Gamereactor UK's Scores

  • Games
For 878 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Drifter
Lowest review score: 10 Skull Island: Rise of Kong
Score distribution:
  1. Negative: 52 out of 878
893 game reviews
    • 81 Metascore
    • 90 Critic Score
    On the Switch 2, Star Fox is giving me exactly what I ask for in a modern remake, and therefore shows Nintendo what will be required from The Legend Zelda: Ocarina of Time in a few months. Modern, spectacular graphics, yes, but also a careful tweak of the original gameplay, an interesting expansion of the narrative, a respectful update of the beloved characters boosting rather than ruining their personality, and a generous bunch of playable extras. You've done your father proud, Velan Studios.
    • 69 Metascore
    • 80 Critic Score
    Dark Scrolls may not be the merciless challenge its name suggests, but it is a cleverly designed, charming and highly entertaining action game that makes it hard to put the controller down.
    • tbd Metascore
    • 80 Critic Score
    Forgotlings is a fine adventure game and a clear and solid step up from Forgotten Anne, both in terms of its visuals, its fantastic world, and the truly delightful characters we encounter along the way. As a game, one might have wished for slightly deeper and tighter gameplay, but it works and is offset by a beautiful presentation and the wonderful world in which it all takes place.
    • tbd Metascore
    • 90 Critic Score
    And Roger isn't a complex game nor a long one, in fact, from a gameplay perspective it's rather succinct and basic. But what TearyHand Studio has also cooked up with this game is a hugely impactful and emotionally-complex story that will leave an impression far longer than the approximate one-hour runtime.
    • tbd Metascore
    • 70 Critic Score
    Heavy Metal Death Can won't appeal to everyone, and the game is deliberately old-fashioned. Often to such an extent that it negatively affects the experience. But if you're one of those who genuinely yearn for something that feels 30 years old, and who fully embrace the genre as it was back then in the late 90s, then Heavy Metal Death Can could very well be the perfect game for you.
    • 87 Metascore
    • 80 Critic Score
    Fantastic storytelling, solid pacing, quirky characters, and a good dose of self-referential humour make this experience highly recommendable, even though the Switch 2 version doesn't quite manage to recreate the seamless interaction that PC players must have enjoyed.
    • 75 Metascore
    • 40 Critic Score
    Despite good intentions, pretty visuals, a cute deer, and a well-chosen theme, Deer & Boy never comes close to the genre's best games. The rudimentary design screams "my first cinematic puzzle-platformer," and when frustration rears its head regularly while the narrative and emotional aspects never quite hit the mark, well, it's hard to feel anything but dissatisfied.
    • 86 Metascore
    • 80 Critic Score
    All in all, a nice opportunity for those who missed it or for those who want to play some great, ridiculously over-the-top hack and slash while commuting or on the hammock this summer, while on TV it looks very similar to what you remember on PS4. It misses just one bonus from the PS5 version, but it runs great on Nintendo's hybrid system and releases on a sexy deal.
    • 79 Metascore
    • 70 Critic Score
    It’s clear that Claytechworks understands what the key ingredients of a good Zelda-like are, but they haven’t quite managed to strike the right balance between them in this first attempt. They should have sprinkled a little more puzzle-solving into the mix and a little less combat. However, that’s a minor issue compared to the paper-thin story and the bizarre decision to copy-paste the same map four times. It reeks of too much ambition and too few resources, and if that’s the case, it can be forgiven because the combat system and the obligatory dungeons and bosses are truly rock-solid here. If Elliot sets off on new adventures in the future, I’d gladly join him again. As long as Faie and Philabieldia are left at home.
    • 73 Metascore
    • 50 Critic Score
    So Pictonico! is a perfectly decent little mobile game, but it's also very clear what it is: a fun idea, a quick laugh, a moment of image-based light-hearted entertainment, and then not much else. It's Nintendo at its weirdest, which I basically love, but it's not Nintendo at its most brilliant.
    • tbd Metascore
    • 60 Critic Score
    While The Gang Studio has fundamentally put together a rudimentary, functional, and often entertaining game in Sitting Ducks, like all friendslop titles, this is a project that's entirely dependent on the company you keep and what you as a group can get out of the wider experience.
    • tbd Metascore
    • Critic Score
    If you haven't tried any Rhythm Heaven entries before I'd urge you to either buy Megamix for the 3DS if you still own the system as it really is one of the very best titles of its entire catalogue... or to wait for our final verdict on Groove in a few days before it releases on the Switch systems on July 2nd. But this looks and sounds fantastic, its design is something else, and they're making it bigger, plus it's got that educational touch to it that just trains your sense of rhythm naturally. [Hands-On Impressions]
    • 81 Metascore
    • 80 Critic Score
    EA Sports UFC 6 is once again a very solid martial arts game, and while there isn't much new in the ring, what's there is good enough. The hits feel great, and I love landing a solid kick to my opponent's head, the kind of strike that makes me go "oooh" with the controller in my hand.
    • tbd Metascore
    • 80 Critic Score
    Goals is a type of football game that won't be to everyone's taste, and the choice of graphic style is likely to divide opinion. Personally, I have no problem with it in a game that's more arcade-oriented and features fictional players. For me, the most important thing when it comes to a football game is that it's fun to play. Goals is fun to play. I definitely think you should give it a go, especially as it's free, if you've grown tired of the alternatives.
    • 74 Metascore
    • 70 Critic Score
    It is very faithful to the original, for better or worse, and the surface is still rough, prickly and full of Euro-jank. But if you scratch beneath it long enough, a rather fine gem emerges. A slightly grubby and uneven gem, to be sure, but still a gem.
    • tbd Metascore
    • 70 Critic Score
    Even if Easy Trigger hasn't quite hit the mark here as they did with the first Huntdown, there's still plenty to love for those who, like yours truly, harbour an almost unhealthy fondness for the 80s and side-scrolling pixel action. Huntdown is rougher around the edges, slightly less polished and, at present, a bit unnecessarily challenging. But it's also delightfully addictive, outrageously beautiful and delivers some seriously intense action, a great soundtrack and loads of attitude.
    • 77 Metascore
    • 70 Critic Score
    Although I'm not quite as keen on this setup as the one we saw in Deadlock, it's still a title worth checking out if it sounds appealing. There aren't many games that manage to draw inspiration from FTL and still be worthy titles in this genre, and if you're keen on decent alternatives within roguelites, have a soft spot for Battlestar Galactica, and want to experience the nightmare the crew in the TV series had to endure, I think you should check out this game.
    • 78 Metascore
    • 60 Critic Score
    Psyvariar 3 is a niche game within an already niche genre. This is a title that knows exactly which audience it's aimed at: the kind of shoot 'em up enthusiasts who fell in love with the old Psyvariar games released around the turn of the millennium, and who have been waiting for a new shoot 'em up with the same super-aggressive gameplay ever since. If you belong to this narrow target group, Psyvariar 3 is Christmas, Eid and Hanukkah all rolled into one. For everyone else, it might just seem like a sack of potatoes.
    • 76 Metascore
    • 60 Critic Score
    It's fun, easy to enjoy, and it's got a nice approach to it in terms of value. And I love the menu music reminding me of the ISS/PES era, and the cute icons in Nintendo's own fashion. So, if Konami manages to upgrade the graphics to more modern standards, and if the World Tour leans closer to the ML in the future, this could be more than a summer love or a travel buddy. For now, it's okay if just like that.
    • 87 Metascore
    • 90 Critic Score
    Final Fantasy VII: Rebirth remains an absolute beast both narratively and graphically, and I'm amazed that a game of this scale and ambition fits onto a slim handheld like the Switch 2 without making any critical compromises. If taking Cloud, Tifa, Aerith, Barret, Yuffie, Cait Sith, and Red with you wherever you go outweighs any technical limitations, here you have one of the most important games of recent years finally on Nintendo, and also one of the best recent instalments in the Final Fantasy franchise (if not the best) finally in your hands
    • 66 Metascore
    • 60 Critic Score
    World of Tanks: Heat fundamentally works, but it doesn't leave much of an impression, has a limited array of content currently, and is weighed down by the typical live-service design choices that have made this section of the game industry the most tiresome and indefensible of them all. But hey, it's free-to-play so give it a go and see what you think at the end of the day.
    • tbd Metascore
    • 60 Critic Score
    Yerba Buena is a decent little puzzle game with a good basic concept, which unfortunately doesn't quite take off, and it all ends up feeling more like hard work than entertainment and that's a shame. And the reasonable price tag of just under £21 can't change that.
    • 71 Metascore
    • 70 Critic Score
    Despite complaints about the structure, I like the game even if it isn't perfect. The developers are trying to experiment and improve on their core design from the first game. Looking back, it turns out they haven't quite succeeded fully. However, I would argue that it succeeds well enough to give it a go if you enjoyed the predecessor. Although the Necron campaign could have had slightly more interesting upgrade trees, the battles are a bit too frequent and the missions are on rails, the package as a whole is more than passable.
    • tbd Metascore
    • 80 Critic Score
    I've found myself glued to the screen with One Military Camp, just as I did with Citadelum. Its endless cycle of things to do makes it excellent entertainment for whiling away the hours, and although I'd love to see larger menus in the handheld version, I won't rest until I've led my boys to victory.
    • 70 Metascore
    • 50 Critic Score
    There are a few bright spots without question, and the visuals are clearly one of them. I also fundamentally love the type of combat the game features, as I simply find it fun to fight using cards. But even though these two factors shine, Echo Generation 2 will unfortunately go down as one of the bigger disappointments of the year for me.
    • 90 Metascore
    • 90 Critic Score
    Mina the Hollower therefore never feels like a cheap attempt to ride the simple wave of nostalgia. It isn't just another game in an ocean full of new-old indie titles with tacked-on retro graphics. This feels like a game that truly understands why so many of us fell in love with that era in the first place. It wasn't just thanks to impressive pixel art or infectious beep-boop music, but also for the sense of adventure and exploration. The feeling that there was a fantastic WORLD crammed onto a tiny cassette, a world full of limitations, certainly, but one that also felt like something greater than just a collection of pixels on a screen.
    • 87 Metascore
    • 80 Critic Score
    007 First Light has plenty of hits and plenty of misses. In answer to the question earlier, there is enough in this game to give you confidence in IO Interactive and its broader vision for this style of a James Bond game, with plenty of ambition and quality oozing out of every crack. But there is clear room for improvement too, areas that would take this game from being simply an enjoyable and great action-adventure project and elevating it to be something truly unmissable. As it is, you'll enjoy 007 First Light, but it's no Uncharted 4 and it's no Hitman 3, either.
    • tbd Metascore
    • Critic Score
    Assassin's Creed: Black Flag Resynced is a game to look out for, whether you played the original or want to give this relatively standalone instalment a go when it launches in just under two months. It flirts with the past, adds new elements and is packaged in a style that has been almost synonymous with Capcom in recent years when it comes to lavish remakes. [Hands-On Impressions]
    • tbd Metascore
    • 60 Critic Score
    There are moments that feel very cinematic, where the atmosphere is thick and the journey truly feels entertaining, but there are a few too many things that get in the way of its lofty ambitions. As mentioned earlier, it also feels a bit too often like an at times flashy tech demo, but on the other hand, that can also be quite a significant advantage in a linear experience like this.
    • 62 Metascore
    • 80 Critic Score
    Summing up Bubsy 4D is a much more enjoyable task than I'd ever dared to hope for. Sure, the short playtime, the occasionally barren environments, and the visual compromises made for the sake of frame rate prevent the title from reaching the very highest echelons of platforming. But once the controls are where they should be and you're whizzing across the screen with a smile on your face, the graphical shortcomings fade into insignificance. Fabraz has achieved the seemingly impossible: they've removed the old source of embarrassment and made the red-haired Bubsy relevant again. It may not be a ground-breaking and flawless masterpiece, but it is a genuinely strong, challenging, and incredibly entertaining platforming gem that far exceeds expectations.

Top Trailers