GamePro Germany's Scores

  • Games
For 705 reviews, this publication has graded:
  • 66% higher than the average critic
  • 6% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 97 The Last of Us Part II
Lowest review score: 20 The Tomorrow Children
Score distribution:
  1. Negative: 10 out of 705
708 game reviews
    • 78 Metascore
    • 71 Critic Score
    Quotation forthcoming.
    • 67 Metascore
    • 70 Critic Score
    The bottom line is that Marvel’s Avengers works better than I would have thought. But the discrepancy between single player and multiplayer is large.
    • 61 Metascore
    • 70 Critic Score
    It's a nice and solid game but lacks many features. Clearly not the "next generation" of golf games.
    • 64 Metascore
    • 70 Critic Score
    Probably the best possible implementation of the RPG maker for the extremly closed 3DS environment. A good editor, despite its limitations.
    • GamePro Germany
    • 78 Metascore
    • 70 Critic Score
    Metroid Prime 4 is a fun mix of action and puzzles, but it is severely hampered by some modern design decisions.
    • 63 Metascore
    • 70 Critic Score
    Even if a few purists gripe because they find Panzer Dragoon Remake's look too colorful or the ruins in the first level changed too much, I felt at home right from the start.
    • GamePro Germany
    • 70 Metascore
    • 70 Critic Score
    It's a routine sequel and that's why the special nature of the predecessor gets lost in the huge game world.
    • 72 Metascore
    • 70 Critic Score
    It's an entertaining genre mix full of effects, but it loses its charm fast due to the narrow scope and modest replay value.
    • 72 Metascore
    • 70 Critic Score
    Although Evil Dead shines with fan service, it still has some crucial quirks, at least in the release version.
    • 58 Metascore
    • 70 Critic Score
    If you don't need the original D&D rules, Sword Coast Legends offers a lot of RPG fun. The console port isn't great though.
    • 66 Metascore
    • 70 Critic Score
    Hidden Agenda is a nice interactive thriller, but it lacks finetuning regarding story and gameplay mechanics.
    • 70 Metascore
    • 70 Critic Score
    I'm torn from afterparty. On the one hand, the crazy characters, along with funny dialogues and completely ridiculous story are an absolute genre highlight. On the other hand, however, what you do in the game is just too much limited. The drink feature is a really funny gimmick, but there is not much depth. Moreover, apart from the decisions on which of the two options you choose, there is not really much to do.
    • 77 Metascore
    • 70 Critic Score
    South of Midnight scores points with its stories, great atmosphere and fantastic soundtrack, but fails to inspire in terms of gameplay.
    • 72 Metascore
    • 70 Critic Score
    A mixture of the well-known Yakuza-gameplay and a familiar anime license, it suffers from the mediocre combat system and weak graphics.
    • 70 Metascore
    • 70 Critic Score
    Interesting repurposing with open-world design that makes fast movement fun, but stumbles over technical issues.
    • 69 Metascore
    • 70 Critic Score
    I like Oninaki. It has hit me emotionally in some places. The melancholic atmosphere appeals to me. It is mainly due to the sensitive soundtrack that strikes the right notes in the sad scenes. Overall, Oninaki looks more stylish and mature on me than its predecessors and Lost Spear.
    • 66 Metascore
    • 69 Critic Score
    Unconventional experience in an impressive H.R. Giger world that shoots itself with superfluous shooter mechanics.
    • 68 Metascore
    • 69 Critic Score
    Not only is it a lot of fun, as a magician, I feel really powerful when I throw my magic on my enemies with a single wave of my hand. However, they also have to be a real threat. Too often, it's the mass of enemies that bring me to my knees or the Playstation camera loses its connection to the Move controller in a hectic moment, sealing my failure.
    • 74 Metascore
    • 69 Critic Score
    Cute rogue-like RPG which introduces interesting ideas, but ultimately turns out to be a dreary grind festival.
    • 60 Metascore
    • 69 Critic Score
    The HD Collection offers nothing new and looks technically out of date. Only suitable for those who want to catch up on Dante's first performances.
    • 56 Metascore
    • 69 Critic Score
    As a fan of Ghost Recon: Wildlands, Breakpoint has disappointed me in many ways.
    • 61 Metascore
    • 69 Critic Score
    Fast and fun multiplayer-brawler with a Naruto license, but it still lacks in scope.
    • 72 Metascore
    • 69 Critic Score
    Intriguing point-and-click game with a dense atmosphere, however, it struggles with some issues.
    • 37 Metascore
    • 69 Critic Score
    Past Cure's mix of stealth and action is fun. After a mediocre beginning, even the mysterious story picks up speed.
    • 73 Metascore
    • 68 Critic Score
    It's Kirby without the real Kirby or free movements. A lot of the series's charm is lost that way and the controls are repetitive.
    • 75 Metascore
    • 68 Critic Score
    Ghostwire: Tokyo is now representative of games that have been severely damaged by an open world.
    • 61 Metascore
    • 68 Critic Score
    Cyberpunk fascinates with its story and characters, but presents itself in a partially desolate state on consoles.
    • 54 Metascore
    • 68 Critic Score
    The technically old-fashioned Left 4 Dead clone is entertaining with the right team, but tries too hard.
    • 72 Metascore
    • 68 Critic Score
    Steelrising is the epitome of a solid, low-highlight Soulslike that will pass the time until the next genre smash hit.
    • 77 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 68 Critic Score
    Despite many possibilities and innovative new features, the technical failures are annoying in the long run. Only a comprehensive patch can help here.
    • 70 Metascore
    • 68 Critic Score
    Colorful and action-packed space opera with a funny toys-to-life component. Deductions for the outrageous pricing policy.
    • 76 Metascore
    • 68 Critic Score
    If you're not into League of Legends, you might still have fun with Bandle Tale. A cozy but frustrating spin-off.
    • 74 Metascore
    • 68 Critic Score
    Manages to capture the anime atmosphere at first, then suffers from extreme lack of diversity. Only for hardcore fans.
    • 66 Metascore
    • 67 Critic Score
    It's like tuning a car on the cheap. Nice looks, but still a rust bucket underneath. It suffers from performance problems, cheating AI, a boring world, a boring story and useless multiplayer features.
    • 81 Metascore
    • 67 Critic Score
    Extremely extensive fanservice, but disappointing fights in the long run.
    • tbd Metascore
    • 67 Critic Score
    Nexomon is a solid Pokémon clone with charming monster designs yet technical flaws, it lacks the heart of the original.
    • 69 Metascore
    • 66 Critic Score
    The Callisto Protocol is an atmospheric graphics phony that can rival Dead Space only in rudiments in terms of gameplay.
    • 55 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 80 Metascore
    • 65 Critic Score
    Reanimal is a short audiovisual masterpiece that makes even Little Nightmares 3 look like a complex tactical adventure game.
    • 56 Metascore
    • 65 Critic Score
    The perfect alien hunter only gets a mediocre game.
    • 58 Metascore
    • 65 Critic Score
    1-2 Switch shows the Joy-Con's potential for funny games, but as a game collection it offers not enough long-term motivation. Should have been part of the package.
    • 84 Metascore
    • 65 Critic Score
    Valhalla is a giant step backwards for Assassin's Creed, which is pretty to look at, but feels soulless and fun-free.
    • 72 Metascore
    • 65 Critic Score
    Titans of the Tide is like a cold Krabby Patty. Edible for SpongeBob fans, but not fresh and with a bland aftertaste.
    • 67 Metascore
    • 65 Critic Score
    Gotham Knights obviously suffers from its difficult development, which buries a thoroughly fun core under many problems.
    • 56 Metascore
    • 65 Critic Score
    Despite the fun multiplayer, CoD Modern Warfare 3 is the biggest disappointment in the series' history so far.
    • 43 Metascore
    • 65 Critic Score
    This is a simple shooter with some uninspired swordplay. We expected more from the creator of Ninja Gaiden.
    • 60 Metascore
    • 65 Critic Score
    As a big fan of the first part, it's not easy for me to say that, but Crackdown 3 is at least five years late...This is all the sadder, because the mechanics in Crackdown 3 are quite solid and I especially enjoy the search for the movement Orbs. But the bottom line is the sobering result of a developmental odyssey, which will probably be the last nail for the series.
    • 47 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 65 Critic Score
    Anthem annoys me in particular, because it leaves so much potential left. The Shared World Shooter has an incredibly cool unique selling proposition with the Javelins, but BioWare does not make much of it.
    • 45 Metascore
    • 65 Critic Score
    Bravo Team delivers some solid VR shooter action with few highlights and little content.
    • 69 Metascore
    • 65 Critic Score
    The Devil in Me is the best installment in the series, but its technical problems keep taking away from the otherwise good horror.
    • 61 Metascore
    • 65 Critic Score
    Even in the reboot, Saints Row offers wacky fun at times, but gets in its own way with grind and repetitive tasks.
    • 77 Metascore
    • 65 Critic Score
    Nightreign is a thrilling co-op adrenaline rush. However, poor balancing and technical problems cause many moments of frustration.
    • 64 Metascore
    • 65 Critic Score
    Forspoken inspires with its parkour and combat system, but is otherwise only moderately convincing and gives away a lot of potential.
    • 63 Metascore
    • 64 Critic Score
    Hood: Outlaws & Legends does not make enough of its good opportunities and disappoints with monotonous rounds and small scope.
    • 56 Metascore
    • 64 Critic Score
    Drawn to Death is a "nice to look at" shooter that loses steam fast as far as gameplay mechanics are concerned.
    • 57 Metascore
    • 64 Critic Score
    Shallow co-op brawler with heroes of D&D novels. Its strong points cannot unfold due to poor AI and lack of fine-tuning.
    • 72 Metascore
    • 64 Critic Score
    The second Assassin's Creed Valhalla DLC fails because of its concepts, but Paris is quite suitable for a familiar short trip.
    • 63 Metascore
    • 63 Critic Score
    Quotation forthcoming.
    • GamePro Germany
    • 59 Metascore
    • 62 Critic Score
    Skull and Bones' sea battles can be a lot of fun, especially in co-op, but in the long run the pirate game is too repetitive.
    • 67 Metascore
    • 62 Critic Score
    Although the game lags far behind its potential, it's fun.
    • 65 Metascore
    • 61 Critic Score
    Quotation forthcoming.
    • 52 Metascore
    • 61 Critic Score
    Quotation forthcoming.
    • 67 Metascore
    • 61 Critic Score
    Need for game depth. Except for Nitro Rush there's nothing we didn't see somewhere else 1,276 times already. No limits is too limited.
    • 50 Metascore
    • 60 Critic Score
    The four missions remain merely a small appetizer that has not convinced as an independent game and left me disappointed.
    • 60 Metascore
    • 60 Critic Score
    Suicide Squad is a shadow of what once made Rocksteady one of the best developers for open world action games.
    • 71 Metascore
    • 60 Critic Score
    Flintlock comes with good ideas and an exciting premise, but ultimately turns out to be a half-baked attempt at a new soulslite.
    • 57 Metascore
    • 60 Critic Score
    A good combat system alone is not enough to make One-Punch Man: A Hero Nobody Knows a real hit.
    • 67 Metascore
    • 60 Critic Score
    I was already skeptical when announcing the remake of MediEvil. Can the PS1 classic keep up with modern titles with its rather shallow Hack & Slay gameplay? Unfortunately, the answer is a clear "no" - at least for those who did not play the original.
    • 72 Metascore
    • 60 Critic Score
    The best location in the series and an improved camera do not hide the sometimes blatant weaknesses of House of Ashes.
    • 62 Metascore
    • 60 Critic Score
    It's an irrelevant racing game with a core idea that is out of date by now.
    • GamePro Germany
    • 76 Metascore
    • 60 Critic Score
    Monotonous and listless remake of a Super Nintendo classic with a flat combat system, loveless game world and bland story.
    • 61 Metascore
    • 60 Critic Score
    At its best, Tales of the Shire perfectly captures life in the Shire, but suffers from poor technology.
    • 33 Metascore
    • 60 Critic Score
    Gollum feels like a game that would have had a hard time even ten years ago, as simply the basic framework of stealth and Uncharted climbing is not good and left me more frustrated than motivated.
    • 57 Metascore
    • 59 Critic Score
    While the technical part is quite convincing, the new Sonic lacks game depth and scope.
    • 64 Metascore
    • 59 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 59 Critic Score
    After a promising start, the Inpatient turns out to be a disappointment in almost all areas.
    • tbd Metascore
    • 59 Critic Score
    Rustler is a pretty but dull experience, it mimics the concepts of its role models without bringing much of its own to the table.
    • 64 Metascore
    • 58 Critic Score
    A quite passable arcade racer with licensed race cars and with cleary noticable free-to-play roots.
    • tbd Metascore
    • 58 Critic Score
    Monotonous Hero-MOBA-shooter in VR without a unique selling point. Due to a lack of variety it stops being interesting in a very short time, despite well-done controls.
    • 67 Metascore
    • 58 Critic Score
    Diablo Immortal has a solid and fun foundation but falls short due to the forced grind and its P2W systems.
    • 69 Metascore
    • 58 Critic Score
    Visually impressive, but internally soulless and undemanding space action, only suitable for short sessions between bus stops.
    • tbd Metascore
    • 58 Critic Score
    Monster Harvest is a competent Stardew Valley clone, but a lack of fine-tuning and the mundane monster action ruin the harvest.
    • 56 Metascore
    • 56 Critic Score
    Even apart from the technical problems, Redfall doesn't manage to convince in any way or to reach the quality of other genre representatives.
    • 32 Metascore
    • 55 Critic Score
    If I hadn't seen it coming I would be really annoyed now. You don't treat a 15 year old heritage like that, careless and without love. Romomodo & Activision: Please don't make Tony Hawk's Pro Skater 6.
    • 71 Metascore
    • 55 Critic Score
    Little Hope didn't convince me when it came to horror either. Although the scenes seem coherent and remind of good Silent Hill 2 times, too many predictable jump-scares drive away the horror and leave a tired shrug. That's enough for a nice co-op evening with awful company, but otherwise I can't make any recommendations here.
    • GamePro Germany
    • 59 Metascore
    • 55 Critic Score
    As a big Mario Kart fan, my heart is bleeding.
    • 54 Metascore
    • 55 Critic Score
    It is a confused mess of superfluous mechanics, confused AI, unfinished approaches and monotonous Brawler gameplay. Valkyria Revolution is well-presented and well-written, but in the end, it is just a nice package for a game that has failed at its core.
    • 57 Metascore
    • 54 Critic Score
    For me, the curse of Osiris has no raison d'ĂȘtre. To raise the level cap, to introduce new items, to offer a mini raid - it does not need a 20 Euro DLC, that should be a free update! All the worse, that the campaign also turns out to be shockingly demanding and unimaginative.
    • 58 Metascore
    • 52 Critic Score
    The gameplay works like a hot needle and repeats itself constantly.
    • 66 Metascore
    • 50 Critic Score
    Bleeding Edge does not manage to motivate over long time and captivates with technical mistakes rather than deep gameplay.
    • 73 Metascore
    • 50 Critic Score
    Stalker 2 is certainly not a bad game. However, it is one that was released far too early and with clear flaws within its game design.
    • 69 Metascore
    • 50 Critic Score
    The game is a bitter disappointment for me. Because just where Until Dawn triumphs, Man of Medan fails.
    • 42 Metascore
    • 49 Critic Score
    The basic gameplay idea is solid, but due to the bad implementation the game barely escapes being a total write-off.
    • 31 Metascore
    • 48 Critic Score
    The catastrophic technical condition obscures the gaming experience enormously: glitches, bugs, poor sound mixing, zombies without hitbox make DayZ a nightmarish gaming experience that is hardly fun.
    • tbd Metascore
    • 48 Critic Score
    Aliens: Fireteam Elite is the latest low point in the franchise following Colonial Marines. The generic shooter disappoints in too many ways.
    • 67 Metascore
    • 47 Critic Score
    Loveless cobbled-together arcade brawler with only a few scenes showing the genius of Goichi Suda.
    • 49 Metascore
    • 45 Critic Score
    Vane has a great premise, but it's overshadowed by glitches, bugs, graphics bugs, and a wildly spinning camera.
    • 64 Metascore
    • 45 Critic Score
    Biomutant tries to pack an abundance of game elements into an open world but fails in almost every aspect.

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