Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 83 Metascore
    • 90 Critic Score
    With its Metroid trappings, Iconoclasts began as a familiar experience, but by the end I was left thinking more about the impactful character and narrative moments. Despite its bright and colorful aesthetic, Iconoclasts' world is a dark one, and the journey across it is one I did not expect to be so affected by. Couple that with design that would excel even without the narrative hooks, and you have a game that stands above its peers.
    • 83 Metascore
    • 88 Critic Score
    This game rules the base paths with its remarkable gameplay.
    • 83 Metascore
    • 80 Critic Score
    For those who already tapped through the 70-plus immortal tunes of the original and felt satisfied, this expanded song selection and the extra modes may not be enough to justify a return visit. However, Curtain Call is a good choice for those diehard Final Fantasy fans that couldn't get enough of the original.
    • 83 Metascore
    • 50 Critic Score
    This innovative concept proves to be very frustrating in real life. [Oct 2003, p.142]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    If you haven't played Diamond/Pearl and are looking for a good RPG, Platinum is absolutely the way to go. [Apr 2009, p.90]
    • 83 Metascore
    • 83 Critic Score
    Assassin’s Creed Odyssey aims high in its attempts to blend innovative additions with returning features. The execution might be uneven, but Ubisoft Quebec ultimately strikes a successful balance among the many parts. The story is compelling, both as a hero’s journey and in the way it ties into the series’ wider lore. Exploring the world is fun, combat is empowering, and getting epic loot is a thrill. That solid core formula carries Odyssey a long way, but like Icarus and his wax wings, it’s not enough to reach the bright star on the horizon.
    • 83 Metascore
    • 93 Critic Score
    Just like the previous game, I yelled alternating cries of agony and relief working through particularly challenging areas. Almost everything is fair and doable with enough focus and patience; the bonus stages are a little ridiculous, but that's to be expected. [March 2014, p.89]
    • 83 Metascore
    • 85 Critic Score
    Valkyria Chronicles II is the best PSP game I've played in years. [Sept 2010, p.95]
    • 83 Metascore
    • 70 Critic Score
    The bar of excellence has been raised to a staggering new height, and High Heat doesn't even come close to touching it. [Apr 2003, p.83]
    • Game Informer
    • 83 Metascore
    • 95 Critic Score
    A near-perfect marriage between a furiously intense action title and a complex role-playing/simulation game. [Jan 2003, p.119]
    • Game Informer
    • 83 Metascore
    • 83 Critic Score
    Fans of frequent save points will be frustrated, but devotees of the old hack n' slash will be satisfied tenfold. [Feb 2004, p.96]
    • 83 Metascore
    • 83 Critic Score
    From the commentary to the cutscenes to the chants, this game breathes the college football experience. [Dec 2003, p.150]
    • 83 Metascore
    • 93 Critic Score
    I'm blown away by how well this title has been ported to PSP. [May 2005, p.136]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    Odin Sphere’s story, systems, and combat mechanics are easy enough to describe, but the game’s biggest strength is the way it cultivates a sense of wonder.
    • 83 Metascore
    • 85 Critic Score
    It's a rare sighting of a beast that's increasingy hard to find in the wild: the pure third-person shooter. [Nov 2003, p.156]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    Telltale’s Batman looked to be a disaster in the making that didn’t quite grasp the Batman source material, but is now shaping up to be a unique take on this beloved character that everyone should play. "Wow” moments are plenty in this episode, and they hit you when you least expect them. Best of all, this story makes you think about Batman’s storied history as much as it wipes the canvas clean to tell a new tale with faces you’ve never seen before.
    • 82 Metascore
    • 80 Critic Score
    Invisible, Inc. doesn’t always feel like it’s playing by the rules, but clever thinking and a good loadout empower you to fight from the shadows.
    • 82 Metascore
    • 85 Critic Score
    WarioWare D.I.Y. is a commitment, but one that Nintendo made as intuitive and digestible as possible. [May 2010, p.96]
    • Game Informer
    • 82 Metascore
    • 78 Critic Score
    While tech backdrops of futuristic cities are great, the fundamental racing mechanic has inched forward at a snail’s pace, delivering an experience that is almost identical to every Wipeout game that came before.
    • 82 Metascore
    • 80 Critic Score
    New and old players alike should feel no hesitation about seeing this as the definitive way to play the opening story of the Gears epic. The new edition doesn’t remake the cog, but it certainly makes it shiny again.
    • 82 Metascore
    • 88 Critic Score
    Death Howl is cohesive and well-crafted. The game's dour tone complements its surreal art style and soundtrack. Its myriad genres coalesce into consistently engaging combat and tactics. But most of all, across story and gameplay, Ro's journey taught me to embrace obstacles to overcome them. Having reached its end, it's a journey I'm glad to have taken.
    • 82 Metascore
    • 88 Critic Score
    Tomb Raider: Legend fails to be a reinvention of any genres, but succeeds in every way at reinventing itself. [May 2006, p.96]
    • Game Informer
    • 82 Metascore
    • 93 Critic Score
    A hell of a package. It's sort of a shame that so much of it is recycled from the last game, but nobody stops eating their favorite food because it's similar every time - and this is the Kobe beef of tactical FPS. [Apr 2008, p.80]
    • 82 Metascore
    • 90 Critic Score
    Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    Beyond its refreshingly straightforward feedback loop, even more enthralling is how your personal success impacts the overall narrative. Helldivers 2 operates on a live map, with players around the world slowly liberating quadrants of planets, their actions influenced by Major Orders passed down by central control. In an already collaborative game, this compounds the sense of community, making you feel like you're part of something bigger than even the heady emotional beats of your squad's missions.
    • 82 Metascore
    • 85 Critic Score
    This is some of the most fun I’ve had playing an RPG this year, proving that Ys has what it takes to keep afloat.
    • 82 Metascore
    • 85 Critic Score
    Minerva's Den also offers a tightly wound narrative that is easy to digest and unlike any other tale told under the sea.
    • 82 Metascore
    • 88 Critic Score
    As I played Laser League people walked by my desk, saw the vibrant colors and figures scurrying around, and told me that they had no idea what was going on. Play the game for just five minutes, however, and its addictive frenzy will become readily apparent. The future is dangerous, chaotic, and unpredictable, but it's full of exciting possibilities.
    • 82 Metascore
    • 78 Critic Score
    Watch Dogs 2 addresses many of the issues of the first game, putting hacking at the forefront, but its narrative struggles to stay engaging. Although the cast is unlikeable, the parodies and its ability to not take itself seriously brings charm. The stellar hacking mechanics can make your actions, such as taking control of a satellite in outer space, feel grandiose and unstoppable in entertaining ways.
    • 82 Metascore
    • 83 Critic Score
    The last Toca shot itself in the foot instead of putting the pedal to the metal by restricting players with a linear career structure. Luckily for us, Codemasters has rectified the situation in this newest Toca. [Mar 2006, p.100]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    Investing hours in a game that rewards you for some degree of athleticism and coordination is not only an incredible workout, but ultimately makes you feel like a better dancer in the end. Dance Central shines among Kinect's otherwise bleak launch lineup and is undoubtedly a step in the right direction for the hardware.
    • 82 Metascore
    • 88 Critic Score
    FIFA 16 isn't going to blow you away with any single feature. Instead, it falls back on its strong gameplay to provide a fresh experience.
    • 82 Metascore
    • 80 Critic Score
    F1 2011 offers a fun driving experience and a welcome change to the traditional career schedule, but in the franchise's second year running, it's in need of a pit stop and some fresh tires.
    • 82 Metascore
    • 75 Critic Score
    Nuclear Throne somehow manages to be both fun and frustrating at the same time, making for an interesting roguelike shooter that will keep you coming back for more.
    • 82 Metascore
    • 80 Critic Score
    This game’s predictable ceiling is mitigated by the fact that it stands on solid ground. If I could find this much reliability in my real life golf game, I’d be in the same league as Tiger, too.
    • 82 Metascore
    • 80 Critic Score
    SingStar’s karaoke action may be somewhat limited in an era that follows the release of Rock Band, where so many other ways of playing are available. However, for enthusiasts who aren’t looking for anything that complicated (or expensive), SingStar should deliver some amusing Friday nights with friends.
    • 82 Metascore
    • 73 Critic Score
    When Lost Judgment stumbles, it never recovers. While there's a lot to love in the story and gameplay, at the end of the day, its issues become too much to ignore – especially when those issues are messy and irresponsible.
    • 82 Metascore
    • 78 Critic Score
    Gameplay, meanwhile, makes some minor adjustments this year--giving a few more control options including the ability to play with a scheme that is identical to Konami's "Winning Eleven" button layout. [Oct. 2006, p.94]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    Child of Light isn’t a top-tier RPG, but its solid mechanics and visual flair ensure that it also isn’t a forgettable one.
    • 82 Metascore
    • 88 Critic Score
    This is by far the most extensive character customization available in any MMO I've encountered. [Jan 2006, p.153]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    The original Cave Story is a great game, and what is being offered here is the same at the core. It looks a bit bland, but it's still fun to play, the music is still great, and the story is still interesting.
    • 82 Metascore
    • 85 Critic Score
    The Banner Saga 2 carries the banner onward for the series, and while it’s made a few steps forward in creating more interesting tactical decisions and has added some more options for customization, it seems to have taken a step back in terms of making your journey across the world memorable.
    • 82 Metascore
    • 88 Critic Score
    I've always been a fan of games that emphasize exploration and freedom, and that's what Minecraft is at its core. I absolutely love the feeling I get from scaling a blocky mountain and seeing a wide-open expanse of pure possibility in the distance. It was revelatory when it was released on PC, and Xbox 360 players now have a chance to experience all the wonder that Minecraft offers.
    • 82 Metascore
    • 78 Critic Score
    Shantae’s reliance on revisiting levels holds Half-Genie hero back, but the excellent platforming, myriad transformation abilities, and characters elevate it to an experience worth pursuing. The world of Sequin Land is a fun place to visit and I enjoyed my time there, even if I was forced to keep seeing the same sights.
    • 82 Metascore
    • 75 Critic Score
    PowerWash Simulator 2 is a very specific kind of game that will appeal to a very specific kind of audience. If you’re the kind of person who spends your evenings watching videos of things being cleaned or organized, you’ll likely enjoy an interactive version of that. However, if you prefer your action heavy or your systems robust, you might find yourself bored or restless. Though I fall more into that latter category, I felt an undeniable satisfaction each time I completed a job, which serves as a highlight to the overall package.
    • 82 Metascore
    • 70 Critic Score
    Dead Space fans should check it out for the fiction. All other interested parties should look elsewhere for a suspensful shooter. [Oct 2009, p.95]
    • 82 Metascore
    • 83 Critic Score
    My Player mode’s uphill struggle may not appeal to everyone, but the outstanding presentation and best-in-class Association mode make NBA 2K10 the best basketball sim.
    • 82 Metascore
    • 78 Critic Score
    With all its customization options, racing demands, and copious track configurations (140-plus at over 60 locations), Project Cars 2 has a lot to dive into. However, it's more than just a scattershot of content – it's a title that rewards players for exploring all of its nooks and crannies. It could still use a good coat of polish, but it has a charm and daring that is often missing in the sub-genre.
    • 82 Metascore
    • 80 Critic Score
    A fresh spin on the NBA that brings great depth, dynamic gameplay, and fevered multiplayer to the video game court. [May 2004, p.92]
    • 82 Metascore
    • 75 Critic Score
    Whether it was a more engaging skill system or a bigger map, I was often left wanting something a bit more — yet, I could play it for hours. As the final game in Lara Croft’s origin story, it just didn’t hit the high note it needed to. Still, that doesn’t mean it’s not a crazy, high-stakes adventure worth taking.
    • 82 Metascore
    • 90 Critic Score
    The story is interesting with the added bonus of actually being coherent for once, the gameplay feels perfect on 3DS, and it's one of the greatest-looking portable games I've ever seen, especially with the 3D cranked up. [Feb 2012, p.92]
    • 82 Metascore
    • 80 Critic Score
    You Don't Know Jack is proof that games don't need to be excessively complex in order to be fun.
    • 82 Metascore
    • 78 Critic Score
    Superhot is a short-but-sweet experience. Its basic mechanics don’t evolve much after the first few levels, but the unique brand of bullet-time proves that games don’t have to be fast to feel action-packed.
    • 82 Metascore
    • 90 Critic Score
    The best rhythm game ever released. [Mar 2002, p.78]
    • Game Informer
    • 82 Metascore
    • 73 Critic Score
    Rather than ushering in something new, Pokemon's first foray on the Game Boy Advance is just another rehash with flashy new graphics. [Apr 2003, p.96]
    • Game Informer
    • 82 Metascore
    • 93 Critic Score
    The best baseball game of the season. [Apr 2003, p.93]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    There is room for improvement as stats are still lacking, the fighting still sucks, and I'd like to see more varied hitting; but NHL Hitz 2003 definitely belongs in your gaming lineup. [Nov 2002, p.133]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    Traveller’s Tales continues its streak of making every one of its games better than the last, and I recommend it to anyone looking for a lighthearted game with plenty of replay – whether or not they have a closet filled with polybagged first editions.
    • 82 Metascore
    • 83 Critic Score
    While remarkably little else has been tweaked or improved, the two-mic mode adds tremendously to the value of the party package. [Nov 2004, p.158]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    More new elements like this and a less predictable story would help push Miracle Mask up in the overall Layton ranks.
    • 82 Metascore
    • 85 Critic Score
    Despite those deviations from the series that inspired Raptor Claw to develop this game, Fur Squadron Phoenix is an excellent spiritual successor for those who remember that Fox and Falco exist outside of the Super Smash Bros. games. Nintendo may not know what to do with the Star Fox franchise, but Fur Squadron Phoenix makes a great case that the genre can still flourish in 2026.
    • 82 Metascore
    • 88 Critic Score
    In order to fully experience and enjoy Monster Hunter, there is a considerable amount of commitment required. Monster Hunter 3 Ultimate does little to ease in new players or entice those that aren’t already fans. However, old vets and fair-weather fans alike will find an enriched experience with a hefty amount of new content. Coupled with the online capabilities and graphics overhaul, this is well deserving of the title “ultimate.”
    • 82 Metascore
    • 90 Critic Score
    As much as the game made me laugh, it wouldn't deserve such high praise without solid gameplay at its core. It may be easy to get distracted by the nonsense occurring onscreen, but Saints Row: The Third is thrilling as an action game. Missions vary wildly, and they're almost all bombastic, popcorn-movie affairs.
    • 82 Metascore
    • 80 Critic Score
    Niggling control issues aside, Housemarque's latest entry is a great showcase for the handheld's beautiful screen, and a wealth of modes will keep you blasting aliens until your batteries run dry.
    • 82 Metascore
    • 90 Critic Score
    Story failings and technical hiccups aside, Ubisoft has a winner on its hands with The Division 2. The strong combat, interesting missions, and compelling loot loop kept me invested through the endgame, and I don’t plan to stop playing anytime soon. For a live-service game just getting out of the gate, that’s quite an achievement.
    • 82 Metascore
    • 85 Critic Score
    I’m not sure why EA stripped away features that already worked beautifully. I wish this year’s five new courses were just the beginning of the additions instead of one of the highlights, but it’ll have to do while we wait for a course creator.
    • 82 Metascore
    • 83 Critic Score
    A good, solid RTS that brings some new things to the table in terms of gameplay, but I never really shook the feeling that I was still playing "Command & Conquer: Generals." [Apr 2005, p.138]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    A highly enjoyable and unique RPG.
    • 82 Metascore
    • 83 Critic Score
    Madden 18 is missing a host of fixes, wishlist staples, and improvements, but it doesn't have to appease to have worth. It captures the joy that I find in playing video game football even after all these years. That's not just a love of the sport with a license slapped on it; it's the continuing refinement of gameplay and modes that still has the ability to surprise and excite.
    • 82 Metascore
    • 80 Critic Score
    Developer Lucid Games has a firm handle on Geometry Wars' twin stick action, but sometimes struggles to put it to good use. The star-based progression system is a head-scratcher of a decision, as it likely blocks the majority of players, and is strictly there to give skilled players a real run for their money.
    • 82 Metascore
    • 88 Critic Score
    By introducing a ton of exciting elements to the innovative formula, Superhot: Mind Control Delete elevates beyond the original title.
    • 82 Metascore
    • 80 Critic Score
    Rime never strays too far from the “indie” trappings of ambiguous narrative, mysterious puzzles in a mysterious land, and a young protagonist incapable of fighting, but it delivers a meaningful and satisfying finale that shook me in a way I was not expecting.
    • 82 Metascore
    • 85 Critic Score
    While I agree Madden 17 isn't a leap forward, the fact that it rides Madden 16's coattails while creating its own (thanks to the commentary system and some of the trench play) doesn't make it a bad title. If you asked me which I'd rather have – a new franchise mode or the improved line play that's now in the game, it's hard to ignore what I've actually experienced versus a hypothetical. The game is better because of it, and there's no going back.
    • 82 Metascore
    • 85 Critic Score
    If you can accept the fact that the playtime is shorter than the running time of a Kevin Costner film, The 2nd Runner offers an explosive and highly fevered gameplay experience that will keep you on the edge of your seat. [May 2003, p.85]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    F1 2016 has gained a lot of the ground the series has lost over the years, and hopefully Codemasters keeps building upon this excellent foundation. Having the official F1 license is a big responsibility that this title finally lives up to.
    • 82 Metascore
    • 83 Critic Score
    Viva Piñata retains its child-like charm, but the content is layered with deep strategies and entertaining gameplay that can suck anyone’s life away.
    • 82 Metascore
    • 93 Critic Score
    Forsaken is deep, mysterious, and vast, three words that echo what players most want from this growing universe.
    • 82 Metascore
    • 85 Critic Score
    The different online options and new penalty taking system are welcome, but aren't enough to let this title stand on its own two feet. [May 2010, p.98]
    • 82 Metascore
    • 85 Critic Score
    NHL 19 still has its share of legacy issues that need attention, but the vastly improved skating and physics make this the best playing hockey game of the generation. The scouting system gives franchise mode a much-needed makeover, and while World of Chel feels like a half-built theme park right now, I’m excited about its future prospects. If you haven’t played an NHL game in a while, this is the year to jump back over the boards.
    • 82 Metascore
    • 85 Critic Score
    I enjoyed the consistently pleasant mix of environmental puzzles and combat, as well as the crash course in Hungarian folklore.
    • 82 Metascore
    • 90 Critic Score
    Sure, it's pretty, but it's also one of the purest, most addicting – and, yes, challenging – games around.
    • 82 Metascore
    • 80 Critic Score
    Lovers in a Dangerous Spacetime is hard, but in an intense way that makes you fear death with sweaty palms. It’s not frustrating – it’s a well-balanced challenge.
    • 82 Metascore
    • 85 Critic Score
    Shift 2 defines the franchise in a way that the first one didn't. Although the cars can feel like they swivel on a center axis, the racing is pretty good, and the overall experience gets a boost from the graphics and the erratic nature of the AI racers. It doesn't blow by the competition, but by improving its lap times, Shift 2 is on its way.
    • 82 Metascore
    • 85 Critic Score
    The combat animations and audio are good, but the severe lack of cities with NPCs to barter and interact with is a shame. [Feb 2003, p.107]
    • Game Informer
    • 82 Metascore
    • 75 Critic Score
    Easily bests all the other next-gen wrestling games released so far... Regardless of the polish THQ and Yuke's put on this series' graphics and modes, the engine is still outdated and weak. [Dec 2002, p.119]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    Graphically, it's a masterpiece. [Jan 2006, p.136]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    The physics and control (digital instead of analog) are a tad off. [Feb 2003, p.108]
    • Game Informer
    • 82 Metascore
    • 75 Critic Score
    A lack of variety notwithstanding, Trenched is an action-packed and amusing variation on the tower defense paradigm. If you're open to some mission replays and a little grinding, Double Fine's latest effort could be worth a look.
    • 82 Metascore
    • 85 Critic Score
    Traveller's Tales has crafted a wonderful platformer that stands on its own – though the Lego charm and a great license make it even better.
    • 82 Metascore
    • 85 Critic Score
    This great 2D platformer delivers a crowd-pleasing adventure regardless of when you started enjoying the genre.
    • 82 Metascore
    • 85 Critic Score
    UT 3 still offers fast and furious action like few others, and 360 sci-fi shooter fans finally have a reason to take a break from "Halo 3."
    • 82 Metascore
    • 80 Critic Score
    N++
    The most striking thing about N++ is how little has changed, even while so much content has been added. There is little flash or grandeur to Metanet’s definitive and supposedly final N game, but for devoted and patient players, there’s a tremendous amount of value here, along with a gameplay formula that has been refined into its current form over more than a decade.
    • 82 Metascore
    • 70 Critic Score
    The inability to bring any of the new characters and weapons back into the main game relegates Donkey Kong Adventure to being a fun but forgettable detour. I still enjoyed my return trip to Mario + Rabbids’ wacky world, but hopefully the next visit is more meaningful.
    • 82 Metascore
    • 80 Critic Score
    Complaints aside, I've really enjoyed the recent time I've spent with Sonic CD. The game begins to shine after you get accustomed to traveling through time and exploring each unique level. This downloadable rerelease is an easy choice for fans of the series or anyone interested in some pure platforming goodness.
    • 82 Metascore
    • 83 Critic Score
    Dyad is not a pure racing game, but sometimes I aimed for speed. It's not quite a rhythm game, but the steady beat and ethereal enemy sound effects influenced my pace. Dyad falls into a genre gray zone that makes it hard to define. Playing for long stretches feels like sensory over-indulgence, which could be good or bad depending on your sensitivity. No matter how busy the onscreen action becomes, Dyad is consistently entertaining and rarely frustrating.
    • 82 Metascore
    • 85 Critic Score
    This is a great PES with which to kick off the new systems – it retains its heart while staking out vital new directions. It's not the largest of milestones and it has its stumbles, but it already puts the franchise on more firm footing than last generation.
    • 82 Metascore
    • 90 Critic Score
    Gamers would be hard pressed to find a more unique, engaging puzzle game.
    • 82 Metascore
    • 80 Critic Score
    Sonic & All-Stars Racing Transformed is a great variation of the kart-racing theme, and it holds its own against the Mario Kart series. I'd recommend it to not only the few remaining die-hard Sega fans out there, but also anyone who's itching for a more fantastical approach to arcade racing.
    • 82 Metascore
    • 80 Critic Score
    A very entertaining, classic D&D tale that will provide dozens of hours of entertainment to RPG fans, as well as some mod tools with great potential. If the online scene takes off, though, you can expect many years of outstanding gaming out of this little package.
    • 82 Metascore
    • 83 Critic Score
    Mega Man Powered Up shows its Mega Man heritage by being cheap at times and somewhat short in length, but it delivers in just about every way you could hope for, given that it's basically a remake of a game that's almost 20 years old. [Apr 2006, p.133]
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