TotalPlayStation's Scores

  • Games
For 1,090 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Mass Effect 2
Lowest review score: 15 Eureka Seven Vol. 2: The New Vision
Score distribution:
1090 game reviews
    • 68 Metascore
    • 70 Critic Score
    MotoGP 10/11 is certainly not a terrible game, yet it has so little to offer besides its decent career and great racing core that it becomes really difficult to recommend to anyone but the most enthusiastic of MotoGP fans.
    • 71 Metascore
    • 70 Critic Score
    The story isn't really presented well at times, but thanks to numerous Wolfenstein staple elements, the game works.
    • 73 Metascore
    • 70 Critic Score
    Snoopy isn't loaded with depth; you'll likely see everything you need to see the first time around, making it a rather shallow game, but while it lasts, there is, surprisingly, fun for all ages to be found here. Yes, I'm just as shocked as you are.
    • 79 Metascore
    • 70 Critic Score
    I am sure there are people out there that think [Prototype] is one of the best games of the year, but to me it just is not polished enough to deserve that much praise.
    • 81 Metascore
    • 70 Critic Score
    It’s not a masterpiece, but Z-Axis’ BMX combo-fest is a blast and a half.
    • 63 Metascore
    • 70 Critic Score
    Fuse seems like it took the template for a co-op shooter and forgot to take the time to modify that template to give the game a soul. Much like the title of the game, Fuse is generic and easily forgotten.
    • 77 Metascore
    • 70 Critic Score
    Collecting and transforming into new costumes is always great, but the repetition and simplified battles are not justified by the $15 asking price. Once on sale, it's definitely worth getting.
    • 70 Metascore
    • 70 Critic Score
    Jungle Party's presentation is actually surprisingly good.
    • 78 Metascore
    • 70 Critic Score
    Great variety in song types, but the same old issue of actually knowing and liking the songs inside and out stands. The game lives up to the Party moniker if used in those situations, but as a single-player experience, it's a bit weak.
    • 74 Metascore
    • 70 Critic Score
    The most damning thing to say about Tiger Woods 2014 is that it gives you no reason to upgrade from prior versions. With a bevy of overpriced DLC and scaled back modes there isn't a whole lot to recommend in this entry compared to earlier ones.
    • 77 Metascore
    • 70 Critic Score
    The game delivers what you might expect from two iconic developers. Unique story, plenty of grindhouse-style visuals and slightly lackluster gameplay. Fans of these auteurs will be pleased. Parents of impressionable youths will not.
    • 67 Metascore
    • 70 Critic Score
    As the ice melts, we see a decent game to play.
    • 67 Metascore
    • 70 Critic Score
    Could be more polished, and a tough sell at four hours with no replay, but certainly a uniquely crafted experience.
    • 70 Metascore
    • 70 Critic Score
    Despite its many flaws, Sacred 2: Fallen Angel is a fun hack-and-slash RPG that will appease fans of the genre.
    • 70 Metascore
    • 70 Critic Score
    In the world of Qix clones, Cubixx HD does enough to separate itself with a variety of challenges and some interesting modes. It loses some points for not including any online in a game that offers 8-player co-op though.
    • 57 Metascore
    • 70 Critic Score
    Dawn of Mana isn't a complete failure as a game, it's just not what most people were hoping for from a proper 3D update. The concepts here were novel, but the execution of the main game still leaves something to be desired.
    • 69 Metascore
    • 70 Critic Score
    Sure, the improvements to the heat level are fantastic, and it’s great to have a game that has really solid handling and physics, but it would have been nice to see the series break a little more new ground.
    • 70 Metascore
    • 68 Critic Score
    For now, though, it might be best to stay out of Baghdad.
    • 64 Metascore
    • 67 Critic Score
    I still find Fireblade to be oddly mixed in delivery, throwing some slickly designed, easy to navigate menus at you, then spitting out redundant mission briefings before and during the levels.
    • 73 Metascore
    • 65 Critic Score
    I wanted to like ModNation Racers, but it's simply missing... something. Yes, the controls hurt things, but I can't escape the feeling that the PSP port simply doesn't have the soul of its PS3 counterpart.
    • 76 Metascore
    • 65 Critic Score
    Difficulty, repetition and an overall lack of tact keep the game from being anything more than an average flight game. It's good enough, but there are far better offerings out there.
    • 62 Metascore
    • 65 Critic Score
    The problem is, while they were spending all this time building up the game off the court, throwing in pawn shops and underground side bets on games, they forgot to concentrate on the actual game of street ball itself...Fun is something that Street Hoops just seems to be lacking.
    • 66 Metascore
    • 65 Critic Score
    There was an obvious attempt at dispensing some decent puzzles and plenty of skewed humor and while the humor works, the overall game just doesn’t.
    • 74 Metascore
    • 65 Critic Score
    I'm sorry, but this isn't Gran Turismo -- it isn't even a good clone of a GT game. It's some kind of weird, neutered offspring that lacks all of the attraction yet tries to boast all of the basic numbers.
    • 59 Metascore
    • 65 Critic Score
    At a bargain bin price, it's hard to completely fault the game's length, but this is really something that probably should have been released as a downloadable PS3/PSP game on the new PlayStation Network Platform. As a brick-and-mortar offering, though, it's just a little too steep.
    • 59 Metascore
    • 65 Critic Score
    Though the basic elements are recycled long after they get tired, the core gameplay is solid enough that the game doesn't feel like a chore. Sure, it's simple, but this IS a kids' game, and great fan service at that.
    • 53 Metascore
    • 65 Critic Score
    Winter Stars offers a few intriguing events, but remains mired in the same old morass that all these olympic-style events sink into. Bland controls certainly don't help, and the story mode and multiplayer don't do enough to sell you on the game.
    • 50 Metascore
    • 65 Critic Score
    It's great fun for anyone who comes to visit, and it will definitely give you a workout.
    • 64 Metascore
    • 65 Critic Score
    A lackluster port of a middling game that does little to showcase the exciting new system it's on means only the diehard fans need to bother spending time with the world's most famous wizard.
    • 70 Metascore
    • 65 Critic Score
    If you’re a die-hard HP fan… well, keep reading the books. If you’re looking for a decent Potter-tinged romp, this is the best one you’re gonna get – at least until the next movie comes out.
    • 71 Metascore
    • 65 Critic Score
    A classic example of a game with a lot of great ideas that loses its focus. With a little more polish, we could have had something special here. What we end up with is a title that air balls some of those wide open jumpers.
    • 61 Metascore
    • 65 Critic Score
    F1 Race Stars is just another karting game that doesn't do nearly enough to make it stand out from the competition and in fact seems trite and lazy in comparison. The F1 license isn't enough to make it worth your time.
    • 68 Metascore
    • 65 Critic Score
    Better than most of the series' efforts, this is still a painfully stunted experience. The art team give things a nice visual nudge, but the focus still needs to fall on the core gameplay.
    • 69 Metascore
    • 65 Critic Score
    Savage and Pandemic should be applauded for cramming as much of the Battlefront experience into the PSP, but we can always play what-if, and the omission of even online play is a pretty serious shortcoming. It's good, but not must-have good.
    • 74 Metascore
    • 65 Critic Score
    There's tons of potential here, but it's mired by a lack of variety, pacing that charges through important bits, and a lack of distinct personalities or identifiable characters. It's decent, but what's there wasn't used nearly well enough.
    • 60 Metascore
    • 65 Critic Score
    It's getting there, but even $20 sadly isn't enough to keep the game interesting once the license novelty wears off.
    • 51 Metascore
    • 65 Critic Score
    It's a decent rental, in the same way that a softcore flick about aliens coming to earth to learn the ways of love is fun once, but there's no real longevity to any one part of the game.
    • 76 Metascore
    • 65 Critic Score
    Finest Hour tries, but thanks to some jarring hiccups and repetivie animations, it can't live up to the series' pedigree.
    • 49 Metascore
    • 65 Critic Score
    It's neither as deep nor as satisfying as any of the games it bites the style from, but it doesn't do them such a disservice that the game is rendered painful either. It's just sort of... there, existing without doing much to give pause or reason to like it.
    • 71 Metascore
    • 65 Critic Score
    Ty 2 is in no way a bad game, it's just merely average in just about every way.
    • 59 Metascore
    • 65 Critic Score
    This is a solid buy for hardcore soccer buffs that want something different, and certainly a rental for anyone interested in the sport, but it's not a universal must-have like "NBA Street" consistently has been.
    • 63 Metascore
    • 65 Critic Score
    The stuff surrounding the fights is well-engineered, but the fights themselves are just too blah to keep the interest up once the novelty of betting and planning out a fight gets old.
    • 76 Metascore
    • 65 Critic Score
    The combat, mission objectives, controls and camera are often working in tandem against you, which is obviously frustrating to the point where it’s eventually not worth playing to get the heaps of extras you can unlock after beating the game.
    • 60 Metascore
    • 65 Critic Score
    If you know what you're getting into, you'll enjoy what Ken's Rage has to offer. It's as deep as you want it to be; but, you have to meet the game halfway. That's just not enough for everyone.
    • 54 Metascore
    • 65 Critic Score
    What The Da Vinci Code the game does best is provide that sense that you're cracking some kind of ancient code. The devices used to do this are recycled, sure, but it doesn't make them any less fun.
    • 63 Metascore
    • 65 Critic Score
    The game is glitchy, dull, and kinda broken.
    • 61 Metascore
    • 65 Critic Score
    NS:UNH3 is only going to be of an interest to fans of the series, and even them, only to fans who haven't been playing the other entries in the series.
    • 60 Metascore
    • 65 Critic Score
    The FPS doesn't launch with much of a bang on the Vita. Resistance is a decidedly average game with major control and graphics issues that make it a chore more often that you'd like. The promise of competitive online is mostly squandered.
    • 61 Metascore
    • 65 Critic Score
    Jeremy McGrath's Offroad is a competent racing game that fails to drum up and excitement and is completely overshadowed by retail releases like DiRT Showdown.
    • 65 Metascore
    • 65 Critic Score
    Code Veronica is NOT for everyone, but longtime fans of the series will appreciate Capcom completing the collection digitally. The last of the old-school Resident Evils won't appeal to modern gamers, unfortunately.
    • 77 Metascore
    • 65 Critic Score
    As a historical piece, it is practically unparalleled. As a modern game, it is rife with issues that would never be tolerated. In the end, it is a great addition for fans and collectors, but of very little value to new gamers.
    • 70 Metascore
    • 65 Critic Score
    While Rainbow Moon isn't a bad game by any means, it can definitely get stale given the effort it takes to progress. There aren't enough gameplay advances to keep the game fresh, and the story isn't compelling enough to maintain interest.
    • tbd Metascore
    • 65 Critic Score
    The price is alright for the amount of game you'll get out of this. It's tough to place the appeal... straightedge kids who don't have friends but really like bouncing ping-pong balls? Drunk kids who can't afford real cups? Beer pong enthusiasts?
    • 65 Metascore
    • 65 Critic Score
    Far, far better than the odds would suggest, and though it's not all perfect, what's there is certainly worth picking up if you enjoyed the movie and want something to play with the kids.
    • 65 Metascore
    • 65 Critic Score
    While EyePet & Friends can be a good distraction for siblings and even teach a few valuable lessons, technical snafus all over the place can turn the whole experience into a frustrating one for kids and parents alike.
    • 71 Metascore
    • 65 Critic Score
    Alien Breed: Impact is a love letter to all the things that inspired the designers, but apparently they forgot to flirt with fun. Unless you still boot up your Amiga to play the original, don't waste time when there are better games in the genre.
    • 70 Metascore
    • 65 Critic Score
    This is a game worth your time. I can't emphasize it enough by saying it's very 'Japanese' and quirky, meaning you're unlikely to find anything else like it on the market right now.
    • 70 Metascore
    • 65 Critic Score
    This is a big step back for the franchise, and one that used to pride itself on realism and pacing. Again, it's not a bad game, it's just a bad Rainbow Six game.
    • 66 Metascore
    • 65 Critic Score
    Knowing that this would otherwise be a great portable platforming, its sad to see Ape Escape: On the Loose plagued by poor camera and controls and suffer in quality as a result. The charm and enjoyment is all here if you can tolerate the pesky technical difficulties.
    • 70 Metascore
    • 65 Critic Score
    A decided stop backwards for the series, and a disappointment for long-time fans. Be very sure to look closely at what you are getting when you jump into this one, and keep your expectations low. Sometimes trying a new approach just doesn't work.
    • 55 Metascore
    • 65 Critic Score
    Suffers from a very bland, mediocre play structure.
    • 72 Metascore
    • 65 Critic Score
    Ninja Gaiden Sigma Plus is a good port of a once great game. Returning fans will doubtlessly fall back in love with the combat, but will be dismayed with how poorly the rest of the package has aged.
    • 63 Metascore
    • 65 Critic Score
    The strength of STACKED's AI is what holds the game up. The presentation is lackluster, the audio basic and the character creation severely lacking. Even with all that, this is still the best poker game out there. It's just not a must-have.
    • 67 Metascore
    • 65 Critic Score
    Most of the magic of the original version of the game was the presentation coupled with the online play. With 50% of that largely taken out of the equation, and no extras two years later, this is just a bastardized version of a very good Xbox game.
    • 70 Metascore
    • 65 Critic Score
    Nostalgia can be a powerful emotion, but as SEGA Rally Online Arcade proves, solely building a game around our human desire to treasure past memories doesn't necessarily make it great.
    • 63 Metascore
    • 65 Critic Score
    Blitz did contribute some nice personality into things, but the underlying gameplay is so generic that it’s a wonder Namco would even allow a game like this to be published. It’s not that it’s bad, just that a hallmark of video games shouldn’t be allowed to sink into mediocrity, and that’s sadly what’s happening here.
    • 71 Metascore
    • 65 Critic Score
    It's made for the Midwest and the South, and that's exactly the type of crowd that will eat this game up. Just don't expect it to go over well with general partygoers expecting Top 40 tunes.
    • 65 Metascore
    • 65 Critic Score
    I really wanted to enjoy Oogie's Revenge, I really did, but the game is just too little variety stretched over too much similarity in tasks. It's fun in bursts, but as a long haul action game, even I can't handle this much Halloween.
    • 72 Metascore
    • 65 Critic Score
    Off The Record is the way Dead Rising 2 should have been to begin with. But the lack of improvements to the aging gameplay, it is clear that this game is a quick repressing that didn't get the love it truly deserved.
    • 74 Metascore
    • 65 Critic Score
    To have waited for this long though... we probably should have gotten a little more polish and originality for the price tag.
    • 70 Metascore
    • 65 Critic Score
    Sure, The Sims 3 Pets is a robust package that deepens the feline and canine experience, but it doesn't translate all that well to the console space, nor does it provide enough new content to bring back fans burnt out on the core game.
    • 67 Metascore
    • 65 Critic Score
    It'll require a Herculean effort to control your rage as you watch 20 minutes of sneaking around evaporate into nothing with just a single misfired shot, but that doesn’t mean the game shouldn’t be tried.
    • 68 Metascore
    • 65 Critic Score
    The biggest flaw in EDF (other than graphics and gameplay) is the pricing. Charging more for a six year old game than you did on release is a tough sell for something so clearly rooted in the "budget" category from Day 1.
    • 69 Metascore
    • 65 Critic Score
    It's not really possible at this point to be wowed by an arcade collection, but at least Capcom Arcade Cabinet puts a layer of shine on some of these. They've also dug a little deeper in the archives than usual. Still a bit pricey for nostalgia.
    • 70 Metascore
    • 65 Critic Score
    With a bit more story and more dimension to the characters in the town -- not to mention a little more variety (and no Ad-Hoc play doesn't really count) -- Dungeon Maker could have been something special. It's got the foundation, but it needs more.
    • 66 Metascore
    • 65 Critic Score
    Quite possibly the prettiest game I’ve ever seen...But presentation isn’t really the problem here. It’s the gameplay.
    • 59 Metascore
    • 65 Critic Score
    An oddly intriguing little chunk of code that, while rather on the short side (we finished it up in about two whole days’ worth of play time), can still entertain.
    • 65 Metascore
    • 65 Critic Score
    If you have a heart then get into the PlayStation Store and give No Gravity: The Plague Of Mind a chance, despite its many faults. Just don't expect to be blown away.
    • 65 Metascore
    • 65 Critic Score
    If you are a helicopter sim fan and like games that are frustratingly difficult then pick up this game. Otherwise, either stay away or at your own discretion rent it because there are way better games out there.
    • 61 Metascore
    • 65 Critic Score
    Worms Crazy Golf drops the ball by seeming to ignore what makes games fun. There are some interesting holes scattered throughout, but you need to push through so many uninspiring ones to get there. Better Co-op would have gone a long way.
    • 65 Metascore
    • 65 Critic Score
    Don't get me wrong, the game is fun and a filled online match is second to none. With some better decisions this game could have been special, instead it's forgettable and will likely be abandoned. Sitting in lobbies is not the definition of a good time.
    • 84 Metascore
    • 65 Critic Score
    You know when you see that guy in the Porsche convertable with the bad combover trying to drag race everyone at the stop light? It's called overcompensation, and we've got a pretty bad case of it right here.
    • 53 Metascore
    • 65 Critic Score
    Telltale tries to take a new tack with Jurassic Park, and while their forte of creating good narratives shines through once in a while, it isn't nearly often enough to overcome the lack of actual interactivity and decision making in the game.
    • 70 Metascore
    • 65 Critic Score
    As it stands now, though, The Bourne Conspiracy is worth a rental and little else.
    • 63 Metascore
    • 65 Critic Score
    The minigames and Sunny's bits are quite well-done, but the lackluster audio, sloppy controls and general lack of graphical punch drag the experience down.
    • 48 Metascore
    • 60 Critic Score
    It's a beat-em-up. You beat people up. If nothing else, it offers the bare minimum of gameplay to meet the name, but all the other claims of deeper gameplay are half-assed.
    • 65 Metascore
    • 60 Critic Score
    It's tough to recommend Blood Stone 007 to anyone but the most loyal of Bond fans, and even they should consider passing on this at best very average 007 title.
    • tbd Metascore
    • 60 Critic Score
    While the overall game doesn't suffer nearly as much as one would expect from a PSP-to-PS2 port, the lack of multiplayer and inherent PSP-ness of it all really only confirms that this nearly three year old title should have stayed on its home platform.
    • 75 Metascore
    • 60 Critic Score
    Simplistic combat, trial and error stealth levels and a climax that seems to hit a bit too late all add up to an experience that falls a bit flat. Experience Rome as a solid rental, but all but the most patient will likely feel cheated for a full-price entry.
    • 65 Metascore
    • 60 Critic Score
    A budget game through and through, it still manages to tell an interesting story but the whole experience is brought down by technical limitations and uninspired puzzle solving. The game would have felt out of date a decade ago.
    • 44 Metascore
    • 60 Critic Score
    DC Studios deserves a pat on the back for at least bringing the game up to the level that the original should have been. That doesn't mean they made a great game, but it's certainly good enough to be entertaining for the window of, say, a rental.
    • 64 Metascore
    • 60 Critic Score
    Clearly directed at one specific audience, SingStar ABBA, if nothing else, will satisfy hardcore fans of the series. Everyone else? Eh, not so much.
    • 53 Metascore
    • 60 Critic Score
    Solid visuals and audio, old-school charm and an absolutely huge adventure to slog through are not enough to offset the fact that this a brutally difficult game at the outset and it does nothing to help you along while you learn the ropes.
    • 63 Metascore
    • 60 Critic Score
    With The Force Unleashed II, LucasArts has made notable improvements regarding visuals and combat. However, the story is so short and lackluster, you'll quickly wonder why you're playing.
    • 58 Metascore
    • 60 Critic Score
    By far the game's biggest fault is the graphics, though. For what it was trying to do, there just wasn't enough detail and subtlety.
    • 54 Metascore
    • 60 Critic Score
    It's neither as deep nor as satisfying as any of the games it bites the style from, but it doesn't do them such a disservice that the game is rendered painful either. It's just sort of... there, existing without doing much to give pause or reason to like it.
    • 62 Metascore
    • 60 Critic Score
    Fantastic movie meets mediocre game and equals... a mediocre game with solid visuals and little else.
    • 57 Metascore
    • 60 Critic Score
    Great storyline told through an engagingly interwoven approach with some solid acting can't offset clunky controls and overly-linear gameplay that haven't improved since the first game.
    • 49 Metascore
    • 60 Critic Score
    The presentation is sloppy and pulls you out of the action inexplicably at times, but there is fun to be had here.
    • 62 Metascore
    • 60 Critic Score
    The length may be meager by other raging game standards, but what's here packs enough of a wallop to entertain even adults for a while.

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