Digital Trends' Scores

  • Games
For 548 reviews, this publication has graded:
  • 27% higher than the average critic
  • 3% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 XCOM 2: War of the Chosen
Lowest review score: 20 The Order: 1886
Score distribution:
  1. Negative: 25 out of 548
554 game reviews
    • 86 Metascore
    • 100 Critic Score
    Sucker Punch leaves nothing on the table with Ghost of Yotei. This game represents everything we were promised the PS5 could deliver and then some. Every aspect of its artistry, mechanics, and technology is used to the fullest in perfect balance. No one part of Ghost of Yotei outshines the rest, and that's because each component bleeds into the others so naturally that they cease to feel like disparate elements. Atsu's journey is one that will stick with me, but not because of the magnificent world I explored, the memorable cast of characters I grew to love, or the dramatic swordplay. Those are all different colors used to paint the complete picture that is Ghost of Yotei. All are strong on their own, but together form something much greater.
    • 86 Metascore
    • 90 Critic Score
    Yes, I jumped more than once when a monster pounced on me from a hidden corner, but that is more akin to surprise than true fear. Fear is what I felt in the scenes that turned the metaphorical act of Hinako sacrificing who she was to conform to others into literal acts. That's the kind of fear that sticks with me -- not any monster that can be killed, or even a curse that can be cleansed, but the unfathomable monster that is society. The monster that we are, but pretend we aren't. Even though Silent Hill f misses the mark with things like the offering system and unnecessary sanity meter, every other component eventually comes together to make something unmistakably Silent Hill.
    • 81 Metascore
    • 90 Critic Score
    No matter what I'm doing in Borderlands 4, I'm always earning something that offers a new way to strengthen my character's identity. Guns each feel more distinct than ever, making the loot grind that much more enticing. Each fight is an opportunity to flex my personality thanks to the movement system allowing me to approach and react in dozens of ways, with bosses acting as the exclamation point to it all. But most importantly, Borderlands 4 struck the best tonal balance yet. Borderlands 4 feels like the idealized version of what this series was always striving to be.
    • 85 Metascore
    • 80 Critic Score
    Metal Gear Solid Delta: Snake Eater manages to live up to its own legacy thanks to the forward-thinking design of the original, but takes no risks beyond a more approachable control scheme. It is because Kojima pushed the limits of interactivity and stuck to timeless themes in his writing that even a copy-pasted version of it is still effective over 20 years later, though with a few embarrassing relics of the past. In that way, the legacy of the original is perfectly preserved here. But it does raise the question of whether or not we even needed it.
    • 60 Metascore
    • 70 Critic Score
    Drag X Drive feels like an excellent prototype more than a full package. The control scheme proves to be more than just a gimmick and makes the act of moving engaging. Combined with the twist that playing basketball in wheelchairs has on a familiar sport, the result is a very solid and enjoyable time. But with only that one mode to hang its hat on, I don’t see Drag X Drive rising above a novelty.
    • 73 Metascore
    • 60 Critic Score
    Mafia: The Old Country is a game at war with itself. None of the pieces it puts down fit together to form a unified picture. It lacks any standout gameplay system to build around, nor a strong character with clear motivations to give the game a distinct identity. It is a game that feels torn between multiple different directions, with the only piece left unscathed being the strong performances, an authentic historical setting, and the writing of the supporting cast. However, that can't hold up a barebones gameplay experience and narrative hook that takes way too long to take hold. This is one offer you can safely refuse.
    • 84 Metascore
    • 80 Critic Score
    When you get into the flow, Ninja Gaiden: Ragebound is ruthlessly satisfying.
    • 91 Metascore
    • 90 Critic Score
    Donkey Kong Bananza could've easily been a reskinned Mario game with Stars replaced with bananas, but Nintendo chose the riskier path. While it has the familiar structure of past 3D platformers, everything about how I engaged with Bananza felt like a deconstruction of the genre (pun intended). While it may stick a bit too close to a familiar core structure, Bananza goes deep in exploring clever and unique ways to use its destructive systems to build a confident new platformer.
    • 89 Metascore
    • 80 Critic Score
    It takes seeing through the entire story for me to see the full picture. Yes, Death Stranding 2 is anxious about the side effects of mass connection. It isn’t blind to all the ways it can be manipulated and used to rob people of their humanity rather than enrich it. But it doesn’t give up hope even in its darkest self-reflection. It weighs the pros and cons and still comes out with a desire to keep us all together. The danger is out there whether we’re on the grid or not. We may as well stand in the rain together, with a song and a smile.
    • 65 Metascore
    • 50 Critic Score
    FBC: Firebreak hides a fine co-op shooter behind a tedious grind.
    • 29 Metascore
    • 30 Critic Score
    There’s palpable ambition fueling MindsEye, but I can feel where it likely clashed with business decisions that forced the project out of the oven prematurely. It’s the kind of game that you can only pity, holding some empathy for the artists watching an unrealized dream tumble away like a self-driving truck down a crater. No chef wants to serve you uncooked beef.
    • 83 Metascore
    • 80 Critic Score
    There were times I wished The Alters was a pure adventure game without any of the survival elements, but that friction is what makes it work. While the interpersonal relationships and conflicts between the Jans are the heart of the experience for me, and what I can wholeheartedly recommend, I came to appreciate the basic survival loop as a way to add more agency to all the choices I made. Like all the best sci-fi stories, The Alters will leave you with plenty of philosophical questions to chew on.
    • 86 Metascore
    • 80 Critic Score
    Mario Kart World delivers fine-tuned racing, strong multiplayer potential, and a bevy of unlockables that keep every session rewarding. But its tacked on exploration component, one that tries too hard to force long-term success, is a reminder that even a driver with a tremendous lead on the competition still isn’t safe from a dreaded blue shell.
    • 54 Metascore
    • 60 Critic Score
    Nintendo Switch 2 Welcome Tour should have been a charming pack-in game.
    • 77 Metascore
    • 70 Critic Score
    Built as a way to capitalize on the success of 2022’s Elden Ring without committing to a full sequel, Nightreign puts a clever co-op spin on the open-world game by turning it into a roguelike. It’s a smart remix that gets more use out of existing assets while inventing a replayable multiplayer game with unexpected strategic depth despite its RPG hooks being much more streamlined than a standard Soulslike. Fully finding that hook takes a lot of effort, but it pays off for those patient enough to push through its most obvious flaws.
    • 73 Metascore
    • 60 Critic Score
    It’s all a little Sesame Street in its approach, boiling everything down to a thin “we’re all just a little different” conclusion that feels insufficient. As clumsy as it may be, though, I can’t fault To a T for trying to craft an inclusive story that’s delivered with sincerity. It's heartening to see a video game story that centers disability and encourages players to connect with one another’s experiences through play. It’s not perfect, but nothing is. To a T challenges us to reject the status quo, both in the way it experiments with a well-trodden genre and in its story about embracing our differences. The view out your window is bound to get boring when you see the same thing every day.
    • 73 Metascore
    • 70 Critic Score
    Teenage Mutant Ninja Turtles: Tactical Takedown makes turn-based tactics feel as fast-paced as a John Wick brawl.
    • 87 Metascore
    • Critic Score
    Monster Train 2 is the latter, a slightly more polished version of the original with more content for fans to plow through. It trades memorability for momentary captivation, and it’s an understandable tradeoff. Just like with the first game, though, the memories of my hours mowing down Titans are already melting away. [Impressions]
    • 83 Metascore
    • 70 Critic Score
    Doom: The Dark Ages delivers another dose of reliable thrills by building on the foundation established by its excellent predecessors. The power fantasy of it all is more potent than ever, but Id Software’s experiment in excess proves that there is such a thing as “too much” when it comes to video game spectacle.
    • 92 Metascore
    • 80 Critic Score
    Clair Obscur: Expedition 33 is a stunning, ambitious first outing for Sandfall Interactive.
    • 76 Metascore
    • 70 Critic Score
    Revenge of the Savage Planet plays its open-world formula safe, but it shows its teeth where it matters.
    • 89 Metascore
    • 100 Critic Score
    Despelote is a moving and masterfully rendered game about soccer, growing up, and so much more.
    • 79 Metascore
    • 60 Critic Score
    Skin Deep is a wacky slice of immersive slapstick that could have used a little more chaos.
    • 85 Metascore
    • 90 Critic Score
    The Hundred Line: Last Defense Academy is a morbidly engrossing tactics RPG that takes the right notes from Danganronpa.
    • 80 Metascore
    • 70 Critic Score
    Fatal Fury: City of the Wolves is a slick fighting game with an uncomfortable catch.
    • 74 Metascore
    • 80 Critic Score
    Lost Records: Bloom and Rage pays tribute to 90s angst and the riot grrrl rock in a deeply moving coming of age story.
    • 73 Metascore
    • 50 Critic Score
    Rusty Rabbit needed a tune-up, but there's still some treasure to find in its scraps.
    • 77 Metascore
    • 80 Critic Score
    Promise Mascot Agency is a positively zany yakuza adventure that's an unpredictable delight.
    • 92 Metascore
    • 90 Critic Score
    Blue Prince is the kind of engrossing puzzle game that will change your brain chemistry.
    • 77 Metascore
    • 70 Critic Score
    South of Midnight is a tremendous display of artistry, even if its gameplay doesn't hit the same heights.
    • 80 Metascore
    • 70 Critic Score
    The First Berserker: Khazan will frustrate you to no end, but it's still worth its weight in broken controllers.
    • 74 Metascore
    • 50 Critic Score
    In its latest action-adventure game, Sniper Elite developer Rebellion lays out a solid plan to thrive in a wasteland of nuclear apocalypse games. Rather than aping Fallout or Stalker’s action RPG formula, the more streamlined Atomfall scavenges together some original ideas in its deconstructed quests and an emphasis on bartering. That could have made for a compelling survival story built around open-ended exploration, but it’s those pesky details that will get you killed during a nuclear disaster.
    • tbd Metascore
    • Critic Score
    My first impressions of Inzoi are mainly positive, though, as this life simulation game shows a ton of potential with the ideas it’s playing around with. There are still many quality-of-life issues that leave me wondering how long Inzoi could keep the attention and goodwill of players like me who love the genre. It also begs the question of how worthwhile it is to play in early access and if it’s easier to wait until the full game is out. [Early Access Impressions]
    • 85 Metascore
    • 70 Critic Score
    Assassin's Creed Shadows finds peace and quiet amid a flurry of repetitive violence.
    • 79 Metascore
    • 70 Critic Score
    Assassin’s Creed Shadows almost feels like what it would be like if Ken Burns was tasked with making a video game. It’s exhaustive in how it depicts Japan’s feudal era even in fiction, crafting its world with the eye of a historical documentarian. It’s not quite the in-depth slice of life that Red Dead Redemption 2 goes for, but it approaches that same idea with fewer systems. Some of my favorite moments came when I just got bored of stabbing people and got on my horse instead. I didn't stop every few feet to complete a puzzle. I didn’t stop to open another chest. I just rode, breathing in nature and listening to my own exhale intertwine with the wind.
    • tbd Metascore
    • Critic Score
    Thunder Lotus has a great foundation here and I’m excited to see what else it has on its roadmap for early access. I know that an 11-player run is already in the works, but I’m eager to see some more creative weapons, new perks, and varied maps that’ll make each run feel a little different. I’m happy to enlist in any war against God, but I’ll need a little more if this is going to be the kind of roguelike I return to regularly. I have no reason to think that Thunder Lotus won’t get there, as 33 Immortals is already in great shape in early access. If you’re looking for an inventive new co-op game, join the holy war today. [Early Access Impressions]
    • 87 Metascore
    • 80 Critic Score
    Xenoblade Chronicles X: Definitive Edition gives a great RPG the second chance it deserves.
    • 74 Metascore
    • 80 Critic Score
    In a sea of tactical shooters, Fragpunk is the one finally willing to challenge the status quo.
    • 80 Metascore
    • 70 Critic Score
    WWE 2K25 could be the series' last babyface moment before a heel turn in 2026.
    • 80 Metascore
    • 60 Critic Score
    In its own way, Wanderstop is the perfect mission statement for a bright-eyed studio starting its path to self-discovery. It is a sincere celebration of our struggles and imperfections. They are not problems to run away from, but stones to sharpen our blades upon so we may win the next fight.
    • 91 Metascore
    • 70 Critic Score
    Split Fiction is hokey, muddled, and needlessly self-defeating. It’s also lively, inventive, and so earnest that it’s hard to be mad at it for long. These aren’t opposing forces that tear Hazelight’s latest apart; the clumsiness is inseparable from the delight. Both are born from the ambitious vision of artists who still believe in the magic of creativity and are willing to take big swings in its honor. Sometimes it absolutely whiffs. We all do. Fail again. Fail better. But it’s those moments where it connects, where simple ideas turn into unforgettable spectacle, that remind us why art can’t be automated. Even the most advanced machine can never dream bigger than a human with a heart.
    • 88 Metascore
    • 80 Critic Score
    Once it gets its claws in, it’s hard to escape Monster Hunter Wilds’ grasp. It balances high-octane spectacle with the kind of meditative RPG progression hooks that live service games dream of. It’s a successful evolution from Monster Hunter World, though one that still can’t quite find the best way to introduce new players to its intimidating world.
    • 68 Metascore
    • 50 Critic Score
    Warriors: Abyss is a shallow Hades riff that doesn't put its creative squad building hook to good use.
    • 79 Metascore
    • 60 Critic Score
    The beefy spinoff of last year’s Infinite Wealth is an act of cosplay. While most of the pieces that make the long-running series so beloved are there, Ryu Ga Gotoku Studio trades in strong writing for pirate pastiche with mixed results. Majima’s nautical adventure is at its best when flashes of memory break through its amnesia, reminding me that there’s more to Like a Dragon than its memeable moments.
    • 80 Metascore
    • 90 Critic Score
    With Avowed, Obsidian Entertainment once again flaunts its writing chops with a fantasy story that is contemporary in its themes and combat that feels better than most other first-person western RPGs. Whether you've experienced a Pillars of Eternity game before or not, this is a must-play.
    • 89 Metascore
    • 90 Critic Score
    Kingdom Come: Deliverance 2 is a staggering sequel that'll put you in a medieval mindset.
    • 79 Metascore
    • 80 Critic Score
    Sid Meier's Civilization VII succeeds at making one of the most storied strategy game franchises still feel fresh.
    • 85 Metascore
    • 70 Critic Score
    Citizen Sleeper 2: Starward Vector balances survival stress and transhumanist optimism, even if those ideas are sometimes at odds with one another.
    • 79 Metascore
    • 80 Critic Score
    Rift of the Necrodancer captures the true essence of music by creatively visualizing rhythm.
    • 75 Metascore
    • 70 Critic Score
    Sniper Elite: Resistance offers more of the same action with virtually no surprises and a dull World War 2 story. That’s perfectly fine considering that the Rebellion team is still great at the one thing they’ve dedicated their career to doing: creating tightly designed murder playgrounds for those who want to vent their real world political frustrations in the safety of a virtual shooting gallery.
    • 79 Metascore
    • 60 Critic Score
    Dynasty Warriors: Origins is thrilling fun so long as you don't overthink its hollow story.
    • 75 Metascore
    • 80 Critic Score
    Marvel Rivals is the most entertaining hero shooter since Overwatch.
    • 56 Metascore
    • 60 Critic Score
    Skydance's Behemoth is an adequate VR game that peaks during some stunning boss battles.
    • 86 Metascore
    • 80 Critic Score
    Despite working with a more family-friendly property with less blood and guts, Machinegames’ latest still has all its teeth in place. A globe-trotting action-adventure romp becomes a slapstick comedy about outsmarting fascism rather than outgunning it. Its enemies are dimwitted punching bags that are so frail and oblivious to their surroundings that you can tip one like a cow with only a toilet plunger. In a crowded media landscape laser focused on Nazism and its unimaginably ugly resurgence worldwide, Machinegames offers what might be the radical thesis that we need right now: Nazis may be dangerous, but they’re also very, very stupid.
    • 83 Metascore
    • 80 Critic Score
    After playing Neo Dimension, it’s easy to see why fans have been so eager to see Fantasian break out of Apple Arcade. Its unique spin on a turn-based battle system was engaging on a mobile device, and its stunning dioramic visuals made its colors pop out of the screen. Despite some bumpy character and story developments, Fantasian Neo Dimension solves a bit of the original’s fragmented story while also giving it new life on it on other platforms with additional features.
    • 80 Metascore
    • 70 Critic Score
    Infinity Nikki is the stylish open-world game that players have been begging for.
    • 73 Metascore
    • 40 Critic Score
    Is it fair to review a game when I’m still downloading massive patches for it? Whether you believe that answer to be yes or no, the headache-inducing roadblocks that I encountered while playing the highly unstable Stalker 2 have made for a disappointing playthrough. After nearly 15 years of waiting for the next mainline series entry, the game feels less like a groundbreaking continuation and more like a world full of missed opportunities.
    • 82 Metascore
    • 80 Critic Score
    Dragon Quest 3 HD-2D Remake gives an NES classic the royal treatment it deserves.
    • 70 Metascore
    • 60 Critic Score
    Lego Horizon Adventures isn't a perfect fit, but Sony's charmer snaps together where it counts.
    • 59 Metascore
    • 80 Critic Score
    Unknown 9: Awakening is a promising start for a new series once you learn to love its combat.
    • 85 Metascore
    • 80 Critic Score
    The Rise of the Golden Idol makes a great mystery series even better.
    • 77 Metascore
    • 50 Critic Score
    Brothership’s problems will look familiar to anyone who found themselves disappointed by games like Mario & Luigi: Paper Jam or Paper Mario: Sticker Star. Nintendo has seemingly convinced itself that every Mario RPG needs to have bespoke gimmicks. It’s not enough to give players a well-written story and iterate on a solid combat foundation; there always has to be a twist, or two, or three. Those layers drag Brothership down the longer the adventure goes on, making even its intriguing climax feel exhausting by the end.
    • 68 Metascore
    • 50 Critic Score
    Brothership’s problems will look familiar to anyone who found themselves disappointed by games like Mario & Luigi: Paper Jam or Paper Mario: Sticker Star. Nintendo has seemingly convinced itself that every Mario RPG needs to have bespoke gimmicks. It’s not enough to give players a well-written story and iterate on a solid combat foundation; there always has to be a twist, or two, or three. Those layers drag Brothership down the longer the adventure goes on, making even its intriguing climax feel exhausting by the end.
    • 82 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops 6 offers story thrills, wacky movement, and a whole lot of microtransactions.
    • 82 Metascore
    • 70 Critic Score
    Dragon Age: The Veilguard is a return to form for this once-lauded RPG studio that should satiate Dragon Age fans quite well after a decade-long wait. But returning to form and perfecting form are not the same thing. BioWare has plenty of room to regrow as it gets back on track making the kinds of games RPG fans want them to create.
    • 82 Metascore
    • 70 Critic Score
    Taken as a complete package, Sonic X Shadow Generations paints a full picture of the series’ long, hard journey. I started by dragging my way through a fun but shallow game that never quite felt right and arrived at a revelatory thrill that feels like the genuine future of the series. The takeaway from all this shouldn’t be to make a third Generations game, put Shadow in the starring role more often, or to even bow down to anyone with a complaint — lord knows that last one is a recipe for disaster these days. Rather, the most positive possible outcome is that it will inspire a moment of self-reflection. We do not grow by plugging our ears, running away from the past, and ignoring anyone who doesn’t say exactly what we want to hear. Growing up is about recognizing our imperfections, and knowing which are worth embracing and which are actually worth working on.
    • 85 Metascore
    • 80 Critic Score
    Batman: Arkham Shadow isn't just a great VR game; it's one of the best Batman games ever.
    • 75 Metascore
    • 60 Critic Score
    Fear the Spotlight is an imperfect, but sincere lo-fi horror debut for Blumhouse Games.
    • 78 Metascore
    • 80 Critic Score
    MechWarrior 5: Clans delivers 100 tons of BattleMech joy with outstanding missions and superb storytelling.
    • 82 Metascore
    • 70 Critic Score
    Super Mario Party Jamboree’s core board game is still as fun as ever, and made even better thanks to some clever new maps. Its signature minigames, though, are a little more inconsistent as some of Nintendo’s best ideas are almost exclusively saved for hit-and-miss side modes. It’s a multiplayer package that spreads itself thin, but there’s enough fun content here to keep the dice rolling for another turn.
    • 87 Metascore
    • 70 Critic Score
    Neva may not be the most complex 2D platformer, but it still might make you cry.
    • 81 Metascore
    • 60 Critic Score
    Dragon Ball: Sparking! Zero delivers thrilling fights, but its disjointed story mode doesn't hold up its end of the bargain.
    • 92 Metascore
    • 80 Critic Score
    In many ways, Metaphor: ReFantazio feels like the next mainline entry in the Persona series in all but name. In others, it carves out an identity all its own. The strategic turn-based combat system is just as satisfying as ever, while Archetypes and globe-trotting put a new perspective on an otherwise familiar experience. I could see the plot twists coming a mile away, but the endearing cast of characters made the journey worthwhile. It’s not perfect, but Atlus has earned my vote of confidence. Consider me a follower.
    • 86 Metascore
    • 80 Critic Score
    While it may be an unnecessary project, Silent Hill 2’s remake keeps the original’s haunting essence intact by staying true to its unsettling atmosphere, off-kilter tone, and uncomfortable moments. It’s a respectful revisit that only veers off course when it tries a little too hard to add pounds onto a sleek horror game. Even with some extra weight, the tortured story told here is every bit as harrowing as it was in 2001.
    • 85 Metascore
    • 70 Critic Score
    Echoes of Wisdom’s best parts are the ones that break away from what’s expected. My favorite moments largely happen in Still World rifts, where I need to carve my own path through twisted snippets of Hyrule’s world using echoes. I’m attuned with Zelda most when I find a large gap I can’t pass, but realize I can get to the other side by grabbing hold of a flying tile with my bind ability and following its path. In clever puzzle platform moments like that, I feel like I'm tapping into her third of the Triforce; I’m using her wisdom to meet any challenge that arises. And I’m doing that by drawing on her connection to all things within her kingdom and communicating her eternal royalty through tangible play.
    • 74 Metascore
    • 70 Critic Score
    Ara: History Untold brings city-building to Civilization with strategic success.
    • 85 Metascore
    • 80 Critic Score
    Frostpunk 2 scales up the drama with a bigger, more strategic sequel that's easy to get lost in.
    • 83 Metascore
    • 80 Critic Score
    Once the story finally starts delivering on its themes in the back half of the adventure and Jot obtains all of his storybook-manipulating abilities, The Plucky Squire is a joy. We’re entering a postmodern era for the video game industry where the art itself can start discussing what came before, who made it, and why it was made. The Plucky Squire finds itself standing tall in the middle of that trend. It's a must-play if you want to understand why game developers, artists, or any kind of creator makes things in spite of so many forces trying to blot their work out.
    • 83 Metascore
    • 80 Critic Score
    Dead Rising Deluxe Remaster is a delight to play through all these years later. It's faithful to the original, features a narrative that feels more relevant than ever, and still dishes out tense emergent moments through its timer system. When it does make a tweak, it often feels intentional and never hurts the game. If you haven't played a Dead Rising game before, this is the place to start.
    • 91 Metascore
    • 90 Critic Score
    UFO 50 will remind you why you fell in love with video games in the first place.
    • 63 Metascore
    • 70 Critic Score
    Yars Rising boldly takes an Atari 2600 classic into the future with ingenious results.
    • 82 Metascore
    • 80 Critic Score
    Warhammer 40,000: Space Marine delivers non-stop co-op action in all its gory glory.
    • 94 Metascore
    • 90 Critic Score
    Four years ago, Sony introduced the tagline “play has no limits” to advertise the PS5. Astro Bot is the first PlayStation exclusive since then that truly believes in that mission statement.
    • 68 Metascore
    • 60 Critic Score
    The Casting of Frank Stone is more invested in Dead by Daylight than itself at times.
    • 74 Metascore
    • 80 Critic Score
    Emio — The Smiling Man: Famicom Detective Club is a refreshingly mature turn for Nintendo in more ways than one.
    • 75 Metascore
    • 70 Critic Score
    Visions of Mana isn't the most sophisticated RPG, but it's good comfort food for genre fans.
    • 62 Metascore
    • 60 Critic Score
    Concord has the bones of a fun multiplayer game, but it's missing the meat.
    • 81 Metascore
    • 80 Critic Score
    Black Myth: Wukong is only a Soulslike in the way Stellar Blade is, and that's to its credit. It lightly borrows elements from the subgenre but carves out a niche for themselves by focusing on its key differences. Despite some performance issues and frustrating difficulty spikes, Black Myth: Wukong’s frenetic combat and emphasis on fluid movement make it feel unlike any of its other contemporaries.
    • 73 Metascore
    • 70 Critic Score
    The Crush House turns reality TV into the funniest puzzle game you'll ever play.
    • 76 Metascore
    • 70 Critic Score
    World of Goo 2 is the meta sequel that the eccentric puzzle classic deserves.
    • 78 Metascore
    • 70 Critic Score
    Cat Quest 3 is a light but charming pirate adventure that'll make you feel like a kid again.
    • 81 Metascore
    • 70 Critic Score
    Steamworld Heist 2 is a strong sequel, even if it may test both your skills and patience.
    • 77 Metascore
    • 70 Critic Score
    Zenless Zone Zero is at its best when it's delivering stylish action over puzzles.
    • 80 Metascore
    • 90 Critic Score
    Dungeons of Hinterberg will make you think differently about how you behave on your next vacation.
    • 73 Metascore
    • 60 Critic Score
    While I’ll surely continue to chip away at my best times, Nintendo World Championships: NES Edition feels more like practice than the big game itself. It’s a great way to learn the basics of speedrunning, but the outlet for those acquired skills is in another castle. Maybe it’s all building toward the return of the real Nintendo World Championships. If that’s the case, cue the ’80s training montage music. I’m going big time.
    • 84 Metascore
    • 90 Critic Score
    Kunitsu-Gami: Path of the Goddess is unlike anything else you'll play in 2024, and that's why it's one of the year's best games.
    • 70 Metascore
    • 60 Critic Score
    Flintlock: The Siege of Dawn doesn't quite do enough to make it stand out in a crowded genre.
    • 75 Metascore
    • 70 Critic Score
    Flock will bring out the inner birdwatcher in you, even if only for a few short hours.
    • 79 Metascore
    • 80 Critic Score
    Final Fantasy XIV: Dawntrail delivers an emotional gut punch, even if it takes some time to get there.
    • 79 Metascore
    • 40 Critic Score
    Anger Foot's one-note action gimmick can't find a second leg to stand on.

Top Trailers