Gamereactor UK's Scores

  • Games
For 845 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Split Fiction
Lowest review score: 10 Skull Island: Rise of Kong
Score distribution:
  1. Negative: 51 out of 845
858 game reviews
    • 84 Metascore
    • 80 Critic Score
    The Great Circle on Nintendo Switch 2 continues to offer a pure Indiana Jones experience, where its successes in adapting to a less powerful system outweigh the limitations it faces. With a few launch tweaks to improve those platform-specific features, MachineGames still has plenty of treasures to bring to players with the game.
    • 72 Metascore
    • 80 Critic Score
    I'm tempted to call Directive 8020 Supermassive's best game. It probably doesn't surpass the blast that I thought Until Dawn was, as in many ways, it was far more kitschy and downright cheesy, but it worked well as a sort of party horror game. Directive 8020 is a serious sci-fi story. It doesn't surpass its sources of inspiration, but it doesn't pale in comparison either. All the gameplay mechanics Supermassive has worked with before work better here than ever. It's also undoubtedly the game in the series with the most traditional stealth gameplay, and fortunately, the developers show that they know how to do it here too, even if they aren't taking any big risks.
    • 80 Metascore
    • 80 Critic Score
    Constance is a pretty nice Metroidvania, yet another one for the collection, one might be tempted to say. It feels good to play; for the most part, everything just works as it should and it actually touches on everyday topics that many can relate to. You might wish for a bit more innovation, since the game plays it safe within the Metroidvania genre, but a game doesn't necessarily need to set new standards to be entertaining and worth your time, and Constance is a great example of that.
    • 86 Metascore
    • 90 Critic Score
    This is a game, which while not particularly mechanically complex, has been crafted with such a clear creative vision that it's hard to fault. Every part of Mixtape feels as though it belongs, be it the stop-motion-like animated characters, the picturesque and colourful artistic direction, the straightforward but refined narrative premise, the incredible use of music that has been expertly curated. Mixtape is a movie brought to life in a way few can rival and while it may be over in a flash, what Beethoven & Dinosaur has presented with this game will leave a noticeable impression on you long after the credits roll. Seriously, go and play Mixtape. You won't be disappointed.
    • tbd Metascore
    • 80 Critic Score
    ZPF
    ZPF is definitely a shoot 'em up worth taking a closer look at. Technically speaking, it's very impressive, and had it been released on the Mega Drive during the console's heyday, we'd probably have mentioned it in the same breath as classics like Galenancer, Thunder Force and Truxton. It gets most things right and really only falls short in that there is sometimes a bit too much happening on screen at once, and that the game's wildly varied environments don't quite give it a sense of cohesion. But with its satisfying upgrade system and a highly customisable difficulty level, it's a must-have for any shoot 'em up fanatic's collection.
    • tbd Metascore
    • 90 Critic Score
    Gorn 2's virtual brawling is entertaining time-killing fun, whose strengths lie in its consistently high-quality execution and silly premise. The story provides a suitable reason to fight and the game also offers the chance to take on various challenge battles outside the main story. Although you end up facing the same enemies a bit too often and the damage can be a bit too sensitive, Gorn 2 has taken the potential of the first game to the next level and made whacking its rubber foes even more fun.
    • 87 Metascore
    • 90 Critic Score
    Saros is a fantastic example of just how much good can come from giving a razor-sharp developer the time and freedom to create the game they want from a clear vision. For whilst Saros is, in scope, Housemarque's biggest game to date, it still feels laser-focused in its desire to bring bullet hell into a 3D space and equip the whole thing with an engaging sci-fi story set in a fantastic world.
    • 87 Metascore
    • 80 Critic Score
    Minishoot's Adventures has nothing new to say about twin-stick shooters, shmups, or the typical Zelda formula. It's the things you know, just remixed in an innovative way, and perhaps that's enough. It doesn't change your relationship with these respective genre frameworks, apart from convincing you that these frameworks are flexible enough for this sort of thing to be entirely feasible, and that's probably a victory in itself.
    • 71 Metascore
    • 80 Critic Score
    The team behind Tides of Tomorrow made a name for themselves with the brilliant Road 96 and Road 96: Mile 0 - both of which were great stories. Tides of Tomorrow is no different, and the game had no trouble keeping me hooked during the 11-13 hours it took to complete. DigixArt are good at telling compelling stories, and they do so again with this game; this time, they spice it all up with this 'asynchronous multiplayer' mechanic, which is certainly a nice gimmick - and which makes the game one of the freshest narrative adventure games we've seen in a long time.
    • tbd Metascore
    • 80 Critic Score
    Arcadia Fallen II has pleasantly surprised me. I could easily see myself going back to play the first game just to get the full story. If you're a fan of visual novels, this is a really good choice with a strong story, good characters and solid dialogue. It's a quiet game. A game you play over a hot cup of coffee. Or tea with a little bit of honey in it.
    • 82 Metascore
    • 90 Critic Score
    Vampire Crawlers is nothing short of outstanding and its possibilities are dizzying. Play at your own risk, for this is, if possible, even better and more polished than its predecessor.
    • 77 Metascore
    • 80 Critic Score
    There is so much charisma exuding from this game it's almost hard to dislike it and the pacing and gunplay is strong enough to keep you entertained when you aren't dazzled by the incredible art and animation.
    • 76 Metascore
    • 90 Critic Score
    Replaced is, after all, about emotion, which it has in abundance, with a story that resonates deeply, feels refreshing without reinventing the wheel, and, moreover, doesn't feel the need to provide all the answers.
    • tbd Metascore
    • 80 Critic Score
    If you choose to take on Elemental: Reforged, you'll get a competent 4X game with slightly dated graphics and not the most knowledgeable of AI opponents. Thanks to the fact that you do so much else during the course of the game, it rarely gets boring. Although this title is the best in its series, I think certain competitors like Age of Wonders 4 offer sharper experiences today.
    • 74 Metascore
    • 80 Critic Score
    Darwin's Paradox! may be here for a good time, not a long time, but what a good time it is. Bringing classic platformers up to more modern standards, it proves a short, sweet, mechanically sound experience that I'll gladly take more of if ZDT Studio wants to bring this plucky octopus back to our screens.
    • 91 Metascore
    • 90 Critic Score
    If you're playing with a controller and have a reasonably good PC, Death Stranding 2: On the Beach is the ultimate version right now. If you want to experience this classic and have the opportunity, this is definitely the version I'd recommend. Death Stranding 2: On the Beach is a masterpiece and as close to art as a game can get.
    • 77 Metascore
    • 80 Critic Score
    Crimson Desert can be a place where you can lose yourself for months as a player, but don't expect all those hours to be spent on an enriching adventure in a world that, I repeat, is wonderful. I can overlook certain technical issues given the scale of the project and because they may be fixed with a patch, but there are simply too many design conflicts across all the systems operating simultaneously for me to call it a 'masterpiece'. If you can simply live with that and enjoy the journey, even without necessarily understanding where it leads, then this open world is worth a try.
    • 82 Metascore
    • 90 Critic Score
    The Ghost of Glamping is brilliant through and through—fun without being superficial, lighthearted without feeling silly, and with a narrative thread and coherence that many other games can only dream of. Quack-tacularly entertaining.
    • 76 Metascore
    • 80 Critic Score
    Docked may essentially be all about moving heavy things, but it does so brilliantly, and sitting behind a joystick on any of the machines is, as we know from an old internet legend, what gives you power. So, I find it difficult to see how this type of simulator could be made in a more entertaining way than Docked actually manages to do.
    • 82 Metascore
    • 90 Critic Score
    Midnight is a very solid expansion. Levelling remains exciting, gear acquisition feels less tedious, and Blizzard clearly understands what makes the game work. It's World of Warcraft at near its finest once again.
    • 84 Metascore
    • 80 Critic Score
    Inazuma Eleven: Victory Road has its problems: certain aspects are too repetitive and monotonous, and all the many point systems can be difficult to understand, but overall it is a really good game.
    • 79 Metascore
    • 80 Critic Score
    WWE 2K26 is the best the series has to offer in the ring, and most game modes have been improved from last year, but the introduction of this new season pass may scare many away.
    • 83 Metascore
    • 80 Critic Score
    Planet of Lana II: Children of the Leaf does not set any new standards for the genre and continues in the footsteps of the first game, so if you liked Wishfully's debut game from 2023, this sequel is a no-brainer.
    • 85 Metascore
    • 90 Critic Score
    Esoteric Ebb is simply a lovely RPG that puts player agency front and centre. Its world is fantastically immersive, deep, and invites you to stay a while with charming visuals, characters, and lore so detailed I'd gladly take another game or two set in this world.
    • 89 Metascore
    • 90 Critic Score
    I have had a very pleasant time in Pokopia, which never ceases to feed me with new things to do. Pokémon's living conditions must be improved, items must be built, and properties must be planned. We've probably all experienced the kind of game where you repeat the mantra "I'll just do this too" over and over again until you finally look up and realise that it's five in the morning and you haven't slept a wink. That's my experience of Pokopia in a nutshell, and I already feel the urge to dive back in.
    • 79 Metascore
    • 80 Critic Score
    The Disney Afternoon Collection has given us a proper Disney collection that we can carry with us on our Switch 1 and 2. If we had got a few more SNES titles and they had been given the same love as the NES titles, I would probably have been willing to raise the rating on this collection even more.
    • 90 Metascore
    • 90 Critic Score
    I highly recommend Resident Evil Requiem for anyone who only has a Switch 2 or who particularly enjoys switching from TV to handheld mode (with headphones, of course). If you're not looking for maximum fidelity and visual luxuries above all else, this is a very serious port that knows where to make sacrifices and therefore retains the shock value and immersion of the lead version, a great job by Capcom and automatically one of the best games in the Nintendo Switch 2's young catalogue.
    • 89 Metascore
    • 90 Critic Score
    Resident Evil Requiem is a fantastic example of why this series continues to thrive, it's a truly great experience that will have you smiling with glee, quivering with fear, and pumping a fist in the air out of thrill.
    • 81 Metascore
    • 80 Critic Score
    If you are a PlayStation owner who has been eyeing Avowed on Xbox and PC, you now have the opportunity to jump into the adventure here, and you can do so with confidence. It's still an excellent fantasy role-playing game, and it has only been improved by the major Anniversary Update, which is included in the PlayStation 5 version at launch.
    • 76 Metascore
    • 80 Critic Score
    In a perfect world, I would have liked some extra graphical options allowing this version to feel even closer to the PC one, such as being able to turn off the dreaded motion blur. I also would have loved anything that made this adventure feel entirely new no matter if you've played before or not, such as some aforementioned combat tweaks. However, the world isn't perfect. Nor is Warhorse's first go at recreating medieval Bohemia, but it is beautiful. Made even more so by this Next-Gen Edition, which is a fine reminder or fantastic introduction to Henry's debut.
    • 71 Metascore
    • 80 Critic Score
    My concerns about this game turned out to be unfounded, which, as a Roiland enthusiast, I'm very happy about. As I said, even though the Rick and Morty creator isn't involved in running Squanch Games, he left his DNA behind, and it clearly still permeates the game development over there. And that's something you either love or hate. I like it, and I like High on Life 2.
    • 88 Metascore
    • 80 Critic Score
    The style, writing, and visuals are pure McMillen and if you've been hankering for more of that gritty and sometimes puerile 2010s humour from The Binding of Isaac, Mewgenics delivers in spades.
    • 80 Metascore
    • 90 Critic Score
    Reanimal is another significant step forward for Tarsier, who, with their dirtiest creation to date, finds beauty in darkness and mark themselves as one of the great image makers of our time.
    • 74 Metascore
    • 80 Critic Score
    With such an affordable price (€17.49), replayability options with different difficulty levels, collectables and challenging achievements (such as completing the game in less than three hours), I can't help but recommend Crisol. It's a game that reimagines Spanish history and folklore, constantly reminding you of this with the names of the characters and visual information, as well as its aesthetic and sound design, but in terms of gameplay, it doesn't matter where you're from, because you'll find a first-person action title that's well worth considering.
    • 72 Metascore
    • 80 Critic Score
    If, like me, you are inexplicably drawn to Goichi "Suda51" Suda's crazy brain, then you should definitely play Romeo is a Dead Man, because there is simply nothing else like it when it comes to the overall gaming experience. The game can be completed in 12-15 hours, depending on how thorough you are and what difficulty level you play on. Romeo is a Dead Man is probably a good place to start if you want to get a taste of this man's twisted world - not because it isn't crazy and absurd, because it is - but because it's the most digestible and well-functioning game he has created.
    • 69 Metascore
    • 80 Critic Score
    While Ride 6 doesn't take any huge steps forward compared to what we saw in the fifth instalment, all the additions are on the positive side. The Career has more options, you can now ride on gravel, there's a plethora of motorcycles and tracks, and overall it's a great motorcycle experience.
    • 77 Metascore
    • 90 Critic Score
    Yakuza Kiwami 3 & Dark Ties finally does justice to the third instalment of the franchise, with graphics to match, a revamped and expanded combat system (setting a new standard for future Kiwami remakes), and new content, proof that Ryu Ga Gotoku Studio is more than happy to revisit its work and improve it, and we, for now, are delighted with the result.
    • 80 Metascore
    • 80 Critic Score
    As you clean up an area, the water becomes clearer, wildlife returns and new areas open up. At regular intervals, new gameplay elements are introduced, such as the ability to spray water, upgrade the boat and lift things from the seabed. It's over in an hour, but it's an hour for the soul. A break in a hectic gaming world.
    • 84 Metascore
    • 80 Critic Score
    Dragon Quest VII Reimagined offers both a refreshing visual and technical leap for those who enjoyed previous instalments in the series, as well as a different journey for those veterans who have already spent countless hours sailing the seas of previous versions of the game. It retains the purity of a classic and gives it enough flavour and agility to at least deserve a chance from any JRPG lover.
    • tbd Metascore
    • 80 Critic Score
    There is plenty to play in Cassette Boy, although, as mentioned above, it involves a lot of searching and endless trial and error. I'm actually a little annoyed by the game's unnecessary cryptic nature, because in other respects it's a fun little adventure that's really worth getting to know and has a lot of delightful things to discover.
    • 81 Metascore
    • 80 Critic Score
    Outside of the game not being too friendly for complete beginners (especially once they remove pulse combos), it having a small roster, some overpriced skins and a few teensy network problems in multiplayer, I can wholeheartedly recommend 2XKO.
    • 83 Metascore
    • 80 Critic Score
    I enjoyed my time with Cairn, I really did. I wish Aava had exposed her character a little more, though. Returning to the way the game positions her, there is a lot of talk about her, and although this is subtle and understated, it could have been beneficial for her to reveal a little more of herself. That said, she is not exactly a superficial character, and Cairn is not a forgettable story about personal pride, toxic ambition, and the ability to identify bad motives in oneself and others.
    • 89 Metascore
    • 90 Critic Score
    Final Fantasy VII: Remake seamlessly and wonderfully slots onto the Nintendo Switch 2. This is a fantastic and memorable remake of such high-quality that it's something everyone should at least try once, and if that's through the Switch 2 edition, you're in store for a pretty strong version that can hold its own.
    • 83 Metascore
    • 90 Critic Score
    There's not much bad to say about Mio: Memories in Orbit, because it works really well, it plays well, it feels good, and it seems really well thought out too. It does a lot of things right and ticks all the important Metroidvania boxes, while at the same time adding something new to how such a game should be put together. If I had to point out one thing, I would have liked to see a few more enemy types but that's really the only thing of significance, because I think the rest fits together really well. If we were to give it the highest score, we would probably have liked to see a little more innovation in the gameplay that could have really moved the genre forward, but that said, I would like to emphasise that Mio: Memories in Orbit is a really successful game.
    • 86 Metascore
    • 80 Critic Score
    It requires patience and multiple runs before everything truly clicks. If you jump in solely because everyone is praising it, you might bounce off it entirely and end up wondering what all the fuss is about. Ball X Pit is best enjoyed at your own pace, by understanding and embracing its roguelite nature. Do that, and you'll eventually find yourself immersed in the addictive chaos it brings to your console or PC.
    • 82 Metascore
    • 80 Critic Score
    Octopath Traveler 0 is as much Final Fantasy from the past as it is something new that sharpens and tweaks a familiar concept with fresh features. This is new old-school in all the right ways.
    • 63 Metascore
    • 80 Critic Score
    Admittedly, the game is definitely not for the faint-hearted, who don't like being as powerless as Katja is at the beginning, but if you like exquisite dystopian horror atmosphere, then this is one of the best games in the genre since Alien Isolation, in my opinion. In any case, I was on the edge of my seat the whole way through.
    • 80 Metascore
    • 80 Critic Score
    It's not rewriting the script for what a beat em' up should be in any sense, but it's good and solid fun that fans should appreciate wholeheartedly.
    • 80 Metascore
    • 80 Critic Score
    Neon Inferno is in many ways that delightfully cosy, action-packed, gorgeous tribute to all things 16-bit, and it's so obvious that the creators of the game love the genre, love the old classics, and have sprinkled this love and passion into every little pixel.”
    • 76 Metascore
    • 80 Critic Score
    The Berlin Apartment is a touching little story and a glimpse into Germany's turbulent history, from the pre-war period to the end of World War II and the fall of the Berlin Wall. The Berlin Apartment does not try to be more than it is, but if you are the type who enjoys good stories or simply likes to peek through the "virtual keyhole" into other people's lives, then we can easily recommend The Berlin Apartment.
    • tbd Metascore
    • 80 Critic Score
    Considering it's an early access game, it's actually one of the most polished games I've played in a long time. It's super cosy and deep, so the fact that it's only in early access is pretty impressive. I can't imagine what it will be when it hits version 1.0. If you're into real manual labour in an age where everything needs to be automated, try Tavern Keeper.
    • 79 Metascore
    • 80 Critic Score
    I have hopes that perhaps we, the gamers, are more open-minded than 20 years ago, and we are more eager to accept different proposals, that defy our genre expectations, that feel unique. Will that still be enough to convince my non-Nintendo-hardcore friends to try this game for game nights instead of the classic Mario Kart (or even Smash Bros.)? I doubt it. That doesn't mean you shouldn't bother trying.
    • 87 Metascore
    • 90 Critic Score
    Dispatch takes a great leap above Telltale's former experiences, keeping the strong writing while elevating a sense of player agency and pushing out an incredibly addictive gameplay loop. Dispatch is simply one of the best pure narrative experiences we've had in gaming in years, and it's another game among many that deserves a 2025 GOTY nomination.
    • 80 Metascore
    • 90 Critic Score
    It can feel old-school and a little rigid at times, but it's also a game that burns itself into your memory. It's brutal and beautiful at the same time, and GSC Game World now has a worthy successor to the 2007 original.
    • 76 Metascore
    • 80 Critic Score
    Don't expect smart puzzles and gadgets here, as this is an upfront, unapologetic massacre, and it's the new Quest game you'll want to show your friends this Christmas (as long as they're 18+, though there's a Kidpool mode, mind you).
    • 67 Metascore
    • 80 Critic Score
    Apart from a few minor glitches, mostly concerning how Storage works, it's a well-functioning game in its genre. It may be too simple for some, but if you are looking for a cosy and relaxing game to sit and warm yourself with on dark evenings, perhaps together with your partner, then Winter Burrow is a pretty good bet.
    • 83 Metascore
    • 90 Critic Score
    My only quibble would be, perhaps more harshly, that these versions don't offer any new cutscenes or content for the returning player. They are the nexus that will connect the past to the present of the franchise and the future Yakuza Kiwami 3 & Dark Ties, but if you've played them in the past (even in the near past on Nintendo Switch, in the case of Kiwami 1), I don't see too much urgency in returning to this Kamurocho. For anyone who doesn't mind reliving two classics, you're in for the best possible version of them.
    • 81 Metascore
    • 90 Critic Score
    My only quibble would be, perhaps more harshly, that these versions don't offer any new cutscenes or content for the returning player. They are the nexus that will connect the past to the present of the franchise and the future Yakuza Kiwami 3 & Dark Ties, but if you've played them in the past (even in the near past on Nintendo Switch, in the case of Kiwami 1), I don't see too much urgency in returning to this Kamurocho. For anyone who doesn't mind reliving two classics, you're in for the best possible version of them.
    • 87 Metascore
    • 90 Critic Score
    If you're looking for a puzzle game that does things differently by mixing deep puzzle gameplay with a hard-pumping soundtrack and wild visual effects, Lumines Arise is a really good direction to look in. I love the combination.
    • 84 Metascore
    • 80 Critic Score
    This is the best city builder of the year set during the glory days of the Roman Empire. If you are interested in history, enjoy building cities, managing logistics, and want to see something grow in your capable hands, this is for you. It's a natural continuation of the Anno series and feels modern despite the fact that we've travelled back in time. I highly recommend this if it sounds like you'd enjoy it and you have a capable computer at your disposal.
    • 85 Metascore
    • 100 Critic Score
    It's not often that you get the feeling that you want to descend into the "realm of loot" again and again, survive all the dangers once more, and return to your home planet with your pockets full. It has been a pleasure to play such a polished release, and I don't think the excitement will fade anytime soon.
    • 79 Metascore
    • 90 Critic Score
    With Hyrule Warriors: Age of Imprisonment, Koei Tecmo reaffirms that it delivers some extra quality when it comes to Nintendo IP, and this is an even better game compared to Age of Calamity. Production values are once again through the roof, sometimes competing with those of the mainline Zelda, while both narrative and gameplay got deeper and somehow more interesting despite the potential fatigue of the setting and the loss of charisma. The many new additions to the combat system also compensate for a more linear level design, and the strong performance and loading times make it a joy to play for just too many hours on both TV and handheld. It has a couple of peaks to its story I won't spoil here, but to me this is the best way to celebrate the end of an era.
    • 82 Metascore
    • 80 Critic Score
    Jurassic World Evolution 3 is exactly what you'd expect: Frontier taking note of fan feedback (longer and deeper story mode, deeper management options, introduction of full customisation of buildings and terrains) and surprising us with baby dinosaurs, which is a very cute and well thought-out addition, even if it doesn't change much about the way we play the game. Naturally, it lacks the element of surprise and innovation, and some would argue that this is little more than an update on what was before, which is also what we said about Evolution 2.
    • 85 Metascore
    • 90 Critic Score
    I think the core of Europa Universalis V is terribly impressive. Europa Universalis has never been this complex, easy to play and offered the possibility to automate parts of the game you do not want to deal with. The latter feature lacks some configurable options for the computer, which controls what you have automated. Despite small performance problems, a lack of settings in the campaign mode and a computer opponent who does not always impress, this is without a doubt my favourite in the series. There are countless gameplay systems and things I haven't had time to give my opinion on in this review. The whole experience is really good though and I look forward to the continuation with updates and expansions. This is a little deeper, a little more complex and offers you powerful tools you can use to navigate, influence and change the course of history. If you liked the predecessor or are curious about the fifth iteration, I can highly recommend this to you.
    • 84 Metascore
    • 90 Critic Score
    Dragon Quest I & II HD-2D Remake only completes what Dragon Quest III HD-2D Remake already established a year ago, with the same excellence as then. Frankly, as long as the classic instalments of the series keep coming back like this, I'm in no hurry for Dragon Quest XII.
    • 72 Metascore
    • 80 Critic Score
    It is very easy for me to recommend Simon the Sorcerer Origins to all fans of adventure games and of course this series in particular. Its story, humour, and puzzles are worthy of its name, and although I miss certain shortcomings in the final product, it will give you a few hours of fun and nostalgia.
    • 77 Metascore
    • 90 Critic Score
    Even with some of the aforementioned rough edges, the overall package is almost outstanding, for a team as small as Tiny Bull. You can tell they've given it their all in The Lonesome Guild, and it almost feels like so much lore, so much history, and effort put into each set, even if you only pass through that area a couple of times, is "wasted", when in other titles it would have been replicated. So the sum of its already remarkable parts make this adventure one of the hidden gems of 2025. For me, a candidate for indie of the year.
    • 82 Metascore
    • 80 Critic Score
    If you enjoyed The Outer Worlds and were one of those who thought it ended too soon, then The Outer Worlds 2 is for you. It may be bigger and different from the first game, but there is no doubt that this is still, thankfully, The Outer Worlds.
    • 80 Metascore
    • 80 Critic Score
    So, all in all: should you play Persona 3 Reload on Nintendo Switch 2? If you've been waiting for precisely this version to dive into its world, the answer is an absolute yes. And I envy you: you're in for dozens of hours of genuine fun and a quality that's in short supply in the usual release rate. However, if you've already enjoyed P3R on PC, PS5, and/or Xbox Series, you're not going to find anything new here.
    • 80 Metascore
    • 80 Critic Score
    I'm pretty fond of Keeper, despite, or perhaps partly because of, all its imperfections. The pacing is uneven, the controls ditto, and the craftsmanship frankly lags a little too often. And then there's the wordless narrative about restoring the order of nature, which treads too familiar ground. It's sympathetic, and there are several good moments, but we've been there many times before. However, all of that takes a back seat to the quirky creativity and visual excess that Double Fine pours into Keeper.
    • 62 Metascore
    • 80 Critic Score
    The story is strong, the characters are good, and the atmosphere gets better the longer you play. The two games are very similar. The first was messy but beloved, and the same can be said about the sequel. It has its flaws, especially in the combat system, but it also has soul and charm. If you can look past the technical flaws and focus on the story and the abilities instead, this is a refreshing breath of fresh air in the genre.
    • 84 Metascore
    • 90 Critic Score
    Battlefield 6 is the return to form that we've been desiring for this franchise. It's a remarkable and entertaining multiplayer experience that has so much added potential thanks to the avenues that the expanded Portal promise. Its single-player story is missable and forgettable, but at the end of the day, the majority of players coming to this game are doing so for the online multiplayer element that never ceases to disappoint. So what else is there to say but bravo, Battlefield Studios, bravo.
    • 77 Metascore
    • 80 Critic Score
    Yooka-Replaylee is an oasis of play and joy in the crowd of grey action role-playing games and Dark Souls clones that we get in abundance and even though there are still some issues with the camera and the game doesn't revolutionise the genre, this is one of the best games you can get in 2025 if you miss the old classic 3D platformers from a bygone era.
    • 77 Metascore
    • 80 Critic Score
    Cloverpit is a game you shouldn't play, but you can't stop playing. And that, my friends, is probably the most accurate review you can give a game that is about never really being able to stop.
    • 88 Metascore
    • 90 Critic Score
    Megabonk is a smash hit. It's raw, addictive, and dangerously easy to lose yourself in. A game that steals your time and does so with such obvious arrogance that you almost thank and bow for being devoured by its machinery.
    • 87 Metascore
    • 80 Critic Score
    Nintendo has certainly done a decent job of updating two masterful adventures, but they could definitely have added more content or held back a little when it came to pricing. As it stands, it's impossible to ignore that this package feels a little greedy based on what you get in exchange for your hard-earned money. Sure, if you've never played Super Mario Galaxy or its eminent sequel, I can, without hesitation, recommend that you purchase both games. In terms of overall gaming enjoyment, you won't be disappointed, as these are two awesome platform titles that still hold up, and then some. However, if, like me, you're old school and have already rescued Princess Peach in both of Mario's galactic adventures, you can skip this new version with a clear conscience, or alternatively dig out your Wii console and experience the nostalgia that way. The games are still as phenomenally good as you remember, and the improved graphics may add some much-needed polish, but not much more than that.
    • 86 Metascore
    • 80 Critic Score
    Sucker Punch may be playing it safe, but the fantastic world and effective revenge plot still give Ghost of Yotei its own identity. It's still a series with clear limitations, exemplified by the monotonous mission design and old-fashioned stealth, and it's disappointing that Sucker Punch has not done more to rectify these issues, especially since they also plagued the first game. But it certainly has its qualities: from epic duels to exploration built on curiosity, it serves up both the fantasy of being a vengeful spirit and a flesh-and-blood person with dreams of a better life in an excellent way.
    • 94 Metascore
    • 100 Critic Score
    After playing the first Early Access period, I was almost certain Hades II had not lived up to its predecessor, despite still being an all-timer of a roguelike. I soon learned after playing the 1.0 version that I could be wrong. Once you're past the inch-high hurdle of the tonal shift and gameplay differences, it becomes clear that you couldn't ask for more out of a Hades sequel than what you get with Hades II. Bigger in scope and scale, with genuine surprises, a gripping story, and characters you'll check in on every time you get the chance, Hades II is as good as if not better than Supergiant's original roguelike champion, accomplishing a feat equal to stopping Time himself.
    • 88 Metascore
    • 90 Critic Score
    I don't think anyone can disagree that Final Fantasy Tactics: The Ivalice Chronicles is the perfect place to start if you want to try one of the best tactical role-playing games of our time, as it is somewhat more accessible than the original. It still requires a lot of time and dedication from the player, but the time spent with the game will be less frustrating than it was 28 years ago.
    • 75 Metascore
    • 90 Critic Score
    This is a game that is tailor-made for my taste, tickling my nerves exactly where I want to be tickled. But I also have to look at the bigger picture, and the truth is that Baby Steps is a polarising game. The adolescent humour, which for me is a huge plus, is also what will make many others want to turn off the game quickly. It's both its greatest strength and its Achilles' heel, quite simply.
    • 78 Metascore
    • 80 Critic Score
    EA Sports FC 26 is, in short, a better game than what we have seen in recent years. There are major improvements on the pitch and minor improvements here and there in various game modes, however there are still things that detract from the experience, such as buggy menus that froze my game several times and a poorly updated Player Career.
    • 86 Metascore
    • 80 Critic Score
    I'm not the most dedicated Survivor player, and admittedly I've only played Deep Rock Galactic a couple of times just to hang out with friends, but with Deep Rock Galactic: Survivor I was surprised several times to find when I looked up from my PC that it was already dark, and I had to go to bed (work to do). I think there are few better compliments for a title like this.
    • 82 Metascore
    • 80 Critic Score
    The basketball is better than perhaps ever and the presentation of the game, especially around the games, is leaps and bounds better than what other sports game series offer. If you can overlook (because it's hard to overlook) all the attempts to get your money out of your wallet, this is such a great sports game. I just wish they would stop being so greedy, but the fact that it's incredibly fun to play basketball on the court might be the most important thing.
    • 84 Metascore
    • 100 Critic Score
    Finding faults with The Drifter is as difficult as pixel hunting in classic point & click games, and therefore it naturally deserves the highest possible rating.
    • 79 Metascore
    • 80 Critic Score
    With visuals that challenge the output of much bigger studios, puzzles that'll keep you entertained without wanting to shatter your controller into tiny pieces, and a story that gives a true sense of adventure, Lego Voyagers is an easy recommendation. It might be short, but it's certainly sweet and will keep you thoroughly entertained in the hours it has hold of you.
    • 81 Metascore
    • 80 Critic Score
    So, while I can't say whether you'll find much joy in finding all of the collectibles and having to explore Kairos, especially multiple times as you level up the different Vault Hunters, I can promise that Borderlands 4 is a step forward for this series, an improvement on Borderlands 3, and a title that shows Gearbox still has ideas, some on the mark and some not, for elevating and innovating with its tried and tested formula.
    • 81 Metascore
    • 80 Critic Score
    If you're into rhythm games (and you're usually good at them), then you should take a look at Fresh Tracks, because it shakes up the genre a bit and the result is captivating, and before you know it, you've spent an evening in the company of the game. But the game demands it, because nothing comes easy here, and in return, it spoils us with one of the best soundtracks of the year so far.
    • 72 Metascore
    • 80 Critic Score
    Everybody's Golf Hot Shots is charming, varied, and fun. The game successfully combines simple, accessible mechanics with depth and strategy, and the many game modes and unlockable items mean that there is always something new to discover.
    • 90 Metascore
    • 100 Critic Score
    In my nearly ten years here at Gamereactor, I have so far managed to award three perfect scores, and now it's time again. Hollow Knight: Silksong is a masterpiece, simply put. No question about it. Expectations were sky-high in advance, but with a lot of patience and even more skill, Team Cherry has managed to rise above the competition and cement its place in the starry sky as one of the brightest shining celestial bodies. If you like challenging video games in general and well-made Metroidvania titles in particular, I cannot recommend Hollow Knight: Silksong enough, because it's a game that enchants and challenges, dazzles and delights. And finally, for those of you who are wondering: Yes, it was definitely worth the wait.
    • 77 Metascore
    • 90 Critic Score
    Overall, however, this is definitely a triumph for a studio that has taken some well-deserved knocks in the past, but which really shines here. Whereas Silent Hill 2 Remake was a comeback for many, it's ultimately not something Bloober has created itself. But Cronos is completely original, and there is no metaphor that adequately demonstrates how big a difference I feel there is between the two projects. Let's just say that Cronos is Bloober's masterpiece, and the proof I needed to really cheer them on going forward.
    • 73 Metascore
    • 80 Critic Score
    Metal Eden is the most ambitious project from Polish developer Reikon Games, who previously created the small top-down isometric cyberpunk shooter Ruiner. They've done a pretty good job here, but there's definitely room for improvement on the technical side. However, if you can overlook the occasionally uneven graphics, Metal Eden is a good, solid sci-fi action experience.
    • 77 Metascore
    • 80 Critic Score
    Hell is Us is undoubtedly one of the most ambitious games of the year, and it is recommendable for that reason alone. It only gets better as Rogue Factor actually achieves many of their central goals here, creating a striking setting, a well-functioning combat system against enemies with deep mythology behind them, and a fantastic visual profile as well.
    • 83 Metascore
    • 90 Critic Score
    Operation Night Strikers is a strong collection from start to finish. Night Striker may be the weakest link due to its unfamiliarity and less refined gameplay, but it still offers potential and a unique concept. Operation Wolf, Operation Thunderbolt, and Space Gun are timeless shooters, and experiencing them again on modern hardware, with their original feel intact, is genuinely heart-warming.
    • 79 Metascore
    • 80 Critic Score
    I can't say anything other than that Gears of War has aged with dignity in most respects and not least made a very honourable and strong debut on PlayStation 5. It's for the most part a very good remaster, as the campaign is just as good as I remember it being almost 20 years ago, albeit a little short, and the fine integration of DualSense makes it actually feel better to play on PlayStation than it does on Xbox, ironically.
    • 86 Metascore
    • 90 Critic Score
    Whether Shinobi: Art of Vengeance will be the reboot of the series that Sega hopes for when it goes on sale, only time will tell, but in terms of quality, it's a pure success. It's phenomenally visually designed and the combat system is great for both button-mashing noobs and precise veterans. Shinobi has never been better, it's a true victory for Lizardcube and Sega.
    • 85 Metascore
    • 80 Critic Score
    It's pretty easy to argue that even the smallest changes, such as Eva's significantly altered appearance due to the recreation of the game's graphical assets in Unreal Engine 5, have drained the game of some of its edgy charm, but Konami has also remained extremely faithful to the game that many, including myself, love so much. It's harder to forgive the minor performance glitches here and there, and two slightly mediocre graphics settings on console, but at the same time, this is still an excellent way for newcomers to be introduced to the series, and a striking homage for connoisseurs.
    • 79 Metascore
    • 80 Critic Score
    For a game that brings together a slate of ideas that frankly seems a tad strange at first, Kill the Brickman is a wonderful and effortlessly entertaining combination. It's intuitive and straightforward yet complex and filled with challenge, and it's memorably unique and strikingly strange.
    • 80 Metascore
    • 80 Critic Score
    The Rogue Prince of Persia is a really well rounded and finalised experience, which can almost be refreshing in a genre that can go on forever. It also lessens the impact of the game's problems, as they simply don't have time to become major issues. The Rogue Prince of Persia ties all aspects of the genre together into a solid game that will excite fans of roguelites and newcomers alike.
    • 88 Metascore
    • 80 Critic Score
    Sword of the Sea is an easy recommendation for anyone who enjoyed Journey, Rime, Abzû, and other related titles. Carried by its visuals, which are beautifully accompanied by Austin Wintory's background music, it offers plenty of gameplay enjoyment and hits all the right emotional high points. However, this easy recommendation also comes with an inherent criticism, because it's also a little too predictable and familiar. We are now familiar with the tried and tested journey towards the monolith story and the crises and setbacks it brings before the ultimate triumph. Giant Squid also has new ideas - particularly the way you move through the world - but at times it feels as if they are remixing elements from other titles a little too much. On the other hand, they do so with great flair and unmistakable talent, which ultimately makes Sword of the Sea one of the best games in the subgenre.
    • 79 Metascore
    • 80 Critic Score
    To be completely honest, there is really not much I would change here. Certainly not everyone will fall for a little "cosy management sim", or however you choose to position the style and genre, and in the midst of the early autumn action frenzy, Discounty may tremble a little in the shadow of the big titles that are bursting out of the starting blocks. But I'm happy to argue that this little Danish gem is worth your time and money, because Crinkle Cut Games has really hit on something here.

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