Xbox Nation Magazine's Scores

  • Games
For 548 reviews, this publication has graded:
  • 21% higher than the average critic
  • 1% same as the average critic
  • 78% lower than the average critic
On average, this publication grades 15.5 points lower than other critics. (0-100 point scale)
Average Game review score: 59
Highest review score: 100 Burnout 3: Takedown
Lowest review score: 0 The Guy Game
Score distribution:
548 game reviews
    • 59 Metascore
    • 40 Critic Score
    We’ve simply seen this game too many times on too many systems to really be psyched anymore. [Jan 2002, p.96]
    • Xbox Nation Magazine
    • 59 Metascore
    • 60 Critic Score
    Yep, this is basically a rehash of last year's Chamber of Secrets game for Playstation, with similar visuals, controls, and combat. [Mar 2004, p.82]
    • Xbox Nation Magazine
    • 59 Metascore
    • 40 Critic Score
    It's virtually the same as last year's "2004 Season," and that wasn't very good either. [Oct 2004, p.95]
    • Xbox Nation Magazine
    • 59 Metascore
    • 60 Critic Score
    Trying out different lures - more than 700 are available by the end of the game - and searching for the best fishing spots is incredibly addictive. [Nov 2004, p.101]
    • Xbox Nation Magazine
    • 59 Metascore
    • 20 Critic Score
    If there was any truth in advertising, Universal would hawk this game as "Lord of the Pointless Fetch Quest" and recommend that potential buyers seek the Fellowship of Many Beers to dull the pain. [Winter 2002, p.103]
    • Xbox Nation Magazine
    • 59 Metascore
    • 40 Critic Score
    This is the 21st century. No game should ever make a player fetch a valve handle again. [Nov 2004, p.94]
    • Xbox Nation Magazine
    • 59 Metascore
    • 40 Critic Score
    A mangle of ugly graphics, repetitive combat, blah bosses, and just plain awkward moments, Robotech: Invasion fails to fire up protoculture-guffing fans of the late-'80s cult cartoon on which the game is based. [Nov 2004, p.100]
    • Xbox Nation Magazine
    • 59 Metascore
    • 40 Critic Score
    Take it please, and understand there are absolutely, positively, no returns. [Winter 2002, p.109]
    • Xbox Nation Magazine
    • 58 Metascore
    • 30 Critic Score
    IP 2003 is not the worst Xbox game ever developed, but it is certainly the worst Xbox baseball game. [June-July 2003, p.93]
    • Xbox Nation Magazine
    • 58 Metascore
    • 30 Critic Score
    This is a fistful of something, all right. And it's not to be stepped in, taken internally, or flung at humans. [Aug 2003, p.81]
    • Xbox Nation Magazine
    • 58 Metascore
    • 50 Critic Score
    A harmless diversion that any "Tetris" addict will be able to pick up and beat in an hour or two. [Winter 2002, p.102]
    • Xbox Nation Magazine
    • 58 Metascore
    • 30 Critic Score
    Lacks polish, underwhelms, pales in comparison to the board game that inspired it. [June 2004, p.88]
    • Xbox Nation Magazine
    • 58 Metascore
    • 30 Critic Score
    Hitting shots is a random affair rather than a sweet science, and the impressive array of street-ball moves (the highlight of the game) are rendered superfluous due to faulty A.I. and crude, if easily accessible, controls. [Winter 2002, p. 99]
    • Xbox Nation Magazine
    • 58 Metascore
    • 50 Critic Score
    The only thing missing are the severed limbs. Oh, and an overwhelming sense of quality and/or fun. [Spring 2002, p.93]
    • Xbox Nation Magazine
    • 58 Metascore
    • 40 Critic Score
    The in-game graphics are acceptable at best, with the cut-scenes barely making the grade. [Dec/Jan 2004, p.92]
    • Xbox Nation Magazine
    • 58 Metascore
    • 50 Critic Score
    Attempts at creativity here fall flat... It's standard prime-time fluff. [Oct/Nov 2003, p.93]
    • Xbox Nation Magazine
    • 58 Metascore
    • 40 Critic Score
    Here's some of the stuff you will not laugh at: dogs fornicating, bird poop, aliens anally impaled. [Feb/Mar 2003, p.81]
    • Xbox Nation Magazine
    • 58 Metascore
    • 50 Critic Score
    A decent story and some excellent stealth-based play prevent Revenge from sinking head-long into a hole of suck. [June-July 2003, p.95]
    • Xbox Nation Magazine
    • 58 Metascore
    • 40 Critic Score
    Simply uninspired - and repetitious to boot. [Oct 2004, p.97]
    • Xbox Nation Magazine
    • 58 Metascore
    • 40 Critic Score
    It borrows so heavily from significantly better racing games (especially "SSX: Tricky"), and will probably just remind you you should be playing them instead. [Apr/May 2003, p.92]
    • Xbox Nation Magazine
    • 57 Metascore
    • 40 Critic Score
    The list of omissions is epic: decent A.I., car damage, real-life car parts, an in-dash view, analog gas and break buttons - and, well, you get the point. [Oct/Nov 2003, p.84]
    • Xbox Nation Magazine
    • 57 Metascore
    • 40 Critic Score
    More glaring than the minigames' poor quality is their length, as each one takes several minutes to complete, and repeats ad nauseum. [Mar 2004, p.98]
    • Xbox Nation Magazine
    • 57 Metascore
    • 30 Critic Score
    Consider this a horrible trip down memory lane and use whatever means necessary to repress it. [Sept 2004, p.89]
    • Xbox Nation Magazine
    • 57 Metascore
    • 30 Critic Score
    A video coprolite. [Mar 2004, p.86]
    • Xbox Nation Magazine
    • 57 Metascore
    • 60 Critic Score
    Gets the gunplay and gruff attitude right, but beneath the badge, it's simply, well, not unlike most first-person shooters. [May 2004, p.81]
    • Xbox Nation Magazine
    • 57 Metascore
    • 60 Critic Score
    Despite a few obligatory new features such as a dull off-road car mode (ooh -- the tires inflate!), Hunter 2 feels less like a sequel and more like an add-on disc. [Mar 2004, p.86]
    • Xbox Nation Magazine
    • 57 Metascore
    • 30 Critic Score
    Besides its fine-tuned sense of the absurd, this is an undisciplined mess. [Dec 2004, p.86]
    • Xbox Nation Magazine
    • 57 Metascore
    • 30 Critic Score
    Camera angles are absolutely dizzying, and controls are clumsy and unresponsive. [Spring 2002, p.91]
    • Xbox Nation Magazine
    • 57 Metascore
    • 40 Critic Score
    The A.I. of your teammates is simply horrendous. [Dec 2004, p.95]
    • Xbox Nation Magazine
    • 57 Metascore
    • 50 Critic Score
    It's like the arcade game, except it's on your TV set and doesn't ask you for quarters. Or poultry. [Jan 2002, p.90]
    • Xbox Nation Magazine

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