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1.7

Overwhelming dislike- based on 6675 Ratings

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  1. Jun 12, 2023
    3
    The game is a 3/10 experience wrapped in an 8/10 package. The visuals engine is great. The sound engine is passable. Yet these things only seem to delay the inevitability of starting to get annoyed by the game.

    Its dark and atmospheric yet the world feels soul-less and empty. So much of the world just lacks anything except a pack of scrub mobs that attempt to hit you as you ride by.
    The game is a 3/10 experience wrapped in an 8/10 package. The visuals engine is great. The sound engine is passable. Yet these things only seem to delay the inevitability of starting to get annoyed by the game.

    Its dark and atmospheric yet the world feels soul-less and empty. So much of the world just lacks anything except a pack of scrub mobs that attempt to hit you as you ride by. The open world seems like the basis the whole game was created upon yet it is the thing introducing the most friction into the experience.

    Towns are laid out hilariously poorly. I understand the people saying "it is for immersion" etc but at a certain point I am playing the game to have fun. It is not fun to watch my character slowly walk from black smith to stash to occultist, especially when "the town is lava" is a concept in-grained into many diablo/arpg players.

    Everything the developers could implement to introduce friction, tedium and time waste they took the opportunity to do so. Oh you are enjoying riding your horse for a slight speed boost while running from dungeon to dungeon? Too bad you have to get off every time there is a random ledge the devs added into the map. Oh and then your horse is on a 9 second cool down. It's laughable.

    The combat looks impactful but is actually a slog to experience. This mainly comes down to the level scaling where you are effectively punished for leveling up. Didn't get a good weapon drop? Not impactful passive point (lets be honest - most of them are not impactful)? Then your character just got weaker upon leveling up. Eventually you will out scale the monsters but it really feels like a grind to get there. Even when you hit the scaling tipping point, there is still so little mob density in certain areas that combat still does not become engaging.

    I don't think any hardcore player will argue with the fact that the game is extremely grindy. It requires an immense amount of time as it is to progress, and that time is multiplied by all the added tedium.

    Dungeon design is so bad. So bad. There are maybe 2 interesting tile sets? The rest feel so lifeless and similar. This is particularly confusing because I just spent so much time running to the new dungeon, surely it will look and feel different than the one far away right? Wrong. The actual mechanics of the dungeon are so annoying. "Collect animus from carriers" might as well just read as "kill all elites". There is no surplus of animus, no choice to make in which elites to kill. You have to kill them all. The dungeon layouts are not player friendly and often require backtracking multiple times just to find the remaining elite or straggler to kill. It is extremely unengaging. Or how about the interactables that require you to stand still and channel for 1.5 seconds? It sure would be annoying to have that channeling be stopped by an insignificant auto attack from a white mob (it is).

    Everything they could add to waste your time they did. I won't even get into farming renown (or the thought of having to do it again per season) but wow it is such a boring grind. In a game whose core story is life or death for the characters and sanctuary, it sure seems weird that I am doing so many fetch quests for random NPCs in the world. There is absolutely nothing engaging about the side quest system. Other than adding to the grind, of course.

    There are minimal exciting synergies that are not just a conditional multiplier for damage. Druid seems to be the only class that has some interplay between its elements, or forms and that leads to some interesting builds. The rest not so much. You always feel like you are playing a build the designers intended you to play. That is a big red flag when it comes to game design. There is nothing clever implemented just more damage multipliers. With a weird over reliance on the vulnerability mechanic. Nothing like a status so core to the game you have no option but to find a way to apply it on literally every build. The systems appear like there is more than meets the eye but you are soon disappointed once you make it passed the campaign.

    The most annoying part is these glaring issues will not be immediately apparent to the casual player. The casual player is still having a great time looking at the visuals and slowly killing monsters. That is fine. But all of this culminates into a mediocre experience, and a bad ARPG game.
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  2. Jun 14, 2023
    3
    Scaling, Scaling, Scaling, overly large, dull open world, repetitive, uninspired combat, scaling, always online, corporate noses firmly ensconced in trough, and Oh yeah! Scaling.  Art and sound design are nice, I suppose. D4 is a game that needs to be taken behind the shed and shot between the eyes in the next few months. If not, then there is truly no justice in the world. Avoid
  3. Jun 14, 2023
    3
    I got to level 88 on a rogue and have no desire to continue on. The endgame is not fun. Nightmare dungeons having crappy tasks to do is terrible. Renowned grind is garbage. It has a good skeleton base game but needs a ton of work. Still feels like this is beta.
  4. Jul 10, 2023
    3
    Unfortunately Diablo 4 is an unfinished product. In a normal situation this could be salvaged however the game is flawed at the very core.

    In attempting to be more like each of the previous games it fails to perform in various aspects. It's not appealing to D2 players because the itemization and build viability is one of the worst in a arpg to date. Also no trading, smart loot, etc..
    Unfortunately Diablo 4 is an unfinished product. In a normal situation this could be salvaged however the game is flawed at the very core.

    In attempting to be more like each of the previous games it fails to perform in various aspects.

    It's not appealing to D2 players because the itemization and build viability is one of the worst in a arpg to date. Also no trading, smart loot, etc..

    It's not appealing to D3 players because the the gameplay is too slow and clunky, mounting in and off your horse and constant loading screens impede proper gameplay It's not appealing to D Immortal players because there is no public chat nor party finder or any sort of clan activities.

    So it can only appeal to casuals who have never player a Diablo game and even then the cracks re starting to show as newcomers are reticent to restart a character a grind renown every season.
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  5. Jun 18, 2023
    3
    Intentionally ugly characters, particularly the women.
    Extremely limited character creation options, with many options focusing on jewelry or tattoos. Options are not differentiated enough, many jewelry options are recycled options with asymmetric instead of symmetric placement. Aggressively awful all-monogender hair options.
    Necromancer looks lame. I liked the white-themed Diablo III
    Intentionally ugly characters, particularly the women.
    Extremely limited character creation options, with many options focusing on jewelry or tattoos. Options are not differentiated enough, many jewelry options are recycled options with asymmetric instead of symmetric placement. Aggressively awful all-monogender hair options.
    Necromancer looks lame. I liked the white-themed Diablo III design.
    No pets.
    Boring abilities with no options to shift them e.g. in Diablo III I could opt for a hydra with a different element.
    Low mook density.
    Uninspired boring art design with 11/10 amazing texture work. Drab world lacks color.
    Intentionally repulsive cutscenes like dogs devouring a man or a close up of feet melting in lava.
    Moronic campaign premise where the villain seeks to destroy or annul the powers of heaven and hell, which are in effect dipole superpowers.
    To top all of this off, the game is selling $20 dollar armors, a battle pass, and expects you to pay for expansions in future. I am particularly annoyed at this as I am not excited by any of the class options save for sorcerer who I feel was poorly and unimaginatively designed around ice/lightning/fire in an aggressively boring move.
    Always-online discriminates against individuals with poor or no internet access and forces you to walk around a MMO-lite world with other players. There is no 'dark mode' to play alone.
    Additionally, I have heard the devs are discriminating against druid storm builds and necromancer minion builds. I cannot confirm this personally.
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  6. Jun 19, 2023
    3
    What a shame…

    As a player of Diablo 1 and Diablo 2 the release of Diablo 3 let me down in a way I never thought possible, after a long time I felt D3 became playable albeit never the Diablo I remembered and I felt lessons were learned - my gosh, they were not - I feel D4 has outstripped D3 in poor releases - I never even looked at Immortal, looked a car crash to me from inception. This
    What a shame…

    As a player of Diablo 1 and Diablo 2 the release of Diablo 3 let me down in a way I never thought possible, after a long time I felt D3 became playable albeit never the Diablo I remembered and I felt lessons were learned - my gosh, they were not - I feel D4 has outstripped D3 in poor releases - I never even looked at Immortal, looked a car crash to me from inception.

    This is not a terrible game, actually if you can get past the rather childish plot/storytelling it’s pretty decent during the campaign and at least semi interesting, the problem is once the campaign is done reality strikes and it’s like a punch in the face.

    - Scaling is a nice idea for coop/friends but otherwise a shockingly lazy ill-thought non-Diablo introduction - you will forever feel weak, if you level it’s a punishment rather than an achievement.

    - Class builds are shallow and frankly poor, only meta builds will suffice, this is D3 again where you’re “told” what to play.

    - Itemisation seems to be deliberately created to waste your time, not to seek a reward, just to waste your time.

    - As with D3 the gear dictates the build, such a shame, if you can’t find “x” item that build doesn’t work - also, you can’t “respec” unless you have perfect gear as the world scales to your level so you need to be at peak efficiency.

    - Horses, just dumb but necessary due to all the time spent running.

    - Online play is just a waste of everyone’s time - there’s no clever grouping feature, just a complete nonesense.

    - Basically the worst of an arpg and mmo combined, misses all what makes each good (my personal opinion is this should never have been an mmo style game but even then, they completely missed the mark on that if they were trying).

    This was my last attempt with anything Blizzard because of my love for Diablo but I have been constantly disappointed by this company, it feels to me that they’re an arrogant bunch of people standing on the shoulders of greats before them with an enormous ego whereby they think they can “better” the classics of these franchises instead of following the simple formulas set out in previous games still being played 20 years later, again, such a shame.

    This will be a good game eventually, one thing Blizzard are decent at is plugging away but we’re essentially playing a Beta for the next year or so - I wouldn’t buy any time soon if you haven’t already.

    Last thought given I understand the amount of “dads” the feel stung by this game - I’m not mad, I’m just disappointed.
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  7. Jun 20, 2023
    3
    Not worth the price. Buy diablo 2 resurrected instead or play project diablo 2 for free. The campaign was okay but the level scaling made it feel bad...I was getting weaker every level. Also after you beat the campaign it just becomes a huge grind, like an impossible grind for casual players. Finding altars of lilith is boring and requires an external map. Farming renown is boring and suchNot worth the price. Buy diablo 2 resurrected instead or play project diablo 2 for free. The campaign was okay but the level scaling made it feel bad...I was getting weaker every level. Also after you beat the campaign it just becomes a huge grind, like an impossible grind for casual players. Finding altars of lilith is boring and requires an external map. Farming renown is boring and such a grind, I hate that it is forced onto you. Going from level50-100 is a massive time sink and you wont find the best gear until youre level 100...so youre constantly replacing your gear and it pretty much doesnt matter until youre level80+ because youre just going to replace it again. Getting to 99 in diablo 2 is a grind but you dont need to get to 99 to find the best gear. The power difference between a level90 and 99 in diablo 2 isn't much at all whereas the powerlevel between a level90 and 100 in diablo 4 is HUGE. Also there are tons of problems like the horse getting stuck on everything or moving super slow unless you have a wide screen monitor, gems become useless except the highest tier and they fill up your stash, 99% of gear you find is useless but you have to pick it up to sell it, microtransactions are super expensive and look terrible, color reskin options suck, I could go on and on. I think the game will get better in the future but right now it shouldn't have been released like this....resistances are also completely useless, did they even test this game before charging $100 for it? Expand
  8. Jun 20, 2023
    3
    For me this is not what Diablo series should be, totally not what I was expecting.
    Quite boring game. While playing with druid (kind of no joy to play at all) wanted to sleep, getting better if switched to mage or necromancer. Feels that some bosses intentionally made harder just to keep ppl in game. If in Diablo III you could relax by killings tons of mobs, here you fight to survive.
    For me this is not what Diablo series should be, totally not what I was expecting.
    Quite boring game. While playing with druid (kind of no joy to play at all) wanted to sleep, getting better if switched to mage or necromancer. Feels that some bosses intentionally made harder just to keep ppl in game. If in Diablo III you could relax by killings tons of mobs, here you fight to survive.
    For this I have feeling of wasted money. If Diablo III still is installed and being played time by time, then this will be deleted after story completion or earlier (not sure how long I will be ready to suffer by playing this) :) When you get into paragon levels playing gets better, but starting is to slow and what's point of leveling if until level 50 anyway you same difficultly (if not harder) to progress.
    I dislike also gear, properties system. Although it's good to have open map from beggining, but what's the point of having all 3 acts available at same time if ending same, it can be felt that because of this story isn't so good as it could be.
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  9. Jul 19, 2023
    3
    After the newest patch... The developer don't know their own game. Sadly, it could be a decent game, but not this way.
  10. Jun 28, 2023
    3
    Don't remember the last time I as this felt this let down by a game.

    The animations on many spells are bad. I hate that there are no more scrolls of identify. That was one of the best things with the old games. Whomever designed the corpse piles needs to be fired, They look like something that belongs in a PS1 game. The corpses where so much better done in D2. Both the story and
    Don't remember the last time I as this felt this let down by a game.

    The animations on many spells are bad.
    I hate that there are no more scrolls of identify. That was one of the best things with the old games.
    Whomever designed the corpse piles needs to be fired, They look like something that belongs in a PS1 game. The corpses where so much better done in D2.

    Both the story and most of the voice acting has been weak so far..
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  11. Jul 2, 2023
    3
    Playing diablo 4 feels like i'm playing a high-budget mobile game. A small number of skills to use (I play on PC), level scaling and current itemization kills the pleasure of playing. probably going back to project diablo.... congrats to blizzard - the money must match
  12. Jul 5, 2023
    3
    I don’t typically post things online but I thought I’d share my experience with Diablo 4. I’ve put 400 hours into Diablo 4 in hardcore and I did enjoy the gameplay and the grind for gear and levels, however the game has some fundamental issues and gamebreaking flaws. I logged on, walked out into the open world during a helltide and attacked the first mob of monsters I encountered. II don’t typically post things online but I thought I’d share my experience with Diablo 4. I’ve put 400 hours into Diablo 4 in hardcore and I did enjoy the gameplay and the grind for gear and levels, however the game has some fundamental issues and gamebreaking flaws. I logged on, walked out into the open world during a helltide and attacked the first mob of monsters I encountered. I noticed the game was lagging and I could not action anything in the game. I quickly quit the game within a few seconds and when I loaded it back up, it said my character had fallen. It’s unfortunate blizzard cannot provide servers that are safe, secure and lag free. It’s unfair to die in this manner, outside the players control. As silly as this may sound, because it’s only a video game, this loss feels devastating to me. Ultimately I play video games to have fun and this experience has left me feeling upset, frustrated, and defeated. I’ve uninstalled and deleted the game and I will never return to it again in the future. Save yourself the money and time, do not buy or play this game. Expand
  13. Jul 21, 2023
    3
    This is a game that starts off strong, but you realize it was just a trick to get your money, the devs don't care about fan feedback, the first season was absolutely boring, and a reskin of everything were already have in the game, this game has potential but the devs won't let it thrive.
  14. Jul 6, 2023
    3
    Waayy to expensive for what it is! It has content like a hmae that cost half that. Not worth it tbh
  15. Jul 15, 2023
    3
    Story is really good, game progression is pleasant until levels 70s. From level 70s bore doom start. Other builds / characters are really similar in term of what you do in the world. Re playability is not great.
    It would be a solid 6-7 if this game was 40€ but holy f$ we paid it 70! Definitely not worth its price, not at all. Since it is overpriced by almost 50%, I'll downgrade that
    Story is really good, game progression is pleasant until levels 70s. From level 70s bore doom start. Other builds / characters are really similar in term of what you do in the world. Re playability is not great.
    It would be a solid 6-7 if this game was 40€ but holy f$ we paid it 70! Definitely not worth its price, not at all. Since it is overpriced by almost 50%, I'll downgrade that initial notation. Players are not freaking cash cows, companies need to learn!
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  16. Jul 16, 2023
    3
    Wasted potential. Just Diablo 3 with open world and better graphic . Campaign is boring and predictable
  17. Jul 18, 2023
    3
    I´ve had an okay ~ish time while playing the story. But for a way to short timeframe for this amount of money.
    There is only one disstatisfying ending, which just shows that they had no interest to spend even an ounce more money for storywriting.
    And this continiues on in an endless grindfest they call "Endgame". Instead of actual content they expect you to play this dumpster dive
    I´ve had an okay ~ish time while playing the story. But for a way to short timeframe for this amount of money.
    There is only one disstatisfying ending, which just shows that they had no interest to spend even an ounce more money for storywriting.
    And this continiues on in an endless grindfest they call "Endgame".
    Instead of actual content they expect you to play this dumpster dive simulator. Where you look at Billions trash of items with dozens of random factors.

    For me: this is not worth the money!
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  18. Jul 19, 2023
    3
    Game was ok before the patch 1.1… after the patch, I’ve lost all faith that activision blizzard is competent and actually cares about the people playing the game.
  19. Jul 19, 2023
    3
    The game already took forever to level up and now after the update it takes even longer. Items and equipment are all trash and every class has been needed since the new update.
  20. Jul 19, 2023
    3
    This "game" has only the looks of a a diablo game, there is no real gameplay or endgame that keeps players to enjoy it. The live service and mmo light is just there to sell you more crap from the real money only store, also they gut your progress every 3 month and force you to play seasons.
  21. Jul 19, 2023
    3
    like sand paper to the brain it wears u down... repetative beyond compare ..story was uninspired and boering...will never feel like d2 back in the day... also diablo isnt in it... playing game is auto pilot and wading through heaps of trash...buyer beware
  22. Jul 19, 2023
    3
    Story was fun, but Blizzard took the fun out of the game for all players that aren’t hardcore Diablo players over time. Newest patch made it even worse.
  23. Jul 19, 2023
    3
    The core story and cut-scenes are definitely worth playing through but they really haven't nailed down character balance or many of the end game systems. If it was half the price and just the story id say it was great value but its positioning itself as a live service game that feels unfinished and struggles to keep the player engaged post story. Potentially the seasons will help but onThe core story and cut-scenes are definitely worth playing through but they really haven't nailed down character balance or many of the end game systems. If it was half the price and just the story id say it was great value but its positioning itself as a live service game that feels unfinished and struggles to keep the player engaged post story. Potentially the seasons will help but on the tails of a patch that made the balance issues worse it may be worth holding off a few months if you're not already invested. Expand
  24. Jul 19, 2023
    3
    This review contains spoilers, click expand to view. Blizzard are taking a mediocre game and making it way less fun for casual players and hardcore players. Expand
  25. Jul 19, 2023
    3
    I have rarely seen this bad disconnect between developers of the game and the actual players of the game. All player feedback is thrown into garbage while Blizzard just keeps focusing on how to make the gameplay as long and tedious as possible.

    It is actually baffling that it seems most of the developers have never played their own game. Random teleport unique? What next? Just
    I have rarely seen this bad disconnect between developers of the game and the actual players of the game. All player feedback is thrown into garbage while Blizzard just keeps focusing on how to make the gameplay as long and tedious as possible.

    It is actually baffling that it seems most of the developers have never played their own game.

    Random teleport unique?

    What next?

    Just a plain suicide button?
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  26. Jul 19, 2023
    3
    Quickly becomes boring in The endgame, feels slow for an arpg. Especially after patch 1.1.
  27. Jul 19, 2023
    3
    Necromancer. Barbarian. Rogue. Sorceress. Druid. Long ago, the five classes lived together in harmony, each player honing their abilities, perfecting their strategies, and reveling in the thrill of Diablo 4. Then, everything changed when Blizzard launched Patch 1.1.

    A world of versatility and power was suddenly replaced with stifling constraints. The once robust Necromancers,
    Necromancer. Barbarian. Rogue. Sorceress. Druid. Long ago, the five classes lived together in harmony, each player honing their abilities, perfecting their strategies, and reveling in the thrill of Diablo 4. Then, everything changed when Blizzard launched Patch 1.1.

    A world of versatility and power was suddenly replaced with stifling constraints. The once robust Necromancers, Barbarians, Rogues, Sorceresses, and Druids faced crippling nerfs that stripped them of their former glory.

    No relief came from the enchantment front either. The mysterious and potent art stayed as costly as ever, draining resources without a hint of mercy. The fiery Helltides, once swift as the wind, now languished at a snail's pace, mocking the determined players with their sluggish currents.

    The art of Boosting, once a glorious race to the top, was crushed under the weight of patch 1.1, now resembling an uphill battle in waist-deep snow. The once diverse gameplay was corralled into Nightmare dungeons, where other challenges were reduced to mere whispers in the wind.

    Experience bonuses that were once the spoils of defeating mighty adversaries became mere crumbs, a meager 10% of their former glory. The sensation of triumphant victory against higher-level beasts was replaced with a hollow echo of what once was.

    The essence of combat, the critical strikes and vulnerability damage, faced the wrath of the patch as well. Slashed by 17% and 40% respectively, they further dimmed the once blinding brilliance of the game's weapons.

    Diablo 4 was not a sprint; it was a marathon. But with the arrival of Patch 1.1, the marathon had turned into an endless crawl through a desert of nerfs, each oasis of fun seemingly further away than the last.

    But there was no all-powerful Avatar, no master of all classes to rise and restore balance. Instead, a call to arms echoed amongst the players: It's time to speak up, to say 'enough is enough.' It wasn't about persevering silently or accepting the nerfed world; it was about making their voices heard, about standing up for the game they loved. Because when it comes to the games we play, the hope is not just something we give ourselves. It's something we demand from those who hold the reins. This is the true essence of player pow
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  28. Jul 19, 2023
    3
    I PAID FULL PRICE for a product that changed for worse.

    The devs work for their community, without us they would have no job.
    All we want is a fun game and they keep ignoring us and destroying the game.
  29. Jul 19, 2023
    3
    It is with a heavy heart that I must write this review of Diablo 4, a highly anticipated installment in the beloved franchise. While the Diablo series has long been revered for its immersive gameplay and thrilling class dynamics, it seems that the developers have taken an inexplicable turn in Diablo 4, resulting in a disappointing game that feels unnecessarily tedious and lackluster.It is with a heavy heart that I must write this review of Diablo 4, a highly anticipated installment in the beloved franchise. While the Diablo series has long been revered for its immersive gameplay and thrilling class dynamics, it seems that the developers have taken an inexplicable turn in Diablo 4, resulting in a disappointing game that feels unnecessarily tedious and lackluster.

    One of the most glaring issues in Diablo 4 is the developers' consistent nerfing of classes, which directly impacts the overall enjoyment of the game. What was once a game that boasted diverse and powerful characters now feels like a struggle to make any meaningful progress. It is bewildering why the developers have chosen to strip away the very essence of what made each class engaging and unique, stifling the joy that came from becoming an unstoppable force of destruction.

    Furthermore, the gameplay mechanics in Diablo 4 feel like an outright chore, rather than an engaging and exciting adventure. The repetitive nature of the quests and lack of variation significantly hinder the player's ability to immerse themselves fully in the game world. Instead of presenting thoughtful and challenging quests, Diablo 4 bombards players with dull and uninspiring tasks, draining the enjoyment from what should have been an exciting gaming experience.

    In addition to the nerfing of classes and repetitive gameplay, it is disheartening to see Diablo 4 lack the depth and complexity that once made the franchise so captivating. The intricate skill systems and character progression, which were once hallmarks of the series, have been watered down to a frustratingly simplistic level. This reduction in complexity not only limits player agency but also removes the sense of accomplishment that came from mastering intricate class synergies and strategies.

    It is deeply disappointing to witness a game that was once celebrated for its vibrant and dynamic gameplay transform into a mundane and lackluster version of its former self. Rather than building on the legacy of the franchise, Diablo 4 feels like a step backward, as the developers seem to have lost sight of what made the series so beloved in the first place.

    In conclusion, Diablo 4's unfortunate devolution into mediocrity stems from its baffling decisions to nerf classes and consistently deliver monotonous gameplay experiences. The developers' choices have resulted in a game that lacks the depth, complexity, and exhilaration that was once the series' trademark. Only time will tell if the developers will take note of the community's feedback and reignite the spark that once made the Diablo franchise shine.

    Ultimately, I hope the developers reconsider their approach and strive to deliver a game worthy of the Diablo legacy in future installments. Until then, it is a challenging recommendation to invest one's time and energy into Diablo 4, given the frustrations and disappointments it presents.
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  30. Jul 19, 2023
    3
    I immensely enjoyed the game, but then the season one patch dropped. Everything I worked hard to get to has been nerfed into the dirt. It doesn't feel good. I was a far cry from being able to kill Uber Lilith, but now it'll never happen.
  31. Jul 19, 2023
    3
    Good campaign but gets boring / repetitive afterwards. None of that good D2 feel. First season seems underwhelming, likely will have to wait for a paid dlc for any relevant content.
  32. Jul 19, 2023
    3
    Game was going great - I had a bone spear build on my necro. Rather than addressing major issues, this 1.1 patch has made this game unbearable.
  33. Jul 19, 2023
    3
    Interesting campaign, good cinematics but unfortunately that is about all the good I have to say for the game.

    The already lengthy, and at times tedious, journey to max level was just made so much worse with XP nerfs with the 1.1 patch. In a game whose genre finds most of its replayability through build experimentation and entertaining gameplay loops, you'll be surprised to find that
    Interesting campaign, good cinematics but unfortunately that is about all the good I have to say for the game.

    The already lengthy, and at times tedious, journey to max level was just made so much worse with XP nerfs with the 1.1 patch.

    In a game whose genre finds most of its replayability through build experimentation and entertaining gameplay loops, you'll be surprised to find that Blizzard have opted to discourage both of those facets of gameplay. Build experimentation has been hamstringed through exorbitant costs and tedious skill refund systems. Interesting and entertaining gameplay loops have been universally nerfed for all classes and survivability has been largely removed from classes, particularly for high tier content.

    The development strategy of D4 appears to be solely metrics driven with the primary, or possibly only, metric being time spent. The development team at Blizzard have gone to great lengths to increase the amount of time players spend in the game but have done so not by providing a world and gameplay experience we as players want to consistently return to, but by enacting changes that increase friction and introduce needlessly grindy systems.

    I would not be able to recommend this game, even for die hard Diablo franchise fans, in its current state.
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  34. Jul 19, 2023
    3
    The game seems great until you finish the campaign and then suddenly you notice all the glaring problems with the game. It's almost like they designed it to absorb 120% of your free time for an upgrade once a week. They don't fix glaring issues the entire population is complaining about and instead NERF everything that made the game manageable if uninteresting into the ground while fixingThe game seems great until you finish the campaign and then suddenly you notice all the glaring problems with the game. It's almost like they designed it to absorb 120% of your free time for an upgrade once a week. They don't fix glaring issues the entire population is complaining about and instead NERF everything that made the game manageable if uninteresting into the ground while fixing ZERO of the issues everybody hates about it. Want a mount that works, too bad. Want storage space, too bad. Want cheaper enchantment cost, too bad. Want to farm content for hours and end up selling legitimately 100% of the drops, enjoy and your welcome. As of patch 1.1 this game is dead to me, uninstalled it and the trashcan launcher. Expand
  35. Jul 19, 2023
    3
    D4 launch was ok overall. I had a 2 to 3 crashes everyday on PS5 but the leveling was fun. However, endgame is awful. Blizzard Devs are out of touch. They pretend to listen to their community, but they actually dont. The Season 1 patch shows how lost they really are. Tons of nerfs, no extra stash tabs, minor QOL improvements, slowing down the pace of the game, sluggish leveling, no fix forD4 launch was ok overall. I had a 2 to 3 crashes everyday on PS5 but the leveling was fun. However, endgame is awful. Blizzard Devs are out of touch. They pretend to listen to their community, but they actually dont. The Season 1 patch shows how lost they really are. Tons of nerfs, no extra stash tabs, minor QOL improvements, slowing down the pace of the game, sluggish leveling, no fix for the CC chains, endgame content is lackluster... they should delay Season 1 and go back to the drawing board. Expand
  36. Jul 19, 2023
    3
    D 4 "was decent, the grind is a bit repetitive, around level 88 you really feel the burn, but a decent Hack"n"Slash... then update 1.1... the game is now a mess! My Barb with massive damage reduction and armor, is now reduced to spamming potions and running from enemies, while dyeing to low level mob trash. The blizz devs have taken what little joy D4 offered and gutted it along with allD 4 "was decent, the grind is a bit repetitive, around level 88 you really feel the burn, but a decent Hack"n"Slash... then update 1.1... the game is now a mess! My Barb with massive damage reduction and armor, is now reduced to spamming potions and running from enemies, while dyeing to low level mob trash. The blizz devs have taken what little joy D4 offered and gutted it along with all the classes. Blizzard fix this, there's no excuse to put this game in such a sad state. I know season 1 is about to drop tomorrow, and we have to create a new character to play all what the season has to offer, maybe there's a bigger picture here that we don't yet see..., I hope so. If it's just a dev power trip, D 4 will be RIP when Grinding Gear Games POE2 drops, they're your competition, not the gamers. Expand
  37. Jul 19, 2023
    3
    I loved the game at first, and played for hours on hours. However after their first patch of the game they completely gutted every class in the game and now it seems like a total waste of time wince you'd have to grind for days just to get 1 good item for any build your doing. I was even planning on buying some skins and supporting them, after this though I don't think I'll play anymoreI loved the game at first, and played for hours on hours. However after their first patch of the game they completely gutted every class in the game and now it seems like a total waste of time wince you'd have to grind for days just to get 1 good item for any build your doing. I was even planning on buying some skins and supporting them, after this though I don't think I'll play anymore until they get some of these issues fixed and buff the classes again Expand
  38. Jul 19, 2023
    3
    D4 has a great foundation with generally good content, but the patches and updates are killing this game. It feels as though the dev team are not listening and are making unnecessary changes. I had hope for it but quickly losing it. I recommend waiting for actual content and QoL updates.
  39. Jul 19, 2023
    3
    Development team and decision making are the downfall of this rancid waste of time. They listen to our issues and fixed nothing while making the loot worse, the grind longer, and any enjoyment we had in play out. This is the worse Development team I've ever come across.
  40. Jul 19, 2023
    3
    I would have rated the game a 6-7 with potential to be a 9 or 10 until this pre-S1 patch. Gutting defenses, nerfing CDR, and failing to address any if the severe QoL issues alongside their stated reasoning for these changes makes it a 3 at best until leadership changes.
  41. Jul 19, 2023
    3
    As an avid fan of the Diablo series, I approached the highly anticipated new patch for Diablo 4 with eager anticipation. However, to my dismay, the recent update has left me disheartened and deeply dissatisfied with the state of the game. While previous patches had brought forth exciting content and improvements, this latest iteration seems to have missed the mark, leaving Diablo 4 in anAs an avid fan of the Diablo series, I approached the highly anticipated new patch for Diablo 4 with eager anticipation. However, to my dismay, the recent update has left me disheartened and deeply dissatisfied with the state of the game. While previous patches had brought forth exciting content and improvements, this latest iteration seems to have missed the mark, leaving Diablo 4 in an unfavorable state.

    Tthe update introduced several game-altering mechanics that have negatively impacted the overall gameplay. The changes to character abilities and skills feel arbitrary and out of touch with the core Diablo experience. Previously enjoyable and powerful builds have been rendered ineffective, forcing players to adopt unfamiliar and unappealing playstyles. This shift disrupts the sense of progression that made Diablo 4 enjoyable, leaving players feeling frustrated and disconnected from their characters.

    As a result of these disappointing changes, the Diablo 4 community is now left feeling disheartened and disenchanted. Long-time players are finding it challenging to justify investing their time in a game that no longer meets their expectations. The lack of compelling content and the questionable design choices have made Diablo 4 an unfavorable choice compared to other similar games on the market.

    In conclusion, Diablo 4's new patch is a missed opportunity and a significant letdown for fans of the series. The lack of meaningful content, questionable mechanics, technical issues, and overall decline in quality have all contributed to making the game unfavorable. As a devoted fan, I sincerely hope that the developers will take the community's feedback into account and work diligently to restore the magic that once made Diablo 4 an exceptional gaming experience. Until then, I'm afraid that my journey through the world of Sanctuary will remain on hold.
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  42. Jul 19, 2023
    3
    Patch 1.1 worst patch in gaming history, made everhthing worse, less fun garbage.

    Blizzard shoulf be ashamed.
  43. Aug 20, 2023
    3
    The campaign and story of the game is fun while it lasts. The depth of itemization and class build options is very lackluster and almost non-existent. There are too many useless affixes for items that make most drops complete garbage, they seem to only be there for a false sense of depth. Dungeons are tedious and don't provide much enjoyment, most boss encounters are fairly boring andThe campaign and story of the game is fun while it lasts. The depth of itemization and class build options is very lackluster and almost non-existent. There are too many useless affixes for items that make most drops complete garbage, they seem to only be there for a false sense of depth. Dungeons are tedious and don't provide much enjoyment, most boss encounters are fairly boring and don't require any special strategy. The game forces users to be online with the perception that it's closer to an MMO than an ARPG, yet provides no incentives and a non-existent social elements, I have played every day until launch and not once talked to another player, we just usually pass each other by, the only time we might be doing the same thing is for a world boss or hell tide event in the open world then disappear never to be seen again, the game might as well have an offline mode as that is 99% of the experience. Add on top of that the frequent bugs, lag from being forced to play online and developers that clearly do not play the game and nerfing and taking away the little fun that was to be had I would not recommend wasting $70 on this. Expand
  44. Jul 20, 2023
    3
    The critical and vulnerable damage nerfs in the latest patch are a much needed, however all others nerfs and other adjustments like: extending the timer for leaving the dungeon, nerfing cooldown reduction, etc kill even the most casual builds and makes the game a slog to play. I still want to play my Eternal Realm character but the Diablo IV dev team seems to push me away. Uninstalled theThe critical and vulnerable damage nerfs in the latest patch are a much needed, however all others nerfs and other adjustments like: extending the timer for leaving the dungeon, nerfing cooldown reduction, etc kill even the most casual builds and makes the game a slog to play. I still want to play my Eternal Realm character but the Diablo IV dev team seems to push me away. Uninstalled the game until they come up with a better solution. Expand
  45. Jul 20, 2023
    3
    Game direction is pretty bleak. No testing done, given the changes made. They nerf things into the ground and slow the game down. This means that the only way to get anything done is the seasonal mechanic, which means that the build you make doesn't mater (just find the best seasonal mechanic and make a build that has synergies with it). Development is incredibly slow, quality of lifeGame direction is pretty bleak. No testing done, given the changes made. They nerf things into the ground and slow the game down. This means that the only way to get anything done is the seasonal mechanic, which means that the build you make doesn't mater (just find the best seasonal mechanic and make a build that has synergies with it). Development is incredibly slow, quality of life changes are non-existent. This game might be good in two years but I won't be around for it then. Expand
  46. Jul 20, 2023
    3
    The game started out ok, a bit of a slug to level up and get into an entertaining state, but the latest patch completely missed the point of what made Diablo fun in the first place. It makes me think of if Nintendo shipped a patch to Mario Kart to make the physics match an F1 simulator because they thought it was too easy for players to drive around the track.

    I played for an hour after
    The game started out ok, a bit of a slug to level up and get into an entertaining state, but the latest patch completely missed the point of what made Diablo fun in the first place. It makes me think of if Nintendo shipped a patch to Mario Kart to make the physics match an F1 simulator because they thought it was too easy for players to drive around the track.

    I played for an hour after the patch and nothing about my character changed other than the 5% of a level I progressed through. It was just completely meaningless grinding to earn repeated trips to sell/salvage useless stuff that dropped while not really getting any experience.
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  47. Jul 20, 2023
    3
    I give a 3. Was good for about 3 days at the launch, then the candy shell started to melt away. What I thought was a chocolate M&M was actually just **** with a candy coating.
  48. Jul 21, 2023
    3
    Le jeu est plutôt jolie sans être super beau, les cinématiques enfin surtout les premières sont sublime, pour le reste on s'ennuie ferme, pas grand choses a faire, peut de mob différent un gameplay répétitif et surtout une lecture des combats chaotique, bref on est loin d'un grand jeu finalement et vendu bien trop cher .
  49. Jul 21, 2023
    3
    The graphics are great but after the nerfs. I’m not having any fun as a casual player anymore.
  50. Jul 21, 2023
    3
    Despite my better judgement, I bought this as I'm a huge fan of 1-3. This reflects my experience as a level 75 necromancer and a level 25ish in S1. This is going to be long.

    Highly disappointed with this game. The graphics are very bland to the point where it's sometimes hard to pick individual things out, because everything is a muted shade of red, brown, or grey; this keeps being
    Despite my better judgement, I bought this as I'm a huge fan of 1-3. This reflects my experience as a level 75 necromancer and a level 25ish in S1. This is going to be long.

    Highly disappointed with this game. The graphics are very bland to the point where it's sometimes hard to pick individual things out, because everything is a muted shade of red, brown, or grey; this keeps being called "grimdark" but in reality it's bland. All you morons who whined about color in D3 are to blame.

    Leveling: Boring and long (I don't care about story in my demon clicking game).

    Endgame: Once you finish the story and hit 50, when you have World III and higher, there's really nothing to do:

    Dungeons are extremely samey; every one of them pulls 2 or 3 events out of a pool of about 6 options, so it's not varied at all. You need special keys to play nightmare (harder) dungeons and those really only drop...in nightmare dungeons. But the ones that drop are your current level or slightly higher, so you have to take them back to a city, salvage them, and craft an actually good key.

    As an aside, the game doesn't tell you about crafting higher dungeon keys until you clear a difficulty 4 dungeon, which was frustrating when first playing, because the first key drop in a nightmare dungeon of difficulty 1, was a key for a difficulty 2 dungeon, so it seemed like progressing to actually challenging higher dungeons was going to take forever, when in reality, as mentioned above, you craft the high keys; it just felt bad to be drip fed vital info like that.

    Your other "endgame" options are: grind the same 5 Whispers wherever they spawn so you can get a box of crap from the Tree of Whispers once in a while, or only be allowed to play at scheduled times for the Helltides.

    The world bosses I've tried were actually very fun fights but the drops were not worth the time.

    Itemization:, it also manages to be bland. Dropped items have power levels that vary *wildly*, I was getting World I quality gear in World IV level 25 hard dungeons, absolute downgrades. Gems are utterly pointless because they give extremely small benefits to extremely specific circumstances.

    There's way too many random rolls on every piece of gear so 99% of the time, if the drop is even a higher ilevel than your current slot, it will be garbage because more than 1 option is bad (you can reroll one stat on an item like in D3).

    Overpower and Lucky Hit stats are unbelievably badly design.

    Some Legendary effects are impossibly rare and can be very good for some builds, but it's not like you can trade with anyone who found an item with it and doesn't want it, so good luck upgrading the slot with that trait unless you get extremely extremely lucky.

    You can't preview items on the ground so you have to pick up and look at every. Single. Drop. To decide if it's worth keeping, and enjoy that since half your inventory is taken up by gems. There's a "consumable" tab for potions but also your non-stacking dungeon keys go in there so you have to choose carrying potions or carrying keys, or be willing to dump keys on the ground if you find one you actually want to keep. There's no damn loot filter, on an ARPG that came out in 2023 and prides itself on the amount of stuff that drops, that's idiotic and shows a completely disregard for the player's enjoyment or time.

    Monsters: Bland. There's a few gems, like ones that charge you and knock you over, and being able to actually dodge hits by watching animations is actually fun, but the rest are boring and don't have the "blow up huge mobs" feel of 2 and 3. Depending on your gear bosses are either damage sponges that take so long you're bored with the fight by the time it's over, or with good gear, as inconsequential as any given normal mob.

    Unless of course it's a normal mob with Extra Health, an absolutely terrible idea because it doesn't make things *harder* or more fun, it makes them take an insanely longer time to kill and it's always worth just leaving the area when they're left and finding something else to kill. The Dodge mechanic (press space to jump towards the cursor) is useful and can make combat fun, but it seems like every boss is designed around saving it and using it for one specific attack that will absolutely blow you up if it connects.

    I keep seeing reviews calling this a new Diablo 2. I don't think these reviewers have played D2 recently if at all. There is no comparison, stop it with the "but its grimdark" crap, D2's graphics popped, D4's graphics
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  51. Jul 22, 2023
    3
    Cannot recommend to buy this game in the state it is in, spent £70 at launch and haven't had a single play session that hasn't been completely ruined by game breaking server lag. The Devs seem more interested in nerfing fun builds than sorting the issues which i seeing plaguing online forums with server connectivity issues. Also cannot get a refund due to Playstation store policy so if youCannot recommend to buy this game in the state it is in, spent £70 at launch and haven't had a single play session that hasn't been completely ruined by game breaking server lag. The Devs seem more interested in nerfing fun builds than sorting the issues which i seeing plaguing online forums with server connectivity issues. Also cannot get a refund due to Playstation store policy so if you are desperate to give this game a try definately buy a physical copy so you can at least get some of your money back if you have as many issues as i have. Expand
  52. Jul 24, 2023
    3
    I wouldn't recommend if you're looking for a casual game of killing mobs of monsters for fun. I have bronchitis and was looking forward to playing a rogue again but the leveling hasn't made it very fun distraction. I finally got up to level 23 and it felt like I was still low level as I had to be careful with just the standard mobs of enemies as they level up with you. Unlocking newI wouldn't recommend if you're looking for a casual game of killing mobs of monsters for fun. I have bronchitis and was looking forward to playing a rogue again but the leveling hasn't made it very fun distraction. I finally got up to level 23 and it felt like I was still low level as I had to be careful with just the standard mobs of enemies as they level up with you. Unlocking new skills isn't really exciting either. I forgot to level up multiple times as the skill s were very underwhelming to me. I had 4 skill points I used right before I quit and I felt like I was even less effective than before I used them.

    It also seems like they went backwards from Diablo 3 on many things. Diablo 3 was more dynamic in both characters and environment. Also I miss the console's inventory system. I think I'll play that instead of 4 the next time I feel like playing Diablo.
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  53. Jul 26, 2023
    3
    The game is insipide. Season one was supposed to be "the real launch" for me, but it almost dosent add anything to the game, even worst it remove some.

    Gameloop is borring, gearing is boring, managing inventory is boring, connecting to the game is borring. Tons of bug on everything (monsters, damage, quest, event .......). Server are broken. UI look's like a 2000's game (Oh wait the
    The game is insipide. Season one was supposed to be "the real launch" for me, but it almost dosent add anything to the game, even worst it remove some.

    Gameloop is borring, gearing is boring, managing inventory is boring, connecting to the game is borring.
    Tons of bug on everything (monsters, damage, quest, event .......).
    Server are broken.
    UI look's like a 2000's game (Oh wait the shop tab is actually looking great :O i wonder why)

    So, just remove some fancy effect and the game is just in a alpha/beta state.
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  54. Jul 26, 2023
    3
    I think it's outrageous that if I want to play single player I have to wait for some updates I don't need to connect to the server. not everyone has a few hours a day to record. I have half an hour after putting the baby to sleep to play and at this point I'm waiting 20 minutes to turn on the game.
  55. Jul 26, 2023
    3
    Dev's are clearly out of step with the mainstream gaming community. Typical Blizzard game out to make a Buck. Game should have been called Meta 4, you can't play what you want.. just what was nerfed the least...
  56. Jul 28, 2023
    3
    Games good.
    Sorta
    They said. All build combos would be viable.
    No. they are not.
    And the nerfs make things worse.
    Battlepass and premium currencies are grossly designed and cost pointed.
    Also. Im sorry but fix PC lag with cross play on. its just piss poor. do better
  57. Aug 2, 2023
    3
    rubber banding, patches that attempt to fix the game just make it worse, tedious endgame activities, no class diversity, your clothes and skins all just look like rags, unrewarding, leveling made to be too slow, no QOL changes, sometimes it feels like an asset flip, adding extra health to mobs is not increased difficulty, CC is unbearable, and at this point I even got bored of justrubber banding, patches that attempt to fix the game just make it worse, tedious endgame activities, no class diversity, your clothes and skins all just look like rags, unrewarding, leveling made to be too slow, no QOL changes, sometimes it feels like an asset flip, adding extra health to mobs is not increased difficulty, CC is unbearable, and at this point I even got bored of just thinking about all the negative things.

    and for the positives well, the main story is great and some side quests are alright.

    that's all.
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  58. Aug 3, 2023
    3
    This review contains spoilers, click expand to view. Diablo 4 is like Diablo 3, but without the fun. I stopped playing around 20-30 hours in.

    On the positive side. The graphics are way better and the cut scenes are excellent.

    On the negative side, here were my issues:

    1. The world is boring. Visually, and as an experience it's just endless identical dreary landscapes and dungeons. Diablo 3 had so much more variety in places, like the levels when you are in a besieged castle, in Heaven, and so on.

    2. The campaign is boring. It is mostly chasing the bad guy from one place to the next, finding out she already left and you need to go somewhere else. When you add the fact that all those places are visually boring... it feels like you are waiting for something to happen. Again compared to the story in D3 which was epic. I mean, you got to heaven and it was being invaded by hell.

    3. They took out the thing I really like about Diablo 3- finding that one piece of gear that makes your build work and increases your damage exponentially. That was glorious, and it allowed you to do things like farming and speed runs. D4 doesn't seem to have things that make this difference, and the enemies scale with you so you are getting gear just to keep up. Overall it makes combat slow and grindy.

    Overall, the game feels monotonous, dreary and a huge grind.

    I know everyone is complaining about the season pass thing and the patch. I don't care about the season pass and I stopped playing before the patch. But from what I understand, they made the game even slower and more grindy. Wow.
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  59. Aug 28, 2023
    3
    I forced myself through campaign and it was bad, I don’t know why, but it feels like big chunk of it does not contain any monsters at all. But it is Diablo right? Let’s try endgame, it will be fun? And nope, the same “quests” where you running through the fields, occasionally killing mobs. Still it has nice touch of pvp zones and I did like it. Hell tides are quite cool. And at the momentI forced myself through campaign and it was bad, I don’t know why, but it feels like big chunk of it does not contain any monsters at all. But it is Diablo right? Let’s try endgame, it will be fun? And nope, the same “quests” where you running through the fields, occasionally killing mobs. Still it has nice touch of pvp zones and I did like it. Hell tides are quite cool. And at the moment I ended playing dungeons had still Diablo like experience. I even though “man you are to old for the games, that’s why you are not satisfied”, I don’t know. Played Minecraft dungeons instead, had more fun. Just not my game, with the title that means a lot to me and everyone. Expand
  60. Aug 5, 2023
    3
    This is hardly a game. Three points for a good story and somewhat-fun character customization and builds, but after the magic of that wears off it's unplayable.
  61. Aug 8, 2023
    3
    Not great, not 100% terrible. While I enjoyed the game enough to finish the story, which was in my opinion at least more engaging than the story of Diablo 3. It kind of quickly loses out for not having much useful to do, no real improvements in gear, everything feeling like a drag, and I say that as a Diablo2 enjoyer who enjoys doing the same thing over and over and over.

    And that's not
    Not great, not 100% terrible. While I enjoyed the game enough to finish the story, which was in my opinion at least more engaging than the story of Diablo 3. It kind of quickly loses out for not having much useful to do, no real improvements in gear, everything feeling like a drag, and I say that as a Diablo2 enjoyer who enjoys doing the same thing over and over and over.

    And that's not to mention how broken a lot of things are in general, like resistances not even working? Several design issues that don't seem to get an improvement. Control issues for PC, and from what I hear also control issues for console. Plus a weird chatwheel which might make sense on console, but why is it in a PC-game where I should be able to bind any of my keyboard keys? The loot and crafting system and progressing to become stronger, does not feel like its really working or making an impact, it becomes a drag to continue.

    I'm not too happy losing my HC barb due to the game silently disconnecting me, where everything kept on playing almost entirely as normal, and when you realize something is slightly off, its already too late and you're dead. I'm used to HC, used to losing characters to stupid things, in PoE I've at some point had lag issues killing off a character, but at least there you notice the lag, and decide to push on anyway, and fail. I did not however decrease my score over this, its just another thing showing how broken things are... Actually kind of happy my char died so I have a reason not to play this game. That being said, I didn't play season one, I didn't play the first nerf-patch.
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  62. Aug 8, 2023
    3
    Boring Skillsystem, boring Content (Endcontent). Boring Legendaries (Aspect System)
    Story and Cutscene is very good. Patch politics. Mount is horrible.
  63. Aug 8, 2023
    3
    The story is okay if you want to buy the game just for that, but they ruined the game with microtransactions, expensive season passes, unnecessary nerfs in season 1. I hope they would make the next seasons better.
  64. Aug 10, 2023
    3
    I enjoyed the game quite a bit in the beginning. I liked the campaign and story, because I enjoy things like that. I found it to be very easy, but I didn't really mind. I thought the boss mechanics were much better than Diablo 3 and the campaign in general was much better, so I took it for that.

    As I continued to play, however, and especially into season one, I feel like I _want_ to
    I enjoyed the game quite a bit in the beginning. I liked the campaign and story, because I enjoy things like that. I found it to be very easy, but I didn't really mind. I thought the boss mechanics were much better than Diablo 3 and the campaign in general was much better, so I took it for that.

    As I continued to play, however, and especially into season one, I feel like I _want_ to like the game a lot more than I _do_ like the game. I don't mind that the progression system isn't as ridiculous as PoE, and I don't mind that the developers are still trying to figure some balance things out. I like some of the concepts they're trying to go for, but I think the execution is very poor and feels very rushed. I also am having a harder and harder time feeling like there aren't shareholder metrics that I'm literally paying for ruining the enjoyment of my game. Things like the drop rates of items linked to arbitrary completion tiers for the season seem like a no-brainer to me, although being in the industry, it's easy to see that on the player end while it could very well have been a poor design balance decision and just a communication miss between the people putting together the season chore list and the drop tuning.

    Either way, my score has to stay pretty low because the game as it is now, including season one, has some highlights (to me): story / campaign, cut scenes, campaign bosses, _some_ mechanics, and a lot of potential, but is otherwise essentially an paid alpha / early-access and a buggy mess. Nothing is really balanced, there is _clearly_ a missing world tier past around the 85ish range, and it seems like stuff was stretched and re-worked to try to accommodate that. My guess is that originally you were supposed to go into nightmare at 40, torment at 60, and then something else at 80 that had another system / mechanic / content, which got pushed. Likely to a paid expansion /shrug but maybe just for timing.

    I will definitely play season 2 and see how it goes, but I'm really disappointed. At this time, I wouldn't recommend anyone not already invested pay for this game. I'd wait until the first expansion comes out and you can get a bundle, or we see if tuning and content get fixed with seasons 2 or 3 and play other things for now.
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  65. Qpd
    Aug 11, 2023
    3
    Played to lvl 100. Then it fell off... nothing to do. No-one to play with. No end-game (unless you call Uber Lilith end-game). No trade. S1 is very very bad and the changes could have come MUCH MUCH sooner.. They say that they listen their audience but they are not. Maybe season 7 will be better.
  66. Aug 11, 2023
    3
    I bought this really excited, specially after the beta. The game play, the ambiance, the detail, all of it. However, playing it now it feels really slow paced (comparing to D3 and D2). The char growth is soooooooooooooo slow. I take almost 3/2 the time to level a char here when compared to D3. It grows boring. I've created several chars and up to a point of grinding on a season, it's justI bought this really excited, specially after the beta. The game play, the ambiance, the detail, all of it. However, playing it now it feels really slow paced (comparing to D3 and D2). The char growth is soooooooooooooo slow. I take almost 3/2 the time to level a char here when compared to D3. It grows boring. I've created several chars and up to a point of grinding on a season, it's just really boring. Expand
  67. Aug 11, 2023
    3
    Wish I could get a refund for this game. Diablo 4 offers very little in variation and gear rewards. It gets repetitive very fast and is simply not worth the pricetag of 70 Euro. This will be the last Blizzard game I'll ever buy if there within short time isn't significant improvements in gameplay.
  68. Aug 11, 2023
    3
    The story was rather good and I really enjoyed getting lost in the lore. Building your character is a lot of fun and some of the crazy builds is all about empowering the player... but... With one hand giveth, 30 hands take away.

    Diablo 4 feels like I am the one being played. I can feel the company KPIs asking me to grind, asking me to buy and asking me to level. It just feels soulless.
    The story was rather good and I really enjoyed getting lost in the lore. Building your character is a lot of fun and some of the crazy builds is all about empowering the player... but... With one hand giveth, 30 hands take away.

    Diablo 4 feels like I am the one being played. I can feel the company KPIs asking me to grind, asking me to buy and asking me to level. It just feels soulless. The campaign was far too easy and it becomes clear that the story was not what they wanted me to play. It was the end game and it feels very hollow just grinding gear to level and to grind gear and to level. There is no sense of pride with doing nightmare, I just feel like a pavlov dog.

    This business model is leaking all across Blizzard, and it really will kill the company. Shame.
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  69. Aug 13, 2023
    3
    All the problems have been well described by others already, because they're painfully obvious. Soulless gameplay, loot, and a UI that's stunningly poorly designed.

    There are a hundred better games for less money. Don't forget your battlepass!
  70. Aug 23, 2023
    3
    I'm in love with the franchise from the very beginning, but this has nothing to do with Diablo.
    I could go in to all the details but it gets down to one simple conclusion: it's just not fun to play. The soul has been completely sucked out of it and has become an overly commercial product.
    Time to say goodbye to old-Blizzard and accept it for the company it has become today. I feel
    I'm in love with the franchise from the very beginning, but this has nothing to do with Diablo.
    I could go in to all the details but it gets down to one simple conclusion: it's just not fun to play. The soul has been completely sucked out of it and has become an overly commercial product.

    Time to say goodbye to old-Blizzard and accept it for the company it has become today.

    I feel like a clown for having fallen for it's tricks for this long.
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  71. Aug 13, 2023
    3
    Pros
    Campaign is passable
    Cinematics as usual for Blizzard are incredible

    Cons
    Everything else - You hit 70 and there is legit nothing left to do
  72. Aug 16, 2023
    3
    I had much higher expectations prior to the game's release, but in reality, after playing for 5-10 hours, the game becomes a tedious experience where everything feels repetitive, inducing a sense of nausea. Interest in the game dwindles, and I didn't even complete the storyline; I immediately started playing at the "World 2" level just to introduce some higher difficulty for the sake ofI had much higher expectations prior to the game's release, but in reality, after playing for 5-10 hours, the game becomes a tedious experience where everything feels repetitive, inducing a sense of nausea. Interest in the game dwindles, and I didn't even complete the storyline; I immediately started playing at the "World 2" level just to introduce some higher difficulty for the sake of engagement. Unfortunately, it's an utter disappointment from the game. Regretful about the money spent, and it appears that I'm not the only one with this assessment. Expand
  73. Aug 28, 2023
    3
    Don't buy this until it will get some patches making this game entertaining. Unfortunately, from my experience with blizzard games changes comes usually with paid DLCs...

    Overall story and graphics are on very good level but there is no endgame like in previous Diablo games.
  74. Aug 30, 2023
    3
    Mindless button mashing and endless unsatisfying grinding. I feel so angry i bought this on a whim.
  75. Sep 7, 2023
    3
    This review contains spoilers, click expand to view. 10 anos , e 9 mil pessoas criando um jogo, pros proprios produtores assumirem que lançaram o jogo antes de estar pronto !!
    O endgame é ridículo, a nao ser que vc seja esquizofrenico, e queira ficar fazendo as mesmas coisas infinitamente, que sao as masmorras, ate o immortall que é mobile, tem mais conteúdo endgame . Diablo é uma decepçao comprovada.
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  76. Sep 8, 2023
    3
    - The physics and environment do not immerse you, and feels stale, even more so than previous games in the series.
    - The loot system is a boring number game and does not focus on feeling and look.
    Instead of focusing on numbers they should have focused on game feeling.
  77. Jul 19, 2023
    2
    I was really excited for this game. Diablo going back to it's Diablo 2 roots? Hell yes, sign me up. Then the game came out and it was anything but going back to its roots. The art style is about the only thing that can be considered Diablo 2-ish. Everything else is typical "video game for the modern audience" nonsense. Big, pointless, open world filled with fluff that you'll just end upI was really excited for this game. Diablo going back to it's Diablo 2 roots? Hell yes, sign me up. Then the game came out and it was anything but going back to its roots. The art style is about the only thing that can be considered Diablo 2-ish. Everything else is typical "video game for the modern audience" nonsense. Big, pointless, open world filled with fluff that you'll just end up skipping (like cellars) because it's not worth your time. Map littered with icons (especially once you beat the campaign). Daily chores list that rotates every so many hours. Dungeons with the same two dozen or so tilesets, same dozen-ish objectives, and only 6-8 unique boss types at the end of them. Zone-based renown grinds that they're resetting every season.

    All of this would be okay if the hook of playing were there but it isn't. 1-50 (the campaign portion, essentially) is loads of fun and feels rewarding. But then you hit the late game. Leveling becomes a tedious slog, especially once you hit 70+. Itemization is pure trash with 99% of drops being straight up vendor fodder. You can grind for hours to gain a single level and not see a single meaningful upgrade to your gear. Or, conversely, you can get best in slot stuff in the mid-70s but due to the way the game scales, you'll never change it out from that point onward. There's no significant sense of progression. Skill trees full of fluff passives like "+3/6/9% damage to skill X" and most of the paragon boards are also fluff "+5 to stat" tiles.

    And then yesterday happened. They dropped a patch so egregious that I don't think I've seen anything as bad as it in my 40 years of gaming -- and I've seen some whoppers of bad patches back in my MMO days. They nerfed everyone across the board, made it EVEN SLOWER to level, broke one of the few end game activities (Helltides), and made enemies stronger. They claimed they wanted to expand the number of viable builds people can play but their nerfs have done the EXACT OPPOSITE. At late/end game, you either play a meta build, or delete the game. That simple. Or, if you play a Sorcerer, just save yourself the trouble and go ahead and delete the game.

    Typical knee-jerk Blizzard balance where they drop a nerf nuke on the game because a tiny minority of players have no-lifed the game and found the absolute best stuff the game has to offer. So Blizzard ruins it for the rest of us. It's not my first rodeo with this nonsense -- I watched them do it for years with Arena PvP in WoW and in Overwatch.

    Everything about D4 screams that it's a game built to create good "player engagement metrics" for the shareholders. Fun is secondary. Keeping people grinding, pushing them towards the cash shop, pushing them toward the premium battle pass -- those are their REAL objectives. I cannot recommend this game and I regret buying it, let alone wasting the time to get a Druid into the 80s and a Sorc into the 50s.

    Prior to the patch, I would have given the game a solid 6, MAYBE a 7 on the strength of the campaign and art. But now having spent a significant amount of time at the end game, and seeing this joke of a patch, the best I can give this mess is a 2.
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  78. Aug 10, 2023
    2
    Too bad we can't get a refund... Terrible game design... always online BUT it is better to play solo (the first 50 lvls)... nothing is balanced just a big mess... it was a fraud not a game... Good marketing and nothing else....
  79. Jun 8, 2023
    2
    Updated review after 8 hour Q times confirmed with all login servers down world wide for the game. Great job Blizzard....

    Game is lacking in many areas for long term enjoyment. Balance issues show lack of good quality testing and game was pushed out unfinished. Servers have been holding out but we still get some lagging issues and rubber banding. Progression is mediocer controlled
    Updated review after 8 hour Q times confirmed with all login servers down world wide for the game. Great job Blizzard....

    Game is lacking in many areas for long term enjoyment. Balance issues show lack of good quality testing and game was pushed out unfinished. Servers have been holding out but we still get some lagging issues and rubber banding. Progression is mediocer controlled by overpriced upgrading system to hold gold inflation down.

    Worst part is without a doubt how expensive respecing is and it forces players not to make too many changes to the builds. That is VERY bad and could have been done differently.

    Game will be dead within one or two months. Seasons will be very boring cause of renown grind rather than enjoyable gameplay.
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  80. Aug 5, 2023
    2
    Stop nerfing the characters, you’re making the game boring and now I’m looking for alternatives to replace it.
  81. Jun 15, 2023
    2
    Storyline is good, it's interesting what happens next, art is not bad.
    But cons are too much:
    1) All dungeons i visited so far feels same - kill several strong mobs, open door, kill final boss. 2) Very limited events amount, all events happens in same places. 3) Gear system is a complete disaster - 99% of loot is trash. It's very dissapointing to get a legendary item for a boss fight
    Storyline is good, it's interesting what happens next, art is not bad.
    But cons are too much:
    1) All dungeons i visited so far feels same - kill several strong mobs, open door, kill final boss.
    2) Very limited events amount, all events happens in same places.
    3) Gear system is a complete disaster - 99% of loot is trash. It's very dissapointing to get a legendary item for a boss fight and just destroy it because it's just trash. It seemes Diablo 3 RoS not ever existed.
    4) Most of aspects just add some % to your damage or protection.
    5) All boss fights in storyline are boring - boss damage is low, hp is high, so you just run around for 10 minutes fighting boss untill it dies.
    6) No feeling of progress at all - you will bang you head against the wall trying to get to world level 3, unless you take meta class and build.
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  82. Jun 12, 2023
    2
    I am not review bombing, I honestly believe this game is a terrible disappointment.

    The Playstation early launch was botched and the game has been laggy to the point of unpleasantness since, despite my Internet being adequate to stream games from GFN and xCloud. The game isn't much fun, the story is juvenile in scope and presentation, the UI is PC-centric and not very good (harken the
    I am not review bombing, I honestly believe this game is a terrible disappointment.

    The Playstation early launch was botched and the game has been laggy to the point of unpleasantness since, despite my Internet being adequate to stream games from GFN and xCloud. The game isn't much fun, the story is juvenile in scope and presentation, the UI is PC-centric and not very good (harken the redundant need to press a button to get from the splash screen to the main menu and it gets worse from there).

    If you strip away the hype and the fear of missing out, there really isn't much left of the game. And with Blizzard giving exclusive cosmetics to people that gift Twitch subs, there's even more than the usual amount of astroturfing. In the meantime, I just can't find any compelling reason to actually sit down and play the game. It is not very good.
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  83. Jul 20, 2023
    2
    NO quality-of-life changes. Characters share the SAME vault space. Gem storage, aspect storage, potions, all crammed into one vault with 4 tabs for all characters. This is an inventory management game!

    Then they nerfed the crap out of everything. Spent many hours leveling up to 99, the day before the patch. Crawled to level 100, died to yard trash on NM levels that were reasonable
    NO quality-of-life changes. Characters share the SAME vault space. Gem storage, aspect storage, potions, all crammed into one vault with 4 tabs for all characters. This is an inventory management game!

    Then they nerfed the crap out of everything. Spent many hours leveling up to 99, the day before the patch. Crawled to level 100, died to yard trash on NM levels that were reasonable before. Thousands of hours playing Diablo since the first game. This is utter rubbish. It's not a game, it's a store front for cosmetics. Skipping the first season till they get their act together.
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  84. Jun 17, 2023
    2
    3% Story - 95% Fetchquests - 1% walking Sim - 1% fun

    2 points for the localized syncro
  85. Jul 20, 2023
    2
    Honestly, the game was 6 out of 10 when it came out! I even gave 9/10 for the art work/graphic/fluidity/cinematic but with the 1.1 NERF PATCH, it's a 2 out of 10. How can you reduce CDR by 30%? You want my barb to wait in a corner, so my shouts get ready for the next mob pack? C'mon Blizzard, or should I say Activision or maybe, Microsoft?
  86. Jun 17, 2023
    2
    So much hype. The sad fact of the matter is this game is just not fun to play. Usually with a Blizzard game when the servers go down I wait until they come back up. With Diablo 4 I just go find something else to do. My first character is only level 30 and I'm bored. In game shops have over priced junk that you'll replace in the next 5 minutes. The gear crafting system is gone. TheSo much hype. The sad fact of the matter is this game is just not fun to play. Usually with a Blizzard game when the servers go down I wait until they come back up. With Diablo 4 I just go find something else to do. My first character is only level 30 and I'm bored. In game shops have over priced junk that you'll replace in the next 5 minutes. The gear crafting system is gone. The story is dull. (Why do I have to ask permission to fight the big bad threatening the world??) Going anywhere in the world is a slog. Does anyone really want to take 20 minutes smashing hordes of damage sponges just to click some stupid tablet to hear useless rambling?

    There is some character customization but no matter what I select it's just unsatisfying. In game gear is hideous (at least for the mage). Level 30 "legendary" gear still looks like peasant rags. There seem to be a lot of spells and abilities to play with. Unfortunately, you have to pay to respec every time you want to try something new. This discourages me from trying to find a build that I'll have fun with because if you die it's 10% durability and about 10% of your money pool to repair it.

    Combat is just bad. Why is there a cooldown on the dodge button?? I have to keep dropping my AOE spells on bosses because I'm too busy running around avoiding the junk that the boss is throwing around. This makes for super long, drawn out battles, that end in drops that are worse than the gear I had heading into the fight.

    Why is this thing on-line only? I can't even pause the game to answer the phone, the door or grab something to eat. Why can't I start my own game and invite people I want to play with?

    This game is a mess with little or no redeeming qualities. I would NOT recommend it to anyone.
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  87. Jun 25, 2023
    2
    Diablo 4 is the worst part of diablo franchise. Leveling is bad, you will never feel power when get new level because of scaling. Server lag very often. I'm silent about story.
  88. Jun 8, 2023
    2
    There are a lot of issues that hold back this game from being good.
    1. It has to always be online to play. Constant log outs, crashes that make you wait in it's queue. I've had to wait two hours after the game crashed. Should just be able to play offline, the online doesn't add that much to the game honestly
    2. Early release for suckers who give Activision blizzard extra money. Giving
    There are a lot of issues that hold back this game from being good.
    1. It has to always be online to play. Constant log outs, crashes that make you wait in it's queue. I've had to wait two hours after the game crashed. Should just be able to play offline, the online doesn't add that much to the game honestly
    2. Early release for suckers who give Activision blizzard extra money. Giving players with fomo an extra four days of early grinding is a terrible business practice.
    3. The monetization. The game is changing upwards of 25 dollars for a armor skin in a full priced game lmao. Seriously, it was less then that to buy the necromancer class in Diablo 3, or for a full fleshed out expansion in Diablo 2. You can't unlock the skins in the game either.
    Game could of been good but the greed keeps it from a high review. All of the critics that reviewed this game should have to go back and update their reviews
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  89. Jul 19, 2023
    2
    Started off great, but the devs ruined the game in the first few weeks by nerfing unusual things, and not fixing major issues with gameplay.
  90. Aug 11, 2023
    2
    Nice cut-scenes. Boring game. Fun for the first few hours, then a chore. No soul, no game. Boring clickfest. Blizzard has managed to make an a-rpg that has no character development. You get all the spells/abilities really fast and then there's nothing to do. Enemies become a blur and you just thoughtlessly move to next waypoint, next level, next loot, all of which make absolutely noNice cut-scenes. Boring game. Fun for the first few hours, then a chore. No soul, no game. Boring clickfest. Blizzard has managed to make an a-rpg that has no character development. You get all the spells/abilities really fast and then there's nothing to do. Enemies become a blur and you just thoughtlessly move to next waypoint, next level, next loot, all of which make absolutely no difference once you get them.
    If you value your time and money just don't buy.
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  91. Jul 19, 2023
    2
    Season 1 looks like it's gonna be terrible, Lord I hope season 2 is better.
  92. Jul 19, 2023
    2
    Developed and ruined by idiots.
    A game like Diablo, that is for casual gamers, should be fun insted of a grind.
    If you have something that resembles a life, you will never reach lvl 100. Especially after the last patch. And they removed all possibilities for power leveling. In Diablo 3 you constantly got invited to play with friends. "Don't worry, we will powerlevel you, so we can
    Developed and ruined by idiots.
    A game like Diablo, that is for casual gamers, should be fun insted of a grind.
    If you have something that resembles a life, you will never reach lvl 100.
    Especially after the last patch.

    And they removed all possibilities for power leveling.
    In Diablo 3 you constantly got invited to play with friends. "Don't worry, we will powerlevel you, so we can play together." Gone.

    Diablo 4 already is the most lonesome arpg game I have played in a while.
    My friends have too big a level gap so you can't do nightmare dungeons together.
    And now that is all that are left since they ruined Helltide.

    Totally incompetent developers that are out of touch with their players.
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  93. Jul 18, 2023
    2
    Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Unrewarding Grind, Unrewarding Grind, Unrewarding Grind, Unrewarding Grind, Unrewarding Grind,
    Even more Unrewarding Grind, Even more Unrewarding Grind, Even more Unrewarding Grind, Even more Unrewarding Grind, Even more Unrewarding Grind, Even more Unrewarding Grind...
    If you
    Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Grind, Unrewarding Grind, Unrewarding Grind, Unrewarding Grind, Unrewarding Grind, Unrewarding Grind,
    Even more Unrewarding Grind, Even more Unrewarding Grind, Even more Unrewarding Grind, Even more Unrewarding Grind, Even more Unrewarding Grind, Even more Unrewarding Grind...

    If you managed to read this far - congratulations! you just have personally experienced 0,000001% of frustration caused by pointless unrewarding grind in this game.

    Instead of making a fun and rewarding progressing which motivate you to try different classes and different builds, in this game you need to grind 24/7 just for slow progression with 1 class and only 1 build for this class, because if you suddenly decided to totally change you build - you'll have to start grind from scratch to get most gear needed for that build before it become playable...
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  94. Jul 20, 2023
    2
    The starting is fine but it goes down bad after you reach world tier 4. And every problem is becoming more and more palpable. Patches are out of touch because they keep making the same excuse "Oh this one is already done we are developing season 12 atm."
    They should've release this state as early access and keep it like that for a year and fix/polish during that time and release the game
    The starting is fine but it goes down bad after you reach world tier 4. And every problem is becoming more and more palpable. Patches are out of touch because they keep making the same excuse "Oh this one is already done we are developing season 12 atm."
    They should've release this state as early access and keep it like that for a year and fix/polish during that time and release the game with season later.
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  95. Jul 27, 2023
    2
    D4 is great, if it was made 10-12 years ago. The game mechanics are hot garbage is more mundane than even D3. This game has ZERO unique content to it and gives the most boring replay value. Between level 1-50 you experienced all the variations of the game. All you do at that point is suffer through repetition. And before you say "thats an ARPG" I've been playing them for decades now and D4D4 is great, if it was made 10-12 years ago. The game mechanics are hot garbage is more mundane than even D3. This game has ZERO unique content to it and gives the most boring replay value. Between level 1-50 you experienced all the variations of the game. All you do at that point is suffer through repetition. And before you say "thats an ARPG" I've been playing them for decades now and D4 found a way to make the grind actually feel like a grind, no redeeming factors.

    I hit level 52 and found the following 20 levels to feel the EXACT SAME as level 50-52. Blizzard seems to have not come up with any unique content that makes you want to level. I started season 1 and within the first 2 hours I was already bored. I have no clue what they are doing over there but this game is vanilla AF.

    Its official FOR ME, Blizzard no longer knows how to make games. An OG fan of their games since I was 10, in 1995. Warcraft2, Warcraft 3, Diablo, Diablo 2,D2 resurrected, Starcraft, broodwars, Starcraft 2, and WoW vanilla-BC player.

    As far as Im concerned, Blizzard launcher is something I will never install again and they are quickly sliding below the likes of Ubisoft and EA.
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  96. Jun 16, 2023
    2
    Bad skill system, itemization, samey environments and poor pacing makes it really boring.
  97. Jul 4, 2023
    2
    Big map with small endgame contents. boring main quests and dumb level scaling.
  98. Jun 11, 2023
    2
    Very disappointed with the game. I paid a lot of money for the Ultimate Edition, but I couldn't play the promised early access. It's unforgivable.
  99. Jul 20, 2023
    2
    The game never left beta. Patch 1.1 makes me question if the developers even enjoy playing games or if this is some conspiracy to get everyone to go outside more for the Summer. I would love to try out the seasonal mechanics but it is clear that Blizzard is just staring at a spreadsheet to see what people are using only to take that away without understanding the logic behind their moves.The game never left beta. Patch 1.1 makes me question if the developers even enjoy playing games or if this is some conspiracy to get everyone to go outside more for the Summer. I would love to try out the seasonal mechanics but it is clear that Blizzard is just staring at a spreadsheet to see what people are using only to take that away without understanding the logic behind their moves. I had fun with this title at release but the paper thin endgame is awful and the XP grind is brutal (made even more brutal with the newest patch for some baffling reason). I may come back with a proper expansion but if anybody has not picked up this title yet, I would seriously urge patience. The D4 team is learning as they go and it seems like it is going to take quite some time to understand why people actually want to play their game. Expand
  100. Jul 20, 2023
    2
    Nerfs turned the game a lost of time. Not fun at all, cant even get the lvl 100 with my main char because there is no xp now. I´m dropping.
Metascore
86

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. Mar 25, 2024
    50
    There's a fair bit to like about Diablo IV — best-in-class sound design, intriguing character classes, fantastic graphics and occasionally addictive gameplay all feel like the series in its prime. However, even the best parts are let down by an undercurrent of frustrating design choices: the cynical inclusion of a Battle Pass, a bloated open world, repetitive mission structure and progression that too often feels meaningless cast a long shadow that let the latest Diablo title down. Future Seasons may refine what's here, but many of its issues sadly feel baked into the core experience. All but the most die-hard fans may wish to wait for a substantial sale on this one.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    The visuals are probably what excited me the most. The way the game looks and the atmosphere makes me feel like I'm playing the old Diablo again. On steroids and on a quadruple screen TV, but the feeling is still there. [Issue#328]
  3. PLAY
    Sep 17, 2023
    80
    Diablo is back, and taking no prisoners. The top-quality, lengthy campaign will be enough for some, while the endgame should prove a welcome obsession for others. [Issue#30, p.84]