.
    • 77 Metascore
    • 90 Critic Score
    Yakuza Kiwami 3 & Dark Ties finally does justice to the third instalment of the franchise, with graphics to match, a revamped and expanded combat system (setting a new standard for future Kiwami remakes), and new content, proof that Ryu Ga Gotoku Studio is more than happy to revisit its work and improve it, and we, for now, are delighted with the result.
    • 74 Metascore
    • 60 Critic Score
    Code Vein II pales in comparison to many others. If you've experienced the best in the genre, this simply feels several levels below. It's not just about the enormous strengths of those games, but unfortunately more about the weaknesses of this game and the fact that the areas that needed to be more polished unfortunately aren't.
    • 82 Metascore
    • 70 Critic Score
    It's a good game - in many ways better today than it was then, with lots of content and a racing curve that anyone can handle, whether they're just starting to learn to drive or drifting on a daily basis. However, the lack of a proper online mode where you can play with or against others is a missed opportunity. Instead, you have to battle it out on leaderboards that invite rivalry. The AI-controlled opponents tend to behave strangely aggressively at times, with proper PIT manoeuvres that send you spinning, which of course has no place here.
    • 80 Metascore
    • 80 Critic Score
    As you clean up an area, the water becomes clearer, wildlife returns and new areas open up. At regular intervals, new gameplay elements are introduced, such as the ability to spray water, upgrade the boat and lift things from the seabed. It's over in an hour, but it's an hour for the soul. A break in a hectic gaming world.
    • 86 Metascore
    • 70 Critic Score
    Nioh 3 is simply a good game because it's more of Nioh and Nioh 2 with a few extra dashes of different playstyles, a few new enemies, bigger environments, and some tiny gameplay tweaks. Those of you just looking for more Nioh/Rise of the Ronin/Wo Long: Fallen Dynasty are getting exactly that. Everyone else will forget this even came out by the time Game of the Year awards start in December, because I'll exaggerate a bit by saying this is what AI would have made if you asked it to develop Nioh 3.
    • tbd Metascore
    • 30 Critic Score
    Earnest Evans Collection is not the throwback to the great games of yesteryear that I had hoped for. Rather, it is a reminder that for every old retro game we love and look back on with nostalgic glasses, there were also lots of half-baked wannabes.
    • 84 Metascore
    • 80 Critic Score
    Dragon Quest VII Reimagined offers both a refreshing visual and technical leap for those who enjoyed previous instalments in the series, as well as a different journey for those veterans who have already spent countless hours sailing the seas of previous versions of the game. It retains the purity of a classic and gives it enough flavour and agility to at least deserve a chance from any JRPG lover.
    • 67 Metascore
    • 60 Critic Score
    For a game that you can snag at a reasonable price tag of of £17, there's plenty that Quarantine Zone: The Last Check does right, so if you find yourself somewhat curious as to whether you have what it takes to man a screening checkpoint, then you won't go too wrong with this game.
    • tbd Metascore
    • 80 Critic Score
    There is plenty to play in Cassette Boy, although, as mentioned above, it involves a lot of searching and endless trial and error. I'm actually a little annoyed by the game's unnecessary cryptic nature, because in other respects it's a fun little adventure that's really worth getting to know and has a lot of delightful things to discover.
    • 81 Metascore
    • 80 Critic Score
    Outside of the game not being too friendly for complete beginners (especially once they remove pulse combos), it having a small roster, some overpriced skins and a few teensy network problems in multiplayer, I can wholeheartedly recommend 2XKO.
    • 65 Metascore
    • 60 Critic Score
    If you're craving a shot of Resident Evil right here and now, you can get some entertaining hours out of BrokenLore Unfollow. But personally, I'd rather wait for Resident Evil 9 to come out. BrokenLore Unfollow feels mostly like a mediocre copy of better games.
    • 83 Metascore
    • 80 Critic Score
    I enjoyed my time with Cairn, I really did. I wish Aava had exposed her character a little more, though. Returning to the way the game positions her, there is a lot of talk about her, and although this is subtle and understated, it could have been beneficial for her to reveal a little more of herself. That said, she is not exactly a superficial character, and Cairn is not a forgettable story about personal pride, toxic ambition, and the ability to identify bad motives in oneself and others.
    • 58 Metascore
    • 60 Critic Score
    I don't hate I Hate This Place, but I'm disappointed that it didn't end up in a better place, because it definitely has the potential to do so.
    • 89 Metascore
    • 90 Critic Score
    Final Fantasy VII: Remake seamlessly and wonderfully slots onto the Nintendo Switch 2. This is a fantastic and memorable remake of such high-quality that it's something everyone should at least try once, and if that's through the Switch 2 edition, you're in store for a pretty strong version that can hold its own.
    • tbd Metascore
    • 30 Critic Score
    Taxi Chaos 2 lacks (apart from the obvious lack of speed and a fun open city to hang out in) charm and attitude. Everything feels flat on all levels, and the mere fact that there isn't a killer soundtrack is one of many ingredients that reveal a lot about how limited the production probably was.
    • 83 Metascore
    • 40 Critic Score
    I find it difficult to recommend anyone to get the Switch 2 Edition unless they know they play New Horizon a lot and just want the same thing, but a little bit better. And the free content from Version 3.0 is, as I said, free, but it really feels like Nintendo has just tried to create content with a lot of grind to make it take time rather than be entertaining, and the Quality of Life stuff really should have been included from the start.
    • 83 Metascore
    • 90 Critic Score
    There's not much bad to say about Mio: Memories in Orbit, because it works really well, it plays well, it feels good, and it seems really well thought out too. It does a lot of things right and ticks all the important Metroidvania boxes, while at the same time adding something new to how such a game should be put together. If I had to point out one thing, I would have liked to see a few more enemy types but that's really the only thing of significance, because I think the rest fits together really well. If we were to give it the highest score, we would probably have liked to see a little more innovation in the gameplay that could have really moved the genre forward, but that said, I would like to emphasise that Mio: Memories in Orbit is a really successful game.
    • tbd Metascore
    • 10 Critic Score
    Drywall Eating Simulator is a game that talks about the present without understanding it. It's not subversive, not provocative and definitely not funny - just tiresome. So by all means, stay as far away as you can from Drywall Eating Simulator, don't even get it for free. Spend what little time you have on this earth on something more sensible.
    • 80 Metascore
    • 60 Critic Score
    Escape Simulator 2 is a well-built, solid, and fun game that suffers from a flawed hint system and a difficulty curve that is far too steep.
    • 86 Metascore
    • 80 Critic Score
    It requires patience and multiple runs before everything truly clicks. If you jump in solely because everyone is praising it, you might bounce off it entirely and end up wondering what all the fuss is about. Ball X Pit is best enjoyed at your own pace, by understanding and embracing its roguelite nature. Do that, and you'll eventually find yourself immersed in the addictive chaos it brings to your console or PC.
    • 79 Metascore
    • 70 Critic Score
    Big Hops has plenty to celebrate and reasons to check it out, but it is also worth remembering that it's quite the traditional and familiar 3D platformer in many respects.
    • 84 Metascore
    • 70 Critic Score
    There are parts that impress, features that you will embrace and enjoy, there are also other elements that you will come away from frankly bewildered. It's an odd balance, an end-product that in the days after wrapping it up I still cannot quite wrap my head around in places. But this does mean it's memorable and unique, so if you enjoy indies that push the boundaries of creative expression, Skate Story has a lot going for it.
    • 82 Metascore
    • 80 Critic Score
    Octopath Traveler 0 is as much Final Fantasy from the past as it is something new that sharpens and tweaks a familiar concept with fresh features. This is new old-school in all the right ways.
    • 79 Metascore
    • 70 Critic Score
    It's an incredibly atmospheric journey, where every room feels important to your progress, slowly but surely bringing you closer and closer to madness, but perhaps also to the truth. Routine may not write a new chapter in the history of horror, but it retells the old ones in a stylish way.
    • 63 Metascore
    • 80 Critic Score
    Admittedly, the game is definitely not for the faint-hearted, who don't like being as powerless as Katja is at the beginning, but if you like exquisite dystopian horror atmosphere, then this is one of the best games in the genre since Alien Isolation, in my opinion. In any case, I was on the edge of my seat the whole way through.

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