Vandal's Scores

  • Games
For 6,586 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Journey
Lowest review score: 10 Make it indie!
Score distribution:
6589 game reviews
    • 68 Metascore
    • 70 Critic Score
    The most remarkable aspect of this adventure is the constant sense of discovery. Although the puzzles and physics engine don't always quite measure up, the game's overall approach is ideal for unwinding after a hard day, or simply for when we feel like stepping into the skin of one of these little lizards for a while. After all, that is what defines video games: the opportunity to experience adventures that, in any other context, would be unthinkable.
    • 73 Metascore
    • 65 Critic Score
    If you enjoy the series, if its sci-fi setting strongly appeals to you, and if you accept from the outset that you won't find a particularly polished gameplay experience here, you can certainly have a good time. This is especially true if you play it with friends, if you feel like replaying it, and if you are willing to overlook its repetitive nature. However, if you were expecting a major evolution of The Dark Pictures formula—or an installment capable of recapturing the quality of its best entries—it will likely leave you cold. Entertaining? Yes. Worth recommending (with caveats)? Also yes. But it is certainly not the leap forward we would have liked to see.
    • 70 Metascore
    • 65 Critic Score
    Little Nightmares VR: Altered Echoes delivers a compelling sense of scale and atmosphere that effectively translates the series' horror to virtual reality. The first-person perspective enhances the feeling of vulnerability, yet the experience is severely hampered by its two-hour runtime. Despite its solid foundation, a lack of interactivity and replayability prevents it from reaching its full potential.
    • 67 Metascore
    • 70 Critic Score
    Kiln delivers a refreshingly original multiplayer experience where pottery design directly impacts combat strategy and character stats. This creative depth feels rewarding, yet the title suffers from a severe lack of content at launch. Although its core loop is accessible and fun, the limited modes and maps cause the experience to feel repetitive far too quickly.
    • 64 Metascore
    • 70 Critic Score
    Aphelion delivers a compelling narrative and immersive atmosphere through its unique dual-protagonist system. It successfully blends high-stakes survival with cinematic platforming, yet suffers from repetitive mechanics and technical unreliability. Although the production values impress, unpolished controls and collision bugs frequently hinder the experience, preventing this ambitious sci-fi journey from reaching its full potential.
    • 53 Metascore
    • 50 Critic Score
    Legacy of Kain: Ascendance fails to honor its lineage, delivering a shockingly brief three-hour experience. While the atmospheric music and original voice acting evoke nostalgia, the repetitive 2D combat and simplistic platforming feel dated. Despite an intriguing narrative tone, the controversial lore retcons and inconsistent difficulty result in a mediocre, uninspired revival.
    • 73 Metascore
    • 65 Critic Score
    This cinematic platformer offers a charming protagonist and flashes of visual beauty, yet it collapses under rigid stealth and frustrating trial-and-error design. Although the platforming feels natural, the repetitive industrial environments and clunky pacing hinder the experience. It ultimately delivers a mediocre adventure that struggles to distinguish itself within a crowded genre.
    • 72 Metascore
    • 60 Critic Score
    Marvel Maximum Collection rescues several classic titles from obscurity, pairing solid emulation with essential quality-of-life features like rewinding and save states. However, the library remains frustratingly inconsistent, balancing iconic arcade hits against mediocre 8 and 16-bit ports. Although it serves as a nostalgic trip, the barebones presentation and limited extras prevent it from being essential.
    • tbd Metascore
    • 70 Critic Score
    This adaptation delivers the best franchise experience yet through a vibrant open world and accessible combat. Although it captures the series' charm, it suffers from overly familiar mechanics and shallow difficulty. Despite its impressive visuals, the inevitable progression hurdles and fierce genre competition hinder its long-term appeal for seasoned players.
    • 77 Metascore
    • 73 Critic Score
    This collection serves as a competent preservation tool, offering impeccable technical customization and quality-of-life additions. While these DS titles represent a period of diminishing returns for the franchise, the polished interface and robust online features make it an essential acquisition for diehard fans despite the lack of local translation.
    • 71 Metascore
    • 72 Critic Score
    Damon and Baby delivers a charismatic twin-stick shooter experience brimming with imaginative lore and striking artistic personality. While the character-driven narrative eventually captivates, the journey suffers from frustratingly imprecise platforming and a sluggish opening pace. Despite these mechanical flaws and inconsistent sound design, this remains a refreshing, albeit unpolished, alternative to contemporary genre staples.
    • tbd Metascore
    • 65 Critic Score
    This remaster of the 1990 PC Engine classic delivers a healthy dose of nostalgia for fans of Ryo Saeba yet fails to modernize its rigid mechanics. While the addition of multi-language support and other extras is welcome, the repetitive combat and dated level design make it a tough recommendation for those without an existing emotional connection to the franchise.
    • 58 Metascore
    • 68 Critic Score
    This isometric survival horror title impresses with its striking comic-book aesthetic and 1980s atmosphere, although it ultimately falters in execution. Despite having veterans from the Bloober Team involved, the project suffers from technical inconsistencies and a lack of polish (no pun intended). The core crafting and stealth mechanics show promise, yet the final product feels unrefined and frustratingly clunky.
    • 50 Metascore
    • 50 Critic Score
    This is a game with great ideas but a really poor execution. There a couple of levels that are not too bad, but everything else is not at the level you would expect.
    • 70 Metascore
    • 65 Critic Score
    Legacy of Kain: Defiance Remastered provides a notable narrative and significantly enhanced gameplay thanks to its improved camera and controls. However, its 'minimum effort' remastering approach results in inconsistent graphical upgrades and persistent bugs, ultimately feeling disappointingly uninspired despite appealing extra content for fans.
    • 71 Metascore
    • 73 Critic Score
    High on Life 2 delivers a more refined, witty humor and exhilarating skateboard mechanics, forging a uniquely entertaining experience. However, its combat remains simplistic and uninspired, with persistent performance issues, including frustrating bugs and framerate drops, unfortunately marring an otherwise imaginative artistic vision.
    • tbd Metascore
    • 70 Critic Score
    This is a game that’s hard to review. It’s a very unique and interesting experience, but it barely lasts an hour, preventing it from developing its ideas and making it feel more like a prototype or a demo than a full game.
    • 74 Metascore
    • 70 Critic Score
    Pokémon FireRed and LeafGreen deliver a memorable, sprawling adventure with a sense of wonder modern entries often lack. However, this re-release feels like a missed opportunity; it arrives barebones, omitting online multiplayer, crucial visual filters, and inclusion in Nintendo Switch Online, thus tarnishing an otherwise legendary experience.
    • 74 Metascore
    • 70 Critic Score
    Pokémon FireRed and LeafGreen deliver a memorable, sprawling adventure with a sense of wonder modern entries often lack. However, this re-release feels like a missed opportunity; it arrives barebones, omitting online multiplayer, crucial visual filters, and inclusion in Nintendo Switch Online, thus tarnishing an otherwise legendary experience.
    • 72 Metascore
    • 73 Critic Score
    My Hero Academia: All's Justice delivers an expansive roster and faithful anime presentation, serving as a dedicated gift for fans. However, the experience is hampered by camera instability, inexplicable difficulty spikes, and combat imbalances, limiting its appeal primarily to series enthusiasts rather than broader fighting game audiences.
    • 74 Metascore
    • 70 Critic Score
    Poppy Playtime: Chapter 5 delivers the saga's most polished and satisfying experience, elevating puzzles and narrative with more varied challenges and a well-realized atmosphere. However, it largely sticks to its familiar formula, resulting in predictable twists and a notable lack of genuine terror. While a good closure for fans, its conservative design may not sway skeptics.
    • 72 Metascore
    • 70 Critic Score
    This comprehensive 30th-anniversary celebration of Rayman delivers an invaluable digital museum, excellent emulation of multiple game versions, and a challenging yet rewarding platforming experience. However, the inexplicable decision to replace the original, iconic soundtrack with a 'reimagined' version severely detracts from an otherwise near-perfect historical preservation.
    • 71 Metascore
    • 70 Critic Score
    Morsels delivers an elegant 80s aesthetic and a magnificent soundtrack, creating an entertaining experience. However, its core mechanics lack depth and fresh ideas, hindering its ambition within the roguelike genre. A poorly integrated attack meter and modest duration prevent it from leaving a lasting impression, despite its visual originality.
    • tbd Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 73 Critic Score
    Old School Rally delivers an authentic, arcade-style retro rally experience, perfectly emulating 90s classics with direct controls and distinct vehicle handling across ample content. However, its progression feels uninspired, and menu presentation, translation, and musical score exhibit a notable lack of polish, detracting from an otherwise nostalgic journey.
    • tbd Metascore
    • 60 Critic Score
    The fact that the controls are less enjoyable than we'd like is likely due to the technical problems of the Switch version we played. The genre currently has fewer entries than fans would like, and some will undoubtedly enjoy this game despite its flaws, but Purple Lamp's game exemplifies that 3D platforming requires care, iteration, and a development time that a studio that has released four games in five years simply hasn't been able to dedicate to it.
    • 63 Metascore
    • 67 Critic Score
    Sleep Awake delivers a powerfully unique and experimental psychological horror narrative, crafting an intriguing universe where sleep means death and dreamscapes are impactful. However, its brilliant premise feels largely squandered by clunky, uninspired gameplay mechanics, offering few stimulating puzzles or engaging stealth segments. Despite strong artistic and sound design, the adventure ultimately suffers from underutilized potential.
    • 70 Metascore
    • 72 Critic Score
    Terminator 2D: No Fate is a visually striking and musically rich homage to its iconic film, faithfully recreating the T2 universe. However, its run'n gun gameplay often feels irregular and lacks the consistent frenetic pace expected. While boss battles are impressive, the short campaign and artificial replayability result in a bittersweet experience, succeeding as a tribute more than a definitive shooter.
    • 72 Metascore
    • 74 Critic Score
    UNBEATABLE delivers an ambitious blend of a stylish 90s anime narrative adventure and a deep arcade rhythm game. While its captivating soul and aesthetic are undeniable, the story suffers from pacing issues, a lack of polish, and technical bugs. Yet, the robust and musically varied rhythm arcade mode offers an immensely enjoyable and compelling experience.
    • 76 Metascore
    • 70 Critic Score
    The Berlin Apartment delivers an intriguing narrative journey through 20th-century German history, presenting varied stories and engaging interactive elements. While its unique premise and initial chapters captivate, the experience becomes uneven, with later narratives and some mechanics feeling less compelling, ultimately resulting in a bittersweet overall impression.
    • 67 Metascore
    • 68 Critic Score
    Possessor(s) boasts a compelling art style and an engaging story that surpasses genre averages. However, its potential is severely hampered by frustrating design flaws, including unclear navigation and excessive backtracking. Combat often lacks finesse and variety, compounded by numerous programming errors and a questionable difficulty curve, preventing it from truly standing out.
    • 72 Metascore
    • 68 Critic Score
    Earth vs Mars delivers direct, simple strategy, becoming more varied and strategic in its latter half thanks to the unique Fusiotron mechanic for creating mutant soldiers. However, it's hindered by a poorly designed difficulty curve and a slow start. The story is weak and fails to be comedic, with the game ultimately innovating little despite being an experimental Relic title.
    • 72 Metascore
    • 70 Critic Score
    Dark Quest 4 delivers a nostalgic and enjoyable turn-based dungeon crawler experience with handcrafted levels, strategic combat, and a simple yet engaging progression system, although its story is minimal, animations are sparse, and level variety is limited; the editor and community-created dungeons extend its longevity, making it a solid pick for newcomers and fans of light strategy games.
    • 66 Metascore
    • 70 Critic Score
    Despite offering strong zombies content, polished movement, and fun multiplayer without SBMM, the game suffers from a hollow, recycled campaign, repetitive online modes, and an overall lack of innovation that makes it feel directionless.
    • 68 Metascore
    • 73 Critic Score
    It’s a cozy survival game with charming crafting, exploration, and a warm audiovisual style, but the unclear mission design, frustrating lack of a map, and clunky interface can hinder the experience — overall, a sweet and relaxing adventure for players who favor atmosphere over deep challenge.
    • tbd Metascore
    • 65 Critic Score
    It tries to bring Double Dragon into 3D with nostalgic touches and interactive environments, yet the clunky, imprecise gameplay and awful platforming hurt the experience; despite its ambition, it feels like a failed renaissance, though fans of old beat ’em ups may still find something to enjoy.
    • 62 Metascore
    • 65 Critic Score
    Lost Soul Aside delivers a visually impressive action experience with deep combat mechanics that improve as the game progresses, although its story is clichéd and the gameplay can feel inconsistent at times; while the game is ambitious for a small studio and offers engaging boss fights, some generic enemies, awkward camera, and minor technical issues hold it back from reaching its full potential.
    • 73 Metascore
    • 70 Critic Score
    Bounty Star combines mecha combat, base management, and a post-apocalyptic western story with touching emotional depth and striking art direction, but its clunky controls, poor translation, and performance issues hold it back from fulfilling its potential.
    • 59 Metascore
    • 65 Critic Score
    Its fast-paced action, smooth performance, and powerful soundtrack deliver satisfying arcade-style shooting, but the lack of depth, limited variety, and misuse of the Painkiller name make it feel solid yet unremarkable.
    • 76 Metascore
    • 74 Critic Score
    While still as addictive and clever as ever, with new challenges and local multiplayer adding some fresh fun, this remaster falls short due to visual inconsistencies, interface issues, and a less dynamic soundtrack, making it an enjoyable but imperfect revival of a timeless classic.
    • 58 Metascore
    • 60 Critic Score
    Despite its punk charm, clever ideas, and quirky narrative tone, Hotel Barcelona suffers from weak combat design, repetitive structure, poor performance, and clunky controls that undermine its creative potential and make it enjoyable mainly for fans of Swery, Suda51, or 80s horror references.
    • 72 Metascore
    • 70 Critic Score
    Despite its creative world, humorous tone, and surprisingly deep dungeon-crawling combat, King of Meat struggles with repetitive design, excessive progression systems, and an almost empty player base that undermines its user-generated content ambitions.
    • 58 Metascore
    • 60 Critic Score
    Q-Games delivers a visually striking and philosophically rich third-person adventure where shooting builds instead of destroys, offering an existential narrative full of intriguing ideas, but repetitive mechanics, uneven pacing, and inconsistent rewards make the experience feel tedious despite its originality and thoughtful concept.
    • tbd Metascore
    • 70 Critic Score
    WayForward’s long-lost GBA sequel finally surfaces as a charming yet dated platformer whose greatest strength lies in nostalgia, offering delightful humor, clever transformations, and a faithful retro feel, though its imprecise controls, modest visual upgrade, and limited innovations make it more of a curious relic than a must-play revival.
    • 68 Metascore
    • 65 Critic Score
    Despite its nostalgic charm, fast-paced action, and enjoyable co-op mode, this 16-bit-style platformer suffers from imprecise controls, sharp difficulty spikes, and a lack of Spanish translation that dull its appeal, though its humor and visual homage to the original anime remain engaging.
    • 79 Metascore
    • 72 Critic Score
    StudioBando delivers a charming, family-friendly adventure with clever puzzles, expressive animation, and heartfelt humor inspired by Latin American culture, though its less polished action segments, repetitive music, and minor bugs slightly hold back an otherwise magical and imaginative experience.
    • 69 Metascore
    • 70 Critic Score
    Despite clunky controls, repetitive chases, and frequent loading screens that disrupt the pacing, this darkly charming, hand-animated adventure captivates with its stunning art direction, heartfelt story, and creative character mechanics that evoke classic Clock Tower nostalgia.
    • 65 Metascore
    • 70 Critic Score
    The sequel expands with open-world exploration, deep customization, and enjoyable co-op combat that shines against massive enemies, but it suffers from repetitive missions, weak storytelling, poor visuals, and uninspired environments that highlight its limited budget.
    • tbd Metascore
    • 70 Critic Score
    While Animal Shelter 2 offers a cozy and relaxing simulation with cooperative play and adoption mechanics that highlight its charm, it suffers from repetitive gameplay, technical simplicity, and a lack of ambition that limits its long-term appeal.
    • 79 Metascore
    • 70 Critic Score
    With its 90s-inspired aesthetics, roguelike mechanics, and turn-based twist on the brick breaker formula, the game offers strategic depth, satisfying controls, and fun enemy design, but suffers from repetitive scenarios, an overreliance on luck, and some lack of balance between mechanics and randomness.
    • 68 Metascore
    • 70 Critic Score
    This online multiplayer offers a tense and unique experience thanks to its mansion setting, clever use of light, sound, and stealth, along with fun modifiers and a great guest-pass system, but suffers from having only one map, limited modes, matchmaking issues, and being overly dependent on playing with friends.
    • 68 Metascore
    • 67 Critic Score
    While its frantic cooperative action, improved mobility, fun gore, and solid map design make it enjoyable with friends, Killing Floor 3 suffers from repetitive waves, lack of content, downgraded class system, generic art direction, and missing features, feeling more like an early access release that needs substantial updates to reach its full potential.
    • 60 Metascore
    • 55 Critic Score
    Nintendo delivers an original and daring basketball game with an innovative motion-based wheelchair control system that feels fresh and surprisingly deep, but the awkward ergonomics, lack of rewarding gameplay, scarce content, and uninspired presentation make it more of a technical curiosity than a fun or lasting experience.
    • 77 Metascore
    • 70 Critic Score
    With its stunning pixel art, evocative atmosphere, and touching story told without words, Primal Planet stands out for its audiovisual excellence and unique blend of prehistory and sci-fi, yet its shallow survival mechanics, repetitive combat, poor map system, and weak translation prevent it from reaching its full potential.
    • 61 Metascore
    • 60 Critic Score
    Weta Workshop delivers a cozy life simulator that fits the peaceful lifestyle of hobbits and charms with subtle references to Tolkien’s world, yet its shallow mechanics, severe performance issues, and forgettable visuals make it feel like a simplified and underwhelming version of much stronger alternatives in the genre.
    • 79 Metascore
    • 70 Critic Score
    Luto delivers a deeply emotional psychological horror experience through strong audiovisual design and a symbolic, bilingual narrative about grief, though its puzzle design is inconsistent and sometimes frustrating, occasionally breaking immersion in an otherwise hauntingly effective atmosphere.
    • 70 Metascore
    • 65 Critic Score
    While it includes some welcome additions like widescreen support and improved analog controls for the 3D entries, this compilation feels incomplete due to the absence of several versions, lack of translations, and questionable choices like removing original save systems; still, it offers a decent way to revisit or discover this quirky platforming trilogy if you manage your expectations.
    • 68 Metascore
    • 72 Critic Score
    "Weird" is the word that best describes Shadow Labyrinth, a textbook 2D Metroidvania with a rather ugly aesthetic, a somewhat strange story and setting, and gameplay that doesn't stand out in any way, with a development that is surprisingly mediocre in its first few hours, but improves considerably in the final part. There are much better options within the genre, but if you're a REAL fan of this type of game and have already played all the important ones, we're sure you'll enjoy it. A title that, despite its shortcomings and lack of standing out in any way, has a "certain charm." In fact, we wouldn't be surprised if it ends up becoming a kind of cult title, one of those games that only grows stronger over the years, given time.
    • 63 Metascore
    • 65 Critic Score
    Edens Zero offers a faithful adaptation of Hiro Mashima’s story with a detailed narrative and varied characters, but it suffers from overly simplistic combat, uninspired mission design, and outdated visuals. While the exploration of Blue Garden adds some depth and content, the low difficulty and repetitive gameplay limit its appeal mostly to fans of the series.
    • 60 Metascore
    • 65 Critic Score
    ANTRO offers a unique blend of urban music, dystopian storytelling, and platforming action set in a dark underground Barcelona, with strong artistic and sound design that immerses players in its atmosphere. However, the gameplay feels somewhat imprecise and relies heavily on trial and error, and the very short duration leaves the player wanting more despite its creative ambition.
    • 66 Metascore
    • 60 Critic Score
    This remake delivers a visually improved version of a classic SRPG with a complex mech-based tactical system and a mature, politically charged story, but suffers from a poor Spanish translation and a lack of meaningful gameplay innovations; while the enhanced interface and new quality-of-life options help, the game misses the chance to fully modernize or preserve the original’s raw essence.
    • tbd Metascore
    • 70 Critic Score
    Ashen Arrows delivers a solid and chaotic tower defense experience with roguelite elements and enjoyable archery mechanics that reward precision and strategy, especially in co-op, although the campaign feels like a missed opportunity due to its limited scope and lack of ambition.
    • 73 Metascore
    • 60 Critic Score
    This VR arcade brawler offers a unique and physically demanding combat system with cinematic ambition and striking visual flair, but suffers from repetitive gameplay, technical flaws, and a lack of mechanical depth that ultimately make it feel more like a rough prototype than a fully realized experience.
    • 75 Metascore
    • 70 Critic Score
    This nostalgic and approachable JRPG stands out for its emotionally mature story, accessible combat, and simplified progression that make it ideal for newcomers, although veterans may find it too basic and repetitive in both gameplay depth and resource management.
    • 71 Metascore
    • 60 Critic Score
    Despite a predictable story and underwhelming stealth and combat mechanics, Steel Seed manages to entertain with its nostalgic approach to linear sci-fi adventures, an engaging atmosphere, and some visually striking moments, though frequent bugs, rough controls, and technical issues hold it back.
    • 75 Metascore
    • 70 Critic Score
    Despite an addictive concept that emphasizes teamwork, dynamic roles, and fun arcade-style football, Rematch suffers from technical issues, limited gameplay variety, and a lack of offline content, making it feel more like a promising early version than a fully polished game.
    • 72 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 66 Metascore
    • 70 Critic Score
    The vehicular multiplayer chaos of Speed Freeks offers fun and originality, particularly in its strongest mode, but suffers from a lack of content, repetitive maps, and a questionable shift to a premium model that feels more like early access.
    • 65 Metascore
    • 67 Critic Score
    Remedy's first multiplayer shooter offers a refreshing, old-school approach with no seasonal grind and entertaining co-op gameplay in short bursts, but it's held back by limited content, repetitive missions, weak solo play, and a lack of the studio's usual narrative strengths.
    • 54 Metascore
    • 70 Critic Score
    Despite its polarizing price, this interactive and educational tour offers a surprisingly thorough and entertaining way to explore the new console's hardware through detailed explanations, minigames, and technical demos, though some content may be inaccessible without specific accessories and the format can become tiring if rushed.
    • tbd Metascore
    • 60 Critic Score
    Despite clunky controls and outdated design, this long-lost pirate hack & slash offers a nostalgic and surprisingly entertaining experience for players who miss the charm of early 2000s AA games.
    • 68 Metascore
    • 67 Critic Score
    Although the remaster adds improved graphics, English text, and smoother controls, the repetitive missions, shallow gameplay, and lack of context make it appealing mostly to existing Gundam fans rather than newcomers.
    • 68 Metascore
    • 60 Critic Score
    The game captures the charm of Japanese landscapes and drifting culture with a solid driving experience and real car sounds, but suffers from weak visuals, repetitive drift-focused gameplay, and a limited open world that lacks polish.
    • 71 Metascore
    • 70 Critic Score
    Blades of Fire left us with a bittersweet taste in our mouths. It's a title that does many things right and has some interesting ideas, but it also stumbles with each of its successes. We loved its weapon forging system and it's by far the best part of the game. The combat system can be a bit clunky, but it works well, is challenging and well-designed, and the scenarios are full of secrets that encourage exploration. However, its story and characters aren't engaging in the slightest, there are certain situations that can be somewhat frustrating for the wrong reasons, the backtracking isn't very well balanced, and there are too many moments that make us go around in circles that don't add anything. All in all, if you're looking for a demanding action-adventure with its own ideas and you don't think its flaws will dampen your enjoyment too much, here you'll find an entertaining and very complete production that might be worth checking out.
    • 68 Metascore
    • 70 Critic Score
    The game improves significantly over its predecessor with enhanced graphics, better controls, and a rich open world to explore, though it still suffers from frustrating platforming mechanics and some performance issues. Despite these flaws, its atmospheric design and thoughtful exploration offer a compelling experience for fans of contemplative adventures.
    • 79 Metascore
    • 70 Critic Score
    Its relaxing environments, immersive sound design, and detailed photography tools make it an ideal escape for fans of landscape photography, although the static nature of the scenery and inconsistent graphics might limit its appeal to a niche audience.
    • tbd Metascore
    • 70 Critic Score
    This entertaining and accessible horror trilogy effectively adapts to Switch with minor technical irregularities, delivering a charming experience for fans despite its simplicity and occasional technical flaws that might disappoint more seasoned players.
    • 67 Metascore
    • 60 Critic Score
    While AI Limit offers an accessible soulslike experience with a unique synchronization system and decent early exploration, it ultimately suffers from clunky combat, uninspired world-building, forgettable bosses, and a lack of originality that keeps it from standing out.
    • 71 Metascore
    • 70 Critic Score
    Despite a solid core with improved physics, responsive controls, and immersive DualSense features, the game falls short with its limited game modes, average visuals, and lack of accessibility for newcomers.
    • 71 Metascore
    • 72 Critic Score
    A loving return to the classic stealth strategy formula with beautiful maps, a smart tactical pause system, and modern visuals, though its steep difficulty curve, design quirks, and lack of optimization may alienate newcomers and frustrate even veterans at times.
    • 71 Metascore
    • 70 Critic Score
    Despite its technical flaws and lack of ranked multiplayer or crossplay, Bleach: Rebirth of Souls offers a solid combat system with more depth than usual for the genre, a great soundtrack, and charismatic characters. Recommended for fans.
    • tbd Metascore
    • 65 Critic Score
    While The Backrooms: 1998 effectively creates an oppressive atmosphere with its found-footage aesthetic, exploration mechanics, and subtle scares, its lack of originality and repetitive gameplay make it feel overly familiar. It's a short, low-budget horror experience that serves as a decent way to pass the time, but it struggles to stand out in an oversaturated genre.
    • 67 Metascore
    • 55 Critic Score
    Despite its promising premise, this VR expansion fails to deliver an immersive underwater experience due to its limited interactivity, lackluster graphics, and overly guided gameplay. Movement feels clunky, interactions are shallow, and the second character adds little to the experience, making the short runtime feel unnecessarily stretched.
    • tbd Metascore
    • 70 Critic Score
    A well-written sci-fi visual novel reminiscent of the genre’s pioneers, with compelling descriptions and an immersive story supported by its characters. Though there are some investigative elements and branching decisions, limited interactivity and an unresolved ending may frustrate some players.
    • tbd Metascore
    • 69 Critic Score
    Desvelado is a simple puzzle-platformer that develops a single core mechanic of extinguishing candles across different rooms, with some new challenges and interactive elements introduced as the game progresses. Despite its solid design, it feels limited by its lack of ambition and simplistic visuals, making it an entertaining but forgettable experience. The game's challenge relies more on puzzles than platforming skills, and although it’s accessible, its lack of depth and creativity in design hold it back.
    • 64 Metascore
    • 60 Critic Score
    Macross is a modest shoot'em up that offers a fan service-heavy experience but fails to stand out with its repetitive gameplay and lacklustre design. While it offers difficulty adjustments and some nostalgic elements, it doesn’t offer anything particularly memorable compared to other genre entries.
    • 68 Metascore
    • 65 Critic Score
    A fast-paced musou with roguelike elements that offers non-stop action and a solid combat system but lacks depth, variety, and polish. While fun in short bursts, its repetitive arenas, low production values, and limited content make it feel like an underdeveloped project rather than a true roguelike alternative to Hades.
    • 74 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 67 Metascore
    • 60 Critic Score
    This collection brings classic Sims games to modern systems with all expansions and improved resolution support, but the lack of optimization results in crashes, long load times, and outdated UI elements. While nostalgic players may enjoy revisiting these life simulators, the minimal effort put into this re-release makes it feel like a missed opportunity for the franchise's 25th anniversary.
    • 68 Metascore
    • 65 Critic Score
    The core tower defense mechanics remain as fun and satisfying as ever, allowing for creative trap combinations and cooperative play with up to four players. However, the roguelite elements feel forced, leading to repetitive gameplay, frustrating difficulty scaling, and a lack of long-term incentives.
    • 73 Metascore
    • 70 Critic Score
    This Spanish tactical stealth game offers a deep and satisfying challenge with creative character abilities and well-designed levels, but its rigid difficulty, control issues, and frustrating mechanics limit player creativity and slow down progress. Despite its flaws, future patches could refine its mechanics and bring out its full potential.
    • tbd Metascore
    • 70 Critic Score
    A visually striking and immersive VR puzzle adventure that effectively captures a sense of wonder, despite its simplistic gameplay and story that fails to fully integrate with the player's actions. While it offers varied puzzles inspired by classics like Myst and Portal, it lacks depth and can feel like a theme park ride rather than a true archaeological adventure. However, its short length and accessible difficulty make it an excellent introduction to VR for younger audiences.
    • 72 Metascore
    • 60 Critic Score
    Despite its colorful world and fun movement mechanics, Completely Stretchy fails to capture the essence of its inspirations, offering a shallow experience with a restrictive open world, uninspired objectives, and limited interaction beyond its quirky aesthetics. Its art direction and humorous dialogues provide some charm, but the game ultimately feels like a watered-down version of Sludge Life with little new to offer.
    • 73 Metascore
    • 70 Critic Score
    With a satisfying and strategic combat system inspired by Dark Souls and Dead Cells, Tyrant’s Realm delivers an engaging experience despite its limited enemy variety and lack of meaningful difficulty scaling. The bosses are visually and mechanically unique but too easy, and while the progression system encourages experimentation, the lack of content makes optimal builds too predictable.
    • 65 Metascore
    • 70 Critic Score
    The mecha-based extraction shooter offers a unique take on the genre with strategic, weighty gameplay and deep customization, but its repetitive missions, grind-heavy progression, and premium monetization elements hold it back from reaching its full potential.
    • 59 Metascore
    • 55 Critic Score
    While the game boasts an impressive stop-motion aesthetic and engaging Japanese folklore-inspired visuals, its repetitive combat, clunky platforming, and structural issues undermine its potential. Despite some interesting combat mechanics, technical bugs and uninspired exploration create a frustrating and anticlimactic experience.
    • 57 Metascore
    • 65 Critic Score
    A solid tribute to classic SRPGs with strategic turn-based combat and a compelling narrative for fans of the franchise, but it suffers from slow pacing, a lack of innovation, and the absence of Spanish localization.
    • 70 Metascore
    • 72 Critic Score
    This entry offers improved progression, a new seated workout mode, and more accessibility options, but the motion detection remains imprecise, and the music selection is limited. It’s a solid fitness complement, though not a replacement for real training.
    • tbd Metascore
    • 65 Critic Score
    Beloved Rapture is advertised as a JRPG with existentialist and LGBTQ+ themes, and this is certainly the best thing it offers. However, outside of those circles there is also a lot of value in the proposal, especially in the artistic department, in the main relationship of its protagonists, and in how it plays with nostalgia to attack adult themes without any holds barred. Where it fails is in the ending. It is an experience that goes from more to less and that is tremendously didactic from a narrative point of view. Sometimes this innocence and ambition is more attractive, even if it fails, because it seems more authentic and personal.

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