Xbox Nation Magazine's Scores
- Games
For 548 reviews, this publication has graded:
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21% higher than the average critic
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1% same as the average critic
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78% lower than the average critic
On average, this publication grades 15.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 59
| Highest review score: | Burnout 3: Takedown | |
|---|---|---|
| Lowest review score: | The Guy Game |
Score distribution:
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Positive: 137 out of 548
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Mixed: 268 out of 548
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Negative: 143 out of 548
548
game
reviews
- By Date
- By Critic Score
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- Critic Score
A decent story and some excellent stealth-based play prevent Revenge from sinking head-long into a hole of suck. [June-July 2003, p.95]- Xbox Nation Magazine
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- Critic Score
One in the search of an online, cooperative console experience would be hard-pressed to find a more gratifying solution than this. [June-July 2003, p.84]- Xbox Nation Magazine
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- Critic Score
Forget the wonky camera and intermittent sputters when a new room loads - hell awaits, and it's genuinely desirable. [Apr 2003, p.93]- Xbox Nation Magazine
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- Critic Score
With little here to massage the mind or engage the heart, Red Faction II becomes nothing more than a linear on-rails twitch-fest. [June-July 2003, p.92]- Xbox Nation Magazine
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- Critic Score
A Scenario mode provides enough challenge to kill a whole weekend, and drivers can opt to play one of two distinct clans, each with its own furiously branching storyline. [Aug 2003, p.87]- Xbox Nation Magazine
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- Critic Score
A stale and astoundingly pixelated port of a two-year-old Dreamcast game. [Fall 2002, p.121]- Xbox Nation Magazine
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- Critic Score
As a "Zoo Tycoon" clone, Operation Genesis isn't at all bad, but the fact that it's merely a "Zoo Tycoon" clone is sufficient enough criticism. [Apr/May 2003, p.93]- Xbox Nation Magazine
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- Critic Score
Don't bother with the single-player mission-based mode, however, as the chunks it blows are considerably oversized. [June-July 2003, p.93]- Xbox Nation Magazine
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- Critic Score
A mediocre-looking strategy game with amazing depth and gameplay value - a decent enough ride to be sure, and maybe even worth the $30 price of admission. [Aug 2003, p.89]- Xbox Nation Magazine
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- Critic Score
Wall your Sim in a doorless room with no food or toilet facilities, and watch her whiz on the floor. [June-July 2003, p.90]- Xbox Nation Magazine
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- Critic Score
At a very basic level, this is a competent racer in desperate need of a better interface and better A.I. [June-July 2003, p.94]- Xbox Nation Magazine
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- Critic Score
Ultimately, the game's strict adherence to realism trips it up. [June-July 2003, p.95]- Xbox Nation Magazine
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- Critic Score
Seems to have sprung up from the sharp minds of bored high school students who probably spent too much time playing "Gauntlet." [Winter 2002, p.109]- Xbox Nation Magazine
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- Critic Score
These bright spots don't really offset the repetitive, frustrating, and sometimes just plain dull parts. [Apr 2003, p.84]- Xbox Nation Magazine
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- Critic Score
Dark Tomorrow is, in a word, abigheapingpileoffeces. It's sloppy, scattered, and illustrates the word "janky" better than any dictionary definition ever could. [June-July 2003, p.91]- Xbox Nation Magazine
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- Critic Score
Trite and laughably cliched in screenshots, Tao Feng simply falls apart in motion. [Apr/May 2003, p.82]- Xbox Nation Magazine
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- Critic Score
It's baseball done for the mindless MTV generation, and it smells like a turd polished to a high gloss. [Aug 2003, p.88]- Xbox Nation Magazine
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- Critic Score
Breathtakingly good when it comes to stadium detail, batting stances, facial expressions, facial expressions and the like, [but] the game lacks an essential bit of realism that keeps it from elite status. [Apr/May 2003, p.90]- Xbox Nation Magazine
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- Critic Score
Last year I called "World Series Baseball" the Mona Lisa of video baseball. This time around, it's even better. [Apr/May 2003, p.88]- Xbox Nation Magazine
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- Critic Score
It's clear that the good people who made this game are baseball enthusiasts, and that's important. [Apr/May 2003, p.89]- Xbox Nation Magazine
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- Critic Score
Although the game's controls remain its biggest hurdle, Murakumo does have its moments, mostly due to its graphics. [Apr 2003, p.91]- Xbox Nation Magazine
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- Critic Score
If you're looking for a flawlessly executed version of one of the coolest motor sports on earth, this is well worth checking out. [Feb/Mar 2003, p.85]- Xbox Nation Magazine
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- Critic Score
It's not that it's inherently a racist game; rather, it simply wields its satire with such a lack of grace and humor that it's difficult to rally behind the attempt. [Apr/May 2003, p.86]- Xbox Nation Magazine
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- Critic Score
Sadly, however, not even the best Indy console game necessarily makes for a great Xbox title. [Apr 2003, p.80]- Xbox Nation Magazine
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- Critic Score
Give Acclaim credit: One year after releasing the crappy "All-Star Baseball 2003," the company has come back strong with an even crappier All-Star Baseball 2004. [Apr/May 2003, p.90]- Xbox Nation Magazine
- Read full review
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- Xbox Nation Magazine
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- Critic Score
For all the back story given, the story should be a bit more compelling but isn't. [Apr 2003, p.91]- Xbox Nation Magazine
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- Critic Score
Sadly, performance was spotty thanks to ever-depressing and intermittent network lag. [Feb/Mar 2003, p.83]- Xbox Nation Magazine
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- Critic Score
Hopping is very big on Zack island, a magical place where sense has yet to arrive. [Apr 2003, p.78]- Xbox Nation Magazine
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- Critic Score
No matter how easy it is to do, kicking someone off his four-wheeler never stops being satisfying. [Apr/May 2003, p.93]- Xbox Nation Magazine