Xbox Nation Magazine's Scores
- Games
For 548 reviews, this publication has graded:
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21% higher than the average critic
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1% same as the average critic
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78% lower than the average critic
On average, this publication grades 15.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 59
| Highest review score: | Burnout 3: Takedown | |
|---|---|---|
| Lowest review score: | The Guy Game |
Score distribution:
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Positive: 137 out of 548
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Mixed: 268 out of 548
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Negative: 143 out of 548
548
game
reviews
- By Date
- By Critic Score
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- Critic Score
Pack up this game's troubles in your old kit bag and head for the glorious Live-enabled "Crimson Skies" instead. [Nov 2004, p.96]- Xbox Nation Magazine
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- Critic Score
On of the game's most unforgivable design flaws is that there is simply nothing to gain or strive for when playing. [Apr 2004, p.91]- Xbox Nation Magazine
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- Critic Score
Sadly, Vengeance's extreme difficulty and arbitrary save system bleed off any entertainment value. [Dec/Jan 2004, p.89]- Xbox Nation Magazine
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- Critic Score
Uneven graphics, hollow gameplay contrivances, and a wholesale lack of compelling drama mar the enormous effort which was clearly put into the game. [Fall 2002, p.104]- Xbox Nation Magazine
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- Critic Score
Goals are alternately too easy because the bike's brute speed makes gaps and jumps so simple, or too hard because twitchy steering and excess velocity make delicate maneuvering impossible. [Aug 2003, p.87]- Xbox Nation Magazine
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- Critic Score
An omelette of a game whose eggs are a bit too runny. [May 2004, p.80]- Xbox Nation Magazine
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- Critic Score
It may be realistic to have a fishing game where the fish are all in hiding or killed off by man-made pollutants, but it's certainly not much fun. [Oct/Nov 2003, p.91]- Xbox Nation Magazine
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- Critic Score
With no map to guide you, these missions are as much fun as trying to solve a Rubik's Cube in the dark. [Aug 2003, p.86]- Xbox Nation Magazine
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- Critic Score
Sadly, simplistic landscapes, tacky colors, dorky characters, and an utter lack of polish justify the bargain-bin pricing. The poor graphics even leech the thrill of deformable terrain. [June 2004, p.93]- Xbox Nation Magazine
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- Critic Score
Take it please, and understand there are absolutely, positively, no returns. [Winter 2002, p.109]- Xbox Nation Magazine
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- Xbox Nation Magazine
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- Critic Score
Well-designed platforming bits and clever puzzles remind you of what people saw in the original "Tomb Raider," but the game's dismal controls muck up these potentially enjoyable levels. [Oct 2004, p.98]- Xbox Nation Magazine
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- Critic Score
It's a curse-at-the-controller-how-can-this-be-so-effin'-hard? Game. [Spring 2002, p.92]- Xbox Nation Magazine
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- Critic Score
This is so far from fun it might be made of an entirely new substance: antifun. [Apr/May 2003, p.92]- Xbox Nation Magazine
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- Critic Score
The A.I. of your teammates is simply horrendous. [Dec 2004, p.95]- Xbox Nation Magazine
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- Critic Score
Where the game fails, and fails miserably, is with its choice of enemies and challenges. [Feb/Mar 2003, p.86]- Xbox Nation Magazine
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- Critic Score
The real trouble with Ty, however, lies in its camera. Ty dashes at a frenetic pace while the camera does a poor job of keeping up. [Winter 2002, p.103]- Xbox Nation Magazine
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- Critic Score
Lacks any sort of range whatsoever. It also lacks fun. [Jan 2002, p.96]- Xbox Nation Magazine
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- Critic Score
The deep create-a-boxer mode is the only aspect of the game that truly excels, but one good feature doesn't even out a sub-standard title. [Fall 2002, p.120]- Xbox Nation Magazine
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- Critic Score
The bare-bones graphics and simplistic gameplay render this disc a painful walk down memory lane. [Apr 2004, p.83]- Xbox Nation Magazine
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- Critic Score
It borrows so heavily from significantly better racing games (especially "SSX: Tricky"), and will probably just remind you you should be playing them instead. [Apr/May 2003, p.92]- Xbox Nation Magazine
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- Critic Score
There are audio glitches galore, with sound effects either missing or repeating themselves over and over for no good reason. [Feb 2005, p.93]- Xbox Nation Magazine
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- Critic Score
For casual players, Challenge provides all of the tedium of fishing with little of the pleasure, such as napping in the boat. Napping in front of the Xbox doesn't have the same appeal. [Oct 2004, p.95]- Xbox Nation Magazine
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- Critic Score
It's virtually the same as last year's "2004 Season," and that wasn't very good either. [Oct 2004, p.95]- Xbox Nation Magazine
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- Critic Score
The title makes no bones about the unfinished state of the wrasslin' found within. [Dec/Jan 2004, p.95]- Xbox Nation Magazine
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- Critic Score
You'd have more fun watching tennis on ESPN...even if the TV is off. [Apr/May 2003, p.92]- Xbox Nation Magazine
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- Critic Score
Trite and laughably cliched in screenshots, Tao Feng simply falls apart in motion. [Apr/May 2003, p.82]- Xbox Nation Magazine
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- Critic Score
It's baseball done for the mindless MTV generation, and it smells like a turd polished to a high gloss. [Aug 2003, p.88]- Xbox Nation Magazine
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- Critic Score
The game reheats the same scenario again and again, with Rayne forced to toss shmoe after shmoe into a killing device until any hint of fun is sucked bone dry. [Dec 2004, p.96]- Xbox Nation Magazine
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- Critic Score
Does little, if anything, to elevate itself past mediocrity. [Spring 2002, p.93]- Xbox Nation Magazine