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Mixed or average reviews - based on 23 Critic Reviews What's this?

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7.4

Mixed or average reviews- based on 153 Ratings

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  • Summary: The first PS4 game in the Hyperdimension Neptunia series, this installment features new characters, three worlds to save, three new stories to play, a new powerful transformation mode, extra features to the battle system, and a new dungeon minigame. Enjoy original Japanese and EnglishThe first PS4 game in the Hyperdimension Neptunia series, this installment features new characters, three worlds to save, three new stories to play, a new powerful transformation mode, extra features to the battle system, and a new dungeon minigame. Enjoy original Japanese and English voiceovers, plus English subtitles, and experience free-roaming turn-based battles as you obtain all of the items you and your new allies need to save Gamindustri. Expand
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Megadimension Neptunia VIIR - Official Launch Trailer
Score distribution:
  1. Positive: 10 out of 23
  2. Negative: 1 out of 23
  1. Feb 1, 2016
    90
    Megadimension Neptunia VII is the best entry in the franchise to date.
  2. Feb 12, 2016
    82
    Megadimension Neptunia VII is simply the best game of the series. With three different stories inside, a familiar gameplay with many and notorious improvements and the same charming presentations, we guarantee you that you will pass many hours enjoying this new Nep-Nep adventure.
  3. Feb 9, 2016
    80
    Megadimension Neptunia VII is a bubbly game that I could easily see getting worn out with its abundance of releases. However, coming into it as a new player I really enjoyed the ride.
  4. Feb 9, 2016
    70
    In the end, Megadimension Neptunia VII can certainly be classified as the biggest and most competent Neptunia game to date, which may or may not sound as impressive depending how much of a fan you are.
  5. Apr 10, 2016
    70
    Represents a strong step forward in a franchise that seemed all too content to stand in place. While I wish it went further with its parody than it ever really does, a sequel that doubles down on the good ideas introduced here could potentially lead to something great.
  6. Feb 22, 2016
    70
    Megadimension Neptunia VII shows that Compile Heart understands how to use the hardware to make their games feel faster and play better but is again let down by the same flaws the series has had for the last few games.

  7. 40
    There was hope that the Neptunia series would finally fulfill its potential on PlayStation 4, but sadly that hasn't happened. Good ideas are still tarnished by poor execution and disgusting attempts at fan service.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 22 out of 31
  2. Negative: 3 out of 31
  1. Apr 27, 2016
    10
    The best Neptunia ever created to this day, I take the criticism as many Reviews sites that like to harm certain games like We Got ThisThe best Neptunia ever created to this day, I take the criticism as many Reviews sites that like to harm certain games like We Got This Covered, the game is beautiful, the graphic quality has improved a lot since the first Hyperdimension Neptunia, the battle system is one of the best ever created in RPG shifts, the story is simple, but funny from beginning to end. Recommended for all fans of JRPG Expand
  2. Feb 7, 2016
    10
    Most long standing Neptunia fans, myself included, agree this is the best Neptunia has ever been.
    Let me tell you why.
    The difficulty
    Most long standing Neptunia fans, myself included, agree this is the best Neptunia has ever been.
    Let me tell you why.

    The difficulty increase on this game is because the Japanese fans wanted more of a challenge from the Neptunia series because it has always been too easy in the past. You may encounter groups of monsters who are stronger than some boss monsters and at first it was a surprise, but if you fight them for a little bit until you manage to level up a level or two it's like a puzzle piece falling into place-- they're not nearly as difficult as they were when you first entered the area. Usually you can gauge how ready you are for an area's boss by how easily you can dispatch the wandering foes beforehand. If you can defeat the foot soldiers easily then you know you're looking good for the boss fight. Every fight requires you to think on your toes and act accordingly, if you don't do that then you can expect t have a hard time. If you do get beat up then flee back to base and heal up, maybe buy some health items and stat boosters, then come back and take the fight to the foes again. It all just requires a dose of classic RPG strategy. It's all designed very well for those willing to think smart during battle. If you're dying a lot all you have to do is grind, it is an RPG after all, that is what you do in them, but you never have to grind too much and I think that makes it easier in the long run. If you're the same level as the enemy it gets a lot easier but one level weaker and it will be tough, one level stronger and that enemy is nothing.

    There are no more free heals. You can't jump out of the area, heal up automatically, then jump right back in. In MGNVII you have to eave the map and run back to your base camp to heal. This seems like a pain but it really does work out for the best. At your base camp you can also buy items and equipment. That means you know what you're going to need before you tackle the dungeon you may have just needed to flee from and you can buy things accordingly. Did you run into enemies that inflict poison or paralysis? Buy something for that. Need better weapons or armor? Buy something new. Sometimes, as you run through the map to get to your base or head to another area you'll run into a random encounter but, from what I've found, these encounters are always made up of the weakest enemies so they're not hard at all-- most enemies in random encounters can be killed with one hit. It's also worth mentioning that you can craft items that give you a bevvy of extra effects, like healing HP and SP after or during battle, or giving you various resistances to status effects and elements.

    I've completed the game once and I'm already starting NG+. I never really had a hard time at any point of the game. Every so often I'd die in a boss fight but that just meant I needed to go grind a little. If my characters were weak and they got easily defeated it was my fault for not leveling, not the game's design being too hard. Spending a few tens of minutes in any area, defeating all the foes you can see, and boosting yourself a level or two is all it ever takes to make hard-as-nails enemies weaker than you. After which you flee the area, return to base to stock up on items, then run back to the area you were in to challenge the boss. Like I said random encounters are the easiest fight in the game, and it's not hard to avoid enemies in dungeons if you just need to skip to the boss. You just have to prepare and think smart in combat and this game will be just the right amount of challenge.

    The story is the best it's ever been and Ive heard that sentiment from many fans. I can't really say much without spoiling it but just know that sometimes the story reaches 'novel game' levels. You will be spending time in story scenes a lot, but that's not a bad thing. If you didn't already know each character in the game represents a game console and that is all the set up you need. The story is funny, it makes fun of console wars with clever humor, and the fourth-wall breaking is cheeky. The story is never very heavy hearted but that doesn't mean it can't get dark at times. The music too is better than ever, recycled tracks are given a fresh new update and there are over 45 brand new tracks all better than the music that was already in the game.

    In closing, the game DOES fluctuate between easy and hard quite frequently but that's just because each new area has stronger enemies, as it should. Prepare with plenty of items and grind when things look rough and soon you'll be on par if not too strong for that area-- it really does only take a level or two to get that strong in each new area. Think before you act in battle, consider your strengths and weaknesses in each encounter and you can win. Attack blindly and you're gonna have a bad time.

    This really is the best in the series and if you're thinking of getting into the series you should start here.
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  3. Feb 3, 2016
    10
    DON'T LET WESTERN REVIEWS FOOL YOU! If you played a Neptunia game then you know what you want and what to expect! It seems US critics are veryDON'T LET WESTERN REVIEWS FOOL YOU! If you played a Neptunia game then you know what you want and what to expect! It seems US critics are very sensitive to Japanese culture and what is acceptable for them. There's no need to rate down a game because it offends you or doesn't match your culture. This game is fantastic and a great installment that will propel the series to new heights. The soundtrack is out of this world and amazing, gameplay is the best its ever been with a deeper combat system. Best portrayal of the characters and writing since the first game. Recommended to anyone who loves JRPGS. Expand
  4. Feb 23, 2020
    9
    As someone who has spent well over 80 hours on the PS4 getting this game's platinum trophy, I can say that this game is great.

    Now when i
    As someone who has spent well over 80 hours on the PS4 getting this game's platinum trophy, I can say that this game is great.

    Now when i say that i don't mean that its a masterpiece, or even "one of the greatest games on PS4". Its not for everyone, but for fans of the series, its probably the best, or if not, close to it. VII introduces a few new characters into the ever expanding world of HDN. Uzume Tennoboshi a tomboy that is based on the SEGA Dreamcast console. (A personal favorite of mine.) and Umio a fish-man with a smooth voice, he's Uzume's partner in crime so to speak. They protect a new area known as the Zero dimension, an area that looks to be that of a ruined version of Planeptune (the main character's home). Its quite the adventure, and definitely worth a try for any JRPG fan.
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  5. Feb 15, 2016
    8
    Mega Dimension Neptunia VII is a mixed bag, to be honest the first play-though doesn't really do the game justice as it suffers from fairlyMega Dimension Neptunia VII is a mixed bag, to be honest the first play-though doesn't really do the game justice as it suffers from fairly significant balance problems which will lead to frustration and unnecessary game-over situations especially in certain story arcs, these problems is what most people will face it most likely will lead to some negative reviews or complaints, however that being said - if you force your way though some of the tough sections and you'll find some really great story lines and jokes, and of course classic Nep moments.

    My two-cents about the balance issues is that, certain sections when you are controlling just one CPU in a weakened state, make the monster encounters limited to a maximum of 3 instead of occasionally getting 6 which often leads to game over situations without the playing having any chance.

    The characters are all well balanced, the new CPU Uzume has a really great personality and her voice actress did a great job - I really hope she'll show up in future games since she was just great. I'd still prefer the old Vert voice actress but the new one still does good enough job. The new Next-Form I think is under-utilized, whilst really cool looking.

    Fan Service is more significant in Megadimension and I actually applaude IF for not censoring as much as they could have, especially bathing scenes and panty shots are alot more common than previous games. But still, its all fairly mild.

    The story, now honestly - its very good, actually better than previous games and the different dimension arcs really do work quite well, this is something they should do more often in future games provided they have balance the game better.

    The graphics are not really improved that much over Victory, just added graphic effects like Bloom for instance, I'm guessing Megadimension Neptunia VII could have also been released on PS3 in a cut-down state since it really doesn't do that much different from the previous games. Whilst I don't really have anything positive to say about the graphics, I don't really have anything negative either - its all passable.

    The sound and music has obviously been recycled again, there really isn't any real need to add that much new music and effects, since it works fine with the setting, a few of the new music scores especially giant CPU battle music is awesome and fits the scene perfectly.

    Alot of dungeons have been recycled so the layouts are nearly identical, a few new dungeons feel like they didn't really try, such as the throw-back to classic 3D dungeons without any textures just lined vectors and some of the golden summit dungeons can get annoying on the first play-thoughs. Even though there is alot of padding, recycled dungeons and textures, it still all works and feels comfortable but I would like to see a future game branch out even more.

    I think this game can only truely be reviewed fairly once its been full completed with all endings unlocked before you can really be fair. This is certainly a game that grows on you with time, you'll have sad moments, frustrating moments and you'll have some fun and exciting moments too, and I was sad when I got the platinum trophy and knew - I had truly finished the game and enjoyed it.
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  6. Sep 9, 2017
    8
    Uns dos melhores neptunia lançados, tanto em sistema de batalha, quanto em historia, pq agora tá seguindo um caminho um pouco mais serio,Uns dos melhores neptunia lançados, tanto em sistema de batalha, quanto em historia, pq agora tá seguindo um caminho um pouco mais serio, personagens novos meio marcantes.
    Um titulo indispensável para quem gosta de JRPG, deixe seu preconceito de lado, pq se joga com garotas,
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  7. Feb 8, 2019
    0
    I have only recently been getting into this franchise on the Vita and was expecting them to really pick up their game for the new consoles.I have only recently been getting into this franchise on the Vita and was expecting them to really pick up their game for the new consoles. But No , its a bare bones, minimum effort throw together bore. A lot of the problem here were not so prevalent on the small screen, but on a TV with a new console, the long drawn out dialogue sections where you listen to picture, (not animated character, PICTURES) talk to each other about the long winded story are frustrating. The game play is just walking around a bland lifeless world occasionally getting into turn based style battle that are boring after ten minutes because there no strategy or evolution. The difficulty is,, get stuck!!! go back and replay the same missions over & over & over until your a high enough level. There no weapon or Armour that make a big difference to you damages.
    Perhaps worst off all...sigh.....They re released a better looking more streamlined version of the same game a few months later!!!wtf!!. Ripping of the people who bought this game and expecting another $80 for the new version. I am done with the franchise and its publisher for pulling this. Their games are not that much to miss anyway, but getting scammed stings for a while. Even worse is there is VR content in the new version and I have a PSVR, but there no way i am spend over $120 to get a bit of VR content in a game that is utter crap.
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See all 31 User Reviews