Xbox Nation Magazine's Scores

  • Games
For 548 reviews, this publication has graded:
  • 21% higher than the average critic
  • 1% same as the average critic
  • 78% lower than the average critic
On average, this publication grades 15.5 points lower than other critics. (0-100 point scale)
Average Game review score: 59
Highest review score: 100 Burnout 3: Takedown
Lowest review score: 0 The Guy Game
Score distribution:
548 game reviews
    • 80 Metascore
    • 20 Critic Score
    The world's videogame players require this monstrosity like they need an extra hemorrhoid, a tattoo of child actor Emmanuel Lewis on their buttocks, and the director's cut of "The Adventures of Ford Fairlaine." [Fall 2002, p.119]
    • Xbox Nation Magazine
    • 92 Metascore
    • 90 Critic Score
    If you're looking for a pure sim with plenty of extras, plunk down the cash for "Madden." If you're looking to smash it up with your buds over Xbox Live, then NFL 2K3 is your best bet this year. [Fall 2002, p.106]
    • Xbox Nation Magazine
    • 73 Metascore
    • 40 Critic Score
    Uneven graphics, hollow gameplay contrivances, and a wholesale lack of compelling drama mar the enormous effort which was clearly put into the game. [Fall 2002, p.104]
    • Xbox Nation Magazine
    • 79 Metascore
    • 80 Critic Score
    Graphically sharp and combined with gameplay that has been similarly honed, Buffy is one of those rare titles that does the Xbox justice. [Fall 2002, p.111]
    • Xbox Nation Magazine
    • 70 Metascore
    • 70 Critic Score
    It's realism in terms of actual gameplay that NCAA 2K3 lacks. [Fall 2002, p.117]
    • Xbox Nation Magazine
    • 58 Metascore
    • 30 Critic Score
    Hitting shots is a random affair rather than a sweet science, and the impressive array of street-ball moves (the highlight of the game) are rendered superfluous due to faulty A.I. and crude, if easily accessible, controls. [Winter 2002, p. 99]
    • Xbox Nation Magazine
    • 75 Metascore
    • 70 Critic Score
    The reality is that only those with a tremendous amount of talent and perseverance are ever going to see much of it. [Fall 2002, p.119]
    • Xbox Nation Magazine
    • 92 Metascore
    • 90 Critic Score
    Though it still leans towards being a pure football sim rather than an all-out arcade fun-fest, Madden strikes a great gameplay balance...The gameply is superb. [Fall 2002, p.108]
    • Xbox Nation Magazine
    • 72 Metascore
    • 60 Critic Score
    The same damn thing with slightly better graphics and a new create-a-player mode that would've been very exciting in 1992. [Fall 2002, p.121]
    • Xbox Nation Magazine
    • 72 Metascore
    • 80 Critic Score
    Astoundingly close to toppling EA's mighty "Madden" and Sega's "NFL 2K" franchises... It offers near flawless online play. [Fall 2002, p.110]
    • Xbox Nation Magazine
    • 63 Metascore
    • 50 Critic Score
    The game's title perhaps best describes the taste left in one's mouth after playing it than anythihng else. [Fall 2002, p.118]
    • Xbox Nation Magazine
    • 55 Metascore
    • 40 Critic Score
    An exercise in sheer frustration. [Fall 2002, p.121]
    • Xbox Nation Magazine
    • 66 Metascore
    • 50 Critic Score
    Beneath Enclave's pixel-shaded graphics, we find only a trace of a game worth playing. [Fall 2002, p.117]
    • Xbox Nation Magazine
    • 85 Metascore
    • 70 Critic Score
    The most impressive element of the game is its level design: The enormous locales allow for hours of exploration and trickery. [Fall 2002, p.119]
    • Xbox Nation Magazine
    • 69 Metascore
    • 60 Critic Score
    The problem with High Roller is that, despite the addition of the new course, the game plays almost identically to the original. [Fall 2002, p.116]
    • Xbox Nation Magazine
    • 90 Metascore
    • 80 Critic Score
    Perhaps the finest college football game ever made. [Oct 2002, p.117]
    • Xbox Nation Magazine
    • 37 Metascore
    • 40 Critic Score
    The deep create-a-boxer mode is the only aspect of the game that truly excels, but one good feature doesn't even out a sub-standard title. [Fall 2002, p.120]
    • Xbox Nation Magazine
    • 32 Metascore
    • 20 Critic Score
    The twin albatrosses of slowdown and mediocre graphics loom large over Dragon, and shoddy programming allows for honest-to-dreadfulness crashes. [Fall 2002, p.118]
    • Xbox Nation Magazine
    • 78 Metascore
    • 70 Critic Score
    Lacks the imagination and polish of "Wave Race," but it's enjoyable nonetheless. [Fall 2002, p.117]
    • Xbox Nation Magazine
    • 67 Metascore
    • 50 Critic Score
    The beautiful grass texture made us feel all outdoorsy and sexy. [Fall 2002, p.121]
    • Xbox Nation Magazine
    • 53 Metascore
    • 40 Critic Score
    The biggest disappointment is the game's multiplayer mode; there's now way to send blocks or any manner of taunts to your opponent. For shame. [Fall 2002, p.121]
    • Xbox Nation Magazine
    • 71 Metascore
    • 50 Critic Score
    Everything about the game, right down to its very arcade-style gameplay, is solidly executed and reasonably enjoyable without ever actually being all that exciting. [Winter 2002, p.104]
    • Xbox Nation Magazine
    • 72 Metascore
    • 70 Critic Score
    Outlaw Golf can be played and thoroughly enjoyed on the couch. [Fall 2002, p.121]
    • Xbox Nation Magazine
    • 87 Metascore
    • 80 Critic Score
    Ultimately, Morrowind's biggest selling point - its expansive scope - is also its undoing.[Fall 2002, p.112]
    • Xbox Nation Magazine
    • 65 Metascore
    • 60 Critic Score
    As good as wrestling gets on the Xbox. [Fall 2002, p.121]
    • Xbox Nation Magazine
    • 79 Metascore
    • 90 Critic Score
    Its difficulty curve progresses gracefully, its atmosphere is immersive, and its visceral punch is straight to the gut. [Summer 2002, p.80]
    • Xbox Nation Magazine
    • 84 Metascore
    • 80 Critic Score
    The game provides a unique feeling of authenticity and a depth of gameplay to a genre all but buried in a glut of car-based racers. [Summer 2002, p.93]
    • Xbox Nation Magazine
    • 85 Metascore
    • 90 Critic Score
    If realism is the ultimate goal of the game maker, then World Series Baseball is the Mona Lisa of games. [June 2002, p.84]
    • Xbox Nation Magazine
    • 42 Metascore
    • 30 Critic Score
    In many ways this is a blueprint for making a game as annoying as possible. [Summer 2002, p.91]
    • Xbox Nation Magazine
    • 78 Metascore
    • 70 Critic Score
    Weighs in a tad too light, and can be readily explored in a long weekend. [Fall 2002, p.118]
    • Xbox Nation Magazine

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