TotalPlayStation's Scores

  • Games
For 1,090 reviews, this publication has graded:
  • 65% higher than the average critic
  • 5% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Mass Effect 2
Lowest review score: 15 Eureka Seven Vol. 2: The New Vision
Score distribution:
1090 game reviews
    • 73 Metascore
    • 75 Critic Score
    Without the graphical chutzpah of the PC or even Xbox versions, Max feels like a deflated, stripped-down, hack of his former self. If you don’t have access to a PC or an Xbox, this is still definitely worth checking out as it’s a short but sweet experience, just know that there are far better options out there.
    • 73 Metascore
    • 75 Critic Score
    Gravity Crash is not for everyone, but if you have ever become emotional about the high score list on an arcade machine, it could be the right game for you. If you’re a whippersnapper to whom arcades are an ancient myth, then it may just piss you off.
    • 72 Metascore
    • 75 Critic Score
    You'd think after almost a half-dozen games, the Warriors franchise would get a little old, but the injection of Japanese flavor and history into an already familiar stew just makes it all the more irresistible.
    • 70 Metascore
    • 75 Critic Score
    Decent, certainly capable of hooking those taken with all things militaristic and diplomatic, but very few will be smitten with the overall presentation.
    • 66 Metascore
    • 75 Critic Score
    Magic Ball is fun enough while it lasts, but it'll only last you a weekend or so at most.
    • 80 Metascore
    • 75 Critic Score
    This game needed online play. I've already spent a bazillion hours with the first two games, and what would have made this feel truly fresh would have been playing against other vets. Consider me bummed.
    • 74 Metascore
    • 75 Critic Score
    Your mileage with the game will be directly proportional to how quickly you glom onto the basic design concept and let it hook you. If blowing stuff up and watching an ever-increasing score next to an ever-dwindling clock isn't something that at least <I>sounds</I> interesting, you're probably best left to feeding your "Lumines" jones.
    • 81 Metascore
    • 75 Critic Score
    The game has a lot of appeal. It fixes a lot of problems but there are some cuts that put a ding in the improvements. I like challenges but I hate how frustrating the AI can be. Play with friends online and locally and you'll have barrels of fun.
    • 64 Metascore
    • 75 Critic Score
    It's just that it's not going to be overwhelming, and with so many incredibly solid SRPGs on the PS2 at this point, Chaos Wars doesn't really have what it takes to stand out.
    • 76 Metascore
    • 75 Critic Score
    If (or more likely when) the price on this game drops to Greatest Hits level, it should be a perfect impulse buy.
    • 72 Metascore
    • 75 Critic Score
    A decent platformer, sure, but don't expect anything new or original here. It's a nice diversion and something good for kids, but adults will probably want to stick to the bigger budget titles.
    • 67 Metascore
    • 75 Critic Score
    It is a well realized casual game that is big on the glitz but short on the revolutionary gameplay elements that can really grab you.
    • 61 Metascore
    • 75 Critic Score
    It doesn't quite live up to its bigger cousin, mainly due to some difficulty issues and a control scheme that doesn't feel quite as natural. It's still a great game to pay on the go though, and there isn't anything else quite like it.
    • 74 Metascore
    • 75 Critic Score
    Ultimate Ninja Storm Generations squeezes every ounce it can from the Naruto franchise and leverages it well, making it the perfect game for fans of the series. Fight fans may find its simplicity disappointing, but not without its charms.
    • 77 Metascore
    • 75 Critic Score
    Same game with minor improvements. They're nice, sure, but that doesn't mean you should have to pay another $50 just to get the stuff that should have been in the first game.
    • 79 Metascore
    • 75 Critic Score
    It's a bit of a waste of the Patton license, but Legends of War does prove to be a competent strategy game with an attention to historical details. If you've worn out Valkyria Chronicles, this is a good place to turn.
    • 68 Metascore
    • 75 Critic Score
    The problem is with the consistent near-perfection reached by the "Winning Eleven" series and EA&#146;s "FIFA" efforts providing overwhelmingly solid presentation, it&#146;s very, very hard to find any reason to recommend this game when the same chunk of change will buy you a more polished and frankly engaging experience.
    • 72 Metascore
    • 75 Critic Score
    Cheeky, scrappy, and rough around the edges, Gotham City Impostors entertains, often in spite of itself. Anyone who likes multiplayer shooters, but finds the more popular ones too intense for their liking should give this one a look.
    • 72 Metascore
    • 75 Critic Score
    If you're a fan of the series, it's a no-brainer, but if you've been turned off in the past by the focus on the multiplayer aspect, the buggy AI and questionable graphics aren't going to sell you very much.
    • 77 Metascore
    • 75 Critic Score
    Fun, but ultimately unrewarding, Soldner-X 2 brings a gorgeous looking side-scrolling shooter to the PSN, but they forgot to bring the innovation along with it.
    • 67 Metascore
    • 75 Critic Score
    "Good." Yeah, that about sums up the game. Not "great," and certainly not "shite," but it doesn't quite have the longevity of "Super Smash Bros.," nor the kind of size and complexity of "PowerStone's" environments. Still, it’s a better game than we should be getting for a game license, and as a rental, it’s perfect for a weekend’s play.
    • 61 Metascore
    • 75 Critic Score
    Those that take the time to enjoy the game for what it is -- a mash-up of RPG and board game elements -- will find plenty to dig into, however.
    • 81 Metascore
    • 75 Critic Score
    It's hard to see why you'd need multiple billiards games, but Pool Nation is a fine choice if you are just looking for a way into the genre. Solid physics and solid design are all you really need and you'll get that and more here.
    • 65 Metascore
    • 75 Critic Score
    Dungeon crawls live or die by their longevity, and sadly this is not a game with staying power. It's fun, yes, and markedly improved since the last game, but the combat has to be more varied and visceral, and the presentation just a little more refined.
    • 70 Metascore
    • 75 Critic Score
    Really, the game looks and feels much like Guitar Hero III, but done better. How much better? That's going to be about as subjective as the track listing the band, Activision and Neversoft cobbled together.
    • 76 Metascore
    • 75 Critic Score
    I know I keep coming back to this, but the online part of the past five Tony Hawk games has been the thing that keeps me coming back after I've played through the single-player game. Now granted, the goals this time around mean that I'll probably never completely finish the game, but I miss me some Trick Attack. Yes, I can do some local multi-player, but if I can't be beaten by some six year-old calling me a fag, I'm not really living the online experience, y'know?
    • 78 Metascore
    • 75 Critic Score
    Vampires are still in, and they are seasonally appropriate. For a small investment you can see what a vampiric superhero would be, and it's a decent time. Don't expect it to last too long though, or to break any new ground.
    • 66 Metascore
    • 75 Critic Score
    High Velocity Bowling is far, far better than you'd think it initially seems. I've little doubt that this review will probably be one of the highest-rated of the bunch on most aggregate sites, but I honestly think it's a simple matter of going into the game with an open mind.
    • 57 Metascore
    • 75 Critic Score
    Iridium Runners is sort of the equivalent of a feel good movie. No, none of the characters are all that engrossing, there's not a whole lot to make you appreciate what went into the production, and yet... it just all works.
    • 70 Metascore
    • 75 Critic Score
    Piyotama is a terrific value. At $3, it's just the kind of simple impulse buy the PSN needs, and hopefully this is a sign of things to come. Give it a shot, because honestly, who can't spare three bucks?
    • 67 Metascore
    • 75 Critic Score
    PaRappa may not be the most worthwhile purchase for some due to the fact that it&#146;s ridiculously short, and the replay value doesn&#146;t really add any new gameplay elements, but it is PaRappa, and if that floats your boat, the short bit of fun you&#146;ll glean from the game may be enough.
    • 75 Metascore
    • 75 Critic Score
    It's not the most perfect fighter, nor are all the extras particularly interesting, but what's here is the finest example of what American fighting game developers can produce, and if you're any kind of MK -- old or new -- there's enough here to warrant a purchase. And then some.
    • 68 Metascore
    • 75 Critic Score
    Simple core design decisions sabotaged any redeeming value and eventually just left the game a shell of what it could have been.
    • 78 Metascore
    • 75 Critic Score
    Anomaly: Warzone Earth makes the leap from mobile to console seamlessly. While you want find any daring new gameplay, you will find just enough tweaks to pique your interest if you dig tower defense.
    • 58 Metascore
    • 75 Critic Score
    The fact that 20 hours into the game I was still experiencing the same stuff I played 20 minutes after I started means it's not terribly deep. But it's fun and I can't deny that.
    • 66 Metascore
    • 75 Critic Score
    A puzzle game that doesn't do puzzles all that great, but does feature a nifty offbeat plot and a world populated with eccentric characters. The art style is eye-catching, but the UI doesn't fit well with the PS3.
    • 72 Metascore
    • 75 Critic Score
    It’s doubtful we’ll ever get another UMD so loaded with extras. Interviews, movies, hidden clips, a slideshow, music videos. There’s a ton of stuff to find here, and most of it is directly related to the games themselves.
    • 73 Metascore
    • 75 Critic Score
    While not nearly as addictive as PixelJunk Monsters, FluffyLogic has done a hell of a time making a tower defense game that is uniquely their own.
    • 63 Metascore
    • 75 Critic Score
    It's certainly not a perfect game, and barely uses the license at all (which is probably a good thing), but for a portable shooter, something the PSP sorely needs, it works beautifully. If only those rough spots weren't so rough.
    • 56 Metascore
    • 75 Critic Score
    Spelunker HD caters to old-school gamers unapologetically, and if you fit into that category, and especially if you have friends that do too, you will be well rewarded for your $10 investment.
    • 64 Metascore
    • 75 Critic Score
    For about the price of a DVD offering a flashback look at classic gaming, you’re getting the story of the company, told by the people who were there, and then you can experience their handiwork.
    • 80 Metascore
    • 75 Critic Score
    The problem is, the pedestrian missions are endlessly repetitive...This is a definite rental (everyone should experience swinging around the city), but in about a month, you’re going to start hating yourself if you pay full price.
    • 82 Metascore
    • 75 Critic Score
    It hurts to not score this higher, especially considering the incredible writing and epic amount of well-varied quests, but the rampant bugs and gameplay that is getting stale really drag this down.
    • 85 Metascore
    • 75 Critic Score
    Is Tekken Tag Tournament a new game? No, that’s what Tekken 4 will be. TTT is an improvement and refinement of the old games.
    • 60 Metascore
    • 75 Critic Score
    Though the presentation might be weak, the core puzzles can't be praised enough. With a slightly clunky level editor and some very basic unlockables, it only gets better. Cube is by no means perfect, but it is perfectly enjoyable for puzzle freaks.
    • 82 Metascore
    • 75 Critic Score
    Saints Row 2 is a very flawed game, but it does have entertainment value.
    • 73 Metascore
    • 75 Critic Score
    As a compilation, this is a nicely rounded collection of classic games, presented flawlessly and filled with just enough bonuses to satisfy the hardcore fans. Not all the games are great, but the total package is well worth the price.
    • 74 Metascore
    • 75 Critic Score
    Beenox deserves a lot of praise for making great use of a license turning this into the best Spider-Man game since Spider-Man 2, however a few nagging technical issues keep it from getting beyond the status of "just" a great Spider-Man game.
    • 67 Metascore
    • 75 Critic Score
    Arrrrg, still angry. I know Pseudo is close, and it's clear that they have the technical prowess to make a pretty game. It's just in major things like balance and creating a game that is clearly defined that they seem to be having issues.
    • 68 Metascore
    • 75 Critic Score
    Make no mistake, this is one of the most visually interesting games on the PS2, but it lacks a graphical punch and the gameplay is just too familiar to give the engaging storyline a chance to shine.
    • 73 Metascore
    • 75 Critic Score
    A good game that suffers from being just a bit too rough around the edges and too short overall to be a must-buy. It is however a definite rental and for anyone looking for a nice, short but visceral experience.
    • 68 Metascore
    • 75 Critic Score
    OD takes the intensity of its predecessor and raises it to the ump-teenth power, with double the game length, two additional playable characters, and an involving story that puts some anime to shame.
    • 73 Metascore
    • 75 Critic Score
    It’s funny, but I swear Aerial Assault looks better than Tribes 2 PC. The levels aren’t as big because of memory limitations, but the game looks just as good everywhere else.
    • 75 Metascore
    • 75 Critic Score
    Disney Infinity raises the bar on pre-teen action adventure games by offering varied content with the right challenge level for young gamers. It's also a naked attempt to grab money that makes it a bit distasteful. I'm not sure Walt would approve.
    • 68 Metascore
    • 75 Critic Score
    Tinges of monotony near the end of the game aside, there is plenty here to love, and if you&#146;ve been searching for a good, solid real-time strategy game for consoles that succeeds in spirit where PC-to-console ports have failed, this is a rather smart buy.
    • 65 Metascore
    • 75 Critic Score
    It's primarily a multiplayer experience, but what's here is also just different enough to really stand out -- and better still to give the Warriors franchise a breath of fresh air.
    • 82 Metascore
    • 75 Critic Score
    The storyline in place is something that absolutely should be experienced, but it's not one that comes easily. If you can stomach more random encounters per capita than nearly any other RPG out there, it's worth it, but that's a lot to ask.
    • 74 Metascore
    • 75 Critic Score
    No, it's not a universally awesome list, but CCC is certainly packed with enough gems that it justifies the measly $20 entry price. And in the end, that's what it all comes down to: bang for the buck. CCC has plenty of it.
    • 70 Metascore
    • 75 Critic Score
    It could use some fine tuning but it's a great first entry for the series and I can't wait to see where things go. The campaign could give more of a reason to come back but you'll be hard-pressed to find a better multiplayer game out there.
    • 75 Metascore
    • 75 Critic Score
    The PSP version is ultimately the best of all of them because it contains the least amount of actual, straight basketball, but at least the PS3 version's sim aspects are solid enough to handle plenty of repeat plays and all the additional free downloadable content.
    • 75 Metascore
    • 75 Critic Score
    Well well well, a licensed game that's actually worth the plastic it's burned onto. Hell, it's actually a decent fighting game. Shallow, perhaps, but still a great party game and solid enough that you want to explore the different modes.
    • 74 Metascore
    • 75 Critic Score
    It's not entirely new, no, but Katamari Forever manages, if nothing else, to be the most packed of the games.
    • 69 Metascore
    • 75 Critic Score
    A worthwhile experience – especially if you’re a parent looking for something for kids that won’t bore you to tears.
    • 72 Metascore
    • 75 Critic Score
    Altogether, I was pleased with the game. It immediately jumps to the top of the Move pile and all of the small features add up into an impressive amount of content. It could have used a bit more polish but if you're a fan of 007 you can't do much better.
    • 67 Metascore
    • 75 Critic Score
    A classic example of a good-not-great game, SOCOM 4 adopts some modern conventions, but gets stuck in a rut between realism and engaging game play. Having the trio of single player, co-op and multi is nice, but none of it is very compelling.
    • 75 Metascore
    • 75 Critic Score
    For what it is, Pursuit Force certainly accomplishes all it set out to do, which may not have been especially lofty. It's a pure action movie boiled down into a game, and at that it succeeds very, very handily.
    • tbd Metascore
    • 75 Critic Score
    Yes, it really gets by just on charm, but there is quite a bit of content to keep you interested for a few hours on the pooper or the train ride. Definitely one of the better Minis available.
    • 73 Metascore
    • 75 Critic Score
    A fantastic distillation of the series' classic gameplay and KOF 2003 does a wonderful job of trying to update the formula without breaking things too much, but this is after all a classic collection, and should be taken as such.
    • 80 Metascore
    • 75 Critic Score
    Given how entertaining it is in short bursts, it&#146;s the perfect thing to bring out at parties or get-togethers, making this one of the easiest ways to rally the whole family around one of the hardest possible family-wide activities: playing video games.
    • 74 Metascore
    • 75 Critic Score
    It's a return to the PlayStation for Dead or Alive, but not an especially triumphant one. This is a great looking game that fails to separate itself from a crowded field of fighters and relies a bit too much on a tired gimmick.
    • 72 Metascore
    • 75 Critic Score
    As it stands right now, though, it's merely going to have to settle for being the digital equivalent of tactical splinter; hardly lethal, but annoying enough that it can't really be ignored.
    • 86 Metascore
    • 75 Critic Score
    It's tough to grade Zen Pinball 2. It's nice that they've brought all the tables under one roof, and the price can't be beat. Yet they've offered nothing new and it would have been nice to see a more robust tournament system in there.
    • tbd Metascore
    • 75 Critic Score
    Even though SBCG4AP might not be the freshest IP out there, Telltale manages to do what they do best, which is some of the most humorous dialogue in the industry. The puzzles might not draw you in, but you'll stay for the story.
    • 76 Metascore
    • 75 Critic Score
    While I quite enjoyed the story in Batman: Arkham Origins the stale gameplay left me cold. They've stripped away some of my favorite trimmings (Riddler puzzles) and the fights all start to feel the same.
    • 66 Metascore
    • 75 Critic Score
    A combat sequence here, an elaborate puzzle there - Arthur earns no originality merit, but damn if it doesn't come together well. Just bare through those first 10 minutes.
    • 71 Metascore
    • 75 Critic Score
    Racing the cars is a fun and enjoyable experience, but the modes on offer make it more of a chore than an enjoyable experience.
    • 72 Metascore
    • 75 Critic Score
    Where the game really shines is in presentation, however, something that rescues an otherwise bland adventure and helps raise it from a mindless, linear quest to the promise of seeing something interesting with each new locale.
    • 73 Metascore
    • 75 Critic Score
    It's not perfect -- not by a long shot -- nor is it without frustrations, but these are inherent problems with the PSP itself for the most part, and one could argue that the game's length is perfectly suited for a handheld. Just be ready to take the good with the bad.
    • 70 Metascore
    • 75 Critic Score
    Wet
    I won't try to say WET is a perfect game or even a truly great one, but when it's hitting properly, it feels good.
    • 77 Metascore
    • 75 Critic Score
    Taiko's patterns can be incredibly addictive, often sending mixed signals to your brain like every good challenging rhythm game, but once you nail a string of rapid-fire sixteenth notes with rimshots buried in the middle, the game will hook you with that classic "just one more try" addiction.
    • 79 Metascore
    • 75 Critic Score
    In general, a fun game with interesting puzzles, but with its load times and other competition in the market, it might not be worth the $9.99.
    • 58 Metascore
    • 75 Critic Score
    Overall, it's a very solid game. The Dynasty Warriors formula has carved out a niche, so they could have done much worse. I wish there were more things to do, but if you're a completionist you'll easily get your money's worth.
    • 76 Metascore
    • 75 Critic Score
    Though it can hold claim to the title of most advanced PSP tech showpiece, the actual gameplay part of Brave Story is left lacking -- if only a little. Go into it expecting naught but a cliched RPG experience and you won't be disappointed.
    • 78 Metascore
    • 75 Critic Score
    The sheer wealth of Simpsons reference material saves Hit & Run from falling into the same trap the previous games had.
    • 59 Metascore
    • 75 Critic Score
    Incessant loading screens and a bit too much repetition hurt the game's long-term appeal, but taken in three- or four-hour chunks at a time, this is an incredibly rewarding (and unique) racing experience.
    • 72 Metascore
    • 75 Critic Score
    I wanted Mirror's Edge with multiplayer, but instead I got Assault Mode from Unreal Tournament with more customization. That's not a bad thing, yet I can't help but feel disappointed. Bring friends if you want fun.
    • 76 Metascore
    • 75 Critic Score
    A tough game to judge as a newcomer. I can see all the potential in the game, but trying to work out the control system was more complex than my college physics class. It's worth checking out just for the fantastic presentation though.
    • 72 Metascore
    • 75 Critic Score
    The BIGS is great stuff. It's not imposing -- despite the stature of the players in the game -- it's not overly technical, nor is it terribly shallow. No, the game won't give any baseball sims a run for their money, but it is a blast.
    • 75 Metascore
    • 75 Critic Score
    It does the film justice, working you into the storyline in a convincing way and then leaving you with just as much to do after the movie is over. For that EA is to be commended, particularly the Redwood Shores studio, which I never thought would get it together.
    • 73 Metascore
    • 75 Critic Score
    One of the better collections, Namco Museum was born to be ported to the PSP. The updates are solid and the gameplay's perfect for short trip. Stop reading this and go grab a copy.
    • tbd Metascore
    • 75 Critic Score
    LEGO Marvel Super Heroes on the Vita is certainly a scaled-back version of the console game but that doesn't mean there isn't a lot of fun here. There are enough differences to set the Vita version apart rather than decrying it as crippled.
    • tbd Metascore
    • 75 Critic Score
    Play this in short bursts at the bus stop or whatever so you don't blow through it in an afternoon. Twin Blades is the perfect game for that sort of thing but not much else. It's not bad at all just shallow.
    • 70 Metascore
    • 75 Critic Score
    In spite of a poorly constructed multiplayer scheme and the lack of online play, Worms 3D is a successful transition into three dimensions without sacrificing quality gameplay in the process. With the formula down path, hopefully Team 17 can deliver the perfect Worms console experience next time around.
    • 68 Metascore
    • 75 Critic Score
    What's here is good -- better than you would expect -- and yet it all feels a little to cookie-cutter at times, and the gameplay tends to deteriorate towards the end. It's a solid licensed game, but minus the license, it's just too average.
    • 67 Metascore
    • 75 Critic Score
    Do Not Fall is a game made for those of us who enjoy a challenge. The simple concepts and steep learning curve mean this isn't for everyone so know your limits before going in. The charm of the story and the design are universal however!
    • 73 Metascore
    • 75 Critic Score
    Still, here's a thought, Ignition: release the game with tweaked controls, a fully working camera and tilt support for the PlayStation Network. On the PS3 and for a good $10, the game could be one of those titles that everyone has just to properly show off the SIXAXIS.
    • 63 Metascore
    • 75 Critic Score
    The game is by no means for everyone, but with amazingly good graphics, a theme and feel that stick remarkably close the movie, and enough challenge to keep the game from being beaten in a few hours, Finding Nemo presents the first really attractive Disney movie/game tie-in in years.
    • 71 Metascore
    • 75 Critic Score
    PAIN just needed a little more... something. Another level, more stuff to do, I don't know what, but it's impossible to escape the feeling that what's being offered for $10 is spread a little too thin.
    • 80 Metascore
    • 75 Critic Score
    It’s fun to feel like a ridiculous badass sometimes, and Riddick has it down to a thickheaded science.
    • 70 Metascore
    • 75 Critic Score
    Great sniping and robust multiplayer do a lot to offset the awful non-sniping sequences which there are far too many of. Rebellion and 505 should stick to the rooftops if they revisit this series.

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