Stevivor's Scores

  • Games
For 666 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil 2
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 666
682 game reviews
    • 70 Metascore
    • 70 Critic Score
    While fun from moment to moment, Code Vein 2 has a cookie-cutter plot, matching dialogue, and combat that isn't polished to the level it needs to be.
    • 71 Metascore
    • 70 Critic Score
    It’s not without its issues, but Bound presents traditional platforming mechanics with an artistic flair that really sets it apart.
    • 65 Metascore
    • 70 Critic Score
    While still creating horror games with fairly visible flaws, Little Hope is a vast improvement of Man of Medan. With another — and perhaps the last — in The Dark Pictures anthology seemingly teased by the mysterious Curator in this one, I’m rather excited to see what Supermassive learns for next time around.
    • 78 Metascore
    • 70 Critic Score
    Despite these minor glitching and bug issues, WWE 2K22 offers up an enjoyable experience for players to delight in. With improved gameplay and game modes, the recent 2K wrestling title marks a return to form for the franchise.
    • 89 Metascore
    • 65 Critic Score
    The Last of Us Part 1 is a PS3 game that looks like a PS5 one that’s also been jacked up to Sony’s premium, $125 AUD current-gen console title price point. That’s unacceptable.
    • 68 Metascore
    • 65 Critic Score
    Destroy All Humans isn’t bad, per se, it’s just bland; a fresh coat of paint on a dated game, clunky in some areas and polished in others. If you received a free code (like I did for review) or are gifted this, jump on in. Would I recommend you purchase it? Not unless you’re a huge fan of the franchise or you like some relatively easy Achievements.
    • 79 Metascore
    • 65 Critic Score
    While Air Riders might not be my personal cup of tea, it feels like a faithful and loving reward for all the folks who loved the original Kirby Air Ride. Without the benefit of nostalgia, though, you may find it harder to get up to speed.
    • 83 Metascore
    • 65 Critic Score
    For most players, nostalgia won’t be enough to save it; the games are good enough, but not great. These three titles would have been better suited as straight up re-releases on the upcoming PlayStation Classic rather than as a set of remastered games.
    • 84 Metascore
    • 65 Critic Score
    Resident Evil Village is an enjoyable horror experience that embraces the franchise’s first-person approach and refines a few of its mechanics along the way. It’s ultimately held back by a sloppy storyline, two-dimensional characters and bizarre design choices.
    • 83 Metascore
    • 65 Critic Score
    Xenoblade Chronicles 2 isn’t a bad game by any means, but it’s one that only die-hard JRPG fans will love.
    • 72 Metascore
    • 65 Critic Score
    All up, NHL 24 introduces some new elements that may seem to steer the game into an arcade-like direction, those in single-player can choose to adopt or ignore them as they’d like. Fast-paced action is hampered by strange new presentation elements. Predatory pricing schemes undermine any legitimate improvements that have been made. While this is certainly one to recommend to those looking for a new experience, be warned in that you may not like what you find.
    • 60 Metascore
    • 65 Critic Score
    Just Sing isn’t bad; it’s a good karaoke game marred by presentation problems, or, a half-decent party title.
    • 70 Metascore
    • 65 Critic Score
    Scorn isn't necessarily scary, but it is gross and uncomfortable. You may not like what's on the screen, but there's no denying that Ebb has thought long and hard about the world it's presenting and has succeeded in creating a cohesive and fully-formed offering.
    • 76 Metascore
    • 65 Critic Score
    While the game world is richly styled and interesting, the frame rate will chug as you enter the larger areas.
    • 85 Metascore
    • 65 Critic Score
    I don’t enjoy this style of Doom compared to that of the previous two games -- it's just not the Doom I've grown to love. That said, The Dark Ages is in no way a bad game. Fans of classic Doom will really enjoy similarities in the larger areas, the high volume of slower projectiles to dodge, and the constant need to push forward.
    • 79 Metascore
    • 65 Critic Score
    If you’re a massive Kirby fan, this is for you. If you’ve got a passing interest, wait for a sale. It’s not that this is bad, or unpolished… it’s just another repacked game with a value proposition that lacks.
    • 52 Metascore
    • 65 Critic Score
    There’s a lot that I hope gets fixed and altered, and it’s crying out for a greater variety of maps and story beats to pull its campaign runs together from. The fundamentals of its design are genuinely great though, and it’ll be a tremendous shame if it just withers away and dies. There’s a shining diamond here, it’s just a bummer that it’s buried under so much muck.
    • 66 Metascore
    • 65 Critic Score
    I wish Hidden Agenda was more of a traditional PS4 game rather than a PlayLink gimmick. Still, with a solid (yet slightly predictable storyline; at least, the one I played through), it’s well worth a go. Supermassive is quickly becoming my favourite Sony developer.
    • 70 Metascore
    • 65 Critic Score
    Minecraft Dungeons is competent, fun in spurts, but not amazing. I had more fun in the Xbox Live Party just catching up with friends mindlessly shooting the shit than I did actually playing. By that point, we’d decided to put the difficulty to recommended levels are were breezing through things, grabbing new gear and levelling up as we went. We basically decided we’d keep playing through the three major difficulties, but really because it seems like some easy gamerscore rather than an activity we’re invested in.
    • 88 Metascore
    • 65 Critic Score
    [Horizon Forbidden West] is a game of contrasts. A game about robot dinosaurs where you spend far too much time fighting robot meerkats and boars instead for some reason. One with brilliant voice acting that you begin to hate because some characters won't shut up. Where the side quests are great, but they're so simple as to feel pointless. Where the combat features a complex balance between elemental strengths and weaknesses but you can ignore all that via a rain of explosive spearheads.
    • 58 Metascore
    • 65 Critic Score
    I’ve been playing Hades 2 at the same time as Hotel Barcelona, and the former captured my attention more than the latter. Hotel Barcelona sure is quirky, but lacks some much-needed polish that could have truly elevated it. Know what you’re in for, and pull the trigger accordingly; though kudos to publisher Cult Games for setting this at a very digestible $60 AUD price point. I had a blast setting things to easy in order to blow through the lion’s share of its story (as in I missed a side mission or two) in roughly 6 or 7 hours.
    • 78 Metascore
    • 65 Critic Score
    If you’re a huge Zelda fan you might get a kick out of Hyrule Warriors and if you’re a Dynasty Warriors fan you’re sure to find something to love.
    • 78 Metascore
    • 65 Critic Score
    Hyrule Warriors Age of Calamity is an okay game that tells a story that we all want to hear. The already excellent narrative of Breath of the Wild is better for it.
    • 75 Metascore
    • 65 Critic Score
    AFL 26 is for the fans who love their footy enough to forgive the rough edges, push through the clunky gameplay, and accept the long-standing frustrations that have plagued AFL games for decades and likely always will, to chase their dream of lifting the Premiership Cup.
    • 76 Metascore
    • 65 Critic Score
    While I did enjoy my time with Tales of Kenzera Zau, it does truly feel like the game was a victim of timing. Had Prince of Persia The Lost Crown not released a few months ago (or the games had released in the opposite order) things would definitely be different. There are a few missteps here that by comparison put this title at a disadvantage, and you hate to see it.
    • 70 Metascore
    • 65 Critic Score
    It’s hard to settle upon an audience for MXGP 2019, especially on Xbox One — MXGP3 will work just fine for casual players, and those looking for a hardcore experience are better serviced with MXGP Pro instead. With the variations in naming conventions in the franchise, I’d recommend Milestone marry the two steams — casual (or more casual) and professional — to present a killer app that could someday carry the same weight as a yearly FIFA or Madden. Otherwise, Milestone will need to go back to the drawing board to truly differenciate the streams like Forza has done with Motorsport and Horizon.
    • 71 Metascore
    • 65 Critic Score
    All things considered, No Man’s Sky is the first game in years to actually justify the use of the word “ambitious”. That’s why I like it.
    • 72 Metascore
    • 65 Critic Score
    While it may not knock Elden Ring off its pedestal, Steelrising offers a lot for someone in need of a fix of aristocracy… and robo-murder.
    • 77 Metascore
    • 65 Critic Score
    ARMS is a clever idea with polished core mechanics that ends up feeling underdeveloped and lacking in identity.
    • 62 Metascore
    • 65 Critic Score
    Super Bomberman R is basic Bomberman. There’s nothing here you haven’t seen before, but it’s still great fun with simple, chaotic local multiplayer after all these years, even if it is extremely overpriced.
    • 55 Metascore
    • 65 Critic Score
    All of Stone’s systems work to create a quirky little game with a bunch of things going for it and almost as many things that can detract from it.
    • 72 Metascore
    • 65 Critic Score
    While Trek to Yomi excels at drawing the player in, it struggles to retain that level of engagement and engrossment throughout.
    • 67 Metascore
    • 65 Critic Score
    Travis Strikes Again: No More Heroes ultimately fails in its implementation of a quirky idea, and that’s a real shame because combat sequences — specifically bosses — are a real delight. If you can stomach (all) the filler, it’s a decent title to go and have a hit in. That said, I’d much prefer a proper No More Heroes 3, Grasshopper.
    • 69 Metascore
    • 65 Critic Score
    While the story didn’t live up to expectations, the actors' performances are fantastic as Man of Medan delivers its quota of horror tropes in chapter one of The Dark Pictures Anthology.
    • tbd Metascore
    • 65 Critic Score
    If you could forgive Rugby League Live 3 its flaws and enjoy it, then this sequel will leave you as happy as Fatty and King Wally after Origin 3. Everything about the gameplay is tighter; from the improved ruck and play-the-ball to a more realistic AI that flings passes around less but ruthlessly punishes you for shooting out of the line or attempting to stop a big man with a little one.
    • 59 Metascore
    • 65 Critic Score
    While there’s the potential via various endings and story branches, the simple slog of The Inpatient has proven too much for me. Is it VR that’s the culprit, or does Supermassive already need a new hook?
    • 67 Metascore
    • 65 Critic Score
    Mafia III is consistently inconsistent. An engrossing and mature narrative told between repetitive and boring missions, satisfying gun play against moronic AI enemies all taking place in a beautifully designed city that’s ruined with shitty lighting effects. Throw in numerous game crashes (on Xbox One) and a ridiculous count of reported bugs on PC you have a game that appears to have been built by talented people but QA checked by the work experience kid.
    • 73 Metascore
    • 65 Critic Score
    Ultimately, I’d imagine most players will likely get about an hour’s worth of satisfaction from Nintendo World Championships NES Edition before finding themselves exhausted, though parties with a bunch of players will help sustain that feeling. Players who are utterly focused on besting their own scores — or those of others online — will likely spend far more time with things. It’s ultimately up to you if that offering is worth its $50 AUD asking price.
    • 67 Metascore
    • 65 Critic Score
    For those entering in here for the memories of a beloved game, I don’t want to knock the experience for you. This is the game you love! But unlike aforementioned remakes, nostalgia seems like a necessity to enjoy MediEvil rather than just being a bonus. Let all brave knights beware.
    • 57 Metascore
    • 65 Critic Score
    Cricket 24 is a curious case of being one of the best in the series, but with such minor changes over Cricket 22 that it feels like we’re watching a replay during a rain delay. That makes it hard to recommend if you’re already invested in past games. For new players, it remains as accessible as a sport as complicated as cricket can be. With a bevvy of returning control options and difficulties, there’s a way to play for all skill levels. Cricket 24 is still at its best when bat meets ball, and there are more licensed modes than ever before headlined by reliving the 2023 Ashes and forging a lengthy career – but the same experience can be had, without Gilly, at a fraction of the cost with Cricket 22.
    • 70 Metascore
    • 65 Critic Score
    If you’re looking for something to add to your fitness routine, and don’t mind a bit of repetition in some soulless instructors, this one certainly fits the bill.
    • 74 Metascore
    • 65 Critic Score
    In the grand scheme of things, I’d say that NHL 22 is a skip overall, though long-time hockey fans will certainly find enjoyment. And hey — just like NHL 15 before it, this is one of those years that means double Achievements/Trophies because of its cross-generation release. Quite honestly, though, I’d prefer cross-gen play and one Achievement set instead, and that’s a lot coming from Mr 600,000 Gamescore over here. It’s very likely that the matchmaking problems I’ve encountered have been exacerbated by the lack of current-gen console availability; while the Xbox One version is near identical to Xbox Series X in terms of gameplay, I’ll stick to playing the prettier-looking one.
    • 72 Metascore
    • 65 Critic Score
    Overall, Team Sonic Racing is... fun. I wouldn’t say it’s a top-of-the-line title by any means, but little tweaks to the formula give it an edge over others in the same field.
    • 63 Metascore
    • 65 Critic Score
    Overall, Project Motor Racing just doesn’t quite reach what’s promised. A strong and visually impressive catalogue of cars and tracks is countered by poor default setups and samey handling. There’s definitely some good here – the career mode offering is robust and the competitive leaderboards are a nice addition – but they’re ultimately overshadowed by, well, everything else.
    • 72 Metascore
    • 65 Critic Score
    Mirror’s Edge: Catalyst is a curious beast. It’s more accessible and enjoyable than Mirror’s Edge, but alarmingly, there’s nothing spectacular nor overly memorable about it. Prettiness aside, it’s still short, has a sparse plot and doesn’t get you excited through its gameplay. It’s fun in spurts, but now I’m finished with the main plot and most of the character-driven side-missions, there’s no desire to go back for more.
    • 72 Metascore
    • 65 Critic Score
    You should play Stranger of Paradise for its combat and not its story. While there are nuggets available for series fans, this isn’t the pinnacle of storytelling by any means. It’s best to dive into the gore rather than the lore; fight for fun, be like Jack and focus on the Chaos. Certainly don’t expect this to be a brilliant subversion of the original Final Fantasy’s narrative.
    • 70 Metascore
    • 65 Critic Score
    Despite the issues, The Cosmic Shake is generally competent. If you can overlook the mini-games that dot the landscape, the platforming is tight. Combat is mostly on the same level. If that works for you — and if the idea of more SpongeBob if that excites you — than this is one you might consider.
    • 52 Metascore
    • 65 Critic Score
    There’s plenty of fun to be had here for fans of the show. It’s a AUD $20 interactive puzzle game that expands The Grand Tour beyond the confines of an hour of television each week. It isn’t trying to be a fully fledged racing game, and it isn’t priced like one. Just as The Grand Tour show isn’t really about the cars, The Grand Tour Game isn’t really about the gameplay.
    • 64 Metascore
    • 65 Critic Score
    Robinson showed a great deal of promise, but ended up much like any other VR game in this launch window.
    • 73 Metascore
    • 65 Critic Score
    Hockey is family. Hockey is life. Hockey is a source of joy. NHL 26, less so. For all the good it does, this is an off year; this is certainly no NHL 17. I hoped for more.
    • 66 Metascore
    • 65 Critic Score
    The Venn diagram of Dead by Daylight player and Supermassive player is ultimately one that’ll decide if you should splash the cash to play. If you enjoy Dead by Daylight and the likes of Until Dawn, then this one’s a no brainer, but if you’re only in the camp of the former, it becomes a harder sell.
    • 85 Metascore
    • 65 Critic Score
    I’d never played a Yakuza game before this one, much to the dismay of certain friends. While it’s definitely a daunting franchise to enter into, Yakuza 0 is simultaneously the best and worst starting point for newcomers like myself.
    • 63 Metascore
    • 65 Critic Score
    The entire experience is one that’s reminiscent of NBA Jam, but never provides the same levels of joy you’re after.
    • 73 Metascore
    • 65 Critic Score
    What we have here is a very similar, yet different, version of Pokémon Diamond and Pearl in high definition on Switch, but it’s not definitively the best version to play today, as was the case with FireRed/LeafGreen, HeartGold/SoulSilver and Alpha Sapphire/Omega Ruby when they launched. While it’s not a stunningly brilliant or shining remake, it is a very faithful one that plays it safe and is a welcome return to Sinnoh for those with fond memories of visiting on the DS — but I’m more excited to see what’s new in the region with Pokémon Legends Arceus.
    • 73 Metascore
    • 65 Critic Score
    What we have here is a very similar, yet different, version of Pokémon Diamond and Pearl in high definition on Switch, but it’s not definitively the best version to play today, as was the case with FireRed/LeafGreen, HeartGold/SoulSilver and Alpha Sapphire/Omega Ruby when they launched. While it’s not a stunningly brilliant or shining remake, it is a very faithful one that plays it safe and is a welcome return to Sinnoh for those with fond memories of visiting on the DS — but I’m more excited to see what’s new in the region with Pokémon Legends Arceus.
    • 67 Metascore
    • 65 Critic Score
    Doom 3 was an excellent game in its day. Said day is long gone now and the limitations of the technology and the more simplistic gameplay loop are much more prominent 17 years later. While VR definitely makes things better by making the the world feel a little more real, the enemies feel a little larger and adding in the ability to free aim your weapons — all without being too gimmicky — it’s not enough to warrant a purchase VR gear if you don’t already have it.
    • 70 Metascore
    • 60 Critic Score
    If you like to dabble in Alien games and haven’t played Alien Isolation as yet, I’d recommend that over this. If you’re a true Alien fan and happen to love VR, grab that version of Rogue Incursion instead. If you’re still reading, don’t have VR, and don’t mind a $45 AUD price tag, then this one is for you, warts and all.
    • 62 Metascore
    • 60 Critic Score
    FlatOut 4: Total Insanity is quite an improvement over the last game in the franchise. This is a competent car game, not excelling at anything but merely holding its own. You can get better racers or derbies out of a handful of other games, but its stunts are unique and enjoyable. They alone are worth a purchase if you’re in amongst a group of rev heads with nothing to do on a Friday night.
    • tbd Metascore
    • 60 Critic Score
    There’s more fun to be had here than the past couple of games, and it feels like it’s been made with more passion, by AFL fans, for AFL fans who desperately want an AFL game to play.
    • 63 Metascore
    • 60 Critic Score
    While Layers of Fear was a jaunt into the unknown, Layers of Fear 2 has a strong sense of déjà vu that you carry with you from beginning to end; you’ve the feeling you’ve seen this before, and likely, more expertly done. Despite that misstep, it remains a must-play for horror fans who’re looking for a polished, atmospheric little fright. Emphasis on “little fright”, though — don’t expect too many scares. If you’ve not played the original, I’d recommend it over its sequel.
    • 80 Metascore
    • 60 Critic Score
    When things are working, Ready or Not can be a lot of fun. The problem, is, Ready or Not rarely works, either as expected, as intended, or as I’d like it to. Some may enjoy its edginess, and others may find a completely different experience engaging in multiplayer. I’m frankly too concerned about toxicity from what I’ve heard in single-player to dabble in this exercise with randoms on mics.
    • 73 Metascore
    • 60 Critic Score
    At launch, Eagle Flight doesn’t offer enough for the near-full price it charges. Single player isn’t enough to justify a purchase and multiplayer isn’t populous enough to get regular matches. Eagle Flight gets the basics right, flight is great and combat can be full of excitement, the game just doesn’t build much on that strong foundation.
    • 71 Metascore
    • 60 Critic Score
    This sordid state of affairs leads me to believe that Days Gone was either rushed out by Sony to fill a gap in releases and buy time for the likes of The Last of Us Part 2 or that Bend Studio, a veteran of PSP and PS Vita titles, simply cannot develop for a bona fide console.
    • 54 Metascore
    • 60 Critic Score
    Melee attacks and a general active feel just don’t work in a tactical RPG.
    • 68 Metascore
    • 60 Critic Score
    Just Cause 4 is an entertaining game to play if you want to just sit back and blow a bunch of things up. The new customisation options are great, and there are some interesting ideas with extreme weather, but ultimately a lot of the missions aren’t particularly exciting or ask for you to vary up how you approach them.
    • 69 Metascore
    • 60 Critic Score
    While Scars Above has a predictable story, it’s nevertheless an engaging, interesting sci-fi title that would have benefited as a shooter/exploration hybrid rather than the Soulslike it wants to be. Your expierience will definitely vary, though if you’re intrigued by its premise at all, don’t be afraid to drop down to its lowest difficulty in order to try to experience it.
    • 72 Metascore
    • 60 Critic Score
    I played single-player exclusively, but that said, I struggle to see how groups will find this as enjoyable as other Dark Pictures titles. There are less big, dangerous choices to be made and far more opportunities to die because you’re not good at stealth, or stealth and management of scanning and puzzles at the same time. Fans of Supermassive will find enough here to justify a purchase, though I’m in that camp myself and finished things up hoping for a tighter experience.
    • 71 Metascore
    • 60 Critic Score
    Ultimately, NHL 23 feels like NHL 22; it's just more of the same, better in spots and worse in others.
    • 70 Metascore
    • 60 Critic Score
    Stray Gods is truly a mixed bag, full of strong actors, average singers, clever storytelling and weak songs. There are points of brilliance mixed with cringe-worthy presentations, making this one hard to recommend because of its inconsistencies. If you’re itching to play regardless, I’d strongly suggest those players pick it up on either PC or Switch because of the one-two punch of visual and interface issues. I can certainly vouch for the issues plaguing the Xbox version, and I’d wager the PlayStation version would be similar.
    • 76 Metascore
    • 60 Critic Score
    Mario Tennis Fever is also a letdown as one of the first Switch 2 exclusives. There’s little that feels truly current-gen, and some of the visuals are surprisingly basic and rough.
    • 64 Metascore
    • 60 Critic Score
    Federation Force isn’t bad — especially when you factor in Blast Ball — but it’s not going to fill the hunger felt by most franchise fans. It doesn’t work as a single-player offering, and those who want to play with friends will need to exert ridiculous levels of willpower and patience to get games in. If you’re willing to give it a go with mates, synch things up ahead of time for the least amount of stress.
    • 66 Metascore
    • 60 Critic Score
    Investigations are multi-staged, and some of the reveals are interesting if not particularly surprising. The inclusion of newer-generation Pokémon since the original title makes Ryme City feel even more alive and part of the Pokémon world, and the city is full of small details to really drive home the idea of people and Pokémon living together.
    • 67 Metascore
    • 60 Critic Score
    Disintegration seems like it would have been my jam, but it proved to be the complete opposite. There’s a lot of squandered potential in both this title and the franchise itself, and I hope that V1 Interactive is able to salvage this release in the weeks to come. Some much needed focus will greatly improve the package.
    • 68 Metascore
    • 60 Critic Score
    2K17 is average at best, worth skipping if you’re a casual wrestling fan. Fans of the sport will find more to enjoy, but I’d have to wager it’ll be through a profound sense of disappointment.
    • 59 Metascore
    • 60 Critic Score
    Harmless fun from a mobile game that wants to be a console one instead.
    • 63 Metascore
    • 60 Critic Score
    Wolfenstein Youngblood is largely forgettable. It’s not bad, per se, merely competent. I’m happy to set this one aside and wait for the next proper Wolfenstein sequel, far removed from half-baked RPG mechanics and Nazis who conveniently design door switch and secret mechanism to be completed by two people instead of just one.
    • 82 Metascore
    • 60 Critic Score
    While some parts of its narrative had me emotionally invested in the relationship between boy and beast, constantly fighting against the game’s broken mechanics left me unimpressed. My frustrations with Trico often ignoring my commands made interacting with the world more difficult and time-consuming than I wanted it to be. There are moments in The Last Guardian with potential, but ultimately, it’s more flawed than the authentic experience I was hoping for.
    • 77 Metascore
    • 60 Critic Score
    Described by its developers as a title in the “brainpunk” genre, I've come to think of Scarlet Nexus as a mixture of the likes of Bayonetta, Code Vein and Persona, at some times deliciously chaotic and at others frustratingly so.
    • 66 Metascore
    • 60 Critic Score
    If Modern Warfare 3 fumbled its campaign directly after Modern Warfare 2, Black Ops 7 completely drops the ball following Black Ops 6. This tactic of rushing out direct sequels isn’t working for Call of Duty. Now all that’s left to ponder is where the franchise goes next after wearing out and devaluing its flagship Modern Warfare and Black Ops series this generation, like Marge Simpson’s tattered Chanel suit.
    • 68 Metascore
    • 60 Critic Score
    With the current generation and the likes of Forza Horizon 3, F1 2016 and DiRT Rally, WRC 6 sadly falls behind by failing to innovate.
    • 61 Metascore
    • 60 Critic Score
    Roller Champions is a mixed bag that is in definite need of some balancing. Under the right circumstances it’s an absolute blast… but take one little bit of that equation away and you’ll be left frustrated.
    • 79 Metascore
    • 60 Critic Score
    While this offers fans a literally alternate perspective into a universe that many really love (myself included) and is a fantastic as a tool to show off the PSVR2, it lacks depth as an actual game. Challenge and balance are overloaded with tedious climbing sequences and not enough of the fun stuff.
    • 67 Metascore
    • 60 Critic Score
    First presented as a PS Vita game in 2015, Ultra Despair Girls sure looks it.
    • 72 Metascore
    • 60 Critic Score
    Even if you put aside the sidelining of permadeath and the absence of any sense of a progression system, the underlying Watch Dogs concept has not evolved in any meaningful way. The hacking functions are relatively the same as previous editions in the series, and once you have spent a few hours in this world there isn’t much left to surprise you. There’s some fun to be had in Watch Dogs Legion, but it becomes so repetitive that by the end of the game everything feels like a chore — one I was desperately wanting to be over hours before its credits rolled.
    • 66 Metascore
    • 60 Critic Score
    The game isn’t without its issues, the load times are borderline ridiculous at times and there’s no tutorial so you’ll spend most of the first act scratching your head in confusion. All non-crime solving elements are mind-numbingly boring, but the game overall fills a niche in the gaming world that we don’t see done nearly enough in most games. When you’re bored doing laps on a circuit or shooting foes on the battlefield, take some time out and pick up The Devil’s Daughter. As a crime-solver, it does alright.
    • 76 Metascore
    • 60 Critic Score
    Dying Light 2 faces two big issues at present: technical glitches that can be fixed with a patch, and design choices that will be harder to deal with. When the former are corrected, Techland's latest will be far more enjoyable; that said, the number of times it goes out of its way to break up the fun it's capable of producing could remain its legacy.
    • 76 Metascore
    • 60 Critic Score
    Battlefield 1 is a brilliant fast-paced military shooter that I spent a lot of time playing, especially over the recent Christmas holidays. The additional content in “They Shall Not Pass” is fun to play, but it does leave you a bit sour when you look deeper into it and see so many assets which have been reused. On top of that this content also splits the community, and pressuring players to purchase the DLC or be left behind. There are much better ways to handle delivering extra content to players, unfortunately this isn’t one of them.
    • 73 Metascore
    • 60 Critic Score
    Ultimately, Metal Eden is a close to a great game, but falls flat. It’s short, repetitive, and gets in its own way when it comes to a core combat loop.
    • 68 Metascore
    • 60 Critic Score
    Biomutant has a lot on offer, and while RPG fans will find a number of systems they'll be enthusiastic for, I'd wager they'll find equal parts unappealing or overdone.
    • 74 Metascore
    • 60 Critic Score
    While Super Princess Peach on the DS was criticised for reducing a female lead to being very literally controlled by her emotions, Princess Peach Showtime only works to allow her to embody so many different roles because there isn’t really a defined character underneath it all. For all its faults, 2023’s Super Mario Brothers Movie at least gave us a Peach who was driven, confident and capable – if Nintendo needs tips on how to build a Princess who could helm a game on her own, they should just ask Anya Taylor-Joy for tips. For now, I don’t see Showtime making it to Broadway – but I might still check out the matinee if there’s nothing else going on.
    • 73 Metascore
    • 60 Critic Score
    There’s great humour, knowledge and deference to the source material, and more than 250 little plastic people to unlock if you’re that into it – yet at the same time, it’s wrapped in a playstyle that’s really starting to crack and fray at the edges.
    • 53 Metascore
    • 60 Critic Score
    Gameplay isn’t bad, nor buggy, but it is very formulaic.
    • 59 Metascore
    • 60 Critic Score
    Bioware have all the pieces of the puzzle, but right now Anthem isn’t living up to its potential. It’s bad, but not so bad it can’t be fixed.
    • 75 Metascore
    • 60 Critic Score
    The combination of a simple gameplay loop with great music has been proven to work in the past; two Australian titles immediately spring to mind in The Artful Escape and Video World. Both titles feature engaging storylines, compelling characters and enough actual gameplay to bolster their music; We Are OFK sadly falls short — or at least doesn’t consistently deliver — on some of those points. That’s a real shame too, because the music found within is superb.
    • 66 Metascore
    • 60 Critic Score
    Perfect if anime is what you’re into… but otherwise, it’s not worth your time.
    • 71 Metascore
    • 60 Critic Score
    Cross-play doesn’t work because of it — getting paired with Steam players using keyboard and a mouse mean you’ll get crushed. Pairing with Xbox-only players, I found long gaps in matches. I’m happy to go with my gut and chalk it all up to the problem of price. It’s a shame, because First Strike really was on to something here.
    • 57 Metascore
    • 55 Critic Score
    World Series has a lot of good ideas that were implemented quite poorly. If you were thinking about this one to scratch a casual racing or nostalgic itch, you’re best to hold off – at the very least, until these niggling performance issues are corrected.
    • 55 Metascore
    • 55 Critic Score
    There’s some quick fun to be had here, but if you want meaningful cricket on consoles, stick with Ashes Cricket.
    • 72 Metascore
    • 55 Critic Score
    Headmaster is a solid experience for testing out the PS VR’s functionality but at its core, the mechanic isn’t sustainable.
    • 66 Metascore
    • 55 Critic Score
    Ultimately, I completed Battletoads in 3 hours and 45 minutes and have no intention of ever going back.

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