GameBlast's Scores

  • Games
For 595 reviews, this publication has graded:
  • 50% higher than the average critic
  • 17% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 MARVEL Cosmic Invasion
Lowest review score: 20 Fantasy Life i: The Girl Who Steals Time
Score distribution:
  1. Negative: 10 out of 595
596 game reviews
    • 73 Metascore
    • 75 Critic Score
    Looking at its basic premise, Disney Illusion Island Starring Mickey & Friends does a great job. Its metroidvania-style platform adventure that works well, with a top-notch production and fun challenges. The problem is that there are some issues that harm the experience for both kids (Brazilians mostly) and (especially) for other audiences. I leave this recommendation for platform fans and lovers of this beloved corner of the Disney universe.
    • 73 Metascore
    • 80 Critic Score
    Fretless: Wrath of Riffson successfully blends RPG elements with musical gameplay, creating a unique and immersive experience. Players follow Rob, a young musician competing in a Battle of the Bands against the villainous Super Metal Records. The game features innovative, rhythmic card-based combat inspired by titles like Slay the Spire and Guitar Hero. Visually, it excels with detailed pixel art and fluid animations, accompanied by an outstanding soundtrack. Despite minor issues such as the lack of a New Game Plus mode and an initial slow progression, the game is highly engaging and creatively designed, offering depth and accessibility to both music enthusiasts and RPG fans alike.
    • 73 Metascore
    • 85 Critic Score
    If you're a fan of the bullet hell genre, Mamorukun ReCurse! is definitely a great choice for your library. This title has plenty of action and content, and the twin-sticker implementation makes everything more frenetic and dynamic. Now, if this isn't a genre you're very familiar with, don't worry, there are plenty of features to make it one of your favorites.
    • 73 Metascore
    • 70 Critic Score
    It's undeniable that Darwin's Paradox is funny and offers an interesting dynamic between land and water levels, even with sections that can be extremely frustrating, to the point of demotivating the player. However, those on PlayStation 5 should perhaps wait for a definitive solution to the crashing problem, which can even cause some kind of damage to the console.
    • 73 Metascore
    • 85 Critic Score
    Laysara: Summit Kingdom finds its best form in this complete version. The addition of the campaign mode, interface adjustments, and improvements to the notification system make the experience more complete and accessible. Its greatest strength lies in its verticality. Building on slopes, balancing altitude and productivity, and creating efficient logistics chains makes the development of each village like a strategic puzzle. It's not just about expanding, but about precise planning. This unique identity helps the game stand out within a genre that is already quite explored.
    • 73 Metascore
    • 80 Critic Score
    Even though it's a simple revitalization effort that might disappoint those who wanted a full remake, the initiative to make Croc: Legend of the Gobbos available for current systems is very welcome. Fortunately, the remastering effort was solid and clearly carried out by a team that is passionate about the original game.
    • 73 Metascore
    • 60 Critic Score
    Freedom Wars REMASTERED is a good example of how a good game on a handheld 11 years ago was a technological marvel with addictive gameplay, but nowadays, with the few improvements it has received, it becomes something passable. The game itself is not bad, but in this niche of group arena battles against giant enemies that demand strategy and patience, there are other better examples everywhere. In the meantime, Freedom Wars remains as an option if you are really enthusiastic about the genre.
    • 73 Metascore
    • 70 Critic Score
    Much of HORSES' notoriety stems from its 'forbidden' status, but beneath the controversy lies a valid, experimental narrative for adult audiences. It is a worthwhile provocation for those seeking something off-beat, succeeding as an uncomfortable and fleeting audiovisual piece.
    • 73 Metascore
    • 80 Critic Score
    Mafia: The Old Country is an experience that stands out more for its narrative than for its gameplay. Hangar 13 delivers an engaging, detailed, and emotionally charged narrative that keeps the essence of the franchise alive.
    • 73 Metascore
    • 60 Critic Score
    Best Served Cold has its merits as a story, but its poorly built gameplay keeps the title from being more than a mere curiosity. More time in the fridge would have made these fine drinks ice-cold — the final product, however, highlights its flaws more than anything else.
    • 72 Metascore
    • 70 Critic Score
    Cuisineer is an interesting suggestion that manages to combine the dungeon crawling and business management genres. More than that, the game brings a competent and accessible mix, with very good production – except when it comes to loading screens – and enjoyable gameplay. Unfortunately, those who enjoy more complete experiences will find little motivation in the story and mechanics to advance.
    • 72 Metascore
    • 80 Critic Score
    Maintaining the high level of quality seen in previous titles, SpongeBob SquarePants: Titans of the Tide once again delivers a fun and engaging adventure. With very competent audiovisual production – especially the excellent dubbing – and really cool challenges – particularly in the platforming elements – we have one of those games that is a delight to play. Even though a few things could be better, it is still a great addition to your library, especially if you are a fan of the water-squirting yellow sponge.
    • 72 Metascore
    • 75 Critic Score
    Presenting a very innovative game proposal, Rematch simplifies the rules of soccer to offer an intense and fun experience. Without throw-ins or fouls, but with lots of dribbling and artistic plays, we have here a game focused on competitive online matches. Although this focus exposes some problems, the title has enough qualities and the promise of important new features, deserving a chance to be added to your library.
    • 72 Metascore
    • 80 Critic Score
    Wildgate stands out from the herd of live service games by offering gameplay inspired by various multiplayer classics, adding a layer of personality and originality. The gameplay loop is fun and addictive, but over time, it will need more content to maintain that sense of freshness.
    • 72 Metascore
    • 80 Critic Score
    John Carpenter's Toxic Commando is a title that doesn't try to reinvent the genre, but rather delivers a fun, stylish cooperative experience with its own personality. For those who enjoy games focused on team action and appreciate a good dose of humor and chaos, this is a very solid option within the genre to try in 2026.
    • 72 Metascore
    • 90 Critic Score
    Without the perks of modern AAA powerhouses at its disposal, Romeo is a Dead Man is a true masterclass in how to create a video game, embracing modernity without abandoning the DNA that makes Grasshopper Manufacture's work so unique in its own strangeness. It is, easily, the studio's best production in at least 15 years and certainly a worthy contender for the pantheon that includes names like Killer7, No More Heroes, and The Silver Case.
    • 72 Metascore
    • 65 Critic Score
    Catto’s Post Office is not one of those works that will live in your brain for months. At most, it will grant you a fun afternoon and a chuckle or two — and that’s all it needs to do. Its lack of substance isn’t exactly a point against it, but those who enjoy complex narratives and intricate gameplay may need to seek a different game.
    • 72 Metascore
    • 80 Critic Score
    Rayman 30th Anniversary Edition is a fitting tribute to one of the main mascots of the 32-bit era, and the different versions included show how a 1990s title can age well, even with some structural flaws. From a memorabilia standpoint, the timeline is wonderful, portraying everything from Michel Ancel's ideas to all the paths that led to the character's creation. The lack of the original soundtrack is a significant drawback, however, it doesn't overshadow the Rayman anniversary celebration.
    • 72 Metascore
    • 80 Critic Score
    Big Hops is a welcome addition to the 3D platforming genre, taking us on a long, cartoonish adventure with creative mechanics, tools for traversal and entertaining narrative. The overall experience offers a pleasant level of freedom and experimentation, making it accessible to the general public and appealing to speedrunners.
    • 72 Metascore
    • 75 Critic Score
    Everybody's Golf Hot Shots manages to deliver a fun and, to some extent, addictive experience. Despite its dated visuals, the presentation is pleasant, with cool music and a good balance of realism. While the game could offer more support for newcomers and those less experienced, it also offers a good tutorial and well-implemented mechanics. It's a shame that the significant amount of content requires a lot of patience to access. In the long run, however, those who enjoy the games will end up enjoying everything the game has to offer, such as a leveling system that unlocks new golfers, holes, clubs, and more.
    • 72 Metascore
    • 75 Critic Score
    iRacing Arcade is a great casual adaptation of realistic simulators, but it suffers from balancing issues, races that are too short, and a dispensable multiplayer mode.
    • 72 Metascore
    • 70 Critic Score
    RoboCop: Rogue City – Unfinished Business is a good sequel to the original game, but perhaps it works better as a full-fledged DLC rather than a standalone expansion. Still, the title manages to satisfactorily continue RoboCop's fight against Detroit's crime, even if occasionally some heads don't explode as intended.
    • 72 Metascore
    • 75 Critic Score
    The Weeping Swan: Ten Days of the City's Fall is an excellent visual novel that delivers a powerful story, featuring believable and compelling characters set against an extremely turbulent historical period. Because it does not offer particularly hopeful endings, it may not appeal to everyone, but it will certainly leave a lasting impression on those willing to experience its journey.
    • 72 Metascore
    • 75 Critic Score
    The titles chosen for the MARVEL MaXimum Collection are quite interesting, ranging from the sorrowful Silver Surfer to the 16-bit Spider-Man duo and the celebrated arcade X-Men. Having them all together in one place is great; however, the weak point of this collection is precisely the gallery, which could be much richer and present the games contained within—all of which are over 30 years old—in a more convincing and detailed way for current generations.
    • 71 Metascore
    • 75 Critic Score
    Super Meat Boy 3D manages to be an excellent new entry for those who want to start with the franchise. The cutscenes are beautiful, there's freedom to complete the levels in any order, and the kingdoms are so frantic and fun that, even after failing countless times, the experience remains engaging.
    • 71 Metascore
    • 80 Critic Score
    Towa and the Guardians of the Sacred Tree manages to combine emotion and strategy in a unique experience. Its deep narrative and the dilemmas posed by the sacrifice system give real weight to the player's decisions, while the variety of combinations between Tsurugi and Kagura keeps the combat dynamic and interesting. The evolution of the Shinju village complements the gameplay well, offering moments of respite between battles in what is one of the most remarkable experiences of the genre in 2025.
    • 71 Metascore
    • 70 Critic Score
    Possessor(s) is a visually striking journey supported by agile combat, yet it lacks the boldness that could have made it truly memorable. The relationship between Luca and Rhem adds emotional weight to the story, and the battle system provides exciting moments, but the metroidvania structure feels too basic. In the end, the game manages to engage and hold our interest, but it settles for playing it safe, delivering a competent experience, though far from the potential its premise promised.
    • 71 Metascore
    • 75 Critic Score
    WiZmans World Re;Try is a charming dungeon-crawling JRPG remaster whose real hook is the Anima Fusion system, letting you absorb defeated monsters to evolve and customize your three homunculi with new stats, skills, and even looks. Combat is turn-based and easy to read thanks to a clear timeline and a simple elemental cycle, rewarding smart chaining and efficient planning. With modern quality-of-life features and an upgraded presentation, it’s a great pick for players who enjoy experimentation and party building—though the fusion micromanagement and dungeon-heavy pacing may not click with everyone.
    • 71 Metascore
    • 70 Critic Score
    Alien: Rogue Incursion – Part One: Evolved Edition is a competent and fairly well-adapted adventure, standing out for the relationship between its protagonists and its excellent atmosphere. It’s a shame that the design philosophies inherited from the virtual-reality version still influence the experience. The simple structure of the puzzles and combat, the lack of enemy and environment variety, as well as the bugs and other technical issues, ultimately hinder the game’s potential. Even so, it’s worth playing despite the setbacks — especially for Alien fans.
    • 71 Metascore
    • 70 Critic Score
    Life is Strange: Reunion succeeds by bringing back Max and Chloe with improved chemistry and maturity, ensuring a worthy ending. The soundtrack and collectibles remain excellent. However, the arsonist mystery is weak. The game suffers from limited dialogue options, reducing replayability, and a smaller campus, limiting exploration.
    • 71 Metascore
    • 75 Critic Score
    Split Milk Studios Ltd has chosen to greatly simplify the mechanics of Trash Goblin in order to appeal to a casual audience. The game offers a cozy atmosphere and a satisfying sense of progression, even without the usual pressure found in management-focused titles. On the other hand, these design choices can lead to a gameplay experience that becomes repetitive and, at times, monotonous. Nevertheless, the overall result is positive, and Trash Goblin stands out as a solid option for those seeking a light and laid-back pastime.
    • 71 Metascore
    • 65 Critic Score
    Abyssus delivers competent combat and plenty of customization options that can lead to exciting moments, especially in co-op play. However, the repetitive level design and technical issues weigh it down, making for a fun experience that is unlikely to stand out among the genre’s big names.
    • 71 Metascore
    • 80 Critic Score
    Wheel World is one of those experiences that embraces the player with its lighthearted atmosphere, friendly visuals, and welcoming soundtrack. While it's not a game that relies on major twists or complex challenges, it knows exactly what it wants to deliver: an uncomplicated, fun, and engaging adventure, with a healthy dose of exploration, customization, and naturally evolving racing mechanics.
    • 71 Metascore
    • 80 Critic Score
    Tides of Tomorrow stands out by betting on an ambitious and innovative idea, transforming individual choices into a shared experience between players. Despite imbalances in how these decisions impact one's own journey and the frustrating lack of post-game tools like New Game+, the title sustains its premise with a striking world, well-built characters, and an intelligent integration between narrative and mechanics, making this a memorable chapter within the genre.
    • 71 Metascore
    • 80 Critic Score
    The Knightling, from Twirlbound, is a simple yet captivating game with an engaging story, fun combat, an epic soundtrack, and interesting exploration. Despite its minor flaws, its qualities outweigh the negatives. Portuguese subtitles would be a great addition in the future.
    • 71 Metascore
    • 80 Critic Score
    Little Nightmares 3 has excellent atmosphere and soundtrack, with a good story, but leaves unanswered questions from its predecessor. However, it lacked creativity in its pursuers and environment, the new mechanics were underutilized, and there is no local co-op or cross-play.
    • 71 Metascore
    • 65 Critic Score
    Morsels is a game marked by boldness and creativity, featuring charismatic characters and a world full of secrets, but it's hindered by confusing systems and excessive punishments that disrupt the flow of the experience, even alienating experienced players. While it hides interesting potential behind its eccentricities, it requires patience and persistence to be fully appreciated. With adjustments to balancing, clearer mechanics, and reduced punishments, Morsels could be much more brilliant, but as it stands, it’s a unique yet limited journey, best suited for those seeking unconventional experiences and willing to deal with its challenges.
    • 70 Metascore
    • 65 Critic Score
    To appreciate The Siege and the Sandfox, you need to keep in mind that almost everything in it is focused on building atmosphere and narrative and stealth gameplay. The “stealthvania” approach is legitimate, but the simple mechanics and laborious navigation through the levels do not contribute to making its execution worthwhile. I recommend it to those who want to appreciate beautiful aesthetics and immerse themselves in a fantasy from the Arabian Nights while listening to a lovely narrator who accompanies each step of the journey.
    • 70 Metascore
    • 85 Critic Score
    Capcom delivered another successful remaster. Although Onimusha 2: Samurai's Destiny is the least beloved of the original trilogy, it remains a major classic of the sixth console generation and one of the most ambitious titles of its time. With quality-of-life improvements and a beautiful adaptation of its pre-rendered backgrounds to HD, this is the definitive version of Jubei Yagyu's revenge.
    • 70 Metascore
    • 75 Critic Score
    While Star Overdrive reaps the rewards of its bold proposal, it also suffers in some areas. The results are more than positive, with an engaging adventure full of exploration through fun surfing, as well as cool special abilities, great for solving puzzles and explore this enchanting world. Other elements fell short and limited the overall experience, but it is still worth checking out, especially for those who enjoy an original and refreshing game.
    • 70 Metascore
    • 60 Critic Score
    Architect Life: A House Design Simulator works — and that’s the long and short of it. There is no secret behind these four walls: it is simply a house-building simulator that, despite probably running better than leviathan The Sims 4 in certain computers, doesn’t present a lot of variety beyond that. It is worth it for those looking for a relaxing title, but consider comparing it to other options in the market.
    • 70 Metascore
    • 55 Critic Score
    The supposedly open ending of Assassin's Creed Shadows' main campaign actually made some sense, as it was a way for Ubisoft to make it clear that the game has a long life ahead of it, both narratively and regarding the ongoing support updates. In Claws of Awaji, however, this vagueness felt a bit mocking. Even so, while the island of Awaji itself doesn't offer inviting elements, the DLC isn't entirely bad, as the inclusion of the staff, the straightforward mission progression, and the boss fights manage to add value to the overall experience.
    • 70 Metascore
    • 45 Critic Score
    It's pointless to make a game that explores a particular theme without actually trying to understand what makes it so special and, consequently, embedding that into the core of its development. The Executive - Movie Industry Tycoon is a product that embodies this problem. It's a title that clings to a sterile logic of numbers, algorithms, and volume, like a bland production aimed directly at streaming.
    • 70 Metascore
    • 75 Critic Score
    Philna Fantasy builds a welcoming world and a simple, well-executed story. The problem arises when the replayability proposition exposes weaknesses in systems that should support the experience in the long term.
    • 70 Metascore
    • 80 Critic Score
    Visions of Four Heroes successfully expands Dynasty Warriors: Origins without compromising the game's solid foundation. The exploration of alternative narratives serves as an interesting complement to the main campaign, offering new perspectives on classic characters and reinforcing the expansion's narrative appeal. The gameplay additions, especially the new weapons and the unique skill tree, help refresh the experience and provide good reasons to revisit the battlefields.
    • 70 Metascore
    • 80 Critic Score
    Code Vein II successfully expands and refines the formula of its predecessor, delivering fast-paced, challenging, and highly customizable combat alongside an engaging narrative. The addition of time-travel mechanics and the shift to an open world add variety to exploration, even though the latter does not go much further than what is basically expected from games of this scale. In the end, despite drawing inspiration from acclaimed titles, the game establishes itself as an action RPG with an identity of its own.
    • 70 Metascore
    • 75 Critic Score
    Knights in Tight Spaces offers a creative approach to combining tactical strategy and deckbuilding in dynamic and claustrophobic combat. Despite an engaging combat system, the lack of diversity in challenges can make the journey predictable over time. Still, for those who enjoy strategic battles and deckbuilding mechanics, the game offers rewarding moments, especially when mastering positioning and emerging unscathed from seemingly impossible situations.
    • 70 Metascore
    • 75 Critic Score
    Rusty Rabbit isn't bold in its proposal, but it's not bad either. The game has surrounded itself with great ideas, combining metroidvania and action with some RPG and humor. Of course, the massive repetitiveness caused by backtracking and the flaws in the gameplay can cause a certain exhaustion, but it's still a title that rewards those who make it to the end with a good adventure.
    • 70 Metascore
    • 70 Critic Score
    Gex Trilogy brings back from obscurity a mascot that exudes charisma and creativity, but that has not been well treated by time. With the many options we have today, whether from established names or indie producers, it is difficult to see how this triad would appeal to today's audience. This collection has its charm, but it is likely to attract only older gamers purely for its nostalgic appeal.
    • 70 Metascore
    • 70 Critic Score
    Rue Valley ends up being a very interesting adventure due to its premise, and it does a good job of subverting and combining its various sources of reference. While the general outlines of the multiple plots are engaging and the possibilities offered by the protagonist's attribute structure contribute to the narrative's diversity, the title sometimes takes on a tiring and unstimulating tone. Even so, although derivative, it's a quite solid product and seems tailor-made for those who constantly think about their own mistakes and imagine having a new opportunity to correct them. It's like a small experiment on the perception of time and regret, whose inconsistent rhythm is responsible for both prolonging and shortening the overall perception of the journey.
    • 70 Metascore
    • 80 Critic Score
    High on Life 2 is a sequel that surpasses its predecessor by delivering dynamic combat through the Gatlirians and skateboarding mechanics. The title also features well-designed side activities, challenging boss battles, and an entertaining comedic narrative. However, despite ongoing updates, the experience is still marred by technical optimization issues and occasional bugs.
    • 70 Metascore
    • 75 Critic Score
    Legacy of Kain: Defiance Remastered fulfills its role in rescuing one of the most important chapters of one of the most remarkable narratives in video games. Even more than two decades after its original release, the game still holds up mainly due to the strength of its story, the quality of its characters, and the way it concludes the complex saga of Kain and Raziel. But not everything has aged perfectly. Some limitations of the original version remain noticeable, especially in the camera system and certain aspects of gameplay. These elements reflect the era in which the game was created and may seem strange to players accustomed to more modern action titles.
    • 69 Metascore
    • 70 Critic Score
    TRON: Catalyst is a visually stylish game that respects the essence of the franchise and delivers an interesting narrative, especially for fans of the TRON universe. However, the gameplay experience falls short of its potential. The combat is functional but simplistic; the glitch mechanic, despite being promising, is underutilized; exploration is shallow, with no real incentives, and the main campaign is short and lacking in challenge.
    • 69 Metascore
    • 75 Critic Score
    Eternal Strands is a good game with good ideas, but it doesn't have the right structure to make the most of them, stretching its use until it becomes completely repetitive and compromising the strength of its dynamic action proposal with magic and physics.
    • 69 Metascore
    • 70 Critic Score
    Scars Above is an ambitious game that tries to balance action, exploration, and storytelling into a cohesive experience. While it’s not perfect, it manages to deliver an engaging adventure that stands out for its intelligent protagonist and creative use of scientific elements.
    • 69 Metascore
    • 90 Critic Score
    Your House is an interactive text adventure that manages to mix intelligent puzzles to a narrative that stays engaging from start to finish. Even with a relatively short duration — approximately 10 hours (or even less if you don't get stuck in some puzzles like I did) —, there's plenty for those who like an excellent mystery story in which nothing is what it seems — not even your own house, that is, if it really is yours.
    • 69 Metascore
    • 70 Critic Score
    Warhammer 40,000: Space Marine - Master Crafted Edition succeeds in its mission to revitalize the 2011 cult classic for a new generation. However, the simplistic nature of this remaster prevents it from being strongly recommended and may frustrate those who expected a more polished experience that is closer, graphically speaking, to its acclaimed sequel.
    • 69 Metascore
    • 70 Critic Score
    JDM: Japanese Drift Master does a great job of developing good gameplay and choosing a mission model spread across a city that evokes the origins and culture of the sport. However, some details could be improved to enhance the virtual racer experience, especially in the visuals and mission difficulty.
    • 69 Metascore
    • 60 Critic Score
    With Adventure Through the Demon Realm — Part 1, Dragon Ball Z: Kakarot is closer than ever to a true RPG. However, it's a bit disappointing that this split into multiple parts has diminished the complete experience the DLC could have been. This retelling may be more robust as additional content than its predecessors and certainly boasts its own unique craftsmanship, but the feeling of incompleteness ultimately speaks louder.
    • 69 Metascore
    • 80 Critic Score
    A.I.L.A is a Brazilian title proving the market's growth, featuring an excellent story and exceptional voice acting. The game offers six unique stages, challenging puzzles, and great sound design, creating tension and fear. However, the main drawback is the clunky combat and uninspired bosses.
    • 69 Metascore
    • 70 Critic Score
    Escape from Ever After surpasses its inspiration with a captivating story, fun protagonists, and varied gameplay, including moves and accessories , plus extra modes that increase duration and challenge. However, the pacing of some stages makes the fights repetitive quickly.
    • 69 Metascore
    • 75 Critic Score
    Lost Records: Bloom & Rage Tape 2 doesn’t close the book on the tale of the four girls from Velvet Cove in the best of ways, but the issues with this finale don’t cancel out the narrative’s extremely high quality and certainly don’t diminish the splendor of Tape 1. Even though it’s a little dire sometimes, the sum of both parts is still one of the best adventure games of the year.
    • 68 Metascore
    • 70 Critic Score
    Midnight Murder Club delivers original ideas, solid execution, and bursts of fun. However, its low skill ceiling and limited progression hinder long-term engagement. Best enjoyed with friends, it struggles to remain rewarding for solo players.
    • 68 Metascore
    • 65 Critic Score
    Without resorting solely to superficial mythological elements, Cthulhu: The Cosmic Abyss does a decent job of structuring its experience around investigative gameplay while also exploring the thematic dichotomy between a logical approach to often illogical cosmic events. While this may not be particularly original within the genre, finding such a consistent execution is still far from common.
    • 68 Metascore
    • 75 Critic Score
    Considering Killing Floor 3's core premise, the game is a success: fighting waves of monstrous enemies using powerful weapons and gadgets is always fun, especially with a well-coordinated squad. The problem is that, despite offering good variety at first, things become repetitive and uninspiring over time. It's a good suggestion for FPS fans or players who enjoy more hardcore cooperative games.
    • 68 Metascore
    • 70 Critic Score
    Rally Arcade Classics manages to blend excellent qualities with somewhat annoying flaws. The competent handling, satisfactory track performance, and large amount of content are counterpoints that even overcome the heavy grinding and the subpar presentation. Ultimately, it's an interesting option for those looking for a more arcade-style rally with a touch of simulation.
    • 68 Metascore
    • 65 Critic Score
    FUBUKI ~zero in on Holoearth~ HOLOLIVE ALTERNATIVE is a beautiful and short adventure that, although featuring stunning animations and pixel art, makes little use of important game design elements and offers limited appeal to players unfamiliar with the Hololive universe. Despite boasting a rich and impressive soundtrack, I hope that over time the developer takes player feedback into account and responds to the criticism.
    • 68 Metascore
    • 70 Critic Score
    Irem Collection Volume 3 features three excellent games that didn't receive much attention upon their release, nor were they ported to the most popular consoles of the time. It would be nice to have more information about them, but having them together in a collection is already a compelling feature. Shooter fans who enjoy new interpretations of the genre will definitely enjoy this edition.
    • 68 Metascore
    • 60 Critic Score
    Despite lacking innovation, Last Man Sitting offers some enjoyable moments through its frenetic combat, interesting abilities, and engaging soundtrack. However, limited weapon variety and weak level design make the experience grow repetitive over time, leaving it behind other games in the genre.
    • 68 Metascore
    • 70 Critic Score
    The best thing about Shadow Labyrinth is the unusual idea of transforming Pac-Man into a metroidvania and also a minigame that reinvents the classic format we know. The adaptation in itself is successful and the execution delivered a competent game, but one that lacks relevant highlights that make it above average in the genre, marred by unnecessarily long areas and low-quality visuals.
    • 68 Metascore
    • 75 Critic Score
    Warriors: Abyss is like a tasty fast food game — nothing extraordinary, but satisfying for a quick bite. The visuals are dated, the story is unexciting, and the production clearly sought the most economical path. Still, the game captivates with the pleasure of testing different characters and builds as we progress through the underworld.
    • 68 Metascore
    • 60 Critic Score
    Brings a fair action experience and nothing more than that. There are many polish issues and a campaign that cuts down the narrative to focus on a combat that's jankier than it should be. It's still possible to have fun with the game, especially for those who know the saga and just want to turn off the brain with giant robot battles, but there are better options in the market for those looking for good action experiences.
    • 68 Metascore
    • 60 Critic Score
    Moros Protocol is an FPS that combines fast-paced action with roguelike elements in a competent way, offering agile combat and a well-crafted, dark atmosphere. Despite its good ideas, the repetition of rooms and enemies, along with the imbalance of some weapons, limits the longevity of the experience. The game shines in intense combat moments, especially against bosses, but lacks enough variety and innovation to become truly memorable. Still, it provides an enjoyable experience for fans of fast-paced action and quick-paced exploration.
    • 68 Metascore
    • 60 Critic Score
    With a modest production that adapts the 2019 series material well, Carmen Sandiego serves its young target audience well, alternating geography- and history-based investigation and simple minigames. For older audiences, however, the educational entertainment essence may have less appeal, as the simplicity in the mechanics and initial enigmas make the really good challenges show up only in the second half of the campaign.
    • 68 Metascore
    • 75 Critic Score
    X-Out: Resurfaced is a great game in its own right, but considering that many players may not know its origins, the chance to include the original title was something that could not be missed. However, the idea of bringing in the original composer to create modern versions of his work and modernize the visuals without disrespecting his original characterization gives a retro charm to this remake that may have a certain appeal with fans of the genre.
    • 67 Metascore
    • 70 Critic Score
    Anima: Gate of Memories I & II Remaster delivered an improved version with superior lighting, textures, and new difficulty settings. However, it still falls short due to the lack of Portuguese subtitles and the limiting Ki bar, which hinders the overall combat flow.
    • 67 Metascore
    • 60 Critic Score
    Despite some positive points in its narrative and visual presentation, The Last Case of John Morley presents too many issues to be easily recommended. The gameplay is weak and uninspired, and this is further compounded by serious flaws in the Portuguese localization, such as gender agreement errors—especially when female characters are speaking—which significantly break immersion. This is a game that clearly deserved more care and polish to truly stand out and overcome its limitations. Still, due to its short runtime, many of these problems do not become as evident as they otherwise might, making the experience somewhat more tolerable for players looking for a quick, story-driven journey.
    • 67 Metascore
    • 70 Critic Score
    Formula Legends suffers from some pretty annoying structural issues that prevent it from shining as a lighter, yet still challenging, alternative for motorsport enthusiasts. The idea of featuring cars from different eras is welcome and well-explored, as is using Grand Prix races from each era to showcase the evolution of the sport itself. However, a racing game that doesn't hone your driving skills needs to urgently return to the pits for repairs.
    • 67 Metascore
    • 70 Critic Score
    The idea behind Rooftops & Alleys is creative and applied in an interesting way. However, the combination of repetitiveness and some control flaws end up damaging the game's qualities. Even so, it might be worth giving it a chance to venture through vertical landscapes while performing risky maneuvers, but be careful not to fall off a building by mistake.
    • 67 Metascore
    • 60 Critic Score
    Just like a real-life job, Quarantine Zone: The Last Check quickly becomes repetitive due to its lack of novelty. The low variety of missions, the personality-less NPCs, and the fact that all the resources needed for evaluation are introduced too quickly make it tedious when played in long sessions. Still, it’s an interesting management and simulation title that could benefit greatly from more development time and resources to grow. The idea is solid and can be entertaining, but it lacks an extra spark to truly stand out.
    • 66 Metascore
    • 70 Critic Score
    The game has fantastic artwork, from the sins to the demons, everything is visually striking. Even the scenery, though simple, with its earthy, bluish ground, has personality. The problem is that there seems to be only one level, sustained by the same music and with a huge variation in available abilities. In the end, Devil Jam leaves the feeling of a game with great potential that fell short.
    • 66 Metascore
    • 65 Critic Score
    Sengoku Dynasty transports players to feudal Japan with a compelling mix of survival, management, building, and RPG elements. However, its potential is held back by technical issues that worsen as the village grows. Despite these shortcomings, the core design ideas are compelling and can lead to a satisfying rhythm once the various mechanics connect. For console players, it's a worthwhile option, though unpolished at the moment.
    • 66 Metascore
    • 75 Critic Score
    I confess I expected less from Call of Duty: Black Ops 7. Recent titles have alternated between highs and lows, but the new FPS managed to maintain the overall quality seen in last year's game. The biggest criticism is the campaign, which is, at the very least, controversial: not only does it force the player to go online and play cooperatively, but it also has a sometimes inconsistent storyline. In terms of Multiplayer and Zombies, we have fun and well-produced options. The former benefits from the futuristic setting, receiving interesting and timely updates. The latter remains addictive and varied, full of surprises for shootouts against the undead. Therefore, even if it's not revolutionary and still lacks information about Warzone, we have here a competent shooter, especially for those who are already fans of the franchise.
    • 66 Metascore
    • 70 Critic Score
    The Precinct has a great action and narrative proposal, but it needs to fix some things. Although the repetition of missions is a bit annoying, this feeling could be softened with some improvements in the control system, both on foot and in cars, the latter mainly. Otherwise, if you like old-school police films, you will be able to enjoy this game.
    • 66 Metascore
    • 65 Critic Score
    Phantom Breaker: Battle Grounds Ultimate is, overall, an unnecessary remaster. The switch to Unreal Engine 5 doesn't add much to a game of this type, no meaningful content was introduced, and it mainly serves to bring in a remixed soundtrack, the option to play as enemies, and crossplay. For new players, it’s still a valid way to experience Phantom Breaker: Battle Grounds, as it remains a fun title on its own. However, for those who’ve already explored the original game, there aren’t many reasons to return to the streets of Tokyo.
    • 66 Metascore
    • 60 Critic Score
    Echoes of the End is a good first game for Myrkur Games. Despite the predictable story and uncharismatic characters, the studio's effort is remarkable. The game stands out for its scenery, puzzles, and good optimization on consoles.
    • 66 Metascore
    • 75 Critic Score
    Despite limitations in its simulation systems, NUTMEG! A Nostalgic Deckbuilding Football Manager remains an enjoyable experience within its straightforward and simplified premise. The contrast between simulated and broadcast matches highlights its strongest ideas, particularly the deckbuilding mechanics, where the game truly excels. Overall, it works better as a casual pastime than a deep simulator, with fast progression, short seasons, and accessible systems that keep the experience light and approachable.
    • 66 Metascore
    • 75 Critic Score
    The Occultist proves that horror doesn't need to rely on screams and gore to scare. DALOAR delivered an experience that focuses on atmosphere, narrative, and intelligent gameplay to guide the player through a journey that captivates both through curiosity and the mystery surrounding Godstone and its inhabitants.
    • 65 Metascore
    • 70 Critic Score
    The questionable camera, technical limitations and issues inherited from the original releases don't allow this collection to be a definitive remaster. Even so, for fans of the genre and those who want to know Lara Croft's darkest era, the collection is worth it.
    • 65 Metascore
    • 80 Critic Score
    Yu-Gi-Oh! Early Days Collection is a historical recollection of the franchise's legacy in the Game Boy systems (original, Color and Advance). The game's quality can vary wildly and the first ones in the pack are very different from what the real life TCG would develop into. With such an ample history, the series has better games that also deserve such a "rescue", like the Tag Force line, and hopefully the team's efforts don't end with just this rerelease.
    • 65 Metascore
    • 70 Critic Score
    Moroi is a dark fable that puts all its weight behind narrative and atmosphere to captivate the player. While its gameplay is limited and plagued by technical issues, the strength of its story and its gothic world-building make for a memorable experience — especially for those looking for something different and willing to overlook its flaws.
    • 65 Metascore
    • 65 Critic Score
    While boss battles offer more exhilarating and challenging moments, the lack of greater refinement in its core systems, coupled with the absence of activities beyond battling and collecting chests, prevents Konami's title from truly standing out in an already saturated genre. For those unfamiliar with the original universe, the game might also not be the best entry point, as the fast-paced narrative makes emotional involvement with the characters difficult. Nevertheless, dedicated fans of Hiro Mashima's work and players seeking a simple adventure that follows some of the anime's main events will find an enjoyable journey here, albeit a lukewarm one in several aspects.
    • 65 Metascore
    • 65 Critic Score
    FBC: Firebreak is an honest attempt by Remedy to bring something new to its portfolio, exploring an already established IP with a fresh approach. However, I feel the game falls short by being so simple and shallow that, after just a few sessions, the desire to re-enter those crisis scenarios fades due to the mechanical and visual repetition of the entire universe. Still, it’s gratifying to see a major studio taking a chance on new ideas that step outside its comfort zone — even if they don’t always work.
    • 64 Metascore
    • 75 Critic Score
    Gambonanza is a good game with the potential to be great. With some adjustments to the probability system and the balancing of the gambits, it could establish itself as one of the most original productions in the genre. For now, it falls into the category of games that impress with their idea, but leave us a little disappointed in their execution. Promising, fun, and at the same time, unnecessarily unfair and punitive.
    • 64 Metascore
    • 80 Critic Score
    Sons of Sparta doesn’t reinvent the metroidvania genre, nor does it redefine God of War, but it stands as a solid choice for fans of both. The content is robust, orchestrated by high-quality art and sound direction. Following this project, it would be interesting to see Mega Cat Studios get another shot at this universe, potentially refining the structural edges presented here.
    • 64 Metascore
    • 60 Critic Score
    My Hero Academia: All’s Justice lands somewhere between being better and worse than Byking’s other efforts. The idea of open districts is interesting, and the more accessible gameplay may appeal to the niche audience for anime-based games. However, the absurd difficulty of the story mode, the repetitive missions, and the stiff gameplay place the game in the lower tier of licensed anime titles.
    • 64 Metascore
    • 70 Critic Score
    MACROSS -Shooting Insight- has good ideas and execution flaws, but the fact that it carries the name of a classic franchise ended up becoming a burden, even with the Gallery full of cool collectibles, the main one, which was to emphasize combat with the different forms of the mecha, ended up lacking and the constant change of perspectives is an example of something good that was used in a bad way.
    • 64 Metascore
    • 65 Critic Score
    Post Trauma is a solid homage to classic survival horror games, largely thanks to its puzzle design, fixed camera angles, and combat style. However, visual bugs, clunky animations, odd design choices, and poor optimization on PC end up undermining the experience.
    • 63 Metascore
    • 80 Critic Score
    Combining two different themes that complement each other well, Gaucho and the Grassland is a Brazilian game worthy of praise. While on the one hand we need to take care of crops, animals, and farms, on the other we have to help friends and take care of a mystical world. The gameplay is simple and fun, with a production full of charisma, filled with references to Brazilian culture, particularly to the gaucha one. In short, a great and neighborly game that's a must-have for your library.
    • 63 Metascore
    • 45 Critic Score
    It takes a certain amount of creativity to make your management simulator stand out from the crowd in a genre that has been so badly misfired over the years. Blood Bar Tycoon even gets there in this conceptual aspect, but it proves that a cool idea alone is not enough. What was missing was a more solid execution of the proposal, which has difficulty developing amidst so many technical problems and creative decisions.

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