GameCritics' Scores
- Games
For 4,118 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | Citizen Sleeper | |
|---|---|---|
| Lowest review score: | Mass Effect: Pinnacle Station |
Score distribution:
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Positive: 1,978 out of 4118
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Mixed: 1,542 out of 4118
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Negative: 598 out of 4118
4124
game
reviews
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- By Critic Score
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- Critic Score
Dead Rising 4 may not be the series’ high point, but it’s easily the second-best, and a great experience in its own right. Zombie slaughtering has never been this accessible or thrilling, and the developers at Capcom Vancouver have once again proven that they know exactly what to do with a winning formula.- GameCritics
- Posted Jan 3, 2017
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Road To Ballhalla is a delight. It rises above its inspirations to bring a new musical sensibility to the action puzzle genre. While some levels can be frustrating or even punishing, it never feels unfair — clearly a huge amount of thought has gone into balancing the difficulty, and anyone who brings a steady hand and a good amount of patience will find one of the most wonderfully kinetic puzzlers around.- GameCritics
- Posted Jan 3, 2017
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I’ve no doubt that there’s a hardcore segment of gamers who will appreciate what Cursed Castilla is going for, and for these players, it will certainly do a great job of bringing back a late-’80s sort of arcade experience in a way that few retro-inspired projects accomplish. For most players, though, I feel that it’ll be viewed as a cute little oddity and little more.- GameCritics
- Posted Dec 31, 2016
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Sure, it’s still awesome in scope and there’s a ton of content in the package, but it only offers minimal visual improvements, dated gameplay, and inexplicable legacy bugs. Unless someone defines their RPG experience by sun rays and water effects, this reissue just doesn’t represent a notable improvement over the original. Still, for those who aren’t yet Dragonborn, this is the best way to become so.- GameCritics
- Posted Dec 30, 2016
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Just a bad use of Ubisoft’s talent pool, and a worse use of gamers’ hard-earned money.- GameCritics
- Posted Dec 30, 2016
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Players in the target audience for these titles (like me!) who’ve been waiting for this storied series to come to console will find the package worth exploring even if there’s only one real reason to buy in.- GameCritics
- Posted Dec 26, 2016
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Steep is a gorgeous game that was never able to keep my attention. On paper it seems to have everything it needs to succeed — multiplayer, a big world to explore, lots of things to do, different ways to play — but wandering the mountain and taking part in generic events lacks excitement and personality. I doubt I’ll remember it exists in a year, which is a shame because that moonlit landscape is just breathtaking.- GameCritics
- Posted Dec 26, 2016
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This isn’t slick, soulless and focus-tested into insensibility. Let It Die is rough and engaging on a primal level, and intensely refreshing as a result. It’s also a shining example of a free-to-play title that doesn’t make lecherous moves on anyone’s wallet every five minutes. This game is less about paying to win, and more about playing to win.- GameCritics
- Posted Dec 23, 2016
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Every one of the four levels is delightful and inventive, offering multiple ways to solve each problem and reacting logically to out-of-the-box ideas. It may be on the short side, but Expect‘s wit and ability to engage players more than earns it a place on the must-play PSVR list.- GameCritics
- Posted Dec 20, 2016
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Dying due to confusing design rarely makes for good times, and this soured me on Stereo Aereo pretty damned hard. It’s unfortunate because I genuinely dig the overall aesthetic, and I definitely enjoyed the soundtrack. Even the relatively meager storyline has its high points. However, when the difficulty kicks into high gear, it all bubbles down into an overly busy, confusing and imprecise mess that I can’t wrap my head around.- GameCritics
- Posted Dec 20, 2016
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World of Final Fantasy is a great-looking game with charm to spare and quite a few cool ideas under its belt, but it never quite nails the pacing and the excellent localization can’t save it from a pedestrian storyline jaunt through linear dungeons. It’s a reasonable option for anyone hankering for some Final Fantasy nostalgia or anyone who wants to overdose on cute and the colorful, but for everyone else it’s merely a decent JRPG with a few too many irritating lows.- GameCritics
- Posted Dec 15, 2016
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Robinson: The Journey‘s developers have built a world worth exploring, and armed players with all the tools necessary to do so. While I wish the adventure was a little larger or that its price was a little more reasonable, it absolutely delivers on its premise. Thanks to PSVR, I was able to solve puzzles on an alien planet (that looks suspiciously like prehistoric earth) while hanging out with a heartbreakingly adorable baby T-Rex. This is the kind of experience that virtual reality headsets were designed for, and one of the best available showcases for the technology.- GameCritics
- Posted Dec 13, 2016
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Any player with a taste for a medieval warlord’s life and a tolerance for dated graphics shouldn’t pass up the chance to sink their teeth into Mount and Blade: Warband. Though the PC version may be a bit easier to recommend thanks to the prevalence of mods and a more established community, folks without that option will do just fine on consoles.- GameCritics
- Posted Dec 13, 2016
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For anyone happy with being dumped into horde-style arenas and expected to slam zombie brains across the room with a sledgehammer with a team of like-minded savages, it’s definitely one of the better options on the market right now. Players who crave more than just shooting might find that it doesn’t quite manage to deliver a captivating experience past this core competence, though.- GameCritics
- Posted Dec 9, 2016
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Despite its roughness, The Last Guardian is absolutely worth experiencing for the beautiful relationship at its heart, and for the flawless manner in which the adventure closes. Ueda’s ability to develop smoothly-running games may remain in question, but his expertise in crafting ravaging narratives and developing deep bonds with minimal dialogue remains nearly unmatched. He’s one of gaming’s premier storytellers, and of the three experiences he’s created, this may be my favorite yet.- GameCritics
- Posted Dec 9, 2016
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In the end, Shadow Warrior 2 isn’t a bad game, it’s just not a really good one, either. It delivers a laugh or two, but in a few years, I’ll struggle to remember that I even played it. Pick it up during a sale or during a dry spell in the new release schedule, but there are plenty of other titles more deserving of attention at the moment.- GameCritics
- Posted Dec 5, 2016
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A laughably awkward ten-year jump forward and a climactic showdown against a foe whose motives utterly escape me. The project’s original director was Kingdom Hearts creator Tetsuya Nomura, and it seems some of his influence remains embedded in the final product — FFXV’s latter half feels like a different game entirely, and it’s a mess. FFXV’s inability to live up to its early promise might rank as 2016’s biggest gaming disappointment.- GameCritics
- Posted Dec 5, 2016
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After one day of playing GoW4, I knew it was an awesome title. After one month of diving deep into all campaign and multiplayer modes, that feeling hasn’t wavered. The developers showed hints of brilliance with their remake of the original Gears, but no one could have predicted just how firm a grasp they had on the intricacies of what makes this series so special. Its few flaws knocked my score down a few notches, but the gameplay is well-paced, gorgeous to watch, and tremendously satisfying. GoW4 a system-seller and a must-have title for any self-respecting fan of shooters.- GameCritics
- Posted Dec 2, 2016
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While Dead Rising 2: Off The Record outdoes its predecessor in terms of raw playability and the amount of content it offers, it’s just not as satisfying. Both Dead Rising 2 and 3 understand that these are games are fundamentally about helping people in a terrible situation, and they’re richer because of it. Frank West’s jokey manner fits the sandbox mode well, but his detached, ironic worldview doesn’t land the way the rest of the series does. In the end, this effort feels like a minor sidenote before the series put the best pieces together for Dead Rising 3.- GameCritics
- Posted Nov 29, 2016
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While it does have issues, I hope that the brevity of Beholder’s appeal and the sloppiness of its translation don’t dissuade anyone from checking out one of the year’s more conceptually-ambitious indies. While I’ll hopefully never find myself in a position similar to Carl’s, I’d like to think that games such as Beholder help me to understand, even just a little, how a middle-class everyman can be coerced into performing heinous deeds, as so many throughout history have.- GameCritics
- Posted Nov 28, 2016
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Dead Rising was never a great game — it’s perverse and didactic in equal measure, and an exciting concept delivered with almost no artistry or craft. Why not put in a little extra effort to fix it, rather that just running it on superior hardware? The sequels offer a clear roadmap for the experience that Dead Rising could have been, but apparently Capcom had no interest in following it. It’s too bad, because even as a budget title, this reissue is just too rough to recommend.- GameCritics
- Posted Nov 25, 2016
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This chapter isn’t the best (Chapter 2’s Sapienza still reigns supreme) but it’s a worthy addition. Four targets in heavily populated territory is a new twist for Hitman, and the fact that it was done without unfairly kicking the difficulty up or sacrificing player-paced preparation should be commended.- GameCritics
- Posted Nov 23, 2016
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- Posted Nov 23, 2016
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If you never played the Ezio Assassin's Creed games, this remaster is a superior way of experiencing it. If, however, you played them before, I'm not convinced that this remaster offers enough to make replaying them worthwhile unless you are truly that desperate for an Assassin's Creed game this year.- GameCritics
- Posted Nov 22, 2016
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Dark Souls 3 was a wonderful coda for the series, revisiting the best parts of Soulsborne while skillfully buffing over the pieces that didn’t work. Still, the Souls tricks and tropes that have become hallmarks are no longer groundbreaking, and there isn’t much left for Souls proper to achieve. As such, the run-of-the-mill quality of the experience offered here just doesn’t cut it anymore. While I still hold some hope that the second (and final) piece of DLC will be more substantial, Ashes of Ariandel illustrates exactly why Souls needs to end for the foreseeable future.- GameCritics
- Posted Nov 22, 2016
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In one sense, Small Radios, Big Televisions is a short, poetic exploration of humanity’s descent into virtual reality to escape the apocalyptic reality it’s created for itself. In another sense, the game is merely a brief environmental puzzler, thick with atmosphere, style, and enigma. Like any great art, it doesn’t tell players how to interpret it, but instead offers a layered, polysemic experience that can (unfortunately) be just as easily dismissed as appreciated.- GameCritics
- Posted Nov 22, 2016
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The most puzzling thing about Lost Castle is that it makes mistakes it has no reason to. The games that obviously inspired it have already solved its design problems — Rogue Legacy showed how to do an upgrade-based economy perfectly. Dark Souls‘ enemies have weaknesses and the player can defend. The devs rival Isaac‘s dizzying array of items and weapons, but nailing one out of three aspects isn’t enough to recommend it. There’s some quality stuff in Lost Castle and I genuinely hope it gets fixes for its flaws. But, as of right now, it’s a decent-ish co-op title that’s borderline unplayable alone.- GameCritics
- Posted Nov 19, 2016
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Despite the small number of tracks, what’s on offer here is highly accomplished, and Hatsune Miku: Project Diva X’s attempts to bring something new to a rather static style of game are both successful and engaging. Players who can find something to love in Miku’s musical leanings will definitely want to check out their goddess’ latest incarnation.- GameCritics
- Posted Nov 19, 2016
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Hawken may not make the grade as a mech title, but when stacked up next to other free-to-play FPSs, it doesn’t have anything to be ashamed of. The combat is faster and less impactful than I would have liked, but it’s still solid, and I spent more time with it than any other online FPS since the first Titanfall. While there’s not much chance I’ll eventually unlock everything in the game, Hawken has me thinking about going back and spending more time with an F2P FPS, which has never happened before.- GameCritics
- Posted Nov 18, 2016
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Titanfall 2 is both a triumph and a mild disappointment, providing an exceptionally well-crafted singleplayer campaign alongside robust multiplayer that doesn’t quite hit the heights of its groundbreaking predecessor despite some great additions to the formula – the Legion Titan’s minigun is undoubtedly a thing of wonder. Despite my feeling that the multi has lost a few tricks, it remains pretty much best-in-class, and newcomers to the series will undoubtedly be blown away.- GameCritics
- Posted Nov 17, 2016
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All in all, Duke Nukem 3D: 20th Anniversary World Tour is the perfect homage to the original by capturing the essence of the classic while adding new visuals, audio and levels. Moreover, its humorous social commentary remains a welcome presence in a current scene that is sorely lacking it- GameCritics
- Posted Nov 13, 2016
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Overall, the game presents simple but compelling word strategy with just the right mix of predictability and random chance. One’s enjoyment of Oh…Sir!! may come down to whether or not the style of humor clicks, but it’s hard to deny that it delivers great value for its tiny $2 asking price. Also, your face smells of a dead parrot’s farts.- GameCritics
- Posted Nov 13, 2016
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I write this review with a fair bit of sadness. This can and should be a good title, and despite all the difficulty I had, the interesting premise of Loading Human kept drawing me back in. The story, true 360 degree movement and ability to manipulate almost every object in the space provide a cool experience — the mechanics are just too nauseating — literally. Only the most devoted players with iron stomachs might be able to suffer through in hopes of seeing light at the end of this virtual reality tunnel.- GameCritics
- Posted Nov 12, 2016
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- Posted Nov 10, 2016
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For anyone who’s ever looked at Minecraft and found its lack of structure daunting, DQB is a more focused, more accessible version of it. And, while it may not have the scope of that genre-defining title, there’s something special at its the core — an exploration of what it means to build a community. The game’s ‘building’ isn’t just about bricks and mortar, but about restoring places where people can work together to create something better than anyone could accomplish on their own. Dragon Quest Builders may not be designed to go on forever, but it offers dozens of hours of crafting, construction, and an utterly engaging story to get lost in.- GameCritics
- Posted Nov 10, 2016
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Weeping Doll isn’t much of a game, and at just an hour long with no hidden depth to necessitate a second playthrough, it’s overpriced at ten dollars. That said, as a first-generation console VR proof-of-concept, it succeeds more than it fails.- GameCritics
- Posted Nov 9, 2016
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Gamers who absolutely need a quick, harmless Zelda fix can safely download it, but anyone else should probably take a pass on Oceanhorn.- GameCritics
- Posted Nov 9, 2016
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In light of this incomplete content, the fact that it’s being be sold without this information up front feels disingenuous, and prevents me from being able to recommend it to anyone. Dead Synchronicity is dead on arrival.- GameCritics
- Posted Nov 8, 2016
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In the end, Battlezone is an incredible VR experience. It’s enough of a full-featured tank simulator that it would be a great time played with standard controls on a normal television, but the perfect immersion takes that already-great play and elevates it to something truly special. Among the eight PSVR launch titles, Battlezone is the best at creating a seamless world for the player to inhabit, and even with a few balance problems in the campaign, it stands as one of the best arguments for getting PSVR.- GameCritics
- Posted Nov 5, 2016
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Thumper isn’t going to revolutionize rhythm games, nor is it the best example of VR out there, but it’s still worth taking a look at — just be sure to listen to your body as you play. If you feel fatigued, battered down, or depressed, then take the headset off and get some air. The overall experience will be better for it. Trust me.- GameCritics
- Posted Nov 5, 2016
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Viking Squad is one of those games with occasional highlights — pecking enemies to death with an ostrich does have its moments after all — and a slick exterior that’s undercut by not quite getting the basics right. In this case, a diverse and interesting combat system would have gone a long way towards making this voyage way more worthwhile to embark on.- GameCritics
- Posted Nov 3, 2016
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This brief length shouldn’t discourage anyone with a PSVR from playing Wayward Sky, though – besides being a stellar proof-of-concept showing how one of the oldest genres of gaming will do just fine in this brand new format, it’s a great title all on its own, and a genuine standout of the launch lineup.- GameCritics
- Posted Oct 30, 2016
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Prospective ninjas who choose to stick it out will easily spend a dozen hours chipping away at ‘perfect’ runs or indulging completionist tendencies, but for most others, Aragami won’t be seen as more than a reasonably competent also-ran.- GameCritics
- Posted Oct 30, 2016
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Most of my complaints about Battlefield 1 are small. With a few tweaks and an update or two, Battlefield 1 could be the best in the series, and it feels like the refresh this series has needed for a while. Setting Battlefield in WW1 paid off and I’m excited to see what the series does next. But for now, I can’t wait to jump back in and pull off another successful bayonet charge.- GameCritics
- Posted Oct 28, 2016
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Make no mistake, I unabashedly love this game. It’s a beautiful, near-perfect blend of old-school whimsy and new-school innovation. I’d never heard of Owlboy before it re-emerged earlier this year, but even if I’d spent nearly a decade anticipating this release, I can’t imagine that the finished product would have left me unsatisfied. It’s one of the best 2D platformers I’ve ever played.- GameCritics
- Posted Oct 28, 2016
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Every part of this game is terrible...Ace Banana frustrated me like few games ever have, and it’s rare to see a finished title that gets every important design feature completely wrong. Ace Banana manages it, though, and sinks lower than almost any game I’ve ever played.- GameCritics
- Posted Oct 26, 2016
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After hours of hair-splitting and nitpicking, the bottom line is that Lego Star Wars: The Force Awakens just may be the best time I’ve had with a Lego title in years. Everything here is big, broad and loaded with replay value, and — unlike stormtrooper fire — will provide fans with a perfectly aimed blast of entertainment.- GameCritics
- Posted Oct 24, 2016
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I liken this year’s football shootout to musicians. In the current season, FIFA is like Madonna – aging but venerable, full of glitz and entertainment value, but ultimately lacking substance. Contrarily, PES is like a fiery independent singer, with minimal flash but much deeper soul where it counts most. In the end, both performers might put a smile on gamers’ faces, but FIFA’s bloat and wrinkles are beginning to show, especially with a younger, hungrier upstart nipping at its heels.- GameCritics
- Posted Oct 19, 2016
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There’s certainly an able amount of fanservice in Touhou: Scarlet Curiosity, but it simply wasn’t built to be much more than a knowing nod to a friendly audience, rather than a genuine ambassador for one of Japan’s most beloved gaming brands.- GameCritics
- Posted Oct 18, 2016
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While I do think I’d have been slightly less burnt out if I’d played it in smaller doses over a longer period (and finishing its prequel beforehand didn’t help either, I’m sure), God Eater 2: Rage Burst proves beyond a shadow of a doubt that there really can be far, far too much of an entirely okay thing.- GameCritics
- Posted Oct 18, 2016
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While it was a long time coming, I’m quite glad that I waited for Darkest Dungeon. The learning curve is steep, the controls are a little fiddly and the difficulty is high, but it’s a superb port of a rich game that’s become part of my daily routine. Conquering these cosmic horrors and undoing my mad uncle’s actions may be a long, grueling process, but it’s a process I’ll see to the end.- GameCritics
- Posted Oct 17, 2016
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Pac-Man Championship Edition 2 is tough to recommend when the first game is still around. This new entry sure is a sequel, but that’s about it.- GameCritics
- Posted Oct 17, 2016
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As I ran around this forest performing repetitive fetch quests for much longer than I wanted to, I felt an awful lot like the fox I was possessing – a tool in a conflict I have no stake in, when all I wanted to do was look at the pretty scenery.- GameCritics
- Posted Oct 17, 2016
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Nearly every aspect of its aesthetic was, paradoxically, both aggressively unpleasant and lazily innocuous. Its story switched between wild flights of hard-to-follow, drug-like fantasy and drudging resistance to do anything at all for long stretches of time. I’m certain that this work will connect with a very specific type of player, but it was like nails on a chalkboard to me.- GameCritics
- Posted Oct 13, 2016
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Hiccups aside, my hat is tipped to Codemasters for listening to fans and critics. In F1 2016, the company delivers the deep, intricate racing experience we should have enjoyed a year sooner, and the title is loaded with all the depth and customization that F1 enthusiasts can handle, while also welcoming clutch-wary newcomers. F1 2016 may not be perfect, but no sports sim has seen more improvement in such a short amount of time.- GameCritics
- Posted Oct 13, 2016
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Overall, it’s more than a little eyebrow-raising to see how closely Vermintide has followed the template set by Valve, and disappointing to see that it hasn’t improved or advanced the precedent that was set — it’s just a not-as-good version with rodents in place of the undead.- GameCritics
- Posted Oct 13, 2016
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While it manages to offer decent characters and an interesting battle system, MeiQ: Labyrinth Of Death is a disappointment overall. With so many strong entries in the dungeon-crawl genre already, one that only goes half the distance is impossible to recommend.- GameCritics
- Posted Oct 12, 2016
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The game is a technical and mechanical mess, with unbalanced combat that’s neither intense nor rewarding.- GameCritics
- Posted Oct 11, 2016
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Atlas Reactor has tons of strategic depth compressed into hyper-kinetic ten-minute chunks.- GameCritics
- Posted Oct 9, 2016
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Livelock isn’t a title that’s going to move its genre forward, but it is a great example of the genre it’s representing. Anyone who enjoys this brand of action will find spending time with this metallic trio of saviors to be worthwhile.- GameCritics
- Posted Oct 9, 2016
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Syndrome might offer a beautiful ship to look at, but it’s a buggy mess that fails to get the essentials right. This lovely ship can’t make up for an ugly everything else.- GameCritics
- Posted Oct 7, 2016
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Metronomicon has a lot going for it — the songs are catchy, the combat is intuitive, and the storyline, while thin, is delightfully weird. I only wish the developers had found a way to let me enjoy the graphics. As it stands, it’s a game that plays well and is interesting to watch, but doesn’t manage to be both of those things at the same time.- GameCritics
- Posted Oct 6, 2016
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Redout delivers excitement I haven’t felt since Nintendo released the last great F-Zero title over a decade ago. I don’t know if it’s the best racer I’ve ever played, but it’s almost certainly the most exhilarating, and earns its place among the very games it takes inspiration from.- GameCritics
- Posted Oct 4, 2016
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Unto the Evil is a solid start, but it’s likely that the two other DLCs yet to come will surpass it since the development team will have thousands of hours of community play and feedback by that time. Time will tell.- GameCritics
- Posted Oct 4, 2016
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For those looking to spend a few melancholic hours drinking in the sights and sounds of a desolate island while churning over an old man’s heartbreak, this version of Dear Esther is as good as it gets.- GameCritics
- Posted Sep 29, 2016
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There’s a lot going for Criminal Girls 2: Party Favors. The characters are likable, the writing is solid, the combat is fresh, and it feels like a great fit for the Vita. However, it’s embarrassing to level up when others are around, and the ‘sexy’ minigames wore out their welcome in a hurry.- GameCritics
- Posted Sep 29, 2016
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Clustertruck is admirably insane. The action is so fast and engaging that it made me enjoy a randomized, chaotic platformer, which was something I’d previously thought impossible. Still, I couldn’t avoid the nagging sense that I wasn’t wholly responsible for my failures (and successes!) they way I would have been in a more tightly-designed game. That said, anyone willing to loosen their grip on the wheel and go with the flow can expect a consistently surprising and raucous good time.- GameCritics
- Posted Sep 29, 2016
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Episode 4 might ultimately be more of the same, but this year’s episodic Hitman is the best the series has ever been, and I’m not complaining. However, with the United States and Japan chapters still to come before this season ends, I do hope IO Interactive has a few more tricks up its sleeve.- GameCritics
- Posted Sep 28, 2016
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Though still a bit flawed in execution, players who want to see how narrative-based games can evolve should absolutely play Event[0].- GameCritics
- Posted Sep 28, 2016
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NBA 2K17 is an all-around win. There is simply no equal to the depth and overall quality of this title, cementing the series as perhaps the best of all sports. Those who enjoy drama will find MyPlayer to their liking. Armchair point guards will enjoy MyLeague and MyGM. Casual ballers can hop in and play some of the most finely-tuned basketball ever. There’s more content here than most basketball fans will ever experience, but that doesn’t mean they shouldn’t try. Any fan needs NBA 2K17 in their library.- GameCritics
- Posted Sep 27, 2016
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Spirit of Justice is a must-play for fans of Phoenix Wright’s continuing adventures. Though some minor mechanical quibbles remain, this is, by far, the most intuitive and visually engaging entry in the series. The amount of innovation and genuine humor found throughout paint a rosy picture for the future of the franchise and make Spirit of Justice the freshest courtroom since the first.- GameCritics
- Posted Sep 26, 2016
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While I can’t say much about Batman as a series yet, what I can say is that I enjoyed my two hours as both Bruce and Batman. It’s a solid beginning for the caped crusader.- GameCritics
- Posted Sep 25, 2016
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Virginia is an excellent example of what can be done with the medium – the director’s hand is felt, the approach is unusual and the subject is intriguing. However, “Ambiguous Story” is becoming a widespread disease in videogames, and it’s hitting the indie scene are particularly hard. While occasionally appropriate, it’s a perilous shortcut that leads too many narratives astray, and this game is a victim. I recommend Virginia to examine how it moves a player through its story, but I can’t sign off on the story itself.- GameCritics
- Posted Sep 24, 2016
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While the visuals are appealing and the bots are full of life, I find myself a bit let down by the gameplay. It’s not precise enough to be a true ballet of blades as the title implies, and really, it’s too bad since the market has room for a top-down Nidhogg. On the other hand, it’s too precise to be a wacky laugh-with-your-mates brawler like Gang Beasts, which it could have done equally well. As is, it is a decent game within reach (in either direction) of being something much greater.- GameCritics
- Posted Sep 22, 2016
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Despite a cliché story, unnecessary combat and some borrowed elements, Valley delivers a well-paced, beautifully scored, and engaging first-person adventure. At times it achieves an extraordinary sense of majestic isolation, but more peaks and less valleys would have helped this adventure truly soar.- GameCritics
- Posted Sep 21, 2016
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I really like what Strike Vector EX does — the ships look great, it feels good to fly around in the world (when not hovering, anyway) and dogfighting games aren’t as common as they used to be. The developers are onto something good here, and I hope Ragequit continues on this track — maybe a sequel with a bigger focus on the campaign next time?- GameCritics
- Posted Sep 20, 2016
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I wanted to like Lifeless Planet. I gave it a fair shake and I even liked it until I got a grasp on everything it has to see and do — about 45 minutes. Past that, it’s just an exercise in running and jumping across boring vistas while collecting uninteresting audiologs to support the bloated, unsatisfying story.- GameCritics
- Posted Sep 20, 2016
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- Posted Sep 19, 2016
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In a market where fresh faces are constantly churning out promising new content, seeing a game as sloppy, unpolished and archaic as ReCore being produced by such experienced minds is downright heartbreaking. The game shows promise in its early hours, but after seeing the whole thing, I can’t recommend ReCore in good conscience.- GameCritics
- Posted Sep 18, 2016
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The Castlevania series is something of a comfort food for me, and any game that can properly emulate what it does gets my recommendation. Predictable as it may be, Reverie is the tight, efficient, and beautiful work from someone who knows the subgenre well. I may even go check out the other three now.- GameCritics
- Posted Sep 17, 2016
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Madden 17 is still an improvement, and represents the best in sports sim gaming today.- GameCritics
- Posted Sep 16, 2016
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It has a genuinely cool premise, and the core mechanic of reeling into titans at absurd speeds with the intent of doing hideous amounts of damage is a good one. There’s just very little else to it, so while it’s initially exciting and gives a unique feeling of freedom to murder adversaries, longer sessions allow tedium to set in.- GameCritics
- Posted Sep 15, 2016
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Gamers with a special place in their hearts for beat-’em-ups may get several sessions’ worth of enjoyment out of it (and I’d still recommend it to folks who really enjoyed arcade beat-’em-ups back in the day) but Mother Russia Bleeds is not the shot in the arm the genre needed to remain relevant in 2016.- GameCritics
- Posted Sep 15, 2016
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I looked hard for something wrong with this re-release of RE4, but I found… nothing. I suppose some could fault the developers for not adding a quick weapon switch to the D-pad (going into a briefcase to switch weapons has never been ideal) and it’s disappointing to see that the FMV sequences weren’t given the same visual overhaul as the rest of the title. Beyond those small quibbles, however, the game remains as good as it’s ever been. The campaign is the best in the series, the bonus chapter offers a huge amount of new content, and the costumes change the way the game is played. This really is one of the best games ever made, and over a decade later, it hasn’t lost any of its cachet.- GameCritics
- Posted Sep 14, 2016
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Although it asks some weighty questions and fails to answer them through its limited narrative, Hue is best enjoyed for its color-swapping puzzle mechanics and austere visual design.- GameCritics
- Posted Sep 12, 2016
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The team at Thunder Lotus is on the right track, but I hope their next effort focuses on adding more depth and intricacy to their work.- GameCritics
- Posted Sep 12, 2016
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Even three months and numerous patches after release, it’s clear that this project is nowhere near complete.Worse, the developers are clearly prioritizing the more successful PC version over this compromised port job. Console-owning fans of the survival genre may find something to enjoy in 7 Days To Die, but my advice is to steer clear all the same.- GameCritics
- Posted Sep 12, 2016
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Despite a few minor missteps, Alone With You is an excellent example of a genuine sci-fi title, and spending time getting to know artificial people while quietly struggling to survive the aftermath of a colony’s collapse kept me wholly interested from start to finish. More cerebral and moody than most, I would strongly recommend it to anyone who doesn’t mind leaving their laser rifle at home in favor of having an experience about an experience.- GameCritics
- Posted Sep 10, 2016
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When taken as a whole, Shiren The Wanderer: The Tower Of Fortune And The Dice Of Fate delivers a carefully crafted, carefully considered experience that captures the best of what makes a good roguelike, while also mitigating the pain points that give the genre its hardcore reputation.- GameCritics
- Posted Sep 9, 2016
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Beyond Mankind Divided‘s fumbled sociopolitical themes, the plot’s just dull and too small in scale.- GameCritics
- Posted Sep 9, 2016
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Episode 4 might ultimately be more of the same, but this year’s episodic Hitman is the best the series has ever been, and I’m not complaining. However, with the United States and Japan chapters still to come before this season ends, I do hope IO Interactive has a few more tricks up its sleeve.- GameCritics
- Posted Sep 8, 2016
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After a few runs I’d heard all the jokes, fought all the enemies, and seen all of the mild shifts in aesthetics. I wanted to rush through the content I’d already seen and finally, hopefully, get a glimpse of something new, but this Souls-inspired combat prides itself on punishing the impatient, and hasty Necropolis players get a full reset. This was my internal struggle—I wanted to get the game over with, but I didn’t want to be even more bored with it by repeatedly dying and restarting in the process.- GameCritics
- Posted Sep 1, 2016
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Even by the lowered standards of licensed tie-in titles, Phoenix Festa fails to impress, seemingly intent on undoing the redemptive work of other, better, tie-ins like the Naruto Ultimate Ninja Storm series or even the various Sword Art Online adaptations.- GameCritics
- Posted Aug 31, 2016
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It’s a dark experience from beginning to end, but one that’s absolutely worth playing, especially when it offers some insight into what makes people compelled to fight for the future, no matter how futile the battle may be.- GameCritics
- Posted Aug 30, 2016
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It’s a slick, if understated, little title that delivers a frenetic, yet rewarding experience—like the best escape rooms.- GameCritics
- Posted Aug 28, 2016
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It’s a shame there’s not more to Bound than there is. The artists are incredibly talented people and the visuals they’ve crafted can legitimately be described as poetry in motion. Sadly, graphics can only go so far and there’s nothing of significance past them, reducing Bound to being another beautiful art-house trifle that doesn’t capitalize on its potential.- GameCritics
- Posted Aug 28, 2016
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The very definition of a missed opportunity. Thirsty mecha fans are still stuck in that same desert, and they’ll have to wait for something to quench their desires a while longer.- GameCritics
- Posted Aug 26, 2016
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For players who just want more Witcher, there’s no doubt that Blood And Wine delivers. It has a whole new land to explore, there are tons of things to do, and there’s enough content to keep someone busy for dozens of hours. On the other hand, it felt to me like the entire Witcher experience had already peaked, so following it up with something that’s just not as good leaves things in an awkward place. The last ten minutes are absolutely worth seeing, but the hours that come before it? Maybe not so much.- GameCritics
- Posted Aug 24, 2016
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Ghostbusters is an abysmal piece of garbage. It runs poorly, it sounds terrible, it has awful writing and it’s just a drag to play.- GameCritics
- Posted Aug 22, 2016
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I largely enjoyed my time with God Eater: Resurrection. Even though it’s a little too padded with filler missions featuring the same roaming enemies over and over, laying into Aragami with massive hammers and swords that could cut dumpsters in half generally makes for some good times.- GameCritics
- Posted Aug 21, 2016
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