Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 81 Metascore
    • 88 Critic Score
    Overall, Mega Man 10 offers all the nuts and bolts a diehard blue bomber fan could want in a retro sequel, while boasting even more content than Mega Man 9 with all its DLC combined.
    • 81 Metascore
    • 90 Critic Score
    WoW Classic is far more than a historical novelty, and the incredible design shines through even today. It may seem odd to play an MMO, a genre that hinges on the constant promise of an evolving future, with an ostensibly finite lifespan as updates take us to where WoW ended before the Burning Crusade, but WoW Classic proves that there’s so much to be experienced in that journey. With WoW Classic available to anyone with a WoW subscription, it’s an adventure worth taking – whether again or for the first time.
    • 81 Metascore
    • 85 Critic Score
    Starbound is a satisfying space sandbox that rarely disappoints, with occasional minor bugs or mandatory missions offering minor quibbles with unbridled, endless exploration. This ambitious indie project has something for everyone buried within its retrograde graphical framework.
    • 81 Metascore
    • 88 Critic Score
    It packs some true scares, a fresh approach to its genre, great graphics, and fun gameplay mechanics. In short, Condemned is the start of the next great horror series. [Dec 2005, p.162]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    The new Nail the Trick mode, which enables the player to control each foot’s movement with the analog sticks, adds yet another new move to Tony’s long list of techniques. I’m happy to report that it works well within the established arsenal of moves.
    • 81 Metascore
    • 85 Critic Score
    Vehicles may not be as exciting this time around, but the thrill of soaring through the skies and navigating with ease makes up for it. With tons of upgrades and weapon customization, making your President more and more powerful is an addictive and rewarding affair, and you can become virtually unstoppable by the end.
    • 81 Metascore
    • 90 Critic Score
    NetherRealm clearly had a blast creating Injustice. The team’s appreciation of the DC universe blends nicely with their well-worn Mortal Kombat formula to create an experience that is a success on both fighting and comic book levels.
    • 81 Metascore
    • 75 Critic Score
    Nidhogg is well-honed, mechanical gameplay stripped down to its core. The combat is fun, but I wish Messhof applied the same striving for perfection to the presentation and game modes as it did to the swordplay.
    • 81 Metascore
    • 83 Critic Score
    While NBA 2K8 may have some kinks to work out in its post game, it’s still the best basketball sim on the market.
    • 81 Metascore
    • 88 Critic Score
    Battlefield 4 doesn't advance the series in any significant way, but the subtle improvements provide enough incentive for multiplayer fans to invest heavily in the land, air, and sea battles.
    • 81 Metascore
    • 85 Critic Score
    Cerebral and often disturbing, Torment is a rabbit hole of significant depth, where you can get lost in improbable imaginings of warped realities and existential angst. If you can wrap your head around a non-linear narrative all about consciousness, identity, and memory, Torment is a riveting departure from expectation.
    • 81 Metascore
    • 80 Critic Score
    It adds a new wrinkle to your career mode via Team Tour mode. You'll beat the usual club pros as you go up the ladder, but this time you can add them to your team.
    • 81 Metascore
    • 85 Critic Score
    Call of the Sea kept me hooked from beginning to end, making it a voyage worth embarking on. I could have gotten lost on that island and solved puzzles for double of its actual running time (about six hours), but the game spends as much time as it needs to spin its tale and test your noggin. This is one island worth getting marooned on.
    • 81 Metascore
    • 80 Critic Score
    Rogue Heroes is simple yet satisfying, painting an enjoyable and low-stress adventure for one or a group of friends. Nothing about the experience is likely to blow your mind but basking in its comfy confines might be just the recipe you’re looking for.
    • 81 Metascore
    • 78 Critic Score
    With its leaky goaltenders, heavy hitters, and eager fighters, NHL 14 may become the most popular hockey game of the generation for casual fans. However, the hardcore contingency looking for a deeper simulation experience may hang up their skates thanks to the arcade-leaning gameplay and dull game modes in desperate need of ­sharpening.
    • 81 Metascore
    • 83 Critic Score
    While NBA 2K8 may have some kinks to work out in its post game, it’s still the best basketball sim on the market.
    • 81 Metascore
    • 88 Critic Score
    Episode Intermission is brought to life by its bubbly, albeit goofy, main character. I loved how Yuffie’s personality came through in the myriad ways that she interacted with each setting – i.e., sliding down poles or flinging her shuriken at far off mechanical switches to solve environmental puzzles. Exploration and combat are bolstered by an eclectic score that sports jazzy trumpets as well as roaring guitar riffs. And the level of detail that the Graphics Mode brings to flowy garments, strands of hair, and other textures never ceased to amaze me. I wish that Intermission’s narrative was a little longer so that I could spend more time getting to know its small cast but Yuffie rises to the occasion. I can’t wait to see how she fits into what’s next for Remake.
    • 81 Metascore
    • 80 Critic Score
    Sports games like Madden are often chided for being too iterative, but in this case I hope we're witnessing the first steps in a larger progression. Future Maddens need to support Madden 15's additions so we don't wonder why once-prominent features haven't evolved. The series can't withstand another rebuilding year or worse - an entire console generation thrown away.
    • 81 Metascore
    • 95 Critic Score
    Quadrilateral Cowboy is a strange, fantastic journey that will likely charm and test you in equal measure. I expect to come back to it many times over the next few months despite having completed it, searching the environments for nuggets of the story hidden away in the corners of each level and striving to become the best thief this side of cyberspace.
    • 81 Metascore
    • 80 Critic Score
    Psychosis in video games is often used to justify a villain’s world-destroying ambitions, or as a vehicle to present gameplay gimmicks. Hellblade goes beyond those conventions, using Senua’s mental illness as the core from which the entire tale radiates. That approach results in some phenomenal and unsettling narrative moments that knock you off-balance. However, in pursuit of that achievement, Hellblade weaponizes the real-world frustration it causes in exploration and combat. That’s where it falters as a game, even while it captivates as a piece of interactive art.
    • 81 Metascore
    • 85 Critic Score
    The outstanding graphics, unparalleled physics, huge levels, tons of unlockable cards, enormous bosses, and gameplay variety make this a must-have for anyone who pines for the glory days of "Doom." [June 2004, p.134]
    • 81 Metascore
    • 83 Critic Score
    The game may be elementary in the extreme, but sometimes the simple pleasures remain the best. [Apr 2005, p.142]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    There's no question about it, when it comes to action on the ice, Kush's game delivers a lights-out blow to EA's. This is the hockey game to get this year. [Sept 2005, p.96]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    Torchlight was originally made on a tiny budget in under a year, with all of around 25 people working at Runic at the height of development. For all that, it's a better dungeon crawler than most everything else that has been released post-Diablo II.
    • 81 Metascore
    • 75 Critic Score
    Though the battles themselves get incredibly complex, the combat system remains simple and sometimes frustrating due to the use of an awkward real-time/turn-based combat hybrid. [Jan 2005, p.125]
    • Game Informer
    • 81 Metascore
    • 75 Critic Score
    Even with a handful of miniscule changes, Doom remains immensely entertaining. [Dec 2001, p.118]
    • Game Informer
    • 81 Metascore
    • 83 Critic Score
    It doesn’t have the variety of modes as Sega’s "College Hoops," but when it comes to play, I give the nod to March Madness.
    • 81 Metascore
    • 70 Critic Score
    The mysteries of Danganronpa V3 may not offer the same rewarding highs as previous entries, but the core formula remains entertaining despite some missteps. I still had fun piecing together the murders and learning about the characters, which is enough to help V3 earn its passing grade, though it isn’t graduating with honors.
    • 81 Metascore
    • 75 Critic Score
    Shadowrun: Hong Kong is fun for a select audience, but doesn’t have the depth or innovation to stand out.
    • 81 Metascore
    • 80 Critic Score
    Planet Robobot is entertaining, flows well, and never overstays its new mechanics… but occasionally feels like a retread with a mechanical theme. It does find something to differentiate itself, however, with its ending which takes a surprising leap from the established Kirby norms for a wholly surprising and engaging climax. The game extends past its final boss with completely different gameplay that works as a great finale.
    • 81 Metascore
    • 90 Critic Score
    We’ll never know how Live A Live would have fared in the U.S. back in the day. Flash forward nearly three decades, and I can’t recommend this revitalized relic enough. It’s that good. This is another must-play Switch RPG that entertains in ways I didn’t expect and kept me glued to the screen for well over 20 hours.
    • 81 Metascore
    • 85 Critic Score
    This game may indeed serve all your racing needs. [Aug 2006, p.93]
    • Game Informer
    • 81 Metascore
    • 83 Critic Score
    If you're looking for some good, old-fashioned devastation, you could do a lot worse spending time as a renegade.
    • 81 Metascore
    • Critic Score
    Yes, it is worth revisiting, mostly on the merit of the original being such a great game. If you’ve played it before, you know what to expect, but it holds up well and the new mode is worth checking out (and it’s entirely optional if you ‘re not interested). If you’ve never played the original Mario & Luigi, then you should absolutely check it out. It was a great game in 2003, and through it may not by wholly improved, depending on how you feel about the visuals, it is still a fantastic game.
    • 81 Metascore
    • 88 Critic Score
    The one area where Saints Row really goes outside of anything that "GTA" has to offer is through its amazingly diverse and highly enthralling online. [Sept. 2006, p.95]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    Shadows, like its predecessors, has now yielded its own memory for me to store in my personal Animus: a reminder that when it comes to this medium, gameplay is king. And in Shadows, playing as Yasuke and Naoe is as powerful as the treacherous Shogun at the heart of this adventure.
    • 81 Metascore
    • 90 Critic Score
    I can only think of two kinds of gamers who should steer clear of Lumines II: those who categorically dislike puzzlers, and those who tried the first Lumines and weren’t impressed. Otherwise, everyone should see how the best block-dropper since Tetris is building on its foundation and moving forward.
    • 81 Metascore
    • 78 Critic Score
    Splatoon has all the trappings of something fans have wanted from Nintendo for a long time: a unique IP that shows Nintendo can still dream up new experiences. As entertaining as it is fast-paced, Splatoon is a strong addition to the Wii U lineup. My enjoyment of what Splatoon has to offer is only offset by Nintendo’s scant offering out of the gate.
    • 81 Metascore
    • 85 Critic Score
    This first expansion to "Supreme Commander" is an excellent add-on to an already outstanding game. [Dec 2007, p.155]
    • Game Informer
    • 81 Metascore
    • 78 Critic Score
    The hyper frantic soundtrack that sounds like it was written by drug-induced chipmunks I could do without, but the rest of the package is solid fun. [Feb 2006, p.113]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    Sunless Sea is an interesting game that’s worth playing for those that appreciate a dark yarn, players that love exploration, and even the “let’s find out how to game the system perfectly” roguelike crowd. It’s a unique mix of genres that’s a finely crafted experience, marred by a few cracks in the cabin.
    • 81 Metascore
    • 85 Critic Score
    Episode 3 takes on an even more somber tone than previous episodes, and some of the situations are downright twisted.
    • 81 Metascore
    • 85 Critic Score
    Best FPS yet on GBA. [Oct 2002, p.94]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    I’m glad to see the adventure on the big screen, but the console experience feels less personal, and the journey loses a little bit in the transition. That said, Tearaway Unfolded is still a great game for families or anyone else who’s looking for an uplifting change of pace.
    • 81 Metascore
    • 75 Critic Score
    TrackMania Turbo's charm is immediate, but not long-lasting.
    • 81 Metascore
    • 90 Critic Score
    It's every bit as enjoyable as you would hope, too. Of course, if you are into deathmatching, Ratchet's online presence once again packs a wallop. [Nov 2005, p.160]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    Even gamers weaned on "Final Fantasy" and the like who are looking to expand their horizons into the realm of strategy (which I highly suggest) should find plenty of enjoyment in its sympathetic characters and engaging gameplay. [Sept 2004, p.80]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    This entire game is held up by the comedy that it delivers, and as a result, I don't think I've laughed this hard in years. [Oct. 2006, p.95]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    Yes, the presentation isn't as good, and unfortunately there is no 24/7 mode--which is a real bummer, but on the court this game hasn't been left for dead. [Nov. 2006, p.128]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    The new Zombies mode is the most interesting offering, which places up to four players in a co-op survival experience against a legion of zombies and other nasties in a wave-based trek through a fictional film-noir city. With smooth jazz tones and a unlockable city full of secrets, your cast of characters with checkered pasts come together to try to escape the nightmare by acquiring new guns and gumball-fueled powers as they use currency to unlock new areas of the city and buy new weapons.
    • 81 Metascore
    • 88 Critic Score
    While – both graphically and in gameplay – Saints Row feels behind the standards set by GTA IV, it has an ace up its sleeve in the online arena: true online co-op. And it works.
    • 81 Metascore
    • 93 Critic Score
    A hell of a package. It's sort of a shame that so much of it is recycled from the last game, but nobody stops eating their favorite food because it's similar every time - and this is the Kobe beef of tactical FPS. [Apr 2008, p.80]
    • 81 Metascore
    • 80 Critic Score
    Super Mega Baseball 2 delivers a rock-solid baseball experience that may come up light on modes, but homes in on the fun and skill of pitching and batting. I hope this becomes an annualized series, as Metalhead has a great foundation to build upon.
    • 81 Metascore
    • 85 Critic Score
    "Rogue Leader" looked fantastic, but Jedi Starfighter outperforms it with ease. [Apr 2002, p.71]
    • Game Informer
    • 81 Metascore
    • 93 Critic Score
    The reason that I liked this edition of The Sims, in particular, is that the missions move along quicker than the real world or past versions of the game have offered. [Jan 2004, p.130]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Packed with tons of nostalgia, unique weapons (including the suspiciously fanciful "Top Spin"), and more hardcore 2D shooting and platforming than you can shake an arm cannon at. [July 2004, p.111]
    • 81 Metascore
    • 95 Critic Score
    With an awesome combat system, sweet graphics, slick characters, a solid one player mode, and gore, what else could you want? [Jan 2003, p.110]
    • Game Informer
    • 81 Metascore
    • 88 Critic Score
    You can spend your hard-earned cash on EA's "NHL 2003" and find yourself developing a nervous tick as you try to master the new deke moves - or, you can do the smart thing and pick up NHL Hitz 20-03 instead. [Nov 2002, p.144]
    • Game Informer
    • 81 Metascore
    • 88 Critic Score
    I really wish EA would've gone for the M rating and added blood and gore, but the hell that is war is still accurately portrayed. [Dec 2002, p.142]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    The only gripe I have here is that you have to double tap for special moves. [Feb 2002, p.87]
    • Game Informer
    • 81 Metascore
    • 75 Critic Score
    Downwell is at its best when you’re bounding from one enemy to the next, blasting through obstacles, and frantically scanning for a safe path through the chaos. This moment-to-moment challenge is fun, and the later levels (and final boss) put your skills to the test. Unfortunately, the journey to that level of proficiency feels like a grind. Though each run is technically different, they all start to feel the same.
    • 81 Metascore
    • 80 Critic Score
    Just because Capcom is scared to lose money on physical copies doesn’t mean you should let Phoenix Wright’s return pass you by.
    • 81 Metascore
    • 80 Critic Score
    For all that it does right, perhaps it’s telling that this series has improved its presentation off of the field, while still lacking some of it on the field. It’s these kind of intangibles (and those above) that need to be addressed to unify all of NCAA’s elements – as well as some of them are done – to create the ultimate college football experience.
    • 81 Metascore
    • 85 Critic Score
    2K24 sees Visual Concepts layer on quality new bricks to WWE 2K’s strong foundation while sanding away some rough edges. The series has settled into an exceptional, if very familiar, blueprint, and I would love to see a bigger shake-up in the future, but the result offers the best package since the franchise returned in 2022. If you’re a curious fan who’s held off on jumping back into the digital ring, 2K24 is as good an argument as any to shake off the ring rust. For diehard enthusiasts, this year’s entry won’t bowl you over in the broad sense, but its incremental updates and continued polish make it a worthy contender for another year.
    • 81 Metascore
    • 90 Critic Score
    Call of Duty: Advanced Warfare’s single-player campaign is a ridiculous summer movie romp with sobering visions of the future of weaponry. Bring popcorn, because the real fun begins with the multiplayer, where the wealth of customization options should have players coming back for game after game.
    • 81 Metascore
    • 88 Critic Score
    Respawn Entertainment's maiden voyage with Star Wars is largely a success, but it's a little rough around the edges.
    • 81 Metascore
    • 85 Critic Score
    A fantastic collection that is a must for any old-school gamer. Ken Rules. [Nov 2005, p.149]
    • Game Informer
    • 81 Metascore
    • 70 Critic Score
    It seems to shoot itself in the foot whenever it's poised to really take off and achieve something, but there's still some enjoyment to be had here. [March 2005, p.137]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    Complaints aside, a much larger portion of your time with this title will be spent enjoying the combat, story, and side tasks than making doomed decisions. The satisfaction of leveling up, expanding your abilities, and unraveling the mystery is enough for The Witcher to pick itself up when it stumbles.
    • 81 Metascore
    • 80 Critic Score
    With thoughtful gameplay, seamless co-op, a breezy campaign, and challenges geared towards gameplay masters, Unravel Two delivers a strong platforming experience for players of all skill levels. Whether you want a unique side-scroller to play alone or a teamwork-emphasizing experience to play with a friend, this is worth a look.
    • 81 Metascore
    • 83 Critic Score
    Most of the positive elements of Black Ops II make their way to Nintendo's console unchanged. Visuals are sharp, the campaign offers great branching paths, and multiplayer is deep. No amount of multiplayer depth matters if people aren't playing, however, so this version of the game lands just a little shy of the mark set by its brothers on Playstation 3 and Xbox 360.
    • 81 Metascore
    • 83 Critic Score
    Overall, the latest DLC for Legion offers satisfying closure for both Aiden and Wrench. This story DLC shows players how much each protagonist has grown since their time in their respective games. The growth of both characters is abundantly clear through the Bloodline storyline and how both leading characters react to the world around them. If you’re a fan of the previous Watch Dogs games, Bloodline is a must-play. I’d even go so far as to say I enjoyed it more than Legion.
    • 81 Metascore
    • 75 Critic Score
    My grievances with Monster Hunter Stories 3 are relatively minor. It's an RPG that plays it safe, and while that means it avoids massive missteps, it also fails to make much of an impression. Despite spending over 60 hours exploring its world, I don't expect to think much about Twisted Reflection now that I've rolled credits. Still, its good outweighs its bad, and I don't regret my time in office as the prince of Azuria. At the very least, it was a joy to look at.
    • 81 Metascore
    • 85 Critic Score
    Even with some foibles, Hell is Empty does a fantastic job filling in the blanks of what happened before Chloe was reunited with Max. As a fan, its references to the original shed light on how many things came to be, such as Chloe's transformation. Yes, I knew the conclusion, but it still has enough interesting developments to keep me invested. Before the Storm accomplishes what so many prequels fail to do; it tells its own story that leaves you content, while also connecting to the original game in a meaningful way.
    • 81 Metascore
    • 70 Critic Score
    Zero's ability to change forms based on how the player performs is a neat twist, and two-player action is something this series could have used long ago. But these additions are balanced out with a severely uneven difficulty level and stages rife with cheap hits. [Oct 2003, p.145]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    Questionable fielding holds it back from capturing the Golden Glove. "MVP" still holds that honor, but Major Leauge's innovative techniques make it this year's most exciting baseball game. [March 2005, p.118]
    • Game Informer
    • 81 Metascore
    • 75 Critic Score
    Fast Neo Racing is a pretty game with solid racing and a fantastic sense of speed. It’s a sparse experience without much to engage you outside of straightforward racing, but works as a quality reminder of the high-speed sci-fi racing genre that we thought had been forgotten.
    • 81 Metascore
    • 85 Critic Score
    Mordhau is not for those who want a multiplayer experience that’s easy to drop into and utterly destroy foes. However, the joy of mastering its challenging system as well as memorable moments of violent ballet make these engrossing battles unique.
    • 81 Metascore
    • 80 Critic Score
    In many ways, Icycle: On Thin Ice feels like an art experiment as much as it does a video game. I missed having buttons, but not enough to make me abandon the game before getting to the end. Even without a defined narrative, I wanted to see everything Icycle: On Thin Ice had to offer.
    • 81 Metascore
    • 85 Critic Score
    Shift 2 defines the franchise in a way that the first one didn't. Although the cars can feel like they swivel on a center axis, the racing is pretty good, and the overall experience gets a boost from the graphics and the erratic nature of the AI racers. It doesn't blow by the competition, but by improving its lap times, Shift 2 is on its way.
    • 81 Metascore
    • 83 Critic Score
    The thrills don't last long, but they still place Time Crisis 2 at the top of the console gun game food chain, especially with the Guncon 2.
    • 81 Metascore
    • 93 Critic Score
    Racing games this good are almost nonexistent. [Nov 2002, p.112]
    • Game Informer
    • 81 Metascore
    • 75 Critic Score
    I like the game's added depth, but I expected a little more creativity. [Dec 2003, p.149]
    • 81 Metascore
    • 78 Critic Score
    All in all, Street is more of a pure multiplayer experiece. [Mar 2004, p.96]
    • 81 Metascore
    • 83 Critic Score
    Though Hauntii offers simplistic shooter pleasure, my favorite moments didn’t involve blowing targets to smithereens. The voice-less story of the ghost gradually regaining precious memories only to be faced with surrendering them to crossover touched me at points. I enjoyed interacting with the kooky, amusing ghosts, like a paranoid scientist concocting hair-brained schemes to capture your angel friend like a Team Rocket villain. I never tired of soaking in the swelling musical score as the camera panned out to reveal a jaw-dropping backdrop. The beautiful ending sequence stands out as a highlight of the year. Hauntii transforms the understandable anxiety and fear surrounding death into an alluring and comforting reflection of the joy of life.
    • 81 Metascore
    • 85 Critic Score
    Though many of the series’ core elements remain intact, Gearbox has refined and reconfigured them in such ways that Borderlands 4 rises beyond anything the series has accomplished to this point, making for a chaotic looter-shooter worthy of the series’ sterling early-2010s reputation.
    • 81 Metascore
    • 83 Critic Score
    It's the fast-paced, procedure driven puzzling gameplay really sets Trauma Center apart. [Oct 2005, p.154]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    Mario worshippers will be entranced. To the rest of us, it's just a fun little golf game. [Sept 2003, p.110]
    • Game Informer
    • 81 Metascore
    • 60 Critic Score
    Navigating the chaotic social structure of a medieval kingdom is no easy task, and the day-to-day life of a queen is not as glorious as it first appears.
    • 81 Metascore
    • 85 Critic Score
    MLB The Show 21 lacks flash and new experiential paths this season, but continues to improve on the field and beneath the hood, giving an entirely new audience of players a hell of a game to begin their baseball careers with.
    • 81 Metascore
    • 78 Critic Score
    While there's a lot to love about this series, and this entry in particular, Agent 47's world still foesn't offer the subtlety necessary for this great premise to really be satisfying. [June 2006, p.110]
    • Game Informer
    • 81 Metascore
    • 78 Critic Score
    The turn-based tactical battles and permanent character death are as unforgiving as ever, and the story is banal as only mediocre heroic fantasy can be. Fans will love this for being a nicely updated piece of history; the rest of us will wonder why Nintendo is re-skinning this venerable franchise yet again.
    • 81 Metascore
    • 75 Critic Score
    Untitled Goose Game is a great concept, and ends in the same charming way it started. Pranking people is fun, and doing it as a goose just adds to the thrill. Most people will play it for the silly premise, complete it in a few hours, and go on their merry way without touching it again. If you just want to mess with people as a goose, here’s your chance – but the shallowness and repetition hold it back from being a truly engaging game.
    • 81 Metascore
    • 83 Critic Score
    Hopefully Ensemble will focus a little more on substance than style with its next game. [Dec 2005, p.184]
    • Game Informer
    • 81 Metascore
    • 95 Critic Score
    Fortnite is an ever-shifting entity, but strong footing has solidified it as a verified phenomenon with fast, fun gameplay and ubiquitous reach. Anyone can play it and have a great time, and although Save the World might get grindy and shotgun climb-and-dives might get a little tiresome, there’s real magic here along with the promise of more in the months and years to come.
    • 81 Metascore
    • 83 Critic Score
    Far: Changing Tides isn’t an action-packed roller coaster ride – it’s a contemplative journey that isn’t afraid to slow down and ask you to reflect on your expedition. Of course, this adventure is full of challenges to overcome. But whether I was watching the clouds glide over a flooded city with the wind at my back or white-knuckling through a storm as ten-foot waves bombarded my ship, I was always completely enrapt by the moment. It’s a journey I hope to take again someday.
    • 81 Metascore
    • 83 Critic Score
    Whether you loved the first game or you're looking for something new, Cold War is a great place to jump in to experience one of the best tower defense variations on the market.
    • 81 Metascore
    • 95 Critic Score
    Its stunning visual style, high concept story, and wildly open level design are like nothing else, even if too much repetition begins to frustrate in the later hours. It’s a game people will still be talking about five years from now.
    • 81 Metascore
    • 85 Critic Score
    Outside of yelling at my TV a few times, I had a blast with Bloodroots. Each level delivers edge-of-your-seat excitement, which, while leading to plenty of runs being restarted, concludes with the satisfaction of revenge being delivered through a bloody combo ballet.
    • 81 Metascore
    • 88 Critic Score
    The overall experience of playing Ilomilo is absolutely addicting; it's as much fun as I've had with a puzzle game in ages. [Jan 2011, p.87]

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