EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Death Stranding
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 78 Metascore
    • 75 Critic Score
    Dragon's Dogma is a fascinating and very enjoyable new take on the fantasy genre by Capcom, one that has a lot of promise held within it-but one which also sees some of that promise squashed due to the inclusion of an unneeded and annoying gimmick.
    • 68 Metascore
    • 75 Critic Score
    Battleborn is like a one-man band—there’s a whole lot going on, but the final product suffers due to spread resources. While lack of maps and missions may be resolved with DLC, the launch product comes off a bit shallow.
    • 85 Metascore
    • 75 Critic Score
    Ratchet & Clank is a return to form for the series, but anyone looking for something more than that may be disappointed. The game tugs on many of the original’s addictive strings, but is also bogged down by a few slower, more passive segments.
    • 82 Metascore
    • 75 Critic Score
    Tekken 7, the latest entry in the long-running franchise, delivers what fighting genre fans love about multiplayer battles, but there isn’t enough new material to make it truly stand out from the increasingly competitive options in the fighting genre.
    • 72 Metascore
    • 75 Critic Score
    Even after 8 years, the Rage series is still having an identity crisis. It has all the signifiers of an open-world game, but it lacks the overall narrative that makes the world compelling, and its best bits—that is, its gunfights—take places in either small, complexly designed arenas or in hallways, like a linear shooter. The greatest irony about Rage 2 is that it might have been an even better, more interesting game if it was more like the first game with a fresh coat of (pink) paint. What it is now is just a bunch of sound and fury, which can be fun for a while, but it’s ultimately an empty experience.
    • 88 Metascore
    • 75 Critic Score
    Although one of the better Vita games out there, the touch screen gimmicks still get in the way sometimes of the franchise's core values.
    • 71 Metascore
    • 75 Critic Score
    What it lacks in length and complexity, Pinstripe makes up for in narrative. It’s a compelling story set in a beautiful world full of interesting characters, and that alone should be worth a look for most—even if there’s really not much challenge to this puzzle-adventure game.
    • 71 Metascore
    • 75 Critic Score
    Take a haphazard trip through the Marvel Cinematic Universe with all of your favorite Avengers—as well as a whole host of B-level Marvel characters you may or may not have ever heard of. Gameplay is fun, and individual levels all play great, but LEGO Marvel’s Avengers fails to come together in as cohesive a fashion as the material deserves.
    • 76 Metascore
    • 75 Critic Score
    Rhythm Thief's collection of musical minigames is one of the best in recent memory, but the game's bogged down by dull adventure segments and a broken rating system.
    • 68 Metascore
    • 75 Critic Score
    There’s no denying that Lords of the Fallen has taken a huge amount of inspiration from From Software’s series of Souls titles, but it does so while also growing into a game that players can enjoy on its own terms. While faults both technical and creative keep it from being as enjoyable as it could have been, this is still an adventure that may be worth taking for those who love a real sense of challenge.
    • 79 Metascore
    • 75 Critic Score
    Final Fantasy XIII-2 isn't quite on par with the best Final Fantasy adventures, but it's a competent, enjoyable adventure from start to finish-something the series has been lacking in recent years.
    • 73 Metascore
    • 75 Critic Score
    Sega 3D Classics Collection is a hard release to judge. On one hand, it’s a mixed selection of M2’s fantastic library of classic Sega games reworked for the 3DS. On the other, it offers up stellar versions of every one of those games, which fans will especially appreciate.
    • 78 Metascore
    • 75 Critic Score
    Zombies Chronicles aims for the nostalgia of Zombies fans, and for the most part serves it well. Some of the changes made for the sake of evolution may have been better left undone, but the most important elements of these classic maps are still intact.
    • 72 Metascore
    • 75 Critic Score
    The Liar Princess and the Blind Prince continues Nippon Ichi Software’s tradition of visually compelling games that sadly feel a little lacking in the gameplay department. This adventure of a wolf in human form leading a delicate prince through a dangerous forest could have benefitted from a deep level of puzzles and polish—and yet, in the end, it may still win you over due to its style and sentiment.
    • 85 Metascore
    • 75 Critic Score
    Halo: The Master Chief Collection‘s multiplayer launch problems are an unfortunate blight on what would otherwise be an exciting way to experience the franchise’s evolution—online and off—in one smartly executed package.
    • tbd Metascore
    • 75 Critic Score
    Just Cause 3: Mech Land Assault is a fun little add-on for Avalanche Studios’ latest sandbox adventure, but considering the overall lack of content and its relatively steep price point, you might need to be really desperate to get back into Just Cause 3 if you’re using this as your excuse. Still, what is here is enjoyable, and much better balanced than what we saw in Sky Fortress, showing Avalanche Studios is at least moving in the right direction with this post-launch content—and giving me hope for the final chapter in the three-part DLC season pass.
    • 74 Metascore
    • 75 Critic Score
    At certain moments, Syndicate was a beautiful, engaging shooter that had me on the edge of my seat, but there were just as many phoned-in, shoot-by-numbers sequences that left me feeling that it's bound a bit too tightly by a set of conventions that lead to an unfortunately predictable experience. Starbreeze definitely knows its way around the genre, but I can't help but wish that they would've strayed a bit farther from the script with this one.
    • 73 Metascore
    • 75 Critic Score
    Hardline might not reinvent the wheel the series rolls on, but it certainly makes it spin a whole lot smoother. Speeded up gameplay, an opened-up single-player, and a robust suite of new multiplayer modes lends itself to the best Battlefield to date—though that’s not saying much, a decade later.
    • 68 Metascore
    • 75 Critic Score
    Enter the Dominatrix, as a new batch of downloadable gameplay content, is short, disjointed, and not especially challenging. As an entire experience, however, it’s an utterly fascinating look at what was left on the cutting-room floor in the making of Saints Row IV—and a must for any serious fans of the latest adventures of the 3rd Street Saints.
    • 66 Metascore
    • 75 Critic Score
    State of Decay 2 builds upon Undead Labs’ original cult classic about surviving a zombie apocalypse, and in many ways, it’s bigger and better than its predecessor. In other ways, however, it’s too similar to said predecessor, resulting in an experience that often feels like it could have been deeper or more ambitious.
    • 83 Metascore
    • 75 Critic Score
    The Show was clearly on its last legs on the PS3, and the revamped, more true-to-life ballparks infuse some much-needed atmosphere in the series’ PS4 debut. Meanwhile, Road to the Show includes several tweaks that help you create a more dominating prospect. Unfortunately, the player models don’t receive the same level of care, and the game’s online components aren’t on the level of most other sports franchises—issues that absolutely must be addressed going forward.
    • 72 Metascore
    • 75 Critic Score
    Marvel vs. Capcom: Infinite looks ugly, feels kind of cheap at times, and suffers from a disappointing initial roster—but it’s also a frenetically fun fighting game that got almost all of the things it needed to get right right. With (hopefully) a bit more polish and DLC helping to flesh out its character choices, this is set to become a worthy—if still flawed—new chapter in Capcom’s beloved fighting franchise.
    • 80 Metascore
    • 75 Critic Score
    Like a good roller coaster, Oxenfree starts with nervous laughter, escalating to an event that leaves the character white-knuckled and wishing they had stayed home.
    • 78 Metascore
    • 75 Critic Score
    Like The Chinese Room’s previous work, Everybody’s Gone to the Rapture will no doubt prove an acquired taste, but the game is bolstered by strong, character-driven writing and a desire to experiment with boundaries no other developer, indie or established, is willing to engage.
    • 67 Metascore
    • 75 Critic Score
    The new eagle powers are far more impressive than the wolf skills from the first episode, and although the story drags early on, it picks up nicely towards the end, ramping up to a hopefully fitting—and satisfying— conclusion in the final episode.
    • 83 Metascore
    • 75 Critic Score
    FIFA 18 is a solid game, with everything that made FIFA 17 an instant classic, plus a deeper story mode and a few additional bells and whistles. But it’s not the huge step forward that FIFA 17 was, and it suffers from some areas lacking the polish that EA could have easily applied, considering that it did all the hard work of building a foundation for a killer soccer series last year. That said, if you’ve been waiting to get back into soccer sims, FIFA 18 is as good a place to start as any.
    • 72 Metascore
    • 75 Critic Score
    Much like the “Roaring Thunder” weapon, Dead Rising 4 banks on nostalgia and humor. While not much new exists in the beat ‘em up genre, this title has a lot of fun moments, delivering an enjoyable return to a zombie-infested Willamette.
    • 77 Metascore
    • 75 Critic Score
    Waving your arms in front of your TV like you’re conducting some kind of cosmic orchestra is a surprising amount of fun, but the lack of content leaves the experience feeling a bit bare.
    • 74 Metascore
    • 75 Critic Score
    Though not quite as ambitious as it could (or should) be, Naruto Shippuden: Ultimate Ninja Storm Generations is an enjoyable and accessible fighting game-one that you don't have to be a Naruto fan in order to enjoy.
    • 70 Metascore
    • 75 Critic Score
    The strong core of the Assassin's Creed franchise remains mostly intact here, but the truncated story makes Aveline's character development feel rushed and the twists much more predictable here. Liberation is solid game if you're on the go a lot, but it can't hold a candle to Desmond and his ancestors.

Top Trailers