Group S Challenge
Xbox- Publisher: Capcom
- Release Date: Nov 11, 2003
- Summary:
Buy Now
- Developer: Capcom
- Genre(s): Driving, Racing, GT / Street
- # of players: 1-2
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 3 out of 17
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Mixed: 10 out of 17
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Negative: 4 out of 17
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Excellent car models, lighting, and reflection effects help the smooth visuals create a sense of blazing speed, and the beautifully detailed tracks are punctuated by vicious turns and loops that require you to master braking and powersliding without losing too much velocity.
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Offers gamers a solid racing experience that might leave some gamers wanting more.
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Game InformerYou have to keep buying new cars to progress. Because you are discouraged from altering your autos, you just forget about them, which severs any possible emotional connection this game attempts to develop. [Sept 2003, p.121]
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Electronic Gaming MonthlyUnfortunately, the game suffers from so much slowdown when multiple cars are onscreen that it curtails any fun you might be having. [Sept 2003, p.116]
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The frame rate issues are annoying as is the menu system. The handling, which doesnt feel right initially, isnt so bad once you get the hang of it. However, the driving genre is a particularly tough market, especially when the game at the top of league is so good.
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TotalGames.netThe ridiculous handling makes these additional modes practically impossible to play.
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GameNowAnytime there are more than a couple cars onscreen, the game chugs and stutters like crazy. That's unforgivable on hardware this powerful. [Sept 2003, p.60]
Score distribution:
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Positive: 4 out of 5
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Mixed: 0 out of 5
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Negative: 1 out of 5
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EvanS.Jan 1, 2004This game brings together Gran Turismo with Sega Gt all in one package to the xbox game system.
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PatM.Sep 27, 2003Sick ass game! Like Sega GT but with body kits, spoilers and heeps more!
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CrossBonezOct 1, 2003
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Jan 29, 2017
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JaceN.Dec 20, 2005
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