EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Death Stranding
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 78 Metascore
    • 80 Critic Score
    It can be hard sometimes to make collections for retro games feel exciting, especially if those games have been released numerous times before. Capcom Beat ‘Em Up Bundle bucks that trend not only by having games that are still enjoyable to this day, but also by including two titles that are finally being released on consoles for the first time. A few issues mars the overall package, but not enough to put a major damper on its offerings.
    • 76 Metascore
    • 80 Critic Score
    Twelve Minutes fully embraces its time loop conceit to amp up tension and provide players with a cleverly directed puzzle to solve. Discovering the whos and whys of the game’s central event in bite-sized increments is just as satisfying as interacting with its simple adventure-style interface. Its A-list casting and unanswered plot elements might distract from the overall package, but at its core, Twelve Minutes is a satisfying thriller that asks some dark and disturbing moral questions.
    • 73 Metascore
    • 80 Critic Score
    Despite my dislike for the Star notes that have been sprinkled into its gameplay, Project Diva F remains a fantastically fun music rhythm games for those hardcore fans of computers singing about being a cat.
    • 82 Metascore
    • 80 Critic Score
    SSX
    Only the limited multiplayer options keep this one from reaching the upper echelon of sports games. With glass-smooth controls, outstanding visuals and a jammin' soundtrack, this is a reboot worth giving a shot.
    • 78 Metascore
    • 80 Critic Score
    Tell Me Why might be smaller in scope and less mechanically complex than Dontnod’s Life is Strange series, but it’s just as emotionally impactful. It’s a compelling story with relatable, complex characters, and yet another example of Dontnod’s unbeaten ability to make players feel something, anything, in a medium that’s increasingly more mind-numbing.
    • 87 Metascore
    • 80 Critic Score
    Astral Chain is loud, brash, exciting, and, in the end, a warning about the dangers of unquestioned loyalty. Its hyperkinetic action sequences and colorful characters might make the game seem like it isn’t interested in offering more than intricately designed fights and a straightforward genre story, but stick around for its entirety and its cast of 2070s police officers show themselves to be more than just cartoon cut-outs of sci-fi cops.
    • 72 Metascore
    • 80 Critic Score
    The concepts and challenges of NiGHTS into Dreams HD make it a game that not everybody will be able to appreciate-but for those that do, this is a great way to once again experience one of Sega's most curious yet creative moments in game development.
    • 84 Metascore
    • 80 Critic Score
    Gears 5 makes major strides in the series’ approach to storytelling. This is the most heartfelt Delta Squad has ever been, and The Coalition backs up that emotion with genuine improvements to gameplay. While its new co-op mode, Escape, is generally underwhelming, Arcade mixes up the competitive meta enough to keep things interesting. All told, Gears 5 is more Gears, but it’s also a bold statement for why this series is still relevant.
    • 80 Metascore
    • 80 Critic Score
    If you expected some hefty gameplay changes to match Blood Dragon’s turbo-rad ’80s makeover, you’ll be sorely disappointed. This standalone expansion is essentially a pared-down version of the Far Cry 3 formula with a few minor innovations, but its hysterical take on the decade of excess is well worth the price of admission.
    • 84 Metascore
    • 80 Critic Score
    Shin Megami Tensei V is the Japanese RPG equivalent of mid-century modern design, as the classic style and attitude of the series gets enhanced by—but never replaced with—simpler and sleeker refinements and modernizations. In a moment when Atlus could have given Persona’s sibling series a more market-friendly makeover, the company has instead given us a game that’s as weird, punishing, and mysterious as any previous SMT release that came before. As a longtime fan who wasn’t sure if the team at Atlus still had games like this in them, Shin Megami Tensei V is shockingly satisfying—well, as long as you don’t ask too much of its characters or story.
    • 86 Metascore
    • 80 Critic Score
    Returnal excellently blends third-person shooter gameplay with bullet-hell style enemies and roguelike elements to craft a fun, challenging action game that you’ll have a blast learning to master. The only real shame is that the action is yoked to a story that mistakes being vague for being smart and interesting.
    • 86 Metascore
    • 80 Critic Score
    The unique storytelling and charismatic narration will pull you into an enthralling experience, but glitchy cover mechanics, poor checkpoint management, and off-putting pacing will rattle you out of your gaming reverie more often than you'd like.
    • 73 Metascore
    • 80 Critic Score
    NBA Live 19 fully expands on its The One mode while adding a little more weight and momentum to its actual gameplay. While its in-game presentation and distinct style of gameplay might turn off players looking for a strict basketball sim, NBA Live 19 consistently rewards players for actually playing without trying to gouge them for more money.
    • 87 Metascore
    • 80 Critic Score
    The remake of The Legend of Zelda: Link’s Awakening is stuck between two places—the past and the present. Chances are that you’ve already made up your mind about whether or not to play it. It’s a classic Zelda game given a second chance with a striking visual language and evocative, haunting musical reinterpretations. Making the jump from the Game Boy to the Switch means that you’ll spend a lot less time changing items in the menu and much more time appreciating the meticulous clockwork of Koholint Island’s challenges.
    • 84 Metascore
    • 80 Critic Score
    There's so much care put into making the game accessible that it's always fun in instances where it could be unnecessarily punishing. If you're a F1 junkie, don't hesitate to play this-and try getting a non-fan to take it for a few laps, too.
    • 84 Metascore
    • 80 Critic Score
    A great collection of classic games. Whether you’ve been a fan of Rare for three years or for thirty, there’s something here for everyone, with plenty of gems waiting to be discovered for the first time.
    • 75 Metascore
    • 80 Critic Score
    No More Heroes III brings back gaming’s favorite passing assassin in a bombastic way, with the kind of inventive, fourth wall-breaking presentation one might expect. It’s flashier, bolder, and even funnier than its predecessors, and the gameplay feels just slightly modernized without sacrificing any of the series’ charm. The pacing might seem a bit halted in some places, and it could have worked best as a capstone to the series, but it’s clear that creator Suda51 and the rest of the designers are just as passionate about the Garden of Madness as ever.
    • 80 Metascore
    • 80 Critic Score
    Danganronpa V3: Killing Harmony is a worthwhile new chapter in Spike Chunsoft’s now-beloved series about the struggle between despair and hope, bringing some legitimate twists and shocking surprising with it. It also, however, serves as a sign that Danganronpa may be running out of steam—and that this should perhaps be the chapter where we say goodbye to that adorable psychopath Monokuma.
    • 72 Metascore
    • 80 Critic Score
    A big step forward for the series, WWE 2K16 is still some polishing and a new submission system away from being Hall of Fame material, but should make a nice living as a stop gap in your library before hopefully bridging the gap to a bigger and better game next year.
    • 87 Metascore
    • 80 Critic Score
    Teenage Mutant Ninja Turtles: Shredder’s Revenge looks to bring back the glory days of Konami’s side-scrolling arcade beat ’em ups and home hits based on everyone’s favorite young green ninjas. In its visuals and gameplay, Dotemu and Tribute Games have not only matched those retro classics that they’re paying homage to here, but perhaps even surpassed them. Sadly, this trip through time is somewhat marred by inconsistent audio and an Arcade mode that feels more like a slog than a thrill.
    • 78 Metascore
    • 80 Critic Score
    A Way Out hearkens back to the days of couch co-op, placing players in the shoes of two criminals who must solve puzzles and support one another to escape. The game’s emotional drama runs alongside its silly undertone, making for a game that’s both moving and, at times, unintentionally hilarious.
    • 78 Metascore
    • 80 Critic Score
    Theatrhythm: Final Fantasy is a nostalgic trip back through the history of one of Japan's most beloved RPG franchises-and while that trip isn't exactly the dream vacation it could have been, it's absolutely a journey worth taking for all Final Fantasy fans.
    • 80 Metascore
    • 80 Critic Score
    Still a stellar fighting game, but if you already have it on a console, there's no point in picking it up again.
    • 81 Metascore
    • 80 Critic Score
    As a game, I think Terraria shares a lot of personality traits with the worlds it randomly generates. Sometimes they aren’t pretty, sometimes they’re rough, and sometimes they aren’t the friendliest places to be, but once you dig in your heels and dig under the surface of what you’re given, there’s a whole world of wonderment just waiting for you to explore.
    • 76 Metascore
    • 80 Critic Score
    This entry features some of the best storytelling, characterization, and pacing in the franchise—though the combat doesn’t make the smoothest of transitions from the DS version. Those who never played the original Japanese release won’t know what they’re missing, of course, but it’s frustrating that this undeniably excellent game isn’t quite all it could’ve been on the PS Vita.
    • 76 Metascore
    • 80 Critic Score
    This amusing crossover of Mario & Luigi and Paper Mario adds another solid title to the Mario RPG lineup. Though the recurring minigames and the length of some battles can get a little tedious, combat is generally immersive and fun, and a good sense of humor breathes life into the well worn Bowser-captures-the-princess plot.
    • 83 Metascore
    • 80 Critic Score
    Dungeons & Dragons: Chronicles of Mystara brings back two of Capcom’s classic arcade side-scrolling beat-em-ups—and while both indeed show their age, they still have an immense amount of fun and adventure to offer those brave enough to stand up to their challenges.
    • 76 Metascore
    • 80 Critic Score
    In Ever Oasis, melding a city-builder with a hack and slash adventure has never looked more adorable. While visually and narratively enticing, the Animal Crossing meets Zelda concept is never fully satisfying, instead giving brief joy to specific types of players, and begging for a sequel to bring every genre together perfectly.
    • 85 Metascore
    • 80 Critic Score
    Despite a few camera issues and lack of modes, Rocket League is a fun, addicting experience that will keep players engaged for a long time.
    • 77 Metascore
    • 80 Critic Score
    Far from the played-out tales of clean-cut supersoldiers fighting impossible odds, Valiant Hearts: The Great War humanizes the First World War and delivers gameplay that focuses on the psychological toll of the war—not on the killing. While some puzzles and exploration elements succeed more than others, Valiant Hearts is worth seeing through for students of history and fans of classic PC adventure titles.

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