TheXboxHub's Scores

  • Games
For 6,225 reviews, this publication has graded:
  • 37% higher than the average critic
  • 39% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ghosts 'n Goblins Resurrection
Lowest review score: 10 Mini Hockey Battle
Score distribution:
6226 game reviews
    • tbd Metascore
    • 60 Critic Score
    The charm and originality means that Buildings Have Feelings Too! is infectious to begin with, however it doesn’t take long for things to go awry. The control system fast becomes clunky and it’s certainly not a game that is as intuitive as it should be.
    • tbd Metascore
    • 60 Critic Score
    Timberman VS on the Xbox One is a game that requires very little skill to jump in with, so makes a great party game for an evening or two with friends. When playing in single player, it’s best enjoyed in short bursts like most casual games. But also like most casual games, it has that "one more go” feel to it, and a short burst can quickly become a longer session.
    • 71 Metascore
    • 60 Critic Score
    2064: Read Only Memories possesses a great tale, and some weird and wonderful characters, but it is let down on the gameplay front. It has all the adventure, yet suffers in the point and click side of things, so take that into account before you consider picking it up.
    • tbd Metascore
    • 60 Critic Score
    Formula Bit Racing DX is enjoyable and will help boost your Xbox Gamerscore, but there’s not much challenge to it and you’ll struggle to find a reason to play it beyond an hour.
    • tbd Metascore
    • 60 Critic Score
    Super Jagger Bomb 2: Go East may not seamlessly gel together, but collecting bombs is a blast, for a time at least.
    • tbd Metascore
    • 60 Critic Score
    Horror Tale 1: Kidnapper is a good experience; a likeable stealth game that is fun to play for a couple of hours. Horror fans should expect the themes to be more in line with a PG than any 18-rated hardcore action, but it works well.
    • 68 Metascore
    • 60 Critic Score
    TOHU is a charming little point-and-click adventure on Xbox with its own identity due to the lovely detail in the art and the fitting soundtrack that captures the atmosphere of each planet pretty well. The balance between the standard inventory puzzles and mini-games is ideal for delivering the fun factor, but there’s no fun in game-breaking moments and they really let it down.
    • tbd Metascore
    • 60 Critic Score
    You’ll probably find that Asdivine Hearts II is okay. I don’t mean to damn with faint praise, but the story is a bit of a mish mash, with missions that only seem to be there to pad the game out and make it last that bit longer.
    • tbd Metascore
    • 60 Critic Score
    Luckslinger on Xbox is a fun and interesting take on the Wild West action platformer, using luck as a substantial gameplay mechanic within the level design. The luck elements don’t always alter the course of level progression in a meaningful way, and the platforming and adventure elements can feel a bit disconnected from each other, but still the whole hip-hop presentation of Luckslinger manages to shine, thanks to the soundtrack.
    • tbd Metascore
    • 60 Critic Score
    Should you be after some easy Xbox Gamerscore and achievements, Wild West Crops is the game for you. On the flip side, should you want to play a game that pushes you to complete it, and gives the warm glow that beating such a title gives, this isn’t it.
    • tbd Metascore
    • 60 Critic Score
    DreadOut 2 does a good job of creating an interesting adventure that has an exemplary use of a camera as the weapon of choice.
    • tbd Metascore
    • 60 Critic Score
    After an uphill battle, we can now enjoy Talisman: Digital Edition. Initially, it didn’t want us to play, with its ‘will this do?’ tutorial, terrible controls and interminable slowness. But, after hours of persistence, we’ve found our workarounds. Like the heroes of the game, we’ve overcome multiple trials, and opened the chest to reveal a modest treasure: an esoteric, old-school little board game, half Snakes & Ladders, half Dungeons & Dragons. We might even chuck some cash down for an expansion.
    • 78 Metascore
    • 60 Critic Score
    There are no two ways about it – allowing for personal tastes – SUPERBEAT: XONiC is either going to be a huge hit or a massive miss.
    • tbd Metascore
    • 60 Critic Score
    At £3.99 it is worth a go if only to grab yourself a few extra achievements – just be prepared for a world of frustration and eventual boredom.
    • 61 Metascore
    • 60 Critic Score
    The Forbidden Arts on Xbox One is a good solid action adventure platformer that just so happens to come with some mechanical issues. If you’re a big fan of the old school vibe that mixes combat in a special way then I think you might have a lot of fun with The Forbidden Arts.
    • tbd Metascore
    • 60 Critic Score
    Autumn’s Journey on Xbox isn’t long, bombastic or even particularly interactive, but it is a well-crafted visual novel that endears you to its characters. Expect nothing more than a fantastical short story with a hint of romance, and you’ll be on track for a couple of hours of swooning entertainment.
    • tbd Metascore
    • 60 Critic Score
    Shiny pixels, nice music, and ho-hum gameplay do not make up for the areas in which Habroxia 2 on Xbox falters. Fans of the first Habroxia will likely be upset by the blatant copy and paste content, while anyone who hasn’t played the first could find a more interesting space shooter in many places.
    • tbd Metascore
    • 60 Critic Score
    orbit.industries is a game that will appeal to the control freaks out there. You can take charge and amend every little bit of life aboard your station; keeping people happy and efficient is quite involving on its own.
    • tbd Metascore
    • 60 Critic Score
    There are still moments when the action is so ludicrous, so expansive, that accuracy and speed doesn’t matter. That’s when Operation Wolf Returns: First Mission is at its best. But in all other instances, it feels like it’s been Macguyvered into a structurally unsound Xbox game from VR parts.
    • tbd Metascore
    • 60 Critic Score
    The story is actually not bad at all, inspiring anyone to follow it all the way to the end, and should you do so, will find a good game struggling to get out. The battles are good, with powerful magical attacks to unlock and use, and the battle system itself is very well thought out. The game does suffer a bit for being so similar to the rest of KEMCO’s recent output, but it isn’t a bad experience per se.
    • 73 Metascore
    • 60 Critic Score
    Phantom Dust is the very definition of a game of two halves. The underground hub sections are dull, with little in the way of signposting or hand-holding to make the time spent there as small as possible. The overground mission sections are fast paced, tactical and, above all else, fun to play with a myriad of ways to approach the missions.
    • 75 Metascore
    • 60 Critic Score
    More bike mechanic than bike racer, RIMS Racing is going to appeal to a very niche player base. If you're looking for a reason to grab the leathers and show the world your finest bike handling skills, there are better options out there. But if all you're bothered about is fettling your parts and learning more about what makes those bikes tick, RIMS will gladly open up the complex avenues you need. Just don't expect it to provide much in the way of fun.
    • tbd Metascore
    • 60 Critic Score
    Vampire: The Masquerade - Reckoning of New York is a decent visual novel that will likely satisfy fans of the series. However, for newcomers, it can be challenging to jump in at the deep end, without prior knowledge of the world and characters.
    • tbd Metascore
    • 60 Critic Score
    Bugs and control quirks make this a patchy experience. Cute as Bunhouse is, its faults might be sizable enough that you default back to Stardew Valley.
    • 57 Metascore
    • 60 Critic Score
    I loved the world of Uncanny Valley and the work that the developers have put into the tone, style and feel of the game. I didn’t like playing the game so much though and at times it felt like a horrible chore, mainly because of those controls.
    • tbd Metascore
    • 60 Critic Score
    Ambulance Life: A Paramedic Simulator is both interesting and reasonably engaging. The mix of driving and treatment simulation is unique, and it can be educational to learn about the different instruments and medications used in emergency medical care. However, the driving sections can become tedious after a while, especially when navigating through dense traffic or dealing with unpredictable pedestrians.
    • tbd Metascore
    • 60 Critic Score
    Spidersaurs is a short, frantic game which struggles to do enough to nail down any replayability value. It does offer solid, challenging platforming action, albeit at a pretty steep price.
    • tbd Metascore
    • 60 Critic Score
    If you’re a fan of classic horror then this may well be something for you to check out, but if you’re looking for a memorable experience, you’re best off sticking with the classic Resi experience.
    • tbd Metascore
    • 60 Critic Score
    We’d be lying if we said we didn’t enjoy Hillbilly Doomsday. It’s like someone handed us Megaman but with cheats enabled, and we merrily chewed through the levels with blood spattered across our face. But while there’s a place and a time for that, we found our attention wandering from the repetitive enemies, the basic levels and the cheesable bosses.
    • tbd Metascore
    • 60 Critic Score
    Dragon Bros takes very few hours to beat, and it doesn’t really have lengthy enough levels to constitute having only 20 or so of them. Maybe more of it will come down the chute post game release, but at the moment, it feels more like a start-up rather than a fully developed title.
    • tbd Metascore
    • 60 Critic Score
    Game Type DX is in the awkward position of being too unremarkable to stand out as a shooter, and too meek to stand out as a parody. It falls into the pit of being anonymous, which is the exact obscurity it aimed to avoid with the rerelease.
    • tbd Metascore
    • 60 Critic Score
    I never found myself truly invested in Vessels of Decay. It’s a unique and beautiful world, but that on its own isn’t enough to justify the frustration of playing.
    • tbd Metascore
    • 60 Critic Score
    The shooting is okay, the non-precision platforming is similar, and the extra abilities come in handy. Basically, if you think you’ll like Unichrome: A 1-bit Unicorn Adventure, you probably will. But there is nothing new or ground-breaking on offer.
    • tbd Metascore
    • 60 Critic Score
    I’m a fan of coffee and metal. To see them featured so prominently in a videogame is alright in my book, and it’s a concept I can really get behind. However, the high difficulty and repetitive button-mashing stops Coffee Crisis from being a game that is really enjoyable.
    • tbd Metascore
    • 60 Critic Score
    SHARK! SHARK! is a tough one to rate. There is fun to be had, right up to the point where the shark appears on the screen and ruins your whole run. However, not being able to dash or dodge feels like a missed opportunity, and this one little change would transform the game. There doesn’t seem to be much of an online player base either, and seeing as the single player game is pretty short, in all, it is a tough sell.
    • 66 Metascore
    • 60 Critic Score
    There should be no doubt that long-time fans of the series will be happy to finally have FlatOut return, but it will be more for the lack of anything like it available on the market right now, rather than the quality of the game this time round.
    • tbd Metascore
    • 60 Critic Score
    Another short completion in the world of Banban, Missing Banban offers up something fresh for the franchise. Perhaps a side-scrolling platformer wasn’t first choice on the list for series enthusiasts, but it plays surprisingly well.
    • 52 Metascore
    • 60 Critic Score
    At its worst ZAMB! Redux is a ponderous twin sticker, but at its very best, it’s a tactical shooting fan’s dream – it’s just a shame it rarely reaches those latter heights.
    • 69 Metascore
    • 60 Critic Score
    Sure it may have the odd moment of surprise and bring something to get stuck into, but with too much of the same thing going on for long periods, this is only one for those who have plenty of time, patience and a fair amount of skill.
    • tbd Metascore
    • 60 Critic Score
    EDENGATE: The Edge of Life is an interactive experience providing two hours worth of unfulfilled potential.
    • tbd Metascore
    • 60 Critic Score
    No Umbrellas Allowed is a promising shop sim that ultimately comes undone by a raft of issues. There’s a very good concept here, with genuinely rewarding gameplay in regards to the successful appraising of all sorts of items. It matters little though when the functionality is compromised and your progress is regularly hindered.
    • 58 Metascore
    • 60 Critic Score
    Star Wars: Bounty Hunter finally blasts on to Xbox with a little polish, but no fundamental changes since 2002. There are better Star Wars games out there, but fans of the franchise will enjoy the ride.
    • tbd Metascore
    • 60 Critic Score
    If you’re after a Puzzle Bobbler, Rusty Spout Rescue Adventure on the Xbox One will give you the bubble-hit you need at a budget price, but only if you’re after a simple, colourful two-player local experience. In almost every other way it misses the mark, with a grindy and punishing campaign, a lack of online multiplayer and only two-player couch-play. For a lot of social bubblers, it won’t matter, as Rusty Spout’s heart is in the right place, me hearties.
    • tbd Metascore
    • 60 Critic Score
    It’s not going to set the world on fire, but Hovership Havoc is certainly worthy of a closer look. And if you like spaceships and twin stick shooters with a twist of rogue-like action then this will fill a gap.
    • tbd Metascore
    • 60 Critic Score
    There is a ton of DLC available for City Transport Simulator: Tram, but even with all that, is this a game that will fulfil your tram sim needs? Well, maybe. The simple nature of driving a tram across a city is fine, but the career mode feels lacking
    • tbd Metascore
    • 60 Critic Score
    No Son of Mine may be pretty good at doing what it does, but it doesn’t quite have enough about it to ensure it stands out from the crowd.
    • tbd Metascore
    • 60 Critic Score
    Once you do figure out how things work in Knights of Pen and Paper there is fun to be had in small doses. The main quest plods along at a slow pace, but this is mainly down to the amount of necessary grinding required, particularly at a few sharp difficulty spikes. That said, as someone who has played tabletop games before, I can appreciate the humour and nods this game gives, and this is a decent recreation of it in a videogame format.
    • tbd Metascore
    • 60 Critic Score
    Ultimately, The Explorer of Night on Xbox One is a fundamentally solid adventure with its fair share of issues that prevent it from standing out. But as mentioned, there is plenty to admire in minimalism.
    • tbd Metascore
    • 60 Critic Score
    Roofcats Band - Suika Style is a shabby, unruly little tomcat, and won’t do quite what you want it to. That makes sense when it comes to cats, but when you’re trying to enjoy a Tetris-style puzzle game, the lack of precision is harshly felt.
    • tbd Metascore
    • 60 Critic Score
    With little to show for your efforts, Godlike Burger misses the chance to delight the palate. It’s unlikely you’ll want to go back for seconds.
    • tbd Metascore
    • 60 Critic Score
    While Lesson Learned: Cult of the Elizabeth might look like an intriguing tower defense, a taste of the gameplay is enough to cast doubt on advancing to the full game. There’s no harm in giving this freebie a go, but in the hour it’ll take to finish, you’ll probably have had enough.
    • tbd Metascore
    • 60 Critic Score
    One True Hero is endearingly charming and funny. It’s ambitious, and when there’s a miraculous few seconds when a bug doesn’t ruin it, it can also be as well-designed and taut as a modern Zelda.
    • tbd Metascore
    • 60 Critic Score
    You may end up frustrated with Aerial_Knight’s We Never Yield, because while it is enjoyable in parts, problems make it feel like a huge step backwards. That is a real shame.
    • 62 Metascore
    • 60 Critic Score
    Forces continues the trend of Modern Sonic games being very average and not even an injection boost like Classic Sonic or the new customisable Avatar character can save this from being average at best.
    • 54 Metascore
    • 60 Critic Score
    Well priced, full of content and even delivering a local multiplayer option, you won’t be wowed by what this brings to the motorsport scene, but it’s worth a look if you’ve exhausted all other racing options.
    • tbd Metascore
    • 60 Critic Score
    Cave Bad is not a bad game by any manner of means, but it’s not great either and so the overall viewpoint to focus on depends on what you want from a game. Easy Gamerscore? This is nailed on. Long-term gameplay? It’s not.
    • tbd Metascore
    • 60 Critic Score
    Smart Moves 2 serves up a near identical experience to the first game, so if you enjoyed that, then you’ll be happy with what’s on offer here. Conversely, if you didn’t then there’s nothing from the sequel to tempt you in, at all.
    • 52 Metascore
    • 60 Critic Score
    Doodle God: Crime City is a solid, enjoyable experience if played in short, regular bursts. However, it does lack the crucial “one more go” factor whilst doing little to develop things as you play through the game. This might be one best left to the puzzle enthusiasts.
    • tbd Metascore
    • 60 Critic Score
    If you were to press me and ask ‘what’s the most unusual thing about Little Cat the Lost Key?’ I would look around in a panic, trying to find an exit. I honestly couldn’t tell you a single remarkable thing about it. Even the title of the game feels like it’s a shrugging, coughed up, half-intelligible phrase.
    • tbd Metascore
    • 60 Critic Score
    Sin Slayers: Enhanced Edition on Xbox One is very much a game of two halves. Exploring and fighting are fun, and the Sin mechanic – while being a gimmick – is a nice one to have. Other than that though, the menus are confusing, the presentation is distinctly average, and it just feels like a bit of a beta rather than a finished product. There is fun to be had here, and once you figure out the menus it’s really not too bad, but flailing around trying to understand what is what is hugely off-putting.
    • tbd Metascore
    • 60 Critic Score
    Akatsuki: Lord of the Dawn isn’t a bad game, however it is lacking the magical X factor that will ensure you miss it when you’re not playing.
    • 49 Metascore
    • 60 Critic Score
    Korgan is a throwback to another time of gaming, with its instantly addictive hack and slash dungeon crawling gameplay. The visuals and sounds are basic, but underneath is a beating heart with a very dependable bit of game design that warrants a play.
    • tbd Metascore
    • 60 Critic Score
    If you enjoyed the first one, then sure, you may enjoy Devious Dungeon 2. Just know that it very much feels like the same game.
    • tbd Metascore
    • 60 Critic Score
    By all means grab your clubs and take a trip back to yesteryear with Golden Tee Arcade Classics, but if you're serious about your golf, there is no doubt the much more modern offerings are head and shoulders more enjoyable.
    • 68 Metascore
    • 60 Critic Score
    It’s not a game that is going to be talked about as a Game of the Year contender, but it does have enough in it to provide a few hours of fun for those that fancy a new scrolling shoot ’em up. Yes it would have been nice to have had a little more challenge and variation in the gameplay, but it is a more than capable addition to the genre.
    • tbd Metascore
    • 60 Critic Score
    Yes it’s weird, and yes it’s wacky, but Straimium Immortaly is worth a play.
    • tbd Metascore
    • 60 Critic Score
    By all means grab a few mates and drop a quid or two into the pot for a night or two of hectic space shooting, but you’ll do well to still be playing Rocket Wars further down the line.
    • tbd Metascore
    • 60 Critic Score
    There is a pleasantly fun puzzle platformer found in Dobo’s Heroes - if you can see it through to the end, it will put a smile on your face.
    • tbd Metascore
    • 60 Critic Score
    Shadows of Kurgansk is a fairly interesting premise for a survival game but won’t take any prizes from what is an already crowded genre. The story will keep you going, all as you attempt to work out what has happened to the world, but it’s the gameplay which will dictate whether this is for you. If you like survival games and resource hunting, then you’re going to be quids in, but personally I’ve found the combat - and the asking price - to let it all down.
    • tbd Metascore
    • 60 Critic Score
    PuzzMiX is a bit of a mixed bag that might only serve the ardent Luminous Avenger iX fan. The Suika puzzling and merging excitement is a novelty that soon wears off, with leaderboards adding a minimal amount of longevity.
    • 78 Metascore
    • 60 Critic Score
    When it comes to playing The Outer Worlds, the Spacer's Choice Edition is not the best choice - the performance is quite frankly shocking.
    • tbd Metascore
    • 60 Critic Score
    As it stands, it is the price which will ultimately dictate things. For less than five dollars, Marble Void is well worth the punt… especially if you’re one of those who are looking for a new marble fix. It’s not as good as the likes of Marble Blast Ultra from years past, but it’s a solid entry with a great price. But please fix the frame rate issues.
    • tbd Metascore
    • 60 Critic Score
    If you're a veteran of the genre, or an old-school player who loved the original, then you'll be very pleased with what's on offer here. Wasteland Remastered on Xbox One is quintessentially an Apple Two/Commodore game re-painted and re-released on a modern day console. It’s very difficult for me to recommend this to any newcomer though, unless they are specifically interested in it from a historical perspective.
    • 59 Metascore
    • 60 Critic Score
    Those Who Remain on Xbox One is a decent exploration horror that will take you around seven hours to complete. I enjoyed the story, the characters, and what the game was trying to achieve through the narrative. The gameplay - with its focus on light and the alternate reality - has a unique selling point that is intriguing enough to delve into. But the stealth sections and the overriding motion sickness let the whole thing down.
    • 73 Metascore
    • 60 Critic Score
    If you’ve yet to play Red Faction Guerrilla then by all means jump in, but if you’ve enjoyed it once already, there’s no need to head back for a second helping.
    • tbd Metascore
    • 60 Critic Score
    If there were games that needed sticker warnings on the packaging, this is it. Chicken Run: Eggstraction may say that it’s family-friendly and co-op, but we’d argue that those are precisely the worst ways to play. If you want a modicum of fun, you need to treat it as a demanding and resolutely single-player stealth game.
    • tbd Metascore
    • 60 Critic Score
    You may enjoy the meticulous management of complex systems, and if you do, should find Pets Hotel to be a rewarding experience. But otherwise it's a hard sell…
    • tbd Metascore
    • 60 Critic Score
    Grizzland on Xbox One won’t set you back a whole lot with its modest asking price, so really it’s an acquired taste that a certain type of gamers will self-select into. If you’re old enough to remember playing Adventure on the Atari as a child, or are after an alternative and minimalist Metroidvania adventure, then Grizzland might be worth a look.
    • tbd Metascore
    • 60 Critic Score
    Set some 79p expectations, and you might get a few drops of entertainment from Red Ball Escape Adventure. Its bouncy mechanic is solid, and the levels keep stirring in new ideas to ensure you are never quite bored.
    • 70 Metascore
    • 60 Critic Score
    We Were Here Together on Xbox One provides a good puzzling affair that fans of the series should consider taking in. It’s not as enthralling, engaging or even as immersive as the first title in the franchise, and the issues brought about by character switching and trial and error puzzles are a shame, but should you be able to look past those and the hefty price increase, you’ll find a decent cooperative affair that is unlike any other.
    • tbd Metascore
    • 60 Critic Score
    Despite all the pre-release excitement for a train/spider mashup, Choo-Choo Charles is a pretty mundane game. Thankfully, it is fairly short, you can have it wrapped up in under three hours. But more needed to be done with Charles to make him a truly scary enemy.
    • tbd Metascore
    • 60 Critic Score
    Iceflake Studios have proven that you don’t need to push every boundary possible in order to create a good game. You just need to ensure it has been injected with a dose of fun. And Race Arcade has just about been given that.
    • 66 Metascore
    • 60 Critic Score
    Summertime Madness is a beauty, there’s no doubting that. It bewitches you with sunkissed moments and some surrealist cutaway moments, like a whale that swims past you at the summit of a lighthouse. But these are garlands on a forgettable little game, one that gets lost in its own mazes and can’t find a way of generating feeling, fun or meaning. One for only the fiercest Myst fans.
    • tbd Metascore
    • 60 Critic Score
    The storytelling is musty, the combat mustier, and it’s more illogical than logical in its puzzles. If that doesn’t put you off, and you’re on the market for this time-capsule of an adventure, then there’s some Tomb Raider-like treasures to be found.
    • 46 Metascore
    • 60 Critic Score
    The cell shaded look of Sedna and the soundtrack are excellent, but the change in gameplay, some of the combat and the isometric look lessened my enjoyment. The puzzles and innovative ideas are great though and some of the world themes are interesting to revisit, but it most certainly left me remembering the original as the better experience.
    • tbd Metascore
    • 60 Critic Score
    You have to admire the dedication and attention to detail of those behind Metro Simulator; a team who obviously love the Moscow Metro. It’s a game which will appeal to train sim fans, alongside those looking to take in all the stations, trains, and route planning that comes with that. For newcomers to the genre though, this might be too tough to take at times, particularly as Metro Simulator feels extremely hardcore and a bit rough around the edges.
    • tbd Metascore
    • 60 Critic Score
    We can appreciate the craft in Robolifter. But even as we were playing its gentle Sokoban block-pushing, we knew that any memory of it would tumble out of an airlock as soon as we stopped playing. It’s too familiar, too challenge-less to create any lasting memories.
    • tbd Metascore
    • 60 Critic Score
    Chasing Static certainly looks the part with its survival horror throwbacks mixed with more modern fixtures, but as well as the game is designed, it cannot shy away from the fact there could have been just a little bit more.
    • 72 Metascore
    • 60 Critic Score
    There is no denying that Rolling Hills: Make Sushi, Make Friends is what would be considered a cosy game. Its cutesy graphics and relaxing gameplay are definitely there, but the social aspect and even the customisation of the cooking is lacking. Everything is just a bit too passive really.
    • tbd Metascore
    • 60 Critic Score
    Mole Cart Mining is a solid puzzle game that is near-identical to previous games by the publisher. What’s different are the minecart layouts, and those layouts are rather clever. Is it enough to part you with your cash? Only you can make that decision. Check in your minecart to see if you have disposable gold to spend.
    • tbd Metascore
    • 60 Critic Score
    With a few extras and a bit more attention to player movements and graphics this could be a homerun. But then again this is a licenced sports game at half the price of a regular game, which at least makes it a two-base hit.
    • 70 Metascore
    • 60 Critic Score
    As an exercise in nostalgia it hits the mark, but I can’t help but feel ToeJam and Earl will struggle to pick up new fans, no matter how groovy they are.
    • tbd Metascore
    • 60 Critic Score
    Whilst an unusual but intriguing concept on paper, Dungeonoid 2 Awakening’s implementation of a dungeon crawler mixed with an Arkanoid misses the spot. Whilst there are fun moments, these are bogged down by too many instances of slow progress and a time limit that leaves little room for error.
    • 53 Metascore
    • 60 Critic Score
    Revenant Dogma isn’t a bad game; it features some entertaining conversations and finding new, rare weapons in Ethereal Est dungeons can be a blast. Everything else, however, including its predictable storyline, dull environments and needlessly simplistic combat, feels average, and there are far better options in the RPG genre – even at this price point.
    • tbd Metascore
    • 60 Critic Score
    Exhausted Man is a real hodge-podge of mixed ideas that don’t always work together - the contradicting gameplay elements, the fact that any ‘rewards’ are in fact detrimental, and that within the first hour of gameplay you’ve seen all this one has to offer.
    • tbd Metascore
    • 60 Critic Score
    Reed Remastered is fine but flavourless, an aggressively average platformer that doesn’t care for ideas, memorable moments or reasons to return.
    • 58 Metascore
    • 60 Critic Score
    Pixel Heroes: Byte and Magic is made for those who really cherish RPGs from the past. It has got its flaws, but is definitely a game for fans of the genre and time period.
    • 57 Metascore
    • 60 Critic Score
    Sniper Ghost Warrior 3 is a game of two halves. If you can look past the glitches, there’s a good game fighting to get out, and one with a lot to offer. This is a big game, and with the free roam map and variety of approaches that can be taken, one that offers a lot to the player. However, glitches that require a mission to be restarted, or for you to fast travel out of the area to get out of them, are not really on in this day and age. It is due to these that I have had to really think about my final score – do I score on potential or actual experience? In the end – as usual – I’ve had to put my actual experiences ahead. If CI Games manage to patch out the glitches, this game will easily get a half or full point more. But without it, it can be classed as nothing but average.
    • tbd Metascore
    • 60 Critic Score
    Adrian’s Tale is an average (if not charming) adventure, but there’s nothing here that most players won’t have seen before.
    • tbd Metascore
    • 60 Critic Score
    There’s no debate that Tonguç Bodur knows how to create a game, yet whilst Finding the Soul Orb has some good bones to it in terms of the linear narrative journey and artistic visuals, it isn't one of his best games.

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