Xbox Nation Magazine's Scores
- Games
For 548 reviews, this publication has graded:
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21% higher than the average critic
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1% same as the average critic
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78% lower than the average critic
On average, this publication grades 15.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 59
| Highest review score: | Burnout 3: Takedown | |
|---|---|---|
| Lowest review score: | The Guy Game |
Score distribution:
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Positive: 137 out of 548
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Mixed: 268 out of 548
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Negative: 143 out of 548
548
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's not that Carmen is a failure - it just aims low in the first place. [Mar 2004, p.95]- Xbox Nation Magazine
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- Critic Score
There's very little rhyme or reason to any of the proceedings, but Roar is still king of fun. [Aug 2003, p.81]- Xbox Nation Magazine
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- Critic Score
You're not going to get a much plainer-looking Xbox game. [Jan 2005, p.99]- Xbox Nation Magazine
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- Critic Score
During the heat of combat, the game controls like a fighter until you get taken into a grappling situation, and resultant shift in style isn't so smooth. [Spring 2002, p.90]- Xbox Nation Magazine
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- Critic Score
The ship itself is straight clunky. It feels like everything in the game is fast, except you. [Jan 2002, p.5]- Xbox Nation Magazine
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- Critic Score
It's a work-in-progress that makes too many bad choices, and doesn't provide half as much meat as it does flash and spectacle. [Spring 2002, p.90]- Xbox Nation Magazine
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- Critic Score
There's a good deal of junk included on the disc, and even some of its more beloved titles ("Mortal Kombats II, III" and "Cyberball 2072") have not aged particularly well. [Nov 2004, p.101]- Xbox Nation Magazine
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- Xbox Nation Magazine
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- Critic Score
The controls are a bit herky-jerky at times. [Winter 2002, p.106]- Xbox Nation Magazine
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- Critic Score
It's not that it's inherently a racist game; rather, it simply wields its satire with such a lack of grace and humor that it's difficult to rally behind the attempt. [Apr/May 2003, p.86]- Xbox Nation Magazine
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- Critic Score
Nascar heads should check this out immediately, others should stay far away. [Jan 2002, p.94]- Xbox Nation Magazine
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- Critic Score
It isn't polished, it's only marginally engaging, and most of the time, it feels more like some kind of unnatural amalgamation of "Gauntlet" and "Diablo" than anything else. [Dec/Jan 2004, p.87]- Xbox Nation Magazine
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- Critic Score
It simply can't contend with the 400-pound gorilla that is Electronic Arts' "NBA Street." [Dec/Jan 2004, p.85]- Xbox Nation Magazine
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- Critic Score
The difficulty is amped up in the latter stages by a maddening focus on precision moves and platform jumps. [Spring 2002, p.92]- Xbox Nation Magazine
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- Critic Score
Despite its obvious beautifully ugly characters and detailed courts, this Volleyball barely clears the net. [Oct/Nov 2003, p.99]- Xbox Nation Magazine
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- Critic Score
In what appears to be a rush job, the game is riddled with inexcusable bugs such as persistent crashing and invisible walls that prohibit movement. [Oct/Nov 2003, p.91]- Xbox Nation Magazine
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- Critic Score
You can, in practically one extended sitting, blow through the entirety of this dumbed-down, bloodless, sanitized version of America's hard-fought victory. [Dec/Jan 2004, p.88]- Xbox Nation Magazine
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- Xbox Nation Magazine
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- Critic Score
The game suffers from a handful of setbacks, the least of which is its surprising brevity. [Aug 2004, p.82]- Xbox Nation Magazine
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- Critic Score
More glaring than the minigames' poor quality is their length, as each one takes several minutes to complete, and repeats ad nauseum. [Mar 2004, p.98]- Xbox Nation Magazine
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- Critic Score
Sadly, Powerdrome is one time trial after another, and even with a real opponent via Xbox Live, there's not much more to it. [Sept 2004, p.89]- Xbox Nation Magazine
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- Critic Score
Your $40 buys you nothing but a video version of the standard, real-life trading card game.- Xbox Nation Magazine
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- Xbox Nation Magazine
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- Critic Score
The same-old, same-old: the same static screens, decrepit point-and-click interface, crushingly slow pace, and confusing layout. [Winter 2002, p.105]- Xbox Nation Magazine
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- Critic Score
At a very basic level, this is a competent racer in desperate need of a better interface and better A.I. [June-July 2003, p.94]- Xbox Nation Magazine
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- Xbox Nation Magazine
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- Critic Score
Stupid A.I. ensures that computer-controlled fighters will ignore the grapplers they've supposedly developed a hate for, and stand idly by while pins are being made. [Feb/Mar 2003, p.89]- Xbox Nation Magazine
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- Critic Score
A mangle of ugly graphics, repetitive combat, blah bosses, and just plain awkward moments, Robotech: Invasion fails to fire up protoculture-guffing fans of the late-'80s cult cartoon on which the game is based. [Nov 2004, p.100]- Xbox Nation Magazine
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- Critic Score
An oppressive auto-aim system, weak enemy AI, and simplistic puzzles keep gameplay straightforward and repetitive. [Summer 2002, p.93]- Xbox Nation Magazine
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- Critic Score
There's no sense of achievement in clearing one of the game's "elite" missions without the faintest effort. [Dec 2004, p.90]- Xbox Nation Magazine