Gamereactor UK's Scores

  • Games
For 879 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Skull Island: Rise of Kong
Score distribution:
  1. Negative: 52 out of 879
894 game reviews
    • 61 Metascore
    • 50 Critic Score
    Bye Sweet Carole is a game that you should come to solely for the story and the wonderful art direction. It's a fascinating idea with great potential, but the execution of this title and how it's fundamentally structured as a video game could be benefitted by a return to the chalk board.
    • tbd Metascore
    • 50 Critic Score
    I feel that iRacing Studios is ultimately using this product to lure you, the player, into the extremely expensive iRacing, where the NASCAR experience is significantly, significantly better in terms of driving, and that in itself is more than a little absurd.
    • 80 Metascore
    • 80 Critic Score
    I'm pretty fond of Keeper, despite, or perhaps partly because of, all its imperfections. The pacing is uneven, the controls ditto, and the craftsmanship frankly lags a little too often. And then there's the wordless narrative about restoring the order of nature, which treads too familiar ground. It's sympathetic, and there are several good moments, but we've been there many times before. However, all of that takes a back seat to the quirky creativity and visual excess that Double Fine pours into Keeper.
    • 62 Metascore
    • 80 Critic Score
    The story is strong, the characters are good, and the atmosphere gets better the longer you play. The two games are very similar. The first was messy but beloved, and the same can be said about the sequel. It has its flaws, especially in the combat system, but it also has soul and charm. If you can look past the technical flaws and focus on the story and the abilities instead, this is a refreshing breath of fresh air in the genre.
    • 78 Metascore
    • 70 Critic Score
    I will not explain away or excuse Game Freak's bizarre way of constructing their games, nor will I claim that it makes sense for these AAA titles to be so incredibly stingy with rudimentary details such as 3D-modelled balconies in a city inspired by Paris, or voice acting. But at the same time, this is fundamentally a game that is once again about collecting, developing, and battling with Pokémon. That's what you do most, and that's what works best.
    • tbd Metascore
    • 60 Critic Score
    Snoopy & The Great Mystery Club succeeds in immersing you in the world of Peanuts and adding some light-hearted fun to your gaming library, but while it might have got the atmosphere right and will be a fun adventure for younger fans, it's unlikely to impress the young at heart unless they're playing with younger family members.
    • 69 Metascore
    • 70 Critic Score
    Supermassive Games has maintained the style and atmosphere that the series is known for, and they should be commended for that, but they have also played it safe. Apart from the addition of co-op, there is nothing significantly new in Little Nightmares 3. This may sound reassuring to fans of the series, and if you are one of them, you can safely dive in. But there is a lack of evolution. There is a lack of development in the universe, not because they have to reveal a whole lot, but because it should be expanded more.
    • 84 Metascore
    • 90 Critic Score
    Battlefield 6 is the return to form that we've been desiring for this franchise. It's a remarkable and entertaining multiplayer experience that has so much added potential thanks to the avenues that the expanded Portal promise. Its single-player story is missable and forgettable, but at the end of the day, the majority of players coming to this game are doing so for the online multiplayer element that never ceases to disappoint. So what else is there to say but bravo, Battlefield Studios, bravo.
    • 77 Metascore
    • 80 Critic Score
    Yooka-Replaylee is an oasis of play and joy in the crowd of grey action role-playing games and Dark Souls clones that we get in abundance and even though there are still some issues with the camera and the game doesn't revolutionise the genre, this is one of the best games you can get in 2025 if you miss the old classic 3D platformers from a bygone era.
    • 58 Metascore
    • 60 Critic Score
    Even though I consider myself someone who is good at interpreting art and who loves quirky and mysterious games, Dreams of Another goes over my head.
    • 77 Metascore
    • 80 Critic Score
    Cloverpit is a game you shouldn't play, but you can't stop playing. And that, my friends, is probably the most accurate review you can give a game that is about never really being able to stop.
    • 88 Metascore
    • 90 Critic Score
    Megabonk is a smash hit. It's raw, addictive, and dangerously easy to lose yourself in. A game that steals your time and does so with such obvious arrogance that you almost thank and bow for being devoured by its machinery.
    • 79 Metascore
    • 50 Critic Score
    Digimon Story: Time Stranger is very half-baked. After an incredibly slow start, and I'm the first to say that role-playing games take time and often grow enormously after a few hours, the colourful Digimon world is certainly fun to explore, but the disappointing technical aspects, the simplistic battles, the dull story, and the boring gameplay moments mean everything feels like half-baked fun at best.
    • 66 Metascore
    • 70 Critic Score
    Agatha Christie - Death on the Nile is a cosy murder mystery to curl up on the couch with on a chilly autumn evening under a cuddly blanket with a hot cup of cocoa and a messy toast sandwich. It's a lovely break from fast-paced games where the heart is constantly pumping like a sledgehammer in the chest and the pulse is alarmingly high.
    • 70 Metascore
    • 50 Critic Score
    There is absolutely nothing wrong with the production value here, and at times it offers an atmospheric and visually appealing experience, but unfortunately, the gaming experience itself suffers over time, partly due to a lack of detail that detracts from the overall impression.
    • 59 Metascore
    • 70 Critic Score
    Hotel Barcelona seems strangely ordinary when you consider who is behind the game. That's not to say that it IS ordinary, because it definitely isn't, but I had expected a more crazy game.
    • 75 Metascore
    • 60 Critic Score
    There's just something tonally off about the way that King of Meat is put together and while I won't deny that the gameplay has its moments and that Glowmade has a vision here that could work out and lead to a lot of fun for players around the world, I also can't shake the feeling King of Meat will struggle to retain player attention for the long haul. I hope I'm proven wrong, but following the hours I've clocked in for this review, I'm not exactly chomping at the bit to return for more.
    • 87 Metascore
    • 80 Critic Score
    Nintendo has certainly done a decent job of updating two masterful adventures, but they could definitely have added more content or held back a little when it came to pricing. As it stands, it's impossible to ignore that this package feels a little greedy based on what you get in exchange for your hard-earned money. Sure, if you've never played Super Mario Galaxy or its eminent sequel, I can, without hesitation, recommend that you purchase both games. In terms of overall gaming enjoyment, you won't be disappointed, as these are two awesome platform titles that still hold up, and then some. However, if, like me, you're old school and have already rescued Princess Peach in both of Mario's galactic adventures, you can skip this new version with a clear conscience, or alternatively dig out your Wii console and experience the nostalgia that way. The games are still as phenomenally good as you remember, and the improved graphics may add some much-needed polish, but not much more than that.
    • 86 Metascore
    • 80 Critic Score
    Sucker Punch may be playing it safe, but the fantastic world and effective revenge plot still give Ghost of Yotei its own identity. It's still a series with clear limitations, exemplified by the monotonous mission design and old-fashioned stealth, and it's disappointing that Sucker Punch has not done more to rectify these issues, especially since they also plagued the first game. But it certainly has its qualities: from epic duels to exploration built on curiosity, it serves up both the fantasy of being a vengeful spirit and a flesh-and-blood person with dreams of a better life in an excellent way.
    • 94 Metascore
    • 100 Critic Score
    After playing the first Early Access period, I was almost certain Hades II had not lived up to its predecessor, despite still being an all-timer of a roguelike. I soon learned after playing the 1.0 version that I could be wrong. Once you're past the inch-high hurdle of the tonal shift and gameplay differences, it becomes clear that you couldn't ask for more out of a Hades sequel than what you get with Hades II. Bigger in scope and scale, with genuine surprises, a gripping story, and characters you'll check in on every time you get the chance, Hades II is as good as if not better than Supergiant's original roguelike champion, accomplishing a feat equal to stopping Time himself.
    • 88 Metascore
    • 90 Critic Score
    I don't think anyone can disagree that Final Fantasy Tactics: The Ivalice Chronicles is the perfect place to start if you want to try one of the best tactical role-playing games of our time, as it is somewhat more accessible than the original. It still requires a lot of time and dedication from the player, but the time spent with the game will be less frustrating than it was 28 years ago.
    • 61 Metascore
    • 60 Critic Score
    Although the game plays well, it can really only be seriously recommended for gamers who want to get a taste of the Soulslike genre and since it's sold at a fairly low price, it may be the best place to start your journey into a demanding genre.
    • 75 Metascore
    • 90 Critic Score
    This is a game that is tailor-made for my taste, tickling my nerves exactly where I want to be tickled. But I also have to look at the bigger picture, and the truth is that Baby Steps is a polarising game. The adolescent humour, which for me is a huge plus, is also what will make many others want to turn off the game quickly. It's both its greatest strength and its Achilles' heel, quite simply.
    • 67 Metascore
    • 70 Critic Score
    Formula Legends is a charming little racing game, and we hope that 3D Clouds will balance the game a little after launch, because if those things fall into place, we have a quite competent and quite challenging little arcade racer on our hands here.
    • 86 Metascore
    • 70 Critic Score
    All the practicalities: the combat system, the enemies' actual attack patterns and manoeuvres, progression, and upgrades, and the game's item economy. All of this seems less polished, less precisely defined, and for that reason it is easy to recommend Silent Hill f as an experience, but somewhat more difficult as a gaming experience.
    • 78 Metascore
    • 80 Critic Score
    EA Sports FC 26 is, in short, a better game than what we have seen in recent years. There are major improvements on the pitch and minor improvements here and there in various game modes, however there are still things that detract from the experience, such as buggy menus that froze my game several times and a poorly updated Player Career.
    • 79 Metascore
    • 70 Critic Score
    Is it a massive improvement on the Dying Light formula or a step up on what Dying Light 2: Stay Human recently offered? No, not at all. But is it still a blast to play, a simple, easy to pick-up title that has enough depth to make you want to return and continue playing. Yes, without question. The Dying Light formula remains a highlight, even if it is getting closer and closer to requiring big innovation.
    • 73 Metascore
    • 50 Critic Score
    It's visually pleasing and fun to play in short bursts, but it's not much more than that, and since Hades II is only a week away, this doesn't feel particularly important to check out in the grand scheme of things.
    • 82 Metascore
    • 70 Critic Score
    Sonic Racing: Crossworlds is a good game that has something for everyone. But it also has its obvious problems that will be difficult for the developers to correct in retrospect.
    • 86 Metascore
    • 80 Critic Score
    I'm not the most dedicated Survivor player, and admittedly I've only played Deep Rock Galactic a couple of times just to hang out with friends, but with Deep Rock Galactic: Survivor I was surprised several times to find when I looked up from my PC that it was already dark, and I had to go to bed (work to do). I think there are few better compliments for a title like this.

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