TrueAchievements' Scores

  • Games
For 734 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 INSIDE
Lowest review score: 10 Agony
Score distribution:
  1. Negative: 43 out of 734
734 game reviews
    • 67 Metascore
    • 70 Critic Score
    Razed is fun and flashy. It’s a platformer focused on speed and precision and it’s backed up with fair level design and good mechanics. In its dash towards the finish line, it hits every step almost perfectly. Unfortunately, the couple misses hold it back from top marks. It’s got an uneven difficulty curve that will undoubtedly turn away some casual players. It’s also got an almost required backtracking element to find hidden upgrades and that’s not fun when all you want to do is break records and keep moving through the levels. Razed is nevertheless a joy to play on many occasions and that’s often enough to make it worth playing.
    • 81 Metascore
    • 70 Critic Score
    Lacking in both content and features in comparison to its PC counterpart, this version of Cities: Skylines is probably not for those who already own and enjoy the game there. However, thanks to a personal touch, it's a game that is very satisfying to progress through and a worthy city builder for genre fans on Xbox One. Just consider having a guide at hand, and perhaps something to keep you entertained in between projects.
    • 63 Metascore
    • 70 Critic Score
    While it looks like a low budget throwaway, the game's best features mostly come in how it sounds. The memorable music and legitimately unsettling EVP recordings go far to prove its legitimacy as a tool for scaring. If you've never played a horror game, don't start here as the game requires a few too many concessions from the player. If you're a genre veteran looking for something atmospheric, retro-inspired, and adding its own unique gameplay mechanics, Sylvio is worth the trip. It's a candlelit ghost story that leaves you not breathless or horrified, but disquieted, which is perhaps the most effective horror of all.
    • 73 Metascore
    • 70 Critic Score
    Team Sonic Racing is Sumo's third race around the track with SEGA's flagship characters. It's not their best effort of the trio but because of the intriguing teamplay focus, it stands up as a worthy game for fans of the genre and families alike. The roster leaves a lot to be desired and the game needs a few changes under the hood to really play how it should, but it makes for a fun co-op or competitive game best played locally with loved ones.
    • 68 Metascore
    • 70 Critic Score
    This feels more of an incremental installment which builds on the previous outing, retaining all of the key features whilst adding more content and that's not a particularly bad thing. Outside of the US, NASCAR is still seen as a niche sport, but Monster Games has managed to make a game that will appeal not only to those dedicated fans but one that should satisfy those players looking for a good sim-cade racing title. Even with some new toys that feel incremental at best, it makes for a strong foundation for the years ahead for the series.
    • 86 Metascore
    • 70 Critic Score
    Mortal Kombat 11 has some design issues, but overall I enjoyed my time and I can sincerely say I'm looking forward to the inevitable sequel.
    • 63 Metascore
    • 70 Critic Score
    It's a brilliant simulation, but it comes at the price of even being called a game.
    • 70 Metascore
    • 70 Critic Score
    The game is straightforward and fun except for the frustrating lack of instructions on how things work.
    • 71 Metascore
    • 70 Critic Score
    As much as I enjoy the moment-to-moment gameplay of Rainbow Six Extraction and have had a blast with it both solo and in co-op, it's impossible to overlook the glaring balance issues and lack of any kind of appealing endgame it has at the moment. Ubisoft does have a great track record for turning decent games into great ones in the long run — just look at Siege or The Division — so I'm hoping we'll see a similarly impressive evolution here eventually. For now, though, Extraction is undeniably entertaining in the short term, but it's the long game that worries me, and I'd love to be proven wrong. When everything comes together here, Extraction somehow manages to capture everything that is great about the Rainbow Six series while also taking by far the most liberties with its premise and structure. That's got to count for something.
    • 72 Metascore
    • 70 Critic Score
    It may not reach the heights of the original game, but "Inheritance" is still a commendable return to this creepy house.
    • 73 Metascore
    • 70 Critic Score
    Grid Legends is one of the cheesiest games I've ever played, thanks to its Drive to Glory story mode. Putting that to one side, there is a good racing game here with an excellent AI system (that can go a bit awry), some beautiful and well-designed tracks, and cars that feel great to drive. However, Grid Legends is dragged down a bit by the easily-forgettable story mode, and the game is just far too easy even on the highest difficulty. Still, there is a competent racer here that offers plenty of thrilling moments and enough cars and modes to keep fans of the genre happy.
    • 66 Metascore
    • 70 Critic Score
    Rise and Shine is a game that fans of the genre and those looking for a quick experience will enjoy.
    • 76 Metascore
    • 70 Critic Score
    With a group of friends, Ghost Recon Wildlands will offer countless hours of fun within the vast and beautifully created version of Bolivia. If you’re going it alone, however, the repetitive gameplay and the lack of any character development and story depth offers a far less attractive package. Wildlands is a solid open-world game that is let down by an overly long and repetitive story, along with too many small bugs and niggles for it to be great.
    • 74 Metascore
    • 70 Critic Score
    Saturday Morning RPG's welcome nostalgia trip to the eighties provides five fun episodes and two bonus modes for its players to sink their teeth into. Although its combat eventually grows tiresome and its quests verge on lackluster, the well-written dialogue, outstanding music, constant infusions of humor, and nonstop pop culture nods keep it from feeling like it overstays its welcome.
    • 62 Metascore
    • 70 Critic Score
    Whilst still being a very similar game to the first two instalments, our visit to Russia is definitely the most interesting of the three.
    • 62 Metascore
    • 70 Critic Score
    Oh My Godheads is a fun game if you are looking at it from the multiplayer side of things, but it manages to have something for the single player gamer too. Although the choice of modes is limited, there's plenty of fun to be had, especially with the different Godheads thrown into the mix. A little more introduction to the game and its controls would have been helpful at the start, and online multiplayer is always a sad thing to miss out, but ultimately there's easy gamerscore and some frantic fun to be had here.
    • 73 Metascore
    • 70 Critic Score
    Agents of Mayhem offers fast-paced and mindless fun filled with Volition’s signature crude humour, but elements of it make it feel like a missed opportunity. The open world setting seems lifeless compared to games of its kind, the missions are extremely repetitive and there are a few bugs that will need addressing. Still, the impressive array of weapons and abilities, as well as the diversity of the different Agents on offer adds a level of depth that will help to keep you playing to the end. It's far from perfect, but if you can stand the repetition, there's enough left over to blow up and make you laugh.
    • 75 Metascore
    • 70 Critic Score
    Mugsters is a game that contains a good amount of entertainment, and the short length allows for some quick, explosion-based enjoyment. Nonetheless, every so often, the good times can be diminished by small irritants and annoyances that begin to add up. Most of the game will see you repeating the same tasks over and over again with a few tweaks and changes.
    • 68 Metascore
    • 70 Critic Score
    Despite some awkward controls and less-than-exciting missions, the game gives a loving nod to the Star Trek universe. Its fine eye for detail in the Star Trek mythos and its excellent customization options add an extra dimension of depth to what would otherwise have been a hum-drum game.
    • 66 Metascore
    • 70 Critic Score
    Adventure Time: Pirates of the Enchiridion is a great introduction to turn-based combat for those who need such a thing. Its systems work well and the repainting of typical RPG elements with Adventure Time hues is a joy for fans. Unfortunately, the combat is so easy that for many fans, especially adults, it can all feel like it's mind-numbingly simple. Still, if you're a big enough fan of the franchise and just want another game set in the world of Ooo, this is the best Adventure Time game to date.
    • 75 Metascore
    • 70 Critic Score
    Twin-stick shooters can either lose their charm quickly or provide some addictive gameplay, so it's fortunate that Tesla vs Lovecraft fits into the latter thanks to its fast-paced and gratifying design. The story is an odd one, but it doesn't detract from the monster killing, whether you're on your own or with a friend.
    • 76 Metascore
    • 70 Critic Score
    The LEGO NINJAGO Movie Video Game introduces a decent number of new features to keep the tried and tested LEGO formula up to date. Combat has received another overhaul, adding in an extra layer of depth with upgrades and extravagant attack moves, so it looks much slicker than previous entries. These moves can be put to the test in the enjoyable distraction of the Battle Arenas, which are best experienced with friends. The change in level design may feel unusual at first, but it is refreshing nonetheless even if it does also mean that the game is a short one. Technical issues, most notably loading screens, do also hinder the experience somewhat, but it shouldn't put too much of a dampener on your playthrough as a whole. LEGO fans will no doubt find another fun adventure within, even if it may be over in a flash.
    • 80 Metascore
    • 70 Critic Score
    Overall, Keeper is a pretty uneven experience. The first act doesn't offer much in terms of excitement beyond the initial wow factor of its gorgeous environments that are teeming with life and interesting vistas. Things pick up in the second and third acts, but Keeper takes a little too long to get to the good stuff. Outside of the basic puzzles and a short platforming section, the first few hours could have done with a little more to keep the player interested. That said, for those who do manage to stick with Keeper, you will be rewarded.
    • 72 Metascore
    • 70 Critic Score
    When entering the world of Abyss: The Wraiths of Eden, players would be forgiven for thinking they'd stumbled into a different game. Despite its similarities to the world of Rapture, the city of Eden provides an extremely fitting and menacing backdrop to the story told by Artifex Mundi, although there is some recycled character assets. The standard hidden object and logic puzzle gameplay performs as it should and will provide a handful of hours of entertainment for those who enjoy a casual evening of gaming. Meanwhile, the domino games provide a great alternative to those who are tiring of hidden object games, even if the lack of reset button makes them unnecessarily challenging. The overall result is another solid effort that will keep new and returning players entertained yet again, even if some know exactly what to expect by now.
    • 74 Metascore
    • 70 Critic Score
    A Hat In Time is a game that is proud to wear its influences on its sleeve and largely does them justice. The 3D platformer features a quirky story, diverse and memorable levels, interesting well-voiced characters, and collectibles that actually have a point. The platforming is responsive and the difficulty scales appropriately on the whole, but the game is let down by camera issues — clipping through objects, zooming in at inappropriate times, and shaking all contribute to unfair deaths for the player, often at the worst possible moment. There's something here for players of all abilities and most will be able to look past its faults for another enjoyable completion.
    • 54 Metascore
    • 70 Critic Score
    Away: Journey to the Unexpected tries to do a lot at once, which is a tall task for a game mostly built by just a pair of people. Ultimately, its strange direction lends to the charm of it all, but it's also clear the game is lacking in a few key areas — namely, shoddy combat and inconsistent level randomization. Still, it was billed as a "feel-good" indie and I'd have to agree. Despite its faults, I'm happy to have played this weird game.
    • 77 Metascore
    • 70 Critic Score
    Tiny Tina's Wonderlands expands on Borderlands 2's Assault on Dragon Keep DLC in some interesting and meaningful ways, but feels like it struggles to stretch out what was a fantastic gimmick for a shorter expansion to fill a full-length campaign without falling back on repeating its material.
    • tbd Metascore
    • 70 Critic Score
    The vigilante track is unique to Telltale and thus feels more compelling for players, but not everyone gets to go down that route. In either case, the climactic fight scene delivers, Joker is finally here in mind and body (and finally portrayed well by his actor), and there's a lot of fallout from the events that teases what comes next time, which will inevitably be revealed over the coming months. If you enjoyed the season up to this point, The Enemy Within's finale is an unexceptional but solid conclusion.
    • 74 Metascore
    • 70 Critic Score
    The Incredibles makes its debut in LEGO form with this one, and that alone should entice anyone who is enthused for either brand. The bugs are annoying and the voice acting is just about as bad sometimes, but the open world crimefighting, Pixar cameos, and perfect pairing of these two brands makes LEGO The Incredibles a fun family game, even if it's not quite super.
    • 83 Metascore
    • 70 Critic Score
    The developer wanted to make a game for fans and newcomers alike and they made many changes to the typical Final Fantasy formula. The result is a game that is not like what you would expect, but for those who want to find something to love here, there's something to find.
    • 63 Metascore
    • 70 Critic Score
    The music is the star of the show and what's there is decent, but nothing is memorable enough to really get stuck in your head. The complete package is a worthwhile one despite its flaws and should definitely be on the radar of anyone who's got any interest in the game.
    • 59 Metascore
    • 70 Critic Score
    If you’re looking for a standard Japanese shmup, Defenders of Ekron is going to disappoint, but this Chilean gem offers a nuanced level design that allows it to excel, becoming far better than most of its contemporaries through a revolving door of fun, challenging encounters and enough content to leave you more than content. Sure, it’s full of awful anime tropes that make you resent every story section, and it’s got some game design systems that actively hinder your enjoyment, but those negatives aren’t nearly enough to weigh down the game.
    • 66 Metascore
    • 70 Critic Score
    With unique and tricky puzzles, 39 Days to Mars will feel right at home in any puzzle fan's game collection. The simplistic art style allows the puzzles to remain the focus of the experience. The choice of solo or co-op mode is ideal but the controls are slightly awkward, making things a little off-putting in both modes. While not perfect, 39 Days to Mars is a great time filler when you and a friend want to put your brains to the test for a few hours.
    • tbd Metascore
    • 70 Critic Score
    The gameplay is what you’re familiar with, which is fun but not without its problems. You’ll still have floaty controls, you’ll still fumble with depth perception and you’ll still use the minimal number of gameplay mechanics to move about. But the levels are smartly designed and they’re fun despite the game’s shortcomings. That’s gotta count for something.
    • 71 Metascore
    • 70 Critic Score
    Minecraft Legends is a fun and compelling action-strategy game that is well worth checking out. While it does have issues with finicky building controls, wonky mob AI, and a lack of depth for the big strategy heads out there, more casual players will enjoy this one. The campaign doesn’t overstay its welcome, and PvP is a riot with other players, provided you’re in a party chat. If you have kids who are interested in Minecraft, Minecraft Legends is a no-brainer and a great way to introduce them to a new genre.
    • 74 Metascore
    • 70 Critic Score
    Onimusha: Warlords wasn’t revolutionary when it launched in 2001, but it was certainly good and time has been kind to it. This remaster offers a fresh overhaul of the game’s visuals and gameplay that make it feel accessible and enjoyable for a modern audience. The gameplay itself holds up quite well despite lacking the depth some other action titles have, with a variety of enemies and weapons to fight and wield. The story is horrendous and the camera can be difficult, but exploring the world has a nice flow to it that alleviates some of that. Onimusha isn’t a 2019 classic, but it has earned its place as a 2001 classic that’s still more than worth playing today if you’re in the market for good games from bygone eras.
    • 83 Metascore
    • 70 Critic Score
    Warhammer 40,000: Space Marine 2 lives up to the precedent set by the original Space Marine for the most part, offering a storyline and co-op experience filled with gore and action brought to life with excellent visuals. It's held back by irritating AI companions and a campaign optimized for co-op, leaving an un-balanced experience for solo players. However, if you're looking for a game to live out a Space Marine fantasy, and want some co-op fun, you'll be in for a real treat.
    • 75 Metascore
    • 70 Critic Score
    Far Cry New Dawn continues the series' year-long descent into self-parody with this uninspired sequel. The spinoffs for Far Cry are usually very exciting, previously taking us to an alternate future or the ancient past. In New Dawn we return to Hope County, now with 300% more pink. Neither the premise nor the execution of the setting and story ever justify the project, but for fans who haven't tired of the series' formula yet, you can't really go wrong with more of the same when it's well done. It's mechanically tight and often engaging while it lasts. Let's just hope New Dawn is actually the setting sun for this version of Far Cry. The series could really use a makeover soon.
    • 73 Metascore
    • 70 Critic Score
    Overall, Lake is a lovely addition to the narrative adventure genre — even if it doesn’t go so far as to push the boundaries of that genre — and offers a relaxed adventure which could serve as a welcome counterpoint to some of the chaos going on in today’s world. You can almost feel the stresses of Meredith’s city life melting away, although Lake does a good job of not pushing you towards one decision or another. It’s entirely up to you, after exploring Providence Oaks and working your way back into the lives of its people, to decide what Meredith should do next. I had fun in my time as Providence Oaks' mail carrier, and even though that job can feel a little stale at times, Lake's charming inhabitants and its gentle story make it more than worth a visit.
    • 70 Metascore
    • 70 Critic Score
    Struggling is a game that I was sure I was going to dislike but had me changing my mind with pure joy from the earliest stages. Struggle by name, struggle by nature, this is one title that will challenge your mind and your patience, but reward you with great comedic moments, a varied soundtrack, and more “what the hell?” moments than you can shake a stick at.
    • 64 Metascore
    • 70 Critic Score
    Planet of the Eyes makes for a brief but compelling sci-fi puzzle-platformer. Although it's bogged down quite drastically by puzzles that feel too familiar and often too easy, all other aspects of it do well to keep the game worthwhile. Sure it takes only an hour, but in that time it delivers a story well told with great voice acting, spacey music, and an assortment of colors that pop off the screen. It'll be a short stay in space with the unnamed robot hero, but it's an adventure worth experiencing.
    • tbd Metascore
    • 70 Critic Score
    DC Universe Online isn't going to be an MMO that will be remembered for years to come, but it is still entertaining for those who are fans of the genre and for someone who wants to get stuck into a world of superheroes and villains.
    • 66 Metascore
    • 70 Critic Score
    Eventide 2 takes the standard Artifex Mundi point & click gameplay and tries to innovate a little. The improved item combining mechanic fits the casual nature of the title perfectly. Meanwhile, a new morality system attempts to let players add some personality to the story, but with little effect on the overall picture, its attempts to add replayability only succeed if you're after the relevant achievement. Outside of these changes, the standard hidden object and logic puzzle gameplay returns and mostly works well, with just a small issue causing some frustration. The result is another solid effort that will keep new and returning players entertained for a handful of hours.
    • 62 Metascore
    • 70 Critic Score
    Baseball Riot contains a lot of content for a low price point, but it will only really be enjoyed in short bursts. The gameplay is easy to learn but difficult to master.
    • 71 Metascore
    • 70 Critic Score
    The Medium is an interesting and enjoyable game, but one let down by some awkward animations that constantly threaten to break the immersion created by an otherwise captivating game world, and those weak stealth sections that Bloober Team can't seem to leave behind. It's very much a one-and-done game — you can easily see everything it has to offer inside of ten hours, so the pricing might be a little questionable for both the quality and quantity of what you get here. Still, price won't be an issue for Game Pass subscribers, for whom The Medium is a unique yet flawed gem that we'd absolutely recommend checking out as part of the service.
    • tbd Metascore
    • 70 Critic Score
    The title's cheesy dialogue is light and fun and matches the game's simple graphic style very nicely. While the whole experience is fun, especially in Versus mode, the game could have used more content seeing as all six chapters of Story mode can be finished in an hour or two.
    • 75 Metascore
    • 70 Critic Score
    The multiplayer can be fantastic at times and battles play out beautifully and smoothly in all modes. The game looks sleek and listening to those iconic blasters adds to the thrill of play. However, with lackluster battle and survival missions replacing a proper campaign, it stops the title from being as amazing as it could have been.
    • 66 Metascore
    • 70 Critic Score
    A fun game with its quirky humor and innovative concept. The game is easy to learn and enjoyable to play as one helps Sam through his day, but it can begin to pall from simple repetitiveness as one replays chapters and hears the same jokes a few too many times. With its mostly easy achievement list and fast playing time, it will be a fun addition to most achievement seekers' collections.
    • 58 Metascore
    • 70 Critic Score
    Underwhelming RPG elements and character customisation, poor loading times and a map screen that now seems to have a mind of its own do hold back the game from being something great. Those with a penchant for a tightly woven narrative and tactical thinking will enjoy the experience, but it is difficult to overlook some of the more glaringly obvious problems.
    • 65 Metascore
    • 70 Critic Score
    The world of The Great Ursee is dramatic and looks gorgeous with its pleasing sunset vistas that really pop thanks to the game’s brilliant use of HDR. However, The Falconeer does fly too close to the sun in some areas. A largely forgettable and at times confusing story will be a disappointment to some, while inconsistent collision detection and a lack of mission checkpoints create frequent disappointing turbulence. Faults aside, for a game that’s been created by one person, and is one of the cheaper Xbox Series X|S launch day titles, you should definitely consider picking up The Falconeer along with your new console.
    • 81 Metascore
    • 70 Critic Score
    If you play CoD for the campaign, Black Ops III is a low point featuring a confusing and uninteresting story, poor pacing, cheesy dialogue and over-the-top voice acting that results in a story that resembles what the outcome would be if you dropped the cast of Team America: World Police on the set of Inception or Source Code.
    • 73 Metascore
    • 70 Critic Score
    Get Even uses some light brushstrokes of cliches but ultimately paints a picture much more unconventional than it may at first seem. In both story and gameplay, your expectations will be subverted several times over. Not all of its risks pay off, but when they do they ensure the game is a refreshing addition to the medium. Part shooter, part exploration and investigation while always compelling, Get Even is the strange mashup of Saw and Eternal Sunshine we never knew we wanted. If you play games for story and can forgive some forgettable shootouts and visuals, Get Even may someday be a fond memory of yours.
    • 74 Metascore
    • 70 Critic Score
    Whilst there’s nothing here in this DLC that will wow you, the quest line will keep you busy for a couple of hours at least and being able to build and customise your own robots to your heart's content is a nice addition.
    • 69 Metascore
    • 70 Critic Score
    The racing on offer in The Crew 2 is fun and there are a wide variety of different events and vehicles that will keep you entertained. For some genre fans, that may be enough, but sadly, it’s a game that feels like a jack of all trades and a master of none. Throw in some odd design choices, a dull story, and lukewarm presentation and The Crew 2 is an ambitious game that doesn’t achieve its potential, nor does it approach the standard of some other open-world racers available today.
    • 58 Metascore
    • 70 Critic Score
    What works in Pixel Heroes is a successful blending of that classic, turn-based RPG gameplay with a modern, rogue-like twist. The shoddy UI, lack of a "stash" feature, and general lack of polish hold it back from being a resounding recommendation, but those who look back fondly on the realms of Alefgard and Corneria should definitely check it out.
    • 77 Metascore
    • 70 Critic Score
    It's a fun strategy game with more than meets the eye, and will be a welcome addition to any fan of the genre.
    • 64 Metascore
    • 70 Critic Score
    Super Lucky's Tale succeeds in several ways. For anyone looking for a quick and simple platforming break, or introducing their kids to the world of gaming, this charming, beautiful and largely competently designed world will likely keep you entertained throughout. Unlike many child-friendly properties in the media, the characters, music and voice-work will likely keep the young ones entertained without irritating the parent. It's a shame Lucky himself is such a bland character in terms of personality and move set; what little interaction Lucky has with the world is hampered by fairly frequent and irritating design decisions. Little Lucky really could have given us a bit more to keep players of all ages entertained, and he will need to find a few more tricks up his sleeve in any future adventures if he wants to compete with the veteran mascots of the genre. Here's hoping that he gets the chance.
    • 67 Metascore
    • 70 Critic Score
    Lost Grimoires 2 is a sequel that carries only minimal ties to the game that preceded it, meaning that it is perfectly playable on its own or as part of the trilogy. The casual adventure title can be enjoyed by all audiences due to the simple nature of its gameplay. Neither the hidden object scenes nor puzzles are too complicated, although the lack of alternative to the hidden object scenes will be jarring for some. The transfusion mechanic makes a welcome return and provides the most challenging puzzles of the title, although there is nothing that will see players rushing for the hint button or a guide. The title is a more worthwhile experience than its predecessor, but there have been better games in the Artifex Mundi portfolio.
    • 70 Metascore
    • 70 Critic Score
    If you’re looking for a rally game to play on the Xbox One, or if you follow the sport closely, WRC 5 offers a solid racer that has a nice balance between being accessible for all and offering a challenge to those looking for a more simulated experience.
    • 77 Metascore
    • 70 Critic Score
    No Man's Sky is tough to recommend because it doesn't nearly have mass appeal. It's a grueling game for far too long and even after that its loop is still too freeform for most players. For the right kind of player, however, it can be an exciting adventure filled with memorable moments and a real sense of discovery. With multiple intriguing storylines that can be chased or ignored, a ton of equipment and upgrades to unlock, and intuitive, easy to use base-building, there's a universe of possibilities to see, provided you can first get off the ground.
    • 70 Metascore
    • 70 Critic Score
    Earth's Dawn is a solid little title with a few minor niggles that hold it back from being a great title.
    • 75 Metascore
    • 70 Critic Score
    The Mooseman is a game that feels like it accomplishes what it sets out to do, for the most part. The ancient myths of the Finno-Ugric tribes are complemented well by the uncommon visual style. The story that is told over the course of the adventure is fascinating, and the art can range from striking to subdued depending on what the scene calls for. Where The Mooseman falls short is in the areas that are supposed to keep the audience engaged in between the lore-heavy segments.
    • 74 Metascore
    • 70 Critic Score
    At the end of the day, this title is a satisfactory end to the Enigmatis story arc, and it's concluded in a satisfactory manner with no loose ends left behind.
    • 80 Metascore
    • 70 Critic Score
    You'll quickly get the gist of the basic gameplay, but as you progress then you will realise that strategic thinking and a few quick reflexes will be required to come out victorious.
    • 60 Metascore
    • 70 Critic Score
    Having the right expectations with Skylar & Plux is the key to enjoying it. Although its desire to replicate and resurrect the 3D platformer is handled well with reliable mechanics and familiar design, it seems to have forgotten to age the difficulty level in stride with its nostalgic but now adult demographic. In that fault also lies its greatest attribute, paradoxically. Because the game is well produced but just too easy, it ultimately serves as a great family game to experience with the next generation of 3D platforming fans. The puerile jokes, the hand-holding level design, and the forgiving difficulty won't keep a veteran video game enthusiast busy for long, but it may be the eye-opening, family-friendly experience a child in your life will remember for years to come.
    • tbd Metascore
    • 70 Critic Score
    Super Lucky's Tale is perhaps a game best served in small slices, so that the surface cheerfulness isn’t ground down by overexposure to the game’s faults. It certainly seems so based on the short but sweet Gilly Island DLC. The expansion is simply one extra world with a handful of levels plus the inevitable boss, and despite some lovely tropical art design it really does next to nothing to improve or alter the basic gameplay loop.
    • tbd Metascore
    • 70 Critic Score
    The Toaplan Arcade Collection is an absolute must for arcade gaming buffs and action game purists alike, and it offers a great opportunity for newcomers to check out some two-player classics. However, it is a bit disappointing that the collection comes with no supplementary materials. Plus, there's no getting around the fact that some of these arcade games just aren't very good!
    • 72 Metascore
    • 70 Critic Score
    While there’s certainly a cathartic sense of enjoyment to be found in making light work of tens of thousands of zombies using the large and crazy array of weapons that are available in Dead Rising 4, the removal of campaign co-op, psychopaths being replaced by forgettable maniacs, and the lack of any challenge due to the removal of the in-game timer really highlight that the gameplay that is on offer is shallow. If you liked Dead Rising 3, you’ll no doubt find some sense of enjoyment in Dead Rising 4. For everyone else, it’s not going to convince you otherwise.
    • tbd Metascore
    • 70 Critic Score
    The Toaplan Arcade Collection is an absolute must for arcade gaming buffs and action game purists alike, and it offers a great opportunity for newcomers to check out some two-player classics. However, it is a bit disappointing that the collection comes with no supplementary materials. Plus, there's no getting around the fact that some of these arcade games just aren't very good!
    • 69 Metascore
    • 70 Critic Score
    Overall, Deadlight: Director's Cut is a good game even for those not into zombie apocalypse titles, but beware of the drawbacks.
    • 77 Metascore
    • 70 Critic Score
    MechaNika is a weird and wonderful experience that won't be for everyone. The story is bizarre and worthwhile, touching on some pretty serious points. You meet fascinating characters and will spend an enjoyable hour or so finding everything you need to complete the game. The point and click mechanic definitely feels like it needs some work to make it behave optimally for consoles, and you might be disappointed how soon you get to the end of the story, but it is one well worth experiencing nonetheless.
    • 81 Metascore
    • 70 Critic Score
    Viewfinder's puzzles are both impressive and intuitive — a very hard balance to find! That said, I felt like the game failed to explore its many cool ideas to the fullest, and unfortunately its attempt at a story was a buzz-killing distraction. It's a fun puzzle game, but I expect a sequel would really blow people away.
    • 72 Metascore
    • 70 Critic Score
    While Neon Chrome is largely fun to play and offers a challenging journey through numerous levels of enemies, after a little time and plenty of deaths its too easy for the game to start to feel tedious.
    • 69 Metascore
    • 70 Critic Score
    Amazing things are possible in the ARK — the gun-wielding soldier set high atop the most badass predator of all time comes to mind — but the experience is clouded by the best ones being locked behind excessive grinding, boring farming and the need for a large group. System commands and customizable settings can ease some of the pain, but the base concept remains a chore. A messy UI and the lack of a tutorial leave you alone in the dark, forced to spend hours researching on your own in order to figure out what's what. But there's no denying that if you're willing to put in the time, you will be rewarded with some incredible gameplay moments, especially if your friends join you on the ARK.
    • tbd Metascore
    • 70 Critic Score
    Thea does almost everything decently, but its flaws hold each of its parts back from being great. The one undeniable success in the game is the top tier story and worldbuilding that makes the game worth your time if you can get past the flaws.
    • 72 Metascore
    • 70 Critic Score
    Ghost Blade HD is exactly what it appears to be: a bullet hell shmup emulating the pinnacle of the genre in the mid-nineties. It's visually chaotic and over before you know it, but this is to be expected from an homage to a much loved niche. Some display customisation options, 2-player local co-op and a slightly easier Easy mode give the more casual gamer a chance to at least see out the game's short campaign, but ultimately Ghost Blade knows and delivers to its core audience: arcade addicts looking for a hit of nostalgia.
    • 60 Metascore
    • 70 Critic Score
    One Piece: Burning Blood is enjoyable even for those unfamiliar with the anime, but the game is at its best for those who already have some knowledge of the story's events.
    • 67 Metascore
    • 70 Critic Score
    Hard Reset Redux is a fairly competent FPS that channels the pace and tenacity of the old school shooters that inspired it. Unfortunately, there just isn’t enough meat on the bone for it to be great.
    • 69 Metascore
    • 70 Critic Score
    LEGO Worlds can be a bit hit-or-miss. The game has switched up the series' formula and it is refreshing to be let loose and explore the vast amount of worlds on offer. The freedom that comes with all of the creative tools makes for an enjoyable experience as you explore and the addition of dungeons adds a new layer of challenge that LEGO games have never seen before. With all of this exploration, though, comes regular lag and slow texture pop-in. This causes the long hunt for gold bricks to be an even longer one but it's nothing exceedingly drastic. It's a disappointment that to create your own world you need to first amass a great number of these bricks, meaning that a feeling of repetition will creep in eventually. Despite these issues, hopping into your rocket and soaring through the galaxy for more discoveries can still be a worthwhile adventure.
    • 54 Metascore
    • 70 Critic Score
    The story is unique but it can be difficult to follow at first as you will become confused by the unusual cutscenes that play at the end of each level. If you persevere with the game, though, it is a rewarding experience that will offer you plenty of content.
    • 65 Metascore
    • 70 Critic Score
    While it lasts, Kitty Powers' Matchmaker is a great time killer that is oddly addicting.
    • 68 Metascore
    • 70 Critic Score
    Those who have played previous Artifex Mundi titles will know if they want this or not depending on their feelings with previous titles, and for those that haven't we recommend picking this one up, especially if or when it goes on sale.
    • 80 Metascore
    • 70 Critic Score
    Despite it all, I'd still say Final Fantasy XII is a good game. Its combat is almost entirely automated, but it's designed by you thanks to the programmable Gambit system, while character progression through the job system is deep and open to creativity. Running up to enemies and having the AI fight your battles for you may not sound great, but it is absolutely is. I'd be happy to play another forty hours, but preferably without any more story.
    • 76 Metascore
    • 70 Critic Score
    Crawl is a fun co-op dungeon crawler that sets the hero against his ghostly former friends as they race to make it out of the dungeon alive. Its innovative game mechanic keeps heroes and monsters at much the same level throughout, so the hero has to stay on his toes as he and the ghosts fight it out for control of the one remaining body in the dungeon. With the procedurally-generated nature of the title, players needn't fear getting bored with the same old dungeons and enemies each time, and fighting one's way through epic co-op battles will be a good time with friends. The game suffers in single-player, however, by giving an obvious edge to the AI and being overwhelming for those just starting the game. The achievements will offer a challenge to even hardcore gamers in both the range of different types of achievements as well as the difficulty of several of them. Fans will find plenty to keep them busy.
    • 73 Metascore
    • 70 Critic Score
    While the story doesn’t quite hook you as much as that from the main game, and the lack of a new challenge tomb was disappointing, you'll still be glad that you had the chance to return to the Siberian wilderness. Once again you'll find yourself wanting the next piece of Lara's story.
    • 83 Metascore
    • 70 Critic Score
    A romp through Owlboy's beautiful zones brings back wonderful memories of platformers of the past; however, make no mistake, the game is modern-day. But without its incredible presentation, stunning visuals and charming music, Owlboy would be devoid of anything special. When it comes down to the gameplay, Owlboy 's companion-heavy experience isn't horrible, but it's not groundbreaking either, and the sections that control badly are more memorable than those that don't
    • 74 Metascore
    • 70 Critic Score
    A solid racing game that offers more content than any of the previous releases in the series. The single-player offering is vastly improved thanks to a much deeper, personal and varied career mode, and the introduction of the Valentino Rossi experience which gives players a genuine insight into one of the sport’s most iconic riders. It’s just a shame that the game’s engine can’t quite can’t quite keep up the pace with all of Milestone’s other improvements.
    • 78 Metascore
    • 70 Critic Score
    Yonder is the type of game I wish we had a lot more of on Xbox. Its quaint and relaxed nature is a breath of fresh air and an easy recommendation for families playing together. While its more structured story leaves less post-game life to live compared to its genre counterparts, it also manages to find a comfy middle ground between simplicity and depth. It's approachable, adorable, and sows the seeds of happiness in its characters and players alike.
    • 73 Metascore
    • 70 Critic Score
    MotoGP 18 is a clear step forward from its predecessor with the previously used proprietary engine already looking dated. However, it still feels like a transitional title as Milestone brings the UE4 engine to the franchise for the first time. The latest installment reinforces the studio's strengths with the physics, handling, and racing remaining top notch but it also highlights Milestones continuing struggles with the visual presentation.
    • 73 Metascore
    • 70 Critic Score
    A fun stroll through a computer that can be quite challenging at times. The story is engaging and the different characters that you meet along the way are both interesting and original (even if they were inspired by past games). There's a good mix of platforming and questing aspects here, with collectibles and challenge rooms to keep you playing long after the story has finished.
    • tbd Metascore
    • 70 Critic Score
    Armored Warfare is a welcome addition to the tank battle genre. It brings the familiar elements from World of Tanks but adds its own subtle changes to both the gameplay and the freemium model, along with modern tanks and weaponry. As with other similar titles, it may not be for everyone, especially those looking for fast twitch-based games, as the gameplay can be a little ponderous until battles begin. However, once the first shots are exchanged, the battles can be as intense as any other. It is a solid title and will easily let you while away many hours, but therein also lies the biggest drawback, it will cost time to reach those higher level tanks, and for achievement hunters, it will have to be a labour of love to unlock all of the gamer score.
    • tbd Metascore
    • 70 Critic Score
    Persian Nights: Sands of Wonders may well tell a storyline independent of the publisher's other titles, but the game mechanics will be more than familiar to those keeping up with them. The mini-games, puzzles, and hidden object scenes all perform as they should, and the rune battle encounters have been switched up a little to try to keep them fresh in one of few changes to the game format. The protagonist's companion can make conversation painful at times, which is a shame as the developer chose to try something new here too. Regardless, the title will still sate fans of the publisher, and those looking for a quick GamerScore fix, as well as providing a great entry point for those new to the genre.
    • 76 Metascore
    • 70 Critic Score
    Unit 4 is a fun old-school style platformer that requires various skills accessed by scrolling through four different characters. Its infectious humor and varied platforming challenges makes for a good time, but the fun is tempered by the challenge of making it through areas of increasing difficulty with only one life available; some sections will require numerous repeats from checkpoints. The game's difficulty level also ramps up early on, guaranteeing some trying gameplay for much of the game. The game's achievements are nice mix of easy and difficult, providing a nice selection of challenges, but with the 100% and no-dying-allowed boss fight requirements, it will not be a fast or easy completion except for those with amazing platforming instincts. For those who enjoy a good old-fashioned platformer, Unit 4 is one to keep in mind next time you're looking to buy.
    • 75 Metascore
    • 70 Critic Score
    Echo Generation is a gorgeous turn-based adventure game with an awesome retro vibe. It doesn’t always live up to the adventure it promises, with combat sometimes feeling too lengthy or repetitive, and it’s not always clear what you should be doing, but if you’re browsing that Xbox Game Pass library and wondering what to try next, or if you’re looking for something that captures that sense of childhood adventure, you should give Echo Generation a try.
    • 72 Metascore
    • 70 Critic Score
    The new setting and cast feel unique and exciting for longtime fans, but those same fans may find the story retreading old plot points too often. More involved gameplay moments and some presentation changes make this Telltale game feel different than the rest as well, like a really cool effect that makes backgrounds seem like they're pulled right out of Kirkman's comics. One particular character arc pushes the limits of believability, which somewhat hurts an otherwise riveting final scene, but overall the premiere is worth jumping into for fans looking to finish what they started over a half-decade ago.
    • 75 Metascore
    • 70 Critic Score
    While the game sorely lacks a decent story to match its competitors, METRICO+ is still a decent puzzle platformer at its core. Fans of Braid will feel at home with its complexity and innovation, often requiring a similar level of spatial awareness and movement conservation to get through a stage. It manages to balance on the fine line between being too simple and too difficult, only occasionally driving players to frustration due to a lack of contextual instructions.
    • 70 Metascore
    • 70 Critic Score
    Bright Memory: Infinite is a promising new entry from a small studio, with visuals and a gameplay loop that give it the opportunity to sit alongside some of the heavy hitters in the genre. While it's lacking in a few elements that could carry it through to greatness, it's also dripping with potential and could be the start of a successful franchise if FYQD-Studio polishes some of the game's foibles. All-in-all, it's a short romp through action-focused levels that's sure to offer any FPS fan a burst of fun and have them feeling like a killing machine in the process.
    • 76 Metascore
    • 70 Critic Score
    As a shooter, it succeeds greatly. As an RPG it suffers several missteps that are salvaged by what can at least be called inconsistency, meaning for all the bad it does, Andromeda does equal parts good. It feels like Andromeda is worth exploring just once. In many important ways it's a small step for BioWare, but with regard to characters especially, it's hard to ignore the giant leap backwards.
    • tbd Metascore
    • 70 Critic Score
    Gone are the moral choices, instead replaced with Battle Runes and Portal Travel to mix things up a bit, something this would have achieved had they not been relegated to the final part of the game. Despite this, the game's familiar basic hidden object and puzzle solving gameplay will still appeal to the casual crowd and will provide a pleasant 3-4 hour jaunt through a magical fantasy world in a bid to prevent another catastrophe.
    • 64 Metascore
    • 70 Critic Score
    InnerSpace takes place in a strange world, but it is also beautiful. The bright colours make the world seem friendly and welcoming, and the accompanying music provides a relaxing atmosphere. Players are free to explore the world at their own leisure, meaning that the gameplay should be relaxing too, but there are a couple of gameplay problems that sometimes get in the way.

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