The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 83 Metascore
    • 82 Critic Score
    Hearts of Iron IV throws the player in the midst of the WWII, offering a deep gameplay and a spectacular freedom. There are still some things than can be polished and improved (AI above all), but Paradox laid the foundation for one of the greatest strategic titles ever produced.
    • tbd Metascore
    • 82 Critic Score
    Using a font similar to Times New Roman for almost the entire interface isn't a great idea; I understand the intention to reference Stranger Things here as well, but, well, it looks a bit like a poorly printed business card. However, it immediately gives an idea of ​​what the whole game will be like: no frills, focused on the essentials, but capable of doing its job very well. In fact, there are no flaws in the execution, everything works wonderfully, and there are a lot of quests to complete, many people to talk to, and countless monsters to kill. The problem, if anything, is managing to maintain the momentum and interest throughout the game, and this essentially depends on your affinity with the genre. A pleasant indie title, which perhaps requires some minor tweaks here and there, but which is worth the price at which it is sold.
    • 76 Metascore
    • 82 Critic Score
    The Evil Within 2 improves a lot over the first title, with better graphics, more action elements and a more open level design. Nevertheless, it remains faithful to the original formula, and does an excellent job in blending narrative, gameplay and aesthetics in order to create a robust and challenging horror game.
    • 79 Metascore
    • 82 Critic Score
    This sequel is not revolutionary as the first chapter: it is simply what who wanted a more up-to-date PvP structure needed. The 5 vs 5 gameplay works and is smoother, but in the new era of the franchise seems like there is less space than before for casual or not competitive players.
    • 78 Metascore
    • 82 Critic Score
    LEGO Star Wars: The Force Awakens learned from the mistakes and delivers the best LEGO videogame so far, and one truly fine Star Wars tie-in. A real new beginning for the franchise, with a lot of new ideas, and the usual set of characters and unlockables that will keep the players busy for a long time.
    • 78 Metascore
    • 82 Critic Score
    Keeping the original structure intact, Days Gone returns to PlayStation 5 in a version that — thanks also to an appealing price tag — stands out as a purchase well worth considering for open-world enthusiasts. Visually polished, lengthy without becoming tiresome, and quite entertaining, it also features a range of new game modes alongside the main adventure that add variety. The epic tale of Deacon St. John still fully deserves high praise today.
    • 83 Metascore
    • 82 Critic Score
    The courage of Treyarch must always be rewarded, and that is why we feel confident in affirming that, for now, Call of Duty: Black Ops 4 can really make a difference in its own genre, especially thanks to the new Blackout mode. Nice job.
    • 81 Metascore
    • 82 Critic Score
    After almost ten years, Grand Theft Auto V begins to show its age. It’s a remarkable video game though, but three new visual modes can’t hide the fact that some of its game systems are beginning to feel antiquated. Still, this next-gen version is obviously the best way to play GTA 5 and GTA Online.
    • 86 Metascore
    • 82 Critic Score
    Forza Motorsport is bigger and stronger than ever, and undoubtedly the most beautiful racing game on Xbox One. It offers the most varied, approachable and inherently fun driving experience on console (and PC). At the same time, though, the Career mode needs a serious revamp, and the loot system is questionable (to put this gently).
    • 84 Metascore
    • 82 Critic Score
    Ghost Trick: Phantom Detective reconfirms itself as a gripping detective story, characterised by unique ideas and mechanics and populated by razor-sharp situations that will keep your attention until the end credits. After that you are unlikely to replay it, not least because of its linear structure, but while it lasts it remains a highly recommended experience, today as in 2010.
    • 78 Metascore
    • 82 Critic Score
    Warhammer 40,000: Rogue Trader treats the Games Workshop board game license with respect, granting the opportunity of fully immersing into a universe that fully meets the expectations of franchise’s fans. Owlcat Games has crafted a role-playing video game that guarantees a fair amount of freedom of choice with concrete consequences both in the development of the plot and in the balance of power within the Koronus Expanse. It's a shame for the technical state it is in, otherwise we’d have a masterpiece in our hands.
    • 85 Metascore
    • 82 Critic Score
    Bloodshed's End affirms once again how much Team Ninja is dedicated to their audience: it's a DLC tailored for hardcore and dedicated fans, and the perfect conclusion to the Nioh experience, one of the best titles of 2017.
    • 80 Metascore
    • 82 Critic Score
    PGA Tour 2K25 arrives after a long break, which 2K and HB Studios have used to improve the aesthetics and enhance the game offering. The game options have been expanded in both single and multiplayer and the existing ones have been refined, and three major tournaments have arrived as well as some new courses, while the roster could certainly have been more consistent. There are still some navigation problems in the menus due to some small bugs and the new control system, alongside the existing ones, requires a lot of patience and training.
    • 83 Metascore
    • 82 Critic Score
    Marvel's Midnight Suns left me dumbfounded for a few hours, unsure of what to think of this impressive work by Firaxis. Day after day, however, I realized a simple concept: I was having fun. Yes, ok, with some limitations due to design choices that I didn't appreciate on the turn-based combat, but I liked the card system, particularly how each hero's skills reflect their personality. And then there are many other delicious contents available, whose only flaw is to divert attention from the main course, a story so fascinating that we could easily find it in many beautiful softcover volumes in our favorite comic store.
    • 77 Metascore
    • 82 Critic Score
    A hurricane of style, good ideas and convincing narration clashes with a difficulty so low that sometimes is irritating: beyond an all-but-old problem of about a decade, The World Ends with You remains an incredibly fresh and original game that deserves to be played by both veterans and those who missed it on the DS in 2007. There is no better opportunity to brush up on the adventure of Neku, just hold on to the touch screen and leave the Joy-Con in a corner. The party, this time, is the exclusive prerogative of the handheld mode.
    • 78 Metascore
    • 82 Critic Score
    After the first half hour in which nothing particularly interesting happens, System Shock begins to reveal its potential and detaching itself from the monitor before defeating SHODAN is not an easy task. Thanks mainly to the excellent gameplay, set in superbly designed levels, which Nightdive has transposed to current-gen machines for the pleasure of old and new players; it is undeniable, however, that the work of Nightdive Studios could have been even more profound in everything, including a not exactly flawless technical realization. That said, many hours await you in the company of a ruthless game, which does not provide any hints, in a continuous clash between human and artificial intelligence.
    • 83 Metascore
    • 82 Critic Score
    A more compact and aesthetically pleasing Dragon Quest VII. The redundant narrative elements of the original have been appropriately trimmed, and although the plot remains quite conventional and in some instances rather "cheesy," the protagonists remain among the best in the series. The additions made to character progression and customization are effective, as are those to the combat system, which, while remaining very classic, is now faster and more immediate. The ability to adjust the difficulty at will is excellent, but the game still needs some post-launch balancing adjustments.
    • 74 Metascore
    • 82 Critic Score
    The spirit of Rollcage lives back in Grip: Combat Racing, where you speed your way up upside down until victory. The Rivals system is genius, but Caged Element didn't fully explore its potential. Beautiful tracks and a tense campaign are definitely highlights of this game.
    • 67 Metascore
    • 82 Critic Score
    Take the previous chapter and improve it aesthetically, adding the right ideas to make a very good game now much more than good. A precise and refined narrative, together with a cleaning and optimization of the maps as well as the game models, give a certainly interesting quality to this new digital iteration of Hercule Poirot.
    • 83 Metascore
    • 82 Critic Score
    Level Devil is a toxic love letter to games that don't want us to have fun, but to suffer with style. It is a minimalist, unforgiving 2D platformer with nearly 200 short, unpredictable levels in which every obstacle can suddenly change: moving holes, treacherous walls, collapsing floors, and invisible traps. New mechanics are constantly being added, including teleports, reverse gravity and transformations of the protagonist. No need for extreme skill, but memory, intuition and steady nerves. Sadistic but refined, Level Devil knows what it wants to be, and never apologizes. All for playing and giving unsuspecting friends a try.
    • 91 Metascore
    • 82 Critic Score
    Overwatch is a fast-paced, varied, incredibly fun competitive shooter, and that's a given. There are some balancing issues, nothing that cannot be fixed in the next few weeks, but the main problem of the game Blizzard is the lack of content sufficient for the player to keep coming back.
    • 80 Metascore
    • 82 Critic Score
    The Elder Scrolls Online’s newest expansion give us new information about the lore of the franchise, while introducing an intriguing new class (the Necromancer) and a lot of endgame content.
    • 84 Metascore
    • 82 Critic Score
    Wear the headset and start shooting. And dodging. And creating absurd weapons. MOTHERGUNSHIP: FORGE is a pretty straight-forward roguelite shooter that delivers on its premise. It won’t do much more than that, but that’s fine, believe me.
    • 74 Metascore
    • 82 Critic Score
    A sophisticated horror story, with an excellent art direction and the ability to build a constant sense of fear and oppression. The gameplay is pretty basic and not particularly challenging, but it has its good moments.
    • 83 Metascore
    • 82 Critic Score
    A totally nonsense rhythm game, full of things to do and easy to understand, but very VERY hard to master.
    • 77 Metascore
    • 82 Critic Score
    Despite being pretty different from the second chapter of the series, Dawn of War III is a proper strategic title, with a great campaign and an excellent balancing. Too bad, the multiplayer offering is pretty scarce.
    • 89 Metascore
    • 82 Critic Score
    Despelote is an emotional leap into childhood, among soccer balls, dreams and nostalgia. As little Julián, we relive the excitement of 2001 in Quito as Ecuador, in the midst of an economic crisis, dreams of World Cup qualification. The game blends deliberately retro digital photography, hand drawings, and ambient sound design to render a touching and well-directed autobiographical tale. Part of the gameplay includes Tino Tini's Soccer 99, a purposefully crude remake of Kick Off that perfectly reflects the nostalgic and messy tone of childhood. It lasts a bare couple of hours, but will stay with you much longer.
    • 86 Metascore
    • 82 Critic Score
    Twilight Princess is respectful porting, maybe even too much respectful, of the original Gamecube version. The control system maintains the original flaws, and there are few, or hardly any, changes to the gameplay. Which might be good for hardcore fans of the original, but newcomers might have expected something more.
    • 80 Metascore
    • 82 Critic Score
    Monster Hunter Generations Ultimate for some players might be the right game at the wrong time. Rich in content but arriving in Europe after the great revamp of Monster Hunter World, the game brutally comes back to its origins, offering in return a truly exemplary longevity.
    • 80 Metascore
    • 82 Critic Score
    The Land Beneath Us looks like a classic turn-based roguelite with pleasing pixel art and very tiny levels full of dangers, in which every move must be carefully weighted. The weapon equipment system, however, grants a great variety of scenarios, making our hero sometimes very powerful only when moving upward, sometimes stronger in lateral movements, forcing us to adjust our strategy according to his position and the direction in which it would be most appropriate to engage enemies. A good variety of monsters, bosses and power-ups should keep roguelite lovers entertained for quite a while.
    • 75 Metascore
    • 82 Critic Score
    Despite relying on the well-established and fashionable 80's pop culture, Crossing Souls is literally good for the soul, and there's much more beyond its simple nostalgic approach. Behind the levity of a by-the-book teen movie, there's a heartfelt and intimate game, extremely polished and deep, with a convincing art direction and a solid gameplay.
    • 79 Metascore
    • 82 Critic Score
    The Switch version of Outlast 2 is not too different from the PC and console versions released last year, and that's surely something, even if some compromises have been made. Content-wise, the game offers a new Story mode and not much else. At the end of the day, Outlast 2 is still a must-have for every survival horror fan out there.
    • 80 Metascore
    • 82 Critic Score
    Skul: The Hero Slayer has a roguelike concept but it almost feels like a beat 'em up given the amount of enemies we’ll have to face and the amount of characters available, each one with its own personality and moveset. The huge amount of available builds makes each run a unique experience. Fast and fun, with pretty charismatic enemies, colorful and fairly challenging. Absolutely recommended if you love action games with an RPG flavour, and also suitable for hardcore gamers aiming to beat it in as few runs as possible.
    • 85 Metascore
    • 82 Critic Score
    Mortal Kombat XL is basically a huge all-you-can-eat for fighting games fans. It's not polished as Street Fighter V, but the gameplay is fast-paced and fun, and bound to keep your stomach full for a long, long time.
    • 77 Metascore
    • 82 Critic Score
    Dying Light 2 Stay Human is a good action game with lots of content and a lot of potential, but various technical inaccuracies and unconvincing AI indicate that another polishing period would have been useful. Hopefully the Polish magic will repeat itself once again.
    • 71 Metascore
    • 82 Critic Score
    Gundam Battle Alliance was indeed a nice surprise: an encyclopedic collector's list of the most famous series dedicated to Tomino's creature, told through a combat system that is easy to assimilate and deep enough. However, the simplicity of the game scheme and its repetitive nature do not make it suitable for everyone, making it a niche game for those who like to waste hours on games like Monster Hunter.
    • 84 Metascore
    • 82 Critic Score
    Yakuza: Like a Dragon is an interesting new entry into the criminal universe created by SEGA, and undoubtedly represents the most courageous and anarchic chapter so far. It's not entirely convincing, but what works bodes well for the future of the series.
    • 73 Metascore
    • 82 Critic Score
    Giving Outriders a score is a tougher challenge than I thought. The core gameplay loop is fun, incredibly so when it clicks, the loot system is well thought out and wielding the powers of the Anomaly is power-tripping. But the game is also a slow burner, enemy variety is disappointingly poor, there is no scaling of content for party members of lower levels, and audio and animations aren’t always that great. But the core is good, and we have faith that People Can Fly will polish those rough edges.
    • 76 Metascore
    • 82 Critic Score
    Colorful, frantic, and with plenty of weapons at our disposal, Bloodroots is a nice surprise that will certainly appeal to those who enjoy the kind of one-hit-kill action Hotline Miami offered.
    • 77 Metascore
    • 82 Critic Score
    A karaoke based game with the best and most famous songs from Queen. If you love singing and you’re not scared by Freddie Mercury’s challenging voice, you’d have a go with this.
    • 69 Metascore
    • 82 Critic Score
    Although the gameplay does not have much to offer, it is practically impossible not to love this dynamic adventure of Daedalic Entertainmen: thanks to its own style, State of Mind is able to tell a story that is worth living.
    • 79 Metascore
    • 82 Critic Score
    Despite the few game-modes at day one, Firewall Zero Hour is one of the new reference points for VR tactical shooters.
    • 80 Metascore
    • 82 Critic Score
    In a crowded roguelike landscape, Dreamscaper tries to stand out by adding a narrative, advendure-like mini section, which is so well-crafted and interesting that it almost overshadows the action segments. The game offers good graphics and a cool soundtrack, but also repetitive puzzles and unconvincing enemy design. Luckily, the combat system is excellent, which makes a great pick for any action roguelike fan.
    • 68 Metascore
    • 81 Critic Score
    Exoprimal is a definitely original PvEvP, with various game modes capable of ensuring ever-changing matches, although undoubtedly the most exciting are those in which there are direct clashes with the opposing team. The story is enjoyable to follow, and it would be no problem to discover it little by little, if this did not also affect the options available during multiplayer. This way, the game does not show its full potential right away, almost as if it were a free-to-play that needs to convince us to upgrade and unlock the full product. The problem is that it is a premium game, and may not appeal to those who want everything on day one.
    • 81 Metascore
    • 81 Critic Score
    Tales of Vesperia: Definitive Edition is a polished version of an already great JRPG, and it also includes a bunch new contents that will please both the fans and those who approach this game for the first time.
    • 78 Metascore
    • 81 Critic Score
    Hell is Others is a mix of genres mainly including survival horror and looter shooter, but once acquired the right equipment comes into play Free for All mode too. Skimpy inventory slots, permanent loss of loot and a quite high difficulty, especially at the beginning, make us move circumspectly, gradually becoming more swaggering as our character’s stats grow. But it's a snap to die and find yourself back at the beginning, and the feeling of perpetual vulnerability ensures constant tension. As in all PvP games, its future will also be decided by the amount of updates and events added by the developers, but for the first dozen hours the fun is assured.
    • 77 Metascore
    • 81 Critic Score
    The dream game for Bud Spencer and Terence Hill' lovers. A classic, fun and easy to play beat 'em up with lots of quotes from the movies and a killer soundtrack. A few minor technical issues in no way alter the gaming experience, which despite the addition of mini-games and Party mode has a somewhat limited longevity.
    • 77 Metascore
    • 81 Critic Score
    The PC version of Sherlock Holmes Chapter One avoids the frame drops and other glitches that some PS5 owners experienced with the console release, and gives us a fairly good detective game, with several culprits to find in a beautifully crafted turistic island. Fans of Sherlock Holmes might discover a quite different hero from the one they are accustomed to, but the overall experience of Chapter One is absolutely pleasant.
    • 68 Metascore
    • 81 Critic Score
    The Chant is a good third-person survival horror action adventure, which despite not innovating the formula in which you have to find all objects needed to unlock a new area and progress in the story, manages to thrill mainly thanks to the human and fragile nature of the protagonist, unintentionally thrown into a situation way bigger than her. The game knows how to engage and in a couple of occasions it also knows how to scare, with a well narrated plot full of twists. On a technical level, it does not reach excellence, but it is immersive enough to make us forget that a PS5 could have been asked for a little more.
    • 57 Metascore
    • 81 Critic Score
    A gothic and bloody old-style TPS with massive explosions and BIG guns. It doesn't have the charisma of Devil May Cry or Bayonetta, and its gameplay is partially flawed by some annoying issues... but you won't regret the time you'll spend with it.
    • 81 Metascore
    • 81 Critic Score
    Another League of Legends spin-off, another Action-RPG, but this time dominating the scene in this stylish Metroidvania is a fun mix of platforming and combat involving time manipulation. Well balanced, fun and fast-paced, even if you are not a fan of LOL you will probably love it.
    • 72 Metascore
    • 81 Critic Score
    House of Ashes marks a change of pace from previous episodes of the Dark Pictures Anthology, offering a horror story that also focuses heavily on action. The plot, which incorporates elements of films such as Aliens, Predator and The Descent, does not shine for originality, but is overall enjoyable and sufficiently articulated. There is still some occasional uncertainty in the interactions between characters, but overall the dialogues are good and the narrative crossroads are numerous and lead to endings that have significant differences between them. The new gameplay features do not change the gaming experience, but improve it slightly, while graphics/sound remains on good standards.
    • 81 Metascore
    • 81 Critic Score
    Gunbrella throws a huge amount of elements into the pot of game design: twin stick shooter, action platformer, a touch of adventure, pure arcade sections, and a story designed specifically to insert any element into the game without penalizing narrative coherence. Impossible to properly delve into every aspect in the bare eight hours required to finish it, but the result is nevertheless very interesting, also by virtue of a slightly lower price than the average for this type of videogame. It also features a very well executed filter that gives the noir look to the excellent pixel art graphics
    • 81 Metascore
    • 81 Critic Score
    A gorgeous-looking, extremely polished city builder that offers a relaxed experience with light RPG, diplomatic and combat elements.
    • 74 Metascore
    • 81 Critic Score
    Crimesight is a successful mix between Among Us, Clue/Cluedo and Hitman Go. Although there are two quite different kinds of gameplay depending on the faction you belong to, it manages to make them both equally interesting and I really can’t tell you if I had more fun playing with Sherlock or Moriarty. Once the initial very pleasant surprise is over, however, it becomes a victim of its own mechanics, not guaranteeing any variety. With more maps, more situations and more characters it could capture a very large community lasting for years. The content of next updates will therefore be – according to the spirit of the game – a matter of life or death.
    • 79 Metascore
    • 81 Critic Score
    Gato Roboto is an adorable metroidvania that never lowers its rhythm: the controls are perfect and the feeling is the right one, ideal for alternating shootings, platforming and exploration.
    • 79 Metascore
    • 81 Critic Score
    A throwback (in every sense) for Kirby, who brings back an old adventure of his for Nintendo Wii by adding an updated audio / video compartment to the original, new mini-games, a brand new supplementary adventure and much more Still. An unmissable "package" for fans of the character and for those looking for a pure and simple platformer... maybe even too much.
    • 71 Metascore
    • 81 Critic Score
    Towa and the Guardians of the Sacred Tree is an isometric hack-and-slash roguelite that combines frenetic combat with strategic party management. The nine selectable characters have different styles that recall RPG archetypes such as tanks, rangers, or AoE mages, although the latter have a significant advantage. The weapon system relies on two interchangeable blades, subject to wear, and the Fury attack, a special attack unlocked by charging mana. Common enemies serve as a prelude to imposing bosses, while between runs, you can spend time in the village on activities that offer permanent buffs and encourage a constant growth cycle.
    • 76 Metascore
    • 81 Critic Score
    Jeff Minter has been able to renew the classic Tempest formula, which becomes an excellent game even after 38 years. Unfortunately, the PC version has some small but annoying technical problems.
    • 83 Metascore
    • 81 Critic Score
    Brilliant simulation of a traditional dungeon crawler board game with a decent variety of enemies. I can’t wait for the release of the next dungeon.
    • 74 Metascore
    • 81 Critic Score
    One of the most intriguing action-platform games of the year. Greak: Memories of Azur is artistically gorgeous and its gameplay is simple but engaging.
    • 77 Metascore
    • 81 Critic Score
    Everything is very simple and fun in SpellForce: Conquest of Eo due to the bare-bones 4X gameplay, where the important thing is almost exclusively to come out victorious in battles in order to advance in the main story and side quests. Turn-based combat is the game's highlight, tactical but fast-paced. The offering probably won't please all SpellForce fans, but it will certainly enlist new ones.
    • 80 Metascore
    • 81 Critic Score
    Turbo Kid could have played dirty and stuffed in an endless barrage of citations for their own sake without caring too much about the content, sure to win over a large audience of nostalgic gamers anyway. Instead, it has been created with a genuine love for the metroidvania genre, adding to the typical skills such as jumping, crouching and climbing, also a large set of stunts typical of the BMX world, with a level design that takes full advantage of them. The result is interesting and successfully distracts from a look that has been seen many times before and from a main quest that adds nothing new.
    • 79 Metascore
    • 81 Critic Score
    Lords and Villeins is a city builder which tries a different approach to the genre introducing families and dynasties, and although it does not revolutionize the gameplay, it gives it some spice of originality. Under the hood, however, it's a solid strategy game for players who love meticulous resource management, supported by excellent visuals that will make happy those who want to spend time in the creation of detailed cities and houses. An above average learning curve could lead to no that satisfying results in the first couple of runs, but nothing that will discourage players who love this kind of games.
    • 70 Metascore
    • 81 Critic Score
    Monster Energy Supercross 3 is a very fun racing game with a great rhythm, especially if played in a less simulative way. So many modes, intense competition, and a crazy amount of mud...
    • 73 Metascore
    • 81 Critic Score
    The open-world approach of the single-player and the good number of alternative challenges make LEGO 2K Drive a good alternative to the usual Mario Kart. Visual Concepts may lack some experience to achieve Nintendo's sublime track-design, but the start of this potential new franchise is more than good.
    • 77 Metascore
    • 81 Critic Score
    Microtopia is a colony sim where the player controls robotic ants engaged in resource collection, building construction and automating production processes. The gameplay is based on the design of an optimized path system, where ants follow predefined trajectories to maximize efficiency. The huge technology tree and the expansion into new biomes constantly introduce new challenges. With a minimalist design and a flexible sandbox structure, Microtopia offers a deep management experience and excellent longevity and a high degree of replayability in the search for the perfect colony.
    • 83 Metascore
    • 81 Critic Score
    With its strong artistic direction and the captivating story, Danganronpa 1·2 Reload is a must have for fans of visual novels and detective stories. The only problem - and the only reason why you shouldn't play it - is that it's a collection of games developed for portable consoles: if you own a PS Vita, you'll probably have already in your collection.
    • 78 Metascore
    • 81 Critic Score
    An excellent action-RPG that follows in the footsteps of God of War and The Witcher 3 while proposing a very different but equally fascinating setting and two really cool main characters. Net of a few technical stumbles and some design naivete, Don't Nod's most ambitious project hits the mark rather well.
    • tbd Metascore
    • 81 Critic Score
    Pluto is a roguelite deckbuilder featuring *Slay the Spire*-style progression, built around a unique combat mechanic: spells are assigned to individual fingers, creating combinable patterns that allow for overlaps and free activations, thereby transforming every turn into a strategic puzzle. Managing free fingers—whether for defense or extra bonuses—and the use of rings add further depth to the strategic layer. However, the punishing complexity evident right from the early stages, combined with the absence of persistent progression, make the experience feel more akin to a pure roguelike than a modern roguelite—running the risk of alienating a more casual audience.
    • 71 Metascore
    • 81 Critic Score
    Astroneer is a survival space simulator that offers a rich and colourful experience based on some interesting game mechanics.
    • 71 Metascore
    • 81 Critic Score
    Transference is an extremely interesting experiment and it succeeds in mixing the movie and videogame components. The use of audio will keep you on the edge, and a few jump scare work very well. However, the constant feeling of tension ends up holding the narrative back, as a greater variety of emotions would have benefitted the overall experience. Transference is remarkably short for a videogame, which might disappoint many players.
    • 62 Metascore
    • 81 Critic Score
    After nearly 14 years Super Monkey Ball Banana Blitz is still an entertaining piece of software despite some minor flaws.
    • 70 Metascore
    • 81 Critic Score
    Elderand is a successful metroidvania take which adds nothing to the genre, but enhances what we are used to see in these games. The only drawback is a lack of action in the first minutes, but then the game starts to get interesting.
    • tbd Metascore
    • 81 Critic Score
    9th Dawn Remake is an action RPG with very simple gameplay, in which all you have to do is move and click, that manages to offer great complexity thanks to the huge choice of weapons, builds, and companions ready to help us out in battle. Dungeon crawlers lowers will find everything they want, from secret passages to hidden treasure chests, scattered along a vast and pleasant world to visit with various side quests. The Vampire Survivors-style fishing is a nice little touch, and the whole production drips love from every pixel. Too bad most of the monsters are quite anonymous, bosses included.
    • 62 Metascore
    • 81 Critic Score
    From the incception to the core mechanics, Hypergun is a colorful and fast roguelite FPS, with a neon aesthetic and a great sense of humour.
    • 80 Metascore
    • 81 Critic Score
    Catherine: Full Body is a quite perfect match on the Nintendo Switch and it's still an entertaining and original adventure-puzzle experience.
    • 77 Metascore
    • 81 Critic Score
    An intriguing adventure with noir overtones and 100% Japanese madness, featuring an intriguing story involving a team of super-detectives, an unscrupulous multinational corporation remotely reminiscent of Resident Evil's Umbrella Corporation, and a protagonist whose past and future are shrouded in a thick blanket of mystery.
    • tbd Metascore
    • 81 Critic Score
    Smallands: Survive the Wilds is an open world survival that puts us in the shoes of an insect-sized creature struggling with a wild world teeming with dangers, managing to instill a certain sense of unease when battling ants, cockroaches and various beetles. Basic resources are fairly common, but to get the more valuable ones you have to grind a little bit and fight, with an overall above-average difficulty. The tiny character is charismatic, and the same can be said for the NPCs, and the story reserves some surprises, to be discovered little by little as you progress through the game, alone or in company.
    • 68 Metascore
    • 81 Critic Score
    Touken Ranbu Warriors features a combat system which virtually would allow to complete all missions just using, in addition to the directional stick, a single button. Acting this way, however, you would miss the soul of the entire musou and its myriad of lethal and spectacular attacks performed by charismatic characters. Although the official plan is restoring the normal course of history, the real one is to unlock all the combos to try them out on the field and slaughter the poor, unfortunate enemies. Thanks to its breathtaking onslaughts at the price of a simple gameplay, fans of this kind of products will love it.
    • 81 Metascore
    • 81 Critic Score
    Daring missions with all odds stacked against us, that’s the exciting essence of Sumerian Six. The deveolper Artificer is not quite yet at the level of quality Mimimi Games got us used to, but I can already see a lot of good in this game.
    • 80 Metascore
    • 81 Critic Score
    Easy to learn, difficult to master: OkunoKA is a good platform game with a nice art direction.
    • 79 Metascore
    • 81 Critic Score
    An awesome, compelling but repetitive rogue-lite shoot ‘em up with a lot of enemies to kill, and a comic-style story to discover, game after game.
    • 78 Metascore
    • 81 Critic Score
    Curse of the Dead Gods is a roguelike hack'n'slash with fast-paced action, and an immediate but also very deep combat system.
    • 65 Metascore
    • 81 Critic Score
    The Switch version of Gekido Advance is a pretty good title, especially considering the price. The Italian NAPS team added a bunch of stuff and new content that will be appreciated by everyone, even by fans that played the original release.
    • 70 Metascore
    • 81 Critic Score
    Branded by many as an announced disaster, Sonic Frontiers proves instead to be a chapter full of content and a lot of fun. It is not free from technical problems, however less heavy than one could imagine, but it represents the ideal bridge between the past and the future of the famous SEGA mascot.
    • 59 Metascore
    • 81 Critic Score
    Generally, the fun curve of managerial games starts to go downhill when we have learned to gather resources, build facilities, and research technologies in the right sequence. At that point everything becomes routine and we are no longer surprised by anything. Undead Inc. manages to keep the interest a little longer thanks to various unlockable content but mostly because it touches on a hot topic in recent times, and earning billions on the lives of patients proves sadistically fascinating. Those who enjoyed Fallout Shelter will love this variation set in the cruel world of speculative medicine.
    • 73 Metascore
    • 81 Critic Score
    Winter's family nightmare comes to an end in this first and last DLC for Resident Evil Village, that delivers a new, short but intriguing story for Rose, the third person view option and a bunch of Mercenaries mode contents. Unmissable if you want to bite another chunk of meat from Capcom's latest horror.
    • tbd Metascore
    • 81 Critic Score
    The Stone of Madness is a stealth adventure set in an 18th-century monastery-psychiatric hospital. Players lead a group of troubled characters, each with unique abilities and phobias that affect gameplay. The Commandos-like approach requires cunning to overcome guards and obstacles by capitalizing on cooperation among team members. The beautifully reconstructed monastery oozes Gothic eeriness, while the plot explores the cruelty of religious institutions of the time. Despite a few technical flaws, the game offers a compelling experience for fans of the genre, who have been on a diet lately; almost starving I would say.
    • 80 Metascore
    • 81 Critic Score
    Last Epoch is an isometric hack and slash RPG that is graphically well crafted but most importantly accessible to a non-hardcore audience. You can progress without much difficulty and dying does not bring particular penalty as seen in soulslike. The few trivial starting classes can generate thousands of different builds through specializations, crafting, perks, and talents to be assigned in the skill tree. Story as always plays a marginal role, but the introduction of time travel will make wandering through the same regions in various eras interesting. Endgame management will determine long-term success, but at the moment it is an RPG worth trying.
    • tbd Metascore
    • 81 Critic Score
    The Ballad Singer is an interactive book made video game. The game developed by Curtel Games is not for everyone, but it sure is incredibly rich and deep.
    • 78 Metascore
    • 81 Critic Score
    Project Warlock is a fast-paced, fun and challenging old-school FPS, with a hint of RPG mechanics.
    • 77 Metascore
    • 81 Critic Score
    FORM takes us to another world, halfway between dream and metaphysics. The developers nail the feeling of interacting with every object in the game and present us with interesting puzzles. It is too short, though, more akin to a demo or a concept than a full game.
    • 71 Metascore
    • 81 Critic Score
    Samba de Amigo: Party Central is the classic game that you would hardly start to play solo, but which cannot be missed at a New Year's Eve, a birthday, or any house party. We challenge each other to see who is the best dancer, we make fun of who gets all the steps wrong, we laugh, have fun and sweat. Then, after the fiesta, you probably put it away until the next opportunity. The virtual maracas work very well and do not suffer from any input lag, and the only perplexity at the moment concerns the playlist which does not include many Latin hits or many famous songs.
    • 79 Metascore
    • 81 Critic Score
    A "more of the same" that will surely not disappoint fans of the series. Even if some small novelties can be glimpsed, Trine 5 does not change the cards on the table that much and offers the classic mix of platforming and physics-based environmental puzzles. Very pleasant to play in single player but even more fun in co-op, but the series is starting to feel the need for real evolution.
    • 75 Metascore
    • 81 Critic Score
    A very particular compilation, which collects the remakes of the two main stories of Layers of Fear, together with the two DLCs of the first chapter (one of which is unpublished) and a totally new adventure that binds everything together. The Unreal Engine 5 gives us genuinely terrifying settings and atmospheres and the "package" guarantees many hours of thrills but also manages to arouse emotions other than simple fear.
    • 78 Metascore
    • 81 Critic Score
    When you want to get rid quickly of level bosses just so you can get back to running down ramps and trampolines, there is something amiss with the balance of the game. And this is exactly the issue with Solar Ash: common enemies aren’t a big threat and boss battles break the flow, and not a in a great way. Exploring the game's bizarre worlds, on the other hand, is extremely fun, and requires above average amounts of skill and timing. If you are looking for a fast-paced 3D action platformer that also offers a good story, Solar Ash is a solid choice.
    • 79 Metascore
    • 81 Critic Score
    Alaloth: Champions of the Four Kingdoms is an action RPG that takes the graphical style of Baldur's Gate and Pillars of Eternity and enriches it with a much more challenging than average combat system, making any button mashing-centric approach futile and forcing us to use, for once, all the skills the game makes available. Although all the typical RPG elements have been included, a certain sparingness has been used in the variety of options so as not to scare off those who do not like to get lost in hundreds of statistics, making sword skill more important than the skill point placed on a given feature.
    • 78 Metascore
    • 81 Critic Score
    With its unique system of buying perks with hit points, Revita can reward the ones who dare or punish the reckless ones. A twin shooter roguelike in which to experiment in search of the best powerup combos, fast paced and suitable both for those who want to try and try once more for the perfect speed run, and for those looking for a game to play in short sessions, almost in a casual way. Unfortunately, bad luck can be a decisive factor when it comes to success or defeat, since only a handful of the more than two hundred available upgrades are real gamechangers.
    • 80 Metascore
    • 81 Critic Score
    An engaging story and a disturbing atmosphere are the best features in this game that recalls the gameplay style of classics 90s survival horror. A repetitive combat and bland stealth elements drop its overall value.

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