GameCritics' Scores
- Games
For 4,095 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Citizen Sleeper | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,966 out of 4095
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Mixed: 1,533 out of 4095
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Negative: 596 out of 4095
4101
game
reviews
- By Date
- By Critic Score
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- Critic Score
Umbrella Corps has a few interesting ideas up its sleeve, but that’s all it has. Whenever it attempts to put those ideas into practice, they’re shoddily executed and laughably inept for a tactical shooter that rewards almost no tactics whatsoever.- GameCritics
- Posted Jul 21, 2016
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FRU absolutely delighted me with its ingenuity and elegance. It has gone on to become not only a surprisingly enjoyable indie gem, but one of my absolute favorite exclusives for the Xbox One, and one of my favorites of all time.- GameCritics
- Posted Jul 21, 2016
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A fan of the hidden object genre who doesn’t mind a little extra padding will certainly find this to be a worthwhile entry.- GameCritics
- Posted Jul 14, 2016
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Despite its lack of long-term staying power, Pac-Man 256 is a fantastic reinterpretation of an arcade classic that looks and plays great, and this port is easily the best version. That said, it’s not meant for extended sessions, so I recommend playing in small chunks to avoid burnout.- GameCritics
- Posted Jul 14, 2016
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Being interesting doesn’t change the fact that Mighty No. 9 is still a dismal failure.- GameCritics
- Posted Jul 7, 2016
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While it may not have reached perfection yet, the Atelier series is getting close. Each new title offers a substantive change to the core mechanics, so vets will encounter something new and new players can easily jump in. I seem to say this in every review but it remains true—this is good as JRPG design gets, and I can’t wait to see what the developers have in store next.- GameCritics
- Posted Jul 7, 2016
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Just small flaws in an otherwise sublime shooter. Brigador might not necessarily satisfy players looking for a new sim or a successor to a beloved series like MechCommander, but it scratches the itch for a challenging rampage game steeped in top-notch cyberpunk atmosphere.- GameCritics
- Posted Jul 7, 2016
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Being a bit soft on the narrative is a sin that many games commit, and while I’m generally a big story guy, 7th Dragon III: Code VFD performs so fantastically in all other aspects that I can’t scold it for not making me examine the human condition. For players who want an excellent RPG-lite or a nonstandard dungeon crawler, this game is the total package—it’s got some of the most entertaining mechanics I’ve seen in years, it’s as smooth as butter to play, and everything about it oozes polish. It’s not only going to be one of the best 3DS games released this year, but one of the best 3DS titles overall.- GameCritics
- Posted Jul 7, 2016
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When a title shows off obvious influences one hopes that it will rise above them, but Anima: Gate of Memories isn’t fit to shine its influences’ shoes. Its fundamentals are shoddy, and its characters and narrative are a bore. Anima never executes anywhere near the level its considerable ambitions demand.- GameCritics
- Posted Jul 5, 2016
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The difficulty of Downwell will turn away just as many players as it attracts. While persistent effort will ultimately unlock alternative starting stats that benefit less-skilled players, the game starts players from zero after each death—it’s a formula that will either exhaust or inspire the player depending on how they feel about this kind of experience. As for me, Downwell joins the ranks of Spelunky as a go-to, action-oriented roguelike, but I expect many who try it will quickly shelve it for less difficult adventures.- GameCritics
- Posted Jul 5, 2016
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This leaves TurnOn in a tough spot. More than 90% of the game is a high-quality, quirky, relaxing exploratory platformer. Unfortunately, that game is broken up and gated off by runner levels that add a disconnected (and possibly fatal) element of challenge, so I can’t recommend it for that strength.- GameCritics
- Posted Jun 29, 2016
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Its vividly depressing, yet wondrous world proves that Playdead is still the master of atmospheric side-scrolling platformers, and it quickly became one of the best games I’ve played this year.- GameCritics
- Posted Jun 28, 2016
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After the smaller and less satisfying DLCs that came before, it’s nice to have something larger and deeper to add to my Fallout 4 experience. Although this is really just more Fallout, Bethesda hit a high note here.- GameCritics
- Posted Jun 26, 2016
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The online is worthy of special mention, as it’s arguably the most important factor when it comes to a fighting game’s longevity. Fortunately, Guilty Gear Xrd: Revelator nails this aspect admirably. The netcode is solid, with even games held between Japan and the UK offering decent matches.- GameCritics
- Posted Jun 26, 2016
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All of these positives were true in the PS2 original, though, so the triumph of Leifthrasir is in making things easier to enjoy on current platforms.- GameCritics
- Posted Jun 26, 2016
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Hyperdevotion Noire: Goddess Black Heart is both too similar to and too different from its parent series to hold my interest. Trying to “fix” the lackluster battle system with more minutiae has only made it less tolerable, and worse, I just don’t care about these characters anymore. I’ve played worse games—far worse—but Hyperdevotion Noire has lost the soul of a franchise I once loved.- GameCritics
- Posted Jun 26, 2016
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Koihime Enbu’s a decent little brawler, though it doesn’t do enough to stand out from the crowd apart from its all-female cast. As such, it comes moderately recommended for fighting game enthusiasts who want to jump into something new, but it’s a much harder sell to a more casual demographic.- GameCritics
- Posted Jun 20, 2016
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Although my tone and criticisms might not suggest it, Episode 3 is still a solid addition to the Hitman universe. Marrakesh is an interesting place to explore, but IO just doesn’t do enough to make it a standout here. Considering that there are still three episodes left to go, I’m hoping that the next installment will keep enriching the game and not just coast on fumes from the first two excellent episodes.- GameCritics
- Posted Jun 20, 2016
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There’s not much to dislike about this new Doom. The multiplayer’s bland, the sound mix could be a little punchier, and players who expect deep worldbuilding and story twists are straight out of luck, but putting all that aside, Doom remains packed to the gills with exceptional blood-spraying gameplay and deserves respect for this unfiltered, uncompromised approach. My advice? Grab a chainsaw, rev it up and get stuck right in.- GameCritics
- Posted Jun 20, 2016
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Total War: Warhammer is a great addition to the Total War formula and the most radical departure from the series yet, and the differences between each group offer more replay than anyTotal War before it. Unfortunately, a tiresome endgame comes too early and kills the pace of each campaign. If Creative Assembly can find a way to deal with that issue, this entertaining entry will be truly outstanding.- GameCritics
- Posted Jun 19, 2016
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DICE fixed nearly everything wrong with the original, expanded the world and made traversal faster and more exciting in every way.- GameCritics
- Posted Jun 12, 2016
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Getting back to me here, although I can see potential in controlling a team of four and Teenage Mutant Ninja Turtles is a perfect fit for such a concept, Mutants In Manhattan feels like a rushed contractual obligation rather than something created out of love or inspiration from the source material.- GameCritics
- Posted Jun 12, 2016
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Life Goes On isn’t the longest puzzler with just three worlds with around a dozen maps in each, but its unique worldview and mechanics ensure that it stands above the crowd.- GameCritics
- Posted Jun 12, 2016
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For such a small title, The Magic Circle has a lot to say. This isn’t something most games can claim, and it sits comfortably along other recent indies like The Beginner’s Guide, which deconstruct traditional approaches to design.- GameCritics
- Posted Jun 12, 2016
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Overall, CarneyVale Showtime offers striking presentation and promising core gameplay which is let down by some questionable design decisions, sometimes-poor controls, and a lack of accessibility options.- GameCritics
- Posted Jun 9, 2016
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I absolutely loved the Sega 3D Classics Collection. Sega did an outstanding job in picking this lineup (they credit fan requests) and the work is presented with love.- GameCritics
- Posted Jun 9, 2016
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If Uncharted 4 played even half as good as it looked, it would be a masterpiece… but it doesn’t. In fact, for all its splendor and all the obvious care taken towards making it look and sound as good as humanly possible, it makes one cardinal sin that’s impossible to forgive—it’s downright boring to play. There are moments when it’s easy to get swept up the visual opulence and bombast, but then the moments pass, and it’s straight back to snarky comments and auto-climbing up mountainsides...But hey—it sure does look nice, doesn’t it?- GameCritics
- Posted Jun 9, 2016
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Overwatch is trying hard to rope in players who don’t normally go for team-based shooters, and in that respect it succeeds better than any other game in its class. The exceptional treatment newcomers get makes me want to love it, but I’ll need more modes and better maps if I’m going to spend hundreds of hours with it as I have with similar titles.- GameCritics
- Posted Jun 8, 2016
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Although it seems like I’ve got more complaints than praise for Invisible, Inc., I ended up enjoying my time with it a great deal. The character designs and futuristic premise are great, and pulling off a win after agonizing over every single action in every single turn feels amazing. It’s a stiff challenge with much patience required on the player’s part, but Invisible, Inc. delivers a deliciously strategic dish—although one that’s probably not to everyone’s taste.- GameCritics
- Posted Jun 5, 2016
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P.O.L.L.E.N. fails to live up to its lofty narrative aspirations, but deserves credit for its considered, lovingly-crafted aesthetic and intriguing premise.- GameCritics
- Posted Jun 5, 2016
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Nights of Azure’s a disappointing game for sure, but it’s not exactly awful—the mindless combat is balanced by the tremendous art and sound design, and despite the negative tone of this review it’s not offensively bad at anything it does. It’s just aggressively bland and tough to recommend when the action’s too toothless to keep players engaged.- GameCritics
- Posted Jun 5, 2016
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Its puzzles and story aren’t really bad, they’re just bland. There are occasional mentions of philosophical and moral debates regarding the game’s artificial afterlife, and a deeper, more thought-provoking analysis would have made for a more engaging experience. Instead, these headier subjects were kept on the back burner in favor of a less-thrilling, more pedestrian adventure, and the game suffered for it.- GameCritics
- Posted Jun 1, 2016
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By sticking to its core identity and cranking the intensity up, id has raised the bar on how I want action-oriented first-person shooters to feel, and it’s going to be hard to go back to something with less adrenaline after my time with this heavy metal beast.- GameCritics
- Posted Jun 1, 2016
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I know that the company gets a lot of flak for rehashing its material, but if Star Fox Zero is Nintendo’s idea of innovating an established franchise, I hope that this is their final attempt to prove that motion control wasn’t just a fad.- GameCritics
- Posted Jun 1, 2016
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The Witch and the Hundred Knight isn’t a good game by any means. It has an impenetrable equipment system, lackluster combat with no other gameplay mechanics, and a story that only gets good if players consult an FAQ.- GameCritics
- Posted May 30, 2016
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While I was thrilled to be able to spend more time with Graham and company, Once Upon A Climb is somewhat unsubstantial and unsatisfying. It’s not a bad episode by any means, but with only two more installments left to go, I’m hoping that the Gentlemen can get back up to speed and finish the series as strong as it started.- GameCritics
- Posted May 30, 2016
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Ultimately, though, the drudgery of actually playing this game outweighs whatever interest its narrative has to offer. I have to admire the ambition of the concept here, but Stories: The Path of Destinies falls short of having systems equal to that aspiration. Like its swashbuckling hero, this game’s reach exceeds its grasp.- GameCritics
- Posted May 30, 2016
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Although the campaign only lasts about two hours, I found it to be the perfect length to establish what it does, to get me invested, and then have me on my way before ever wearing out its welcome.- GameCritics
- Posted May 29, 2016
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While I’d say that the Aliens vs. Pinball pack delivers great value for money overall, the Aliens table all by itself is an absolute knockout. For fans of Aliens or of Zen Pinball 2, picking this one is the definition of a no-brainer.- GameCritics
- Posted May 29, 2016
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This episode is stronger than the previous two, but it can’t support the trilogy by itself.- GameCritics
- Posted May 29, 2016
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Cyber Sleuth doesn't reinvent the JRPG that comprises its core, but for a Digimon title, this is a solid step in the right direction.- GameCritics
- Posted May 13, 2016
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Much like the previous episode, Tomorrow feels like a mashup of everything that made older Hitman games great.- GameCritics
- Posted May 13, 2016
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The two halves of Return to Popolocrois aren't equal. By the twenty-hour mark, I was enraptured with being a bigwig farmer, but the JRPG side had lost its appeal. I was essentially grinding out the dungeons not to advance the narrative, but to find items that could be utilised or exploited on the farm. I have to wonder what the experience would have been like had the developer done away with the JRPG side altogether.- GameCritics
- Posted May 13, 2016
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Although it was originally released for PC in the fall of 2015, The Park feels like a quick tech demo for virtual reality headsets more than a full release, and even if the content were presented in VR, everything about it is so bland that it wouldn't be effective anyway.- GameCritics
- Posted May 13, 2016
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The quality of the port and of the game itself make Valkyria Chronicles Remastered a must-play title for strategy fans who haven't cracked it yet. The proposition of a purchase might be a bit more fraught for vets who don't feel the need to revisit since there's no genuinely new content here, but there's no question that it's good to see this classic made available to new fans on a new console.- GameCritics
- Posted May 11, 2016
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It pains me greatly to say it, but this one is a whiff for a studio with a previously-perfect record. For those who need something to play on the Vita, I would strongly encourage them to pick up either of the Mutant Blob titles, and Guacamelee is an absolute must-have. Those are genuinely great works, and despite my disappointment here, I still call myself a Drinkbox fan... I'll just forget that Severed exists while I look forward to what they do next.- GameCritics
- Posted May 11, 2016
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Despite the questionable combat, Blues and Bullets remains a must-play episodic adventure with an incredibly intriguing story told with utter confidence by consummate professionals. Sure, the shooting isn't fantastic (and again there's a single joke that pulls me right out of the narrative!) but overall, this is as good as interactive movies get, and I only hope the wait for chapter three is considerably shorter than the gap between parts one and two.- GameCritics
- Posted May 11, 2016
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Sure, there's no new content, but Disgaea PC is still the definitive version of this game.- GameCritics
- Posted May 6, 2016
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Samorost 3 is an excellent point-and-click adventure game for those looking for a slow, surreal experience.- GameCritics
- Posted May 6, 2016
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I like the idea of taking a fish on an unconventional journey, but Koi isn't atmospheric or relaxing enough to be a chill game, and the gameplay isn't substantial or clever enough to make it a puzzler.- GameCritics
- Posted May 6, 2016
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Its castle isn't worth exploring, nor are its mysteries worth examining.- GameCritics
- Posted May 6, 2016
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This new entry banks its entire identity on being the sum of parts we've seen before, and the sense of familiarity can be too much at times for series vets.- GameCritics
- Posted May 4, 2016
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There's a great experience to be had here... Just make sure to take the proper steps needed to avoid the mid-game difficulty spike.- GameCritics
- Posted May 4, 2016
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Anyone interested in horror, Lovecraft, or top-notch point-and-click adventures has no excuse for missing this one.- GameCritics
- Posted May 4, 2016
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It's colourful, simple to pick up and play, and only the longest dungeons at the end of the game take more than a few minutes to conquer or be defeated by. Dungelot may not be the perfect roguelite, but it's certainly close.- GameCritics
- Posted May 4, 2016
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There's a lot to love in Street Fighter V, especially Rainbow Mika, but the fact is that the game still isn't where it needs to be yet. The March update helped, but it was just a band aid on some pretty deep lacerations. Serious fighting game fans can hop in now without too many problems, but more casual players might want to wait—more fixes and a real story mode are still coming.- GameCritics
- Posted Apr 29, 2016
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Enter the Gungeon is a wonderful mix of intricate difficulty and vast silliness (dodge)rolled into one— Any player partial to roguelikes or bullet-hell games will find a lot to do, and completists will be running around the gungeon for months to come.- GameCritics
- Posted Apr 29, 2016
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I do like what Trillion's going for, and in the early stages I enjoyed my time with it. However, the grind over the lifespans of several Overlords grows dull, and no amount of amusing writing can stave off the boredom that settles in. When it's good, it's very good, but when it wears out its welcome, that welcome wears out hard.- GameCritics
- Posted Apr 29, 2016
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All Quantum Break made me want to do is invent my own time machine to go back and un-play this title, so I could reclaim the nine hours I spent on it.- GameCritics
- Posted Apr 27, 2016
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Although I like the idea of what Protonovus is going for, it plays its cards too soon and runs out of steam far too quickly. There simply isn't enough variety to sustain its extended run time, so fatigue and boredom set right in. It's a good try, but these rotating rings of death are in need of a more challenging, more interesting campaign.- GameCritics
- Posted Apr 27, 2016
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On balance, République lives up to the promise of its long-ago Kickstarter pitch, and delivers an engaging, well-built adventure from its humble beginnings as a crowdfunded indie effort on a shoestring budget.- GameCritics
- Posted Apr 27, 2016
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Players who haven't started (or finished) Fallout 4 yet will likely get more out of Wasteland Workshop than I did, but this content was too insubstantial to keep my attention for long.- GameCritics
- Posted Apr 27, 2016
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While it seems like Omega Force should have this formula locked down tight, the truth is that Samurai Warriors 4: Empires doesn't quite gel.- GameCritics
- Posted Apr 22, 2016
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While it's a stronger entry than In Too Deep, Give No Shelter doesn't justify this mini-season. Michonne's story so far—and the series in general—relies more and more on death and violence while providing fewer meaningful choices for players to contemplate.- GameCritics
- Posted Apr 22, 2016
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- Posted Apr 22, 2016
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There are highs and lows to the design, but it's a fundamentally solid action title with a few terrible design decisions that make it harder to get into than it should be.- GameCritics
- Posted Apr 18, 2016
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While there's no doubt that Senran Kagura: Estival Versus won't be a good fit for a fair amount of people based solely on the amount of jiggle, there's no denying the quality that went into its design and production.- GameCritics
- Posted Apr 18, 2016
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Even with that ridiculous level of challenge aside, every chunk of Assault Android Cactus feels like it's almost more than I can do, and it feels great to overcome the challenges Witch Beam threw my way. For those who think they're up for the task, this one comes highly recommended.- GameCritics
- Posted Apr 18, 2016
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Frankly speaking, I find Just Cause 3 to be a bloated, boring game full of wrong decisions and wasted potential, but there's no denying that strapping a rocket to Rico and owning the skies is pretty fabulous. It's not good enough to recommend buying the game, but for people who already own it, Sky Fortress is an absolute must-have.- GameCritics
- Posted Apr 11, 2016
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It was entertaining, but it didn't provide much challenge or mystery—it was just more of what I'd already been doing, plus robots.- GameCritics
- Posted Apr 11, 2016
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A lovely face paired with an empty head is a cliché, but I'm not going to waste a better metaphor on a game this dull.- GameCritics
- Posted Apr 11, 2016
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In the end I found Naruto to be a great experience, and also developed an appreciation for the series. I may never cosplay as any of the characters, but over the course of the time I spent with the title, I found myself engrossed in the story and loving the frantic ninja warfare.- GameCritics
- Posted Apr 11, 2016
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Despite my complaints, this first installment of Hitman shows that IO seems committed to bringing the series back to the sort of rich, complex gameplay it's known for.- GameCritics
- Posted Apr 5, 2016
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With an interesting plot, likeable characters, and gameplay that manages to hold up to the series' standard, Megadimension Neptuna VII is the best entry yet.- GameCritics
- Posted Apr 5, 2016
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I didn't love it as a survival experience—maybe I couldn't have—but I enjoyed The Flame in the Flood as a tour of a drowning America.- GameCritics
- Posted Apr 5, 2016
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While the game is relatively short, it ends before overstaying its welcome and the difficulty in many stages means players won't be breezing through on their first pass. It also makes up for its brevity by providing strong atmosphere and an intriguing story. Despite the issues I had with it, it's worth seeking out every one of Mion's memories and uncovering how this little girl and her fireflies ended up in such a dire situation.- GameCritics
- Posted Mar 31, 2016
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Ultimately, while Legend of Heroes: Trails of Cold Steel is a solid JRPG sure to be enjoyed by fans of the genre, it must be said that it doesn't break any new ground.- GameCritics
- Posted Mar 31, 2016
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The developers clearly understand all of the bonus features and metagame elements that a title like this should have, it's just that Croixeur Sigma is a terminally thin product.- GameCritics
- Posted Mar 31, 2016
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While there's no question that The Division has plenty of room to grow, it also gets a surprising amount right. It's a great fit for consoles, solo players are welcome, and it delivers a fantastic multiplayer experience that's easily accessible in co-op and PVP.- GameCritics
- Posted Mar 31, 2016
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There's a lot more to be said about Dokuro than what I've already written-I could talk about the wonderfully elegant art style, the charming character design, the ability to skip difficult sections, or the way each level is broken down into bite-sized chunks perfect for a handheld game, but I'd just be reiterating the same thing I've basically been saying all along-Dokuro is brilliant, and by far the best puzzle game I've played in quite some time.- GameCritics
- Posted Mar 24, 2016
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Longtime Far Cry fans might feel that the prehistoric setting is a re-skinning of the previous titles, but despite any déjà vu, Far Cry Primal remains an enjoyable, highly playable title.- GameCritics
- Posted Mar 22, 2016
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Don't get me wrong—I'm honestly a big fan of the Hyperdimension Neptunia games, but Hyperdimension Neptunia U: Action Unleashed! is the dullest and buggiest thus far.- GameCritics
- Posted Mar 22, 2016
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Ultimately, what might bring down Arslan: The Warriors of Legend in the eyes of some isn't any single aspect, but the fact that in spite of everything, it is—and remains—a Warriors game, with all the attendant baggage and stigma that comes with it. Open-minded fans and the already-converted will be satisfied, but those hoping for more of a departure from tradition won't find it here.- GameCritics
- Posted Mar 16, 2016
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Spacejacked is a more than competent platformer/tower defense title that falls short of being truly memorable, but perhaps it's most interesting for its iteration upon and juxtaposition of prominent game ideas, like VVVVVV's gravity-shifting, the retro-cool revival of single-screen arcade games like Woah Dave, and, hell, the main character bears more than a passing resemblance to Gordon Freeman (or am I just going crazy?)- GameCritics
- Posted Mar 16, 2016
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Corpse Party: Blood Drive has very little going for it. The amusing contrast of seeing cutesy anime kids in a horror story can't sustain such a jumbled plot, muddy visual design, and irritating construction. It may be worth investigating as a cultural curiosity, but otherwise this is a party to avoid.- GameCritics
- Posted Mar 16, 2016
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Given the Mega Man's recent treatment, I can't help but be a little disappointed to see another incomplete collection, this time omitting almost half the series. Three of the final four entries are more than worthy of being included in any kind of Mega Man archive, and we might as well throw the putrid Mega Man 8 in there. I realize that the NES era was the focus of this particular collection, but leaving out some of the series's best entries is a glaring mistake. I will always love the games gathered here, but I can't help but feel a little shortchanged.- GameCritics
- Posted Mar 9, 2016
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Fans of Michonne from the comics or TV series may rejoice in the insights the episode provides on her, yet in comparison to the previous season of Walking Dead, it falls short. I hope that the next two installments will reframe the story's events more positively and ultimately reveal a much larger, richer, and more interesting arc.- GameCritics
- Posted Mar 9, 2016
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Alekhine's Gun stole from the best, but didn't know what to do with the spoils of its crime. The story is interesting and the levels are playable thanks to the source material being just that good, but it's missing the spark and attention to detail which made Hitman such a phenomenon. The copycat locations may look better than the originals, but the gameplay simply isn't there.- GameCritics
- Posted Mar 9, 2016
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Hardcore fight fans have likely already purchased it and begun honing their skills, but for the rest of us this game won't reach its true potential for at least a few more months—and maybe longer.- GameCritics
- Posted Mar 4, 2016
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The ABC Murders is a great piece of work. Made by fans of the source material for fans of the source material, Poirot is fully at home in the point and click adventure game genre. While I can't guarantee how playable it will be for people unfamiliar with the character or story, I suspect that newcomers will find it just as captivating as I did the first time.- GameCritics
- Posted Mar 4, 2016
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With a dull location, uninteresting combat and repetitive missions, Fortified only has its ‘50s robots to recommend it. While I can't deny that devotees of the period will no doubt find something to like in this menagerie of tin monsters, anyone looking for a solid Tower Defense/Shooter hybrid will have to look elsewhere. It won't be hard to do better than this.- GameCritics
- Posted Mar 4, 2016
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I desperately wanted more Dying Light after choosing it as one of the year's best in 2015, but now that I've gotten it, I'm bitterly disappointed that the new content fails to build on its strengths. By shifting focus away from what it does best, The Following is a mediocre, frustrating, open-world experience that's nowhere as good as what inspired it.- GameCritics
- Posted Feb 29, 2016
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Although I'd never heard of it before it randomly popped up on the Xbox One store, Factotum 90 ended up being an absolutely wonderful puzzle experience, appreciated for the compactness of its design and for the elegance with which it was delivered. Also... Noel and Barbara are kind of impossible not to adore.- GameCritics
- Posted Feb 29, 2016
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Don't be fooled by Superhot's simplistic visuals—they mask surprising nuance and act as a metaphor for the game as a whole. It's a short, digestible action-puzzler that hides more depth and grace in two hours than most sprawling triple-A projects can muster over twenty. What a thrill it is for something as highly anticipated as Superhot to not only live up to the hype, but to surpass it.- GameCritics
- Posted Feb 29, 2016
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The sequel rights many of the first game's wrongs and is a nice, iterative step forward on the formula Monolith's been perfecting since 2005. For those who were lukewarm on the first PXZ, these improvements may make the difference.- GameCritics
- Posted Feb 23, 2016
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Starting this review by comparing Layers of Fear to P.T. is unfair, because even if P.T. had never existed, Bloober Team's work would still be stellar. However, those intrigued by that now-deceased project's approach would do well to step into the shoes of this miserable artist for a few hours... They should empty their bladders before turning their consoles on, though.- GameCritics
- Posted Feb 23, 2016
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While Unravel might not be the deepest experience or present the most complex puzzles to solve, the impossibly beautiful presentation is overwhelming and Yarny is a character that's easy to love. This small-scale journey of the mind and heart had no trouble keeping me engaged until the last memory was found, and I look forward to what this developer does next, even if yarn isn't involved.- GameCritics
- Posted Feb 23, 2016
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Ultimately, Dariusburst: Chronicle Saviours may be too careful for its own good. For all of its accommodations to different types of play, this is a game that still leans heavily on the conventions of shooters past.- GameCritics
- Posted Feb 18, 2016
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To be perfectly blunt, XCOM 2 is a pretty bad experience right now, and the best advice I can give is simple: wait for upcoming patches to fix things before buying. There's a much better game hidden somewhere beneath the performance issues and gameplay flaws, and it's a shame.- GameCritics
- Posted Feb 18, 2016
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Perhaps, then, the most confounding thing about The Witness is that it seems to need something it doesn't have, but actually needs less of what it does.- GameCritics
- Posted Feb 13, 2016
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