Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 82 Metascore
    • 85 Critic Score
    The gamplay, however, is devilishly clever in its use of politics, economics, and social standing to keep your butt planted, and your attention riveted. [Feb 2003, p.107]
    • Game Informer
    • 82 Metascore
    • 78 Critic Score
    When it works, NBA 2K15 offers a triple double worth of compelling content, from its accessible but deep gameplay to the deep MyGM and dramatic MyCareer modes. Unfortunately, the connectivity issues continue to box out players from its engaging experiences.
    • 82 Metascore
    • 63 Critic Score
    The dark setting just wasn't enough to keep me enthralled, and I found myself longing for an end to the saga. [Nov 2005, p.155]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    Halo Anniversary sits in a middle ground between faithful remake and spirited reinvention. Players who want an exact replica of the original will be frustrated by the absence of a faithful multiplayer experience. Hardcore modern gamers could be annoyed by the dated nature of the campaign design. However, for the majority of players who fit in the space in between, this classic game has received a new coat of paint and gives you reason enough to re-enter the fold.
    • 82 Metascore
    • 68 Critic Score
    Got really old really fast. [Nov 2002, p.148]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    N+
    Even if you don’t care about crafting your own stages, the virtually limitless stream of everyone else’s content will keep replay value high long after you’ve beaten all of the on?disc levels.
    • 82 Metascore
    • 85 Critic Score
    The absolute glut of content is impressive and intimidating all at once, and NBA 2K26’s on-the-court performance is so good that it’s worth the annoyances that come with the franchise. Whether you want to chart your custom character’s career through the NBA or WNBA, take the reins and rewrite your favorite franchise’s history, or build your dream roster of players from across eras, NBA 2K26 gives you all the tools to do so.
    • 82 Metascore
    • 78 Critic Score
    This title isn’t Bayonetta wearing a Metal Gear skin; whether you are hoping for a meaningful expansion of the Metal Gear universe or a gratifying action experience, Revengeance falls short. Brutalizing cyborgs and hacking giant mechs to pieces is fun, but the restrictive design and lack of precision keep Raiden from capturing the best of both worlds.
    • 82 Metascore
    • 85 Critic Score
    Questionable fielding holds it back from capturing the Golden Glove. "MVP" still holds that honor, but Major Leauge's innovative techniques make it this year's most exciting baseball game. [March 2005, p.118]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    Although Brothers in Arms is not light years from your average military title, it institutes important gameplay changes that invigorate the player and influence the way the title is played. [Apr 2005, p.124]
    • Game Informer
    • 82 Metascore
    • 70 Critic Score
    Don't buy this for the single-player campaign. It's awful. [Jan 2006, p.155]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    Whether you are striving for higher ranks or want to dazzle people with a map that you created and uploaded, TimeSplitters' online presence is unprecedented and simply irresistible. [Apr 2005, p.114]
    • Game Informer
    • 82 Metascore
    • 78 Critic Score
    Crawl appeals especially to fans of local competitive arcade multiplayer experiences that aren’t fighting games. This group is a niche one with a lot of qualifiers, but developer Powerhoof knew exactly who they were going after with the game. Crawl isn’t hard to play, but it takes study to be successful at it. When you have a group that knows the game, however, it leads to close calls, upsets, and victories at a brisk and rewarding pace.
    • 82 Metascore
    • 85 Critic Score
    Overall, I loved the combat, leveling, and look of Birth by Sleep, and I applaud the bold storytelling approach of having three storylines. I'm just glad I won't have to start up another character from scratch in this game ever again.
    • 82 Metascore
    • 80 Critic Score
    Ultimately The Last Guardian isn’t about pulling switches or leaping over gaps. It’s about your smile when you see Trico doing something silly, your compassion when you watch it struggle, and your relief when the creature shows up at just the right time. That’s what you get here that you can’t find anywhere else, and it is enough to make The Last Guardian worth playing.
    • 82 Metascore
    • 88 Critic Score
    In the great football war, Pro Evo may come up short to rival FIFA when it comes to an across-the-board feature set, but I think the gameplay is better in Konami's title. With this iteration Konami is inching the franchise forward by both refining its product while not being afraid to try new things.
    • 82 Metascore
    • 80 Critic Score
    The sheer number of things going on in each scene, coupled with the fact that you almost always have control of the camera make this feel like an actual place moreso than any adventure game before it. [Nov 2004, p.167]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    Sonic & All-Stars Racing Transformed is a great variation of the kart-racing theme, and it holds its own against the Mario Kart series. I'd recommend it to not only the few remaining die-hard Sega fans out there, but also anyone who's itching for a more fantastical approach to arcade racing.
    • 82 Metascore
    • 75 Critic Score
    Nocturne has truly slick and innovative concepts, but you've got to wade ankle-deep through some garbage before you can experience them. [Nov 2004, p.154]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    In some ways, it’s disheartening that Neo: The World Ends With You doesn’t evolve much from its predecessor. It may even feel like a step back, but there’s still a fun game here that I had trouble putting down. The world draws you in, the boss battles provide a worthy challenge, and I loved watching the relationships between characters grow. There’s also some excellent payoff for fans of the first game. Exploring Shibuya and dropping the beat is still a delight, and the music captivates you in the best way.
    • 82 Metascore
    • 85 Critic Score
    College Football 26 didn’t throw out the playbook from its first year back, but it didn’t need to. Instead, iterative improvements and quality-of-life adjustments build upon an already strong foundation. Like my Dynasty team, EA Sports’ newest series is quickly amassing prestige as one of the best sports franchises today, and College Football 26 only helps its case.
    • 82 Metascore
    • 85 Critic Score
    Splatoon 2: Octo Expansion is a reminder of how good the series’ single-player content can be. Brimming with tense, precision-based challenges and creative ways to force you out of your gameplay comfort zone, Octo Expansion is a terrific reason to once again take the plunge into Splatoon 2.
    • 82 Metascore
    • 80 Critic Score
    Just about everything in this game is better, except for the cumbersome overworld. If you can overlook this one shortcoming, there is a lot to like in Underground 2, I just had a hard time getting over this one, rather large, hurdle. [Dec 2004, p.162]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    Pirates offers the same great mix of addictive minigames to which we sea dogs have grown accustomed.
    • 82 Metascore
    • 85 Critic Score
    Part of this game’s success rests on its simplistic design. RTS fans can rant all they want about how it doesn’t come close to offering the same level of micro-management found in Starcraft, or the genre-bending innovations that made Company of Heroes such a hit, but in its simplicity, Command & Conquer 3: Tiberium Wars delivers one of the greatest single player campaigns in all of RTS.
    • 82 Metascore
    • 98 Critic Score
    An irresistible package born of the classic mold but with an invigorating twist. [Nov 2004, p.140]
    • Game Informer
    • 82 Metascore
    • 93 Critic Score
    Final Fantasy XIII is an excellent game regardless of what system you're playing on. However, the Xbox 360 version's graphics are a few steps behind, with noticeable compression in the cutscenes and less impressive lighting.
    • 82 Metascore
    • 90 Critic Score
    Just what the doctor ordered: a fun, fast racing experience with enough content to keep you playing for months.
    • 82 Metascore
    • 80 Critic Score
    The Vanishing of Ethan Carter won’t challenge your brain like it will challenge your daring, but it offers up plenty of thrills and tells a crafty story that fans of dark fantasy and pulp horror won’t want to miss.
    • 82 Metascore
    • 85 Critic Score
    Blood Dragon's neon veneer and synth-heavy soundtrack may call to mind B action movies, but this retro aesthetic is slapped on top of the state-of-the-art Far Cry 3 engine. The tight gunplay, open-world exploration, animal hunting, and wealth of side activities all return with slight modifications to fit the totally radical motif.
    • 82 Metascore
    • 80 Critic Score
    Trails of Cold Steel III’s strengths outweigh its weaknesses. While the story takes its sweet time to unfold, it offers a lot of shocking outcomes.
    • 82 Metascore
    • 88 Critic Score
    The co-op nature of the campaign sets it apart. Every single mission (and there are enough to deliver dozens of hours of playtime) has two commanders working side by side, and it’s an absolute blast to pound the AI with a buddy.
    • 82 Metascore
    • 93 Critic Score
    A beautifully conceived piece of software, and I've never seen a galaxy come to life like I did during my time with this title. [Dec 2002, p.146]
    • Game Informer
    • 82 Metascore
    • 83 Critic Score
    It doesn't have the variety of modes as Sega's "College Hoops," but when it comes to play, I give the nod to March Madness. [Jan 2004, p.135]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    Thunder absolutely screams on the Xbox with very short loading times and beautifully rendered environments. [Dec 2001, p.108]
    • Game Informer
    • 82 Metascore
    • 83 Critic Score
    With The Walking Dead, Telltale's experimentation with an unusual formula pays off. With its focus on dialogue choices and puzzles that more naturally fit into a narrative, The Walking Dead is a unique experience. In less than three hours, the game delivers a thoughtful, character-driven story that takes a refreshing look at the zombie apocalypse. And like any great episodic show, I'm eager to see what happens next.
    • 82 Metascore
    • 90 Critic Score
    While the gameplay is still second-rate compared to the story, Faith succeeds most because of its unpredictability. Even longtime Fables fans will be shocked by some of the revelations.
    • 82 Metascore
    • 88 Critic Score
    Metro Exodus largely succeeds in its ambitions. The freeform sandboxes give players more agency to play how they want to play, and the smart level design and well-tuned pacing keep the experience feeling fresh throughout the campaign. The story may suffer from weak acting and 4A’s decision to keep Artyom a silent protagonist, but these shortcomings don’t stop me from recommending the game to both newcomers and series fans.
    • 82 Metascore
    • 85 Critic Score
    An incredibly engagning action game with a good dose of humor and scads of originality. [Nov 2003, p.169]
    • Game Informer
    • 82 Metascore
    • 68 Critic Score
    Load times for all avenues of play are better, and the play on the field is once again a showpiece of iteration, but the online aspect of the game – where Sony is focusing the most for additions – remains unpredictable at best and completely broken at its worst. As the season goes along, the experience will hopefully get better, but for the hardcore baseball fans that purchased the game early, it can be a nightmare.
    • 82 Metascore
    • 78 Critic Score
    FIFA 08 is the most playable version of the series yet in the next-gen era--including a cool Superstar-like mode--but ghosts of old gameplay still haunt this release. [Oct 2007, p.110]
    • 82 Metascore
    • 85 Critic Score
    We've seen elements of player-created content and online community building in games before, but not yet in a kart racing game like this. Finally, it feels like the genre is evolving.
    • 82 Metascore
    • 88 Critic Score
    This is the latest example of the European development community stepping up its game as American PC studios flock to consoles on a seemingly daily basis. With outstanding creative titles like this coming from the most unexpected sources, I wouldn't trade my PC for anything.
    • 82 Metascore
    • 88 Critic Score
    Real-life Major League Baseball continues to evolve in ways to encourage faster play in hopes of appealing to a broader audience, but MLB The Show 23 feels somehow ahead of the game. At the same time, the new Storylines mode shows the past is just as important as the future, providing players with the best of both worlds. Myriad options and modes allow you to engage with America’s Pastime precisely how you want, and in the process, MLB The Show 23 delivers one of the best baseball games in years.
    • 82 Metascore
    • 85 Critic Score
    Sonic Racing: CrossWorlds offers some exciting twists on the tried-and-true kart-racing formula, making for a streamlined experience that wastes no time getting you into the action. Though there’s substantially less content and replayability than its primary contemporary, Sonic Racing: CrossWorlds is concise and effective in its mission, offering the most well-rounded kart racer of the year.
    • 82 Metascore
    • 70 Critic Score
    With the gameplay being such an unwanted distraction, the story is the only attraction. The plot delivers a cool science fiction twist in its final moments, but ultimately serves as a slave to mediocre gameplay for eight to nine hours.
    • 82 Metascore
    • 80 Critic Score
    Octopath Traveler 0 is a slightly different approach to the series, especially since it’s made up of readjusted elements from the Champions of the Continent mobile game. Despite the inflated cast, the main characters are likable, and smart changes to the core battle system and the town-building aspect differentiate Octopath Traveler 0 from its predecessors. It's got a solid story and combat that puts a captivating twist on the classic turn-based formula. With a staggering amount of content, Octopath Traveler 0 will keep you entertained for dozens of hours.
    • 82 Metascore
    • 80 Critic Score
    Vermintide 2s’s co-op delights are gruesome fun, especially if you have a dedicated group of friends to take on the horde of monsters and level up your characters. The bloody thrills of working with fellow players to shred entire armies of foes into meat makes this grisly battlefield surprisingly fun (if unsettling) place to spend time.
    • 82 Metascore
    • 90 Critic Score
    Halo Wars isn't perfect, but it's a huge step in the right direction for console RTS. For the first time in the sub-genre, I felt like I was playing a game instead of wrestling with a kludged-together control scheme. [Mar 2009, p.88]
    • 82 Metascore
    • 85 Critic Score
    What it does have, though, is rock-solid netcode and the most exquisite balancing and map design I've ever seen. [Aug 2004, p.104]
    • 82 Metascore
    • 73 Critic Score
    As a racer, Pacific Rift hits all the gears – it just lacks that extra one to kick things into overdrive.
    • 82 Metascore
    • 83 Critic Score
    Before the Storm made me care about Chloe and Rachel, giving me backstory into both of their lives before Max comes back. The journey is bittersweet, knowing the tragic events from the first game for both characters. As a prequel, Before the Storm succeeds because it tells its own story that leaves you content, while also connecting to the original game in a meaningful way. Deck Nine may not have a hand in the original, but it made sure to do Chloe and Rachel’s story justice, capturing the essence of Life is Strange while providing plenty of nods to fans.
    • 82 Metascore
    • 83 Critic Score
    Episode 4 builds to a promising series finale, and the writers make sure that the emotional toll of every decision and horrifying experience plagues your psyche. In that, it succeeds by properly laying down all the groundwork for Episode 5. The episode starts off slow, but by the end, lights fire in a worthy cliffhanger. I'm still thinking about it, and it doesn't get much better than that.
    • 82 Metascore
    • 90 Critic Score
    The content of The Crown of the Sunken King seems small in comparison to the Artorias expansion for the original game, but with two other pieces coming to expand upon things (and the promise of additional secrets when all three have been cleared), I can’t wait to die again.
    • 82 Metascore
    • 90 Critic Score
    NBA 2K19 isn’t just a game; it’s a lifestyle. Whether you are a hardcore franchise mode fan, card collection aficionado, or invested in making a mark with your MyPlayer, Visual Concepts latest ode to basketball offers a wealth of satisfying content that should keep you occupied well past the point the Golden State Warriors raise yet another championship trophy.
    • 82 Metascore
    • 78 Critic Score
    SSX
    As someone who's waited years for a new SSX game, the frustration I discovered in EA Sports' latest snowboarder stings. Between the strong online infrastructure and the excellent controls, the foundation is here for the SSX reboot the franchise deserves. I can only hope that this team gets another chance to go for the gold and cuts out all of the unnecessary realistic flourishes next time.
    • 82 Metascore
    • 85 Critic Score
    Loop Hero is a creative and clever little game that should be on your radar if you enjoy strategy, RPGs, deckbuilders, roguelikes, or all of the above. While its novelty begins to wither the further you get away from your opening hours, the journey is worthwhile and engaging.
    • 82 Metascore
    • 93 Critic Score
    Sometimes the fighting gets so intense, you can feel the fate of Middle Earth weighing down on you more and more wtih each blow. [Dec 2002, p.111]
    • Game Informer
    • 82 Metascore
    • 70 Critic Score
    Came up a little short on the gameplay side of things. My major gripe stems from the fact that I just didn't give a damn about the story. [Nov 2002, p.149]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    You Don't Know Jack is proof that games don't need to be excessively complex in order to be fun.
    • 82 Metascore
    • 90 Critic Score
    Splinter Cell: Blacklist is a beefy game, and its well worth your time to explore all it offers. While a lot of stealth titles reward you for memorizing enemy patrols and choosing your movement carefully, Splinter Cell gives you the flexibly to be the kind of think-on-his-feet spy that Jason Bourne would idolize.
    • 82 Metascore
    • 80 Critic Score
    The final product is a strong contender, offering a mostly smooth online experience, gorgeous visuals, and clever twists on a combat system that flips between methodical and frantic in a heartbeat. But in other ways, Tekken 7 feels like a missed opportunity and (ironically) a rush job.
    • 82 Metascore
    • 88 Critic Score
    This sequel plays more like a shooter than its predecessor, but doesn't sacrifice its intricate narrative or creative vision in the process. Masochistic fans will appreciate the harder difficulties that recreate the grueling experience of the original, but no matter how you approach it, exploring Last Light's absorbing world is wholly entertaining.
    • 82 Metascore
    • 90 Critic Score
    NCAA 12 is better than NCAA 11, and yet I feel like we've come to the point in the series' lifecycle where the changes – while all worthwhile – are getting harder to notice.
    • 82 Metascore
    • 83 Critic Score
    The AI seems insanely good one minute then misses an obvious attack the next, and the story is completely throwaway, but there is enough gameplay here to keep puzzle fans busy for a long time. [May 2007, p.99]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    Mega Man 11 is the first entry in ages that offers something new without sacrificing everything fans love. The new gear system is a cool mechanic, and Capcom’s level design feels classic in all the right ways. Mega Man 11 taps into the series’ past, but also serves as a solid foundation for the Blue Bomber’s next 30 years.
    • 82 Metascore
    • 83 Critic Score
    Accurate control and savvy level design. [July 2003, p.122]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    Captain Toad: Treasure Tracker was a fun time when it hit the Wii U, and it’s still a fun time today. The new levels are easily some of the best in the game, but they don’t really justify a second purchase. I’m thrilled Nintendo wants to make use of this well-traveled fungi, but I hope the next time I see Captain Toad, he’s going on a completely new adventure.
    • 82 Metascore
    • 83 Critic Score
    Madden 18 can't easily be characterized by what's on the back of the box. Underneath what seems like a collection of thrown-together or even uninteresting features is a good game whose rewards are less readily apparent.
    • 82 Metascore
    • 85 Critic Score
    A satisfying romp as you restore glory to your rodent empire, defend against waves of flavorful foes, and recruit colorful companions.
    • 82 Metascore
    • 83 Critic Score
    By its nature as an exploration-focused adventure game, Botanicula has a deliberate pace, and the lack of direct control over character actions might irk some players. Old-school adventure gamers are in for a treat, and should absolutely put this on the playlist. In fact, if those same gamers are ready to pass their enthusiasm on to the next generation, Botanicula seems tailor-made to be enjoyed by a parent and child.
    • 82 Metascore
    • 75 Critic Score
    While some of the content is new, the game plays exactly the same--fast, thick with the flavor of classic arcades, and kind of simplistic. [Jun 2006, p.110]
    • Game Informer
    • 82 Metascore
    • 83 Critic Score
    The entirety of Viewfinder, including completing its optional puzzles, only takes a few hours, but its brevity is a strength. The game has no unnecessary fat where you use familiar solutions to solve slight variations of puzzles you’ve already completed. Every level feels like it is trying out a new idea based on the core concept making it a consistently novel experience throughout.
    • 82 Metascore
    • 83 Critic Score
    The Crimson Court is a welcome addition to Darkest Dungeon, a neat sidecar to be enjoyed alongside the core experience. The aesthetic of the infiltration and destruction of a hedonistic high-society is handled perfectly, and only the extreme dedication toward ensuring you have a stressful, ride-the-razor experience detracts from the Lovecraftian journey.
    • 82 Metascore
    • 80 Critic Score
    But for fans of college basketball, these faults are drastically outweighed by the deep Legacy mode, solid gameplay, and immersive campus atmosphere College Hoops 2K7 has to offer.
    • 82 Metascore
    • 85 Critic Score
    Over the last year, Life is Strange 2 has been quietly weaving a powerful and sincere narrative experience that admirably carries on the series’ legacy.
    • 82 Metascore
    • 83 Critic Score
    Hello Games has crafted another riotous game that fits comfortably between the racing and platforming genres, but this second installment leans closer towards the former. This might scare away some more casual players. If you love the quest for that perfect course run, and you don't mind working for it, Joe Danger's movie adventures won't disappoint.
    • 82 Metascore
    • 70 Critic Score
    Like a relationship that's going nowhere, Catherine has a few bright spots that will make you want to hold on, but it never quite gives back as much as you put into it. [Aug 2011, p.108]
    • 82 Metascore
    • 93 Critic Score
    FIFA 15 takes the series into a whole other level with gameplay that betters the surmounting hype that threatened to engulf it.
    • 82 Metascore
    • 80 Critic Score
    WWE 2K23’s more incremental bells and whistles means it’s technically an overall stronger package than 2K22. However, unlike last year, it doesn’t benefit from the rose-colored excitement of getting to play a big wrestling sim again after a years-long absence. The similarities to its predecessor means 2K23 feels more formulaic than special, but it still continues the series’ overall positive trajectory. Like watching a returning legend perform their greatest hits night after night, the novelty has faded, but I’m still pleased to have them back – for now.
    • 82 Metascore
    • 78 Critic Score
    The title has some great ideas and produces a great, relaxed atmosphere. The game is missing the most important element to a game: the gameplay. [Oct 2008, p.105]
    • 82 Metascore
    • 70 Critic Score
    Ridiculous gags involving our well-meaning hero experiencing caffeine for the first time or arguing with a bitter old granny to get her to teach him a song put a smile on my face. However, the gameplay distracts from these whimsical delights instead of complementing them. I walked away from my time with Wandersong having enjoyed the story beats and being charmed by both the world and its characters, but I wish I had more fun actually playing it.
    • 82 Metascore
    • 88 Critic Score
    There’s not much to do outside of slicing and dicing, but high-speed rail grind sequences and fast-paced grapple hook-focused parkour segments can be almost as fun as the combat. Although the often lengthy battles can wear out their welcome and need wider enemy variety, and the simple side quests and challenge rooms are uninspired, Ninja Gaiden 4 gives fans what they want: a pure, often arduous test of their ninja skills. This comeback finally washes away the bad taste left by the reviled Ninja Gaiden 3, and I hope to see Yakumo’s legend grow over a new series of stylish action adventures.
    • 82 Metascore
    • 85 Critic Score
    It's fun, fast, and simple without being dumbed-down. [Jan 2005, p.134]
    • Game Informer
    • 82 Metascore
    • 78 Critic Score
    While there's a lot to love about this series, and this entry in particular, Agent 47's world still foesn't offer the subtlety necessary for this great premise to really be satisfying. [June 2006, p.110]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    While – both graphically and in gameplay – Saints Row feels behind the standards set by GTA IV, it has an ace up its sleeve in the online arena: true online co-op. And it works.
    • 82 Metascore
    • 85 Critic Score
    Though my playthrough only lasted around five hours, I wanted more. Shortly after I finished the story, I dove back in to explore every path I didn’t already venture down with my new powers in tow. The draw to keep playing and exploring immediately after I finished is a testament to how much I enjoyed Severed.
    • 82 Metascore
    • 80 Critic Score
    This is one of those games that is successful in the delivering of instant action, but doesn't offer up much in terms of depth. If you thrive off the online deathmatch scene, you'll fall head over heels in love with Battlefront. [Oct 2004, p.121]
    • Game Informer
    • 82 Metascore
    • 70 Critic Score
    I also got the feeling that my ship was more in control of me than I was of it – which means I had t rely on AI piloting. [Apr 2002, p.85]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    It may not be an accurate portrayal of NHL, but it blows away EA's game with little effort. [Nov 2002, p.127]
    • Game Informer
    • 82 Metascore
    • 70 Critic Score
    Where are the new modes? Where are the innovations? Not here, folks. This is just another DDR update for those who want more songs. [Oct 2003, p.122]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    Broken Age is the best venue I’ve seen for Double Fine’s twisted sensibilities in a long time. They’ve crafted two unique worlds, ­filling them both with just enough silliness to be fun without overwhelming the characters and their ultimately touching journeys.
    • 82 Metascore
    • 80 Critic Score
    While Fell Seal: Arbiter’s Mark might lack graphical style and an enthralling story, the combat loop is the stuff dreams are made of for fantasy tactics devotees. If you’re a fan of strategy battles and a plethora of interesting unlocks, this is the game to take you back 20 years, when you met Ramza and Delita for the first time.
    • 81 Metascore
    • 75 Critic Score
    A Plague Tale is a double tragedy. On one hand, Amicia and Hugo’s tear-filled journey through rural France is marked by adversity, but the bigger misfortune is how this powerful story of sibling love is soured by simple puzzles and clunky stealth mechanics. A Plague Tale is a forgettable game wrapped around a memorable adventure.
    • 81 Metascore
    • 80 Critic Score
    Burning Shores is an entertaining epilogue for Aloy’s sophomore outing. It’s more Forbidden West with a few cool wrinkles, meaning it’s a good reminder of the things that the game did right while retaining a few old headaches (like the hand-holding during puzzles). More than anything, Aloy’s trip to Hollywood justifies its existence by meaningfully building upon the base game’s story, paving a solid runway for the next title to take off.
    • 81 Metascore
    • 85 Critic Score
    Blur is the thinking person’s death race – if there is such a thing – where your mind is racing just as fast as your motor.
    • 81 Metascore
    • 88 Critic Score
    Resistance: Retribution is a worthy addition to Insomniac’s series. It adds an amazing story to the existing lore, and is a great standalone experience for those of you who haven’t played a Resistance game before.
    • 81 Metascore
    • 80 Critic Score
    While this newest version of Hot Shots ushers in a welcome new swing mechanic, it’s unfortunate that other areas have been neglected. Out of Bounds is worth getting, but what it gains in its drive distances it loses in its short game.
    • 81 Metascore
    • 88 Critic Score
    Old-school FPS fans and gamers looking to get back to the roots of online fragathons will undoubtedly find a lot to love in Quake IV, and the game has perhaps fewer flaws than any I've ever reviewed. [Nov 2005, p.168]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    Kingdom Hearts II and Birth By Sleep offer an incredible amount of quality gameplay. If you’re feeling nostalgic or running through for the first time, there’s a ton of meat to sink your teeth into that can easily last well into the new year.

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