Xbox Nation Magazine's Scores

  • Games
For 548 reviews, this publication has graded:
  • 21% higher than the average critic
  • 1% same as the average critic
  • 78% lower than the average critic
On average, this publication grades 15.5 points lower than other critics. (0-100 point scale)
Average Game review score: 59
Highest review score: 100 Burnout 3: Takedown
Lowest review score: 0 The Guy Game
Score distribution:
548 game reviews
    • 70 Metascore
    • 40 Critic Score
    Gross-out style low brow comedy is all it can bank on when you take all of this game's design flaws into consideration. [Winter 2002, p.107]
    • Xbox Nation Magazine
    • 70 Metascore
    • 60 Critic Score
    If there's a mediocre idea to be had, chances are Crash has burgled it. [Summer 2002, p.91]
    • Xbox Nation Magazine
    • 70 Metascore
    • 70 Critic Score
    As much of a history lesson as Collection provides, though, you can't help but wan't more. [Feb 2005, p.92]
    • Xbox Nation Magazine
    • 70 Metascore
    • 70 Critic Score
    An eye-catching and compelling shoot-em-up with interesting characters and themes, Yager's hard to pass up at $20. [Oct 2004, p.97]
    • Xbox Nation Magazine
    • 69 Metascore
    • 70 Critic Score
    Shock value only takes the game so far, though. What really keeps you playing to the end is Punisher's scribe Garth Ennis' excellent script. [Feb 2005, p.88]
    • 69 Metascore
    • 60 Critic Score
    As an arcade racer set in the rally universe, this ain't half bad. [Feb/Mar 2003, p.87]
    • Xbox Nation Magazine
    • 69 Metascore
    • 60 Critic Score
    The problem with High Roller is that, despite the addition of the new course, the game plays almost identically to the original. [Fall 2002, p.116]
    • Xbox Nation Magazine
    • 69 Metascore
    • 80 Critic Score
    Rescue very nearly outclasses every other cutesy platformer on Xbox. [Nov 2004, p.90]
    • Xbox Nation Magazine
    • 69 Metascore
    • 50 Critic Score
    What ultimately lands Defender in the "utterly forgettable" pile are its bland graphics, twitchy controls, and various technical problems. [Winter 2002, p.104]
    • Xbox Nation Magazine
    • 69 Metascore
    • 50 Critic Score
    A short-lived one-trick pony that's pretty much run its course. [Mar 2004, p.101]
    • 69 Metascore
    • 60 Critic Score
    The game does an excellent job of keeping the tension high with plenty of on-screen baddies to pummel. [Aug 2003, p.82]
    • Xbox Nation Magazine
    • 69 Metascore
    • 50 Critic Score
    It just seems to be content to wallow in mediocrity. [Jan 2005, p.99]
    • Xbox Nation Magazine
    • 69 Metascore
    • 70 Critic Score
    The texture quality has been noticeably reduced, but the keen glow effect on all the characters and environments is meticulously preserved. [Jan 2005, p.86]
    • Xbox Nation Magazine
    • 69 Metascore
    • 50 Critic Score
    Criminals hide in the same places every time, so players can memorize the trouble spots and restart if necessary. [Dec/Jan 2004, p.89]
    • Xbox Nation Magazine
    • 69 Metascore
    • 70 Critic Score
    It's surprisingly solid, providing definitively that it's possible to take a fictional sport and bring it to digital life. [Mar 2004, p.82]
    • Xbox Nation Magazine
    • 69 Metascore
    • 60 Critic Score
    As a "Zoo Tycoon" clone, Operation Genesis isn't at all bad, but the fact that it's merely a "Zoo Tycoon" clone is sufficient enough criticism. [Apr/May 2003, p.93]
    • Xbox Nation Magazine
    • 69 Metascore
    • 70 Critic Score
    Xbox Live support would have made this a must-buy, but it's still worht the money if you have friends to share it with. [Mar 2004, p.94]
    • 69 Metascore
    • 40 Critic Score
    Sadly, Powerdrome is one time trial after another, and even with a real opponent via Xbox Live, there's not much more to it. [Sept 2004, p.89]
    • Xbox Nation Magazine
    • 68 Metascore
    • 40 Critic Score
    Unfortunately, the game is virtually unplayable. [Summer 2002, p.92]
    • Xbox Nation Magazine
    • 68 Metascore
    • 40 Critic Score
    The real trouble with Ty, however, lies in its camera. Ty dashes at a frenetic pace while the camera does a poor job of keeping up. [Winter 2002, p.103]
    • Xbox Nation Magazine
    • 68 Metascore
    • 70 Critic Score
    Weird and wonderful, Whiplash pushes rebellion to the point where it seems callously unconcerned that its middle finger sometimes is aimed straight at its audience. [Mar 2004, p.87]
    • Xbox Nation Magazine
    • 68 Metascore
    • 70 Critic Score
    The problem is - here it comes - the painfully oversensitive controls mar the nostalgia. [Feb 2005, p.92]
    • Xbox Nation Magazine
    • 68 Metascore
    • 60 Critic Score
    Perhaps the most creatively bankrupt fun game ever made. [Dec/Jan 2004, p.95]
    • 68 Metascore
    • 70 Critic Score
    Simply an unassuming, solid, and well-executed platformer. [Jan 2005, p.91]
    • Xbox Nation Magazine
    • 68 Metascore
    • 70 Critic Score
    It's physics are absolutely true to life, and its tilts - a propers smiting for too much cheating - are fairly issued. [June 2004, p.88]
    • Xbox Nation Magazine
    • 68 Metascore
    • 50 Critic Score
    No matter how easy it is to do, kicking someone off his four-wheeler never stops being satisfying. [Apr/May 2003, p.93]
    • Xbox Nation Magazine
    • 68 Metascore
    • 50 Critic Score
    It simply can't contend with the 400-pound gorilla that is Electronic Arts' "NBA Street." [Dec/Jan 2004, p.85]
    • Xbox Nation Magazine
    • 68 Metascore
    • 50 Critic Score
    It's a work-in-progress that makes too many bad choices, and doesn't provide half as much meat as it does flash and spectacle. [Spring 2002, p.90]
    • Xbox Nation Magazine
    • 68 Metascore
    • 40 Critic Score
    The title makes no bones about the unfinished state of the wrasslin' found within. [Dec/Jan 2004, p.95]
    • Xbox Nation Magazine
    • 68 Metascore
    • 50 Critic Score
    It's not that it's inherently a racist game; rather, it simply wields its satire with such a lack of grace and humor that it's difficult to rally behind the attempt. [Apr/May 2003, p.86]
    • Xbox Nation Magazine

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