SpazioGames' Scores

  • Games
For 5,232 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5251 game reviews
    • 70 Metascore
    • 65 Critic Score
    Yonder: The The Cloud Catcher Chronicles is a peaceful and relaxing game, where you have to help the citizens of Gemea about everything: good atmosphere but it is a fetch quest-festival.
    • 77 Metascore
    • 65 Critic Score
    Hue
    If it had had some more varied mechanics and a deeper puzzle design, Hue could have been a really peculiar game. Unfortunately, as it is, it's just an easy canonical puzzle-platformer game, barely supported by an interesting concept and a gorgeous minimalist art style.
    • tbd Metascore
    • 65 Critic Score
    Star Wars Battlefront: Bespin DLC presents five huge new maps, Lando Calrissian and Dengar as new heroes, a few new starcards and a brand new mode. In short, Bespin is a barely satisfactory DLC pack that really only serves to add something more to play, before the next big DLCs coming in autumn.
    • tbd Metascore
    • 65 Critic Score
    Ninjin: Clash of Carrots is funny and cute. It is an evolution of the classic endless runner for smartphones, with more content and plenty of weapons and customization suitable for the playable characters.
    • 66 Metascore
    • 65 Critic Score
    Adventures of Mana worked better on mobile devices than it does on Playstation Vita, because broken AI, framerate issues and repetitiveness are minor problems if you only play for fifteen minutes per session. You may want to give it a try just for the dreamy soundtrack.
    • 66 Metascore
    • 65 Critic Score
    The series needed a restyle and a general overhaul of the entire game system to bring the product to the top of the market. What we get are just some new cooperative and competitive modes. As it is, the latest work by From Software is an elitary game that will capture only who is really into giant robots.
    • 67 Metascore
    • 65 Critic Score
    We Are Football is an immediate managerial experience that has no ambition (and how it could?) to take the throne of the genre, but it may interest football lovers who are looking for a simplified yet smart gameplay.
    • 66 Metascore
    • 65 Critic Score
    A game with some pretty obvious limits, as only the younger and more casual gamers might still enjoy it. A timid approach for the series in the world of 3DS.
    • 68 Metascore
    • 65 Critic Score
    Taking into account the quite low price and the almost non-existent technical requirements, Game Dev Tycoon is a good and above all original game, albeit without great pretensions.
    • 63 Metascore
    • 65 Critic Score
    There are elements in this fourth episode that didn’t convince us at all. Mainly the long wait for the release, a strange move that made us (and probably many others) lose quite a bit of interest in the game and its characters. The gameplay could have saved the situation, but it was simplified on many levels, in a chapter that’s also shorter than the past ones and a bit low in the “wow” factor.
    • 60 Metascore
    • 65 Critic Score
    All Zombie Must Die! doesn't offer many gameplay improvements than what we have already seen in the past titles, except a good level up and weapons crafting system. Doublesix should have also developed a multiplayer online cooperative mode in addition to the offline one.
    • 66 Metascore
    • 65 Critic Score
    The game features excellent graphics, but unfornunately this is one of the few good aspects we've found in Godfire. This game has an extremely repetitive and easy gameplay that doesn't help to keep our attention high for more than a few hours.
    • 49 Metascore
    • 65 Critic Score
    Dynasty Warriors: Gundam 2 turned out to be a well done product, mostly on the technical side, and a quite entertaining one. The numerous game modes, as well as a plot not particularly inspired but interesting enough, guarantee an enjoyable experience, even if mostly recommended for the anime fun.
    • tbd Metascore
    • 65 Critic Score
    If you are looking for a textual adventure with superheroes and tricky villains, this game might be a good option. Otherwise, it could be a pretty plain experience.
    • 65 Metascore
    • 65 Critic Score
    Maize is a first person adventure, full of humor and nonsense, with talking corn and Russian Teddy Bear. However, the puzzles are very easy to solve and the journey is short and linear.
    • 67 Metascore
    • 65 Critic Score
    It’s a low cost horror game that gives you a decent enough storyline to justify the price tag. It’s also a short game though, and not a memorable one. Get it only if you truly love this kind of product.
    • 62 Metascore
    • 65 Critic Score
    Wanted; Weapons of Fate could’ve been a great action game. Gameplay is solid, even if not original, and will deeply entertain you, and graphics are sometimes stunning. The big drawback is the length: it took us four hours to get to the final sequence, which really isn’t enough as of today. Consider a purchase only if four intense hours of gameplay is enough for you.
    • 63 Metascore
    • 65 Critic Score
    The gameplay is not very original and the control are simple, but sometimes they feel very uncomfortable. Some puzzle are extremely simple, while some others are way too difficult. Overall, the environment and the atmosphere are very nice.
    • 57 Metascore
    • 65 Critic Score
    The Way of Life is a fascinating parade of characters and sequences, delivering an interesting insight on three different periods of life. Too bad the game is a bit weak on the narrative side, while the gameplay shows some flaws.
    • 74 Metascore
    • 65 Critic Score
    Grow Up is a limited "more of the same", improving only slightly the downsides of its predecessor. Overall it's not a very good sequel.
    • 75 Metascore
    • 65 Critic Score
    A good game partially ruined by the complex control system. If you can, buy the PC version.
    • 67 Metascore
    • 65 Critic Score
    CounterSpy is a very interesting play under the artistic profile, but it fails the stealth experience promised to the gamer since the beginning. The whole sounds like a paradox, because the game stages a classical spy-story.
    • 60 Metascore
    • 65 Critic Score
    The asymmetrical world / hero match we expected to have more bite, and the overall game is both a futuristic wannabe in multiplayer as classic and structurally simplistic in the single-player.
    • 61 Metascore
    • 65 Critic Score
    All you need to start the Kinect experience with some family fun. Acceptable since it comes with the bundle, let's now see what Microsoft toy can really do.
    • 65 Metascore
    • 65 Critic Score
    The only good aspect about Kick & Fennick is its gameplay and the recoil mechanic. The two characters are anonymous, they don't really cooperate each other and the game has no story.
    • 66 Metascore
    • 65 Critic Score
    A difficult and truly complex old style rpg that will definitely satisfy veteran adventurers and might be a bit too disorienting for other players. Not exactly the most accessible of videogames, nor the best in the genre, but it’s not a bad game either.
    • 61 Metascore
    • 65 Critic Score
    Naruto to Boruto: Shinobi Striker is a courageous experiment that aims exclusively to online fighting, not offering much to the single player lovers. Fighting online with your ninja is definitely fun, but there's still some problems with the server and the camera.
    • 74 Metascore
    • 65 Critic Score
    The game is a match-3 game with Marvel's universe. The gameplay is simple and intuitive and the graphic is nice, but the game is almost pay-to-win. The number of the characters in the game isn't so high either.
    • 69 Metascore
    • 65 Critic Score
    Yet another musou, with almost no novelty for a genre that’s always been light on complexity and variety. A game that’s just for fans of the manga series, or dynasty warriors aficionados.
    • 65 Metascore
    • 65 Critic Score
    The road taken seems to be the right one for Compile Hearts, especially if we take a look at the recent past. Still, the result is far from the high level JRPG that the PS3 library is full of.
    • 55 Metascore
    • 65 Critic Score
    Firmly attached to its mobile roots, Red Game Without a Great name is a strangely challenging casual game with decent level design and controls that unfortunately are not nearly as good as they should be. It definitely makes more sense in the App Store.
    • 56 Metascore
    • 65 Critic Score
    Ary and the Secret of Seasons is perfect for the old platformer and The Legend of Zelda lovers, but it's literally devastated by technical problems, from tearing to cluncky controls.
    • 68 Metascore
    • 65 Critic Score
    Tenchu: Shadow Assassins may not be suited for long time fans, who will find a different gameplay, more puzzle oriented. The game is fun, anyway, even if it lacks the action typical of the franchise.
    • 54 Metascore
    • 65 Critic Score
    RIOT: Civil Unrest is a protest simulator, between the NO TAV movement, Indignados e Tahrir square, but it is also a very poor RTS.
    • 73 Metascore
    • 65 Critic Score
    TMNT: Splintered Fate looks and feels like a mobile games with lots of structural limitations and a bit of forced tracking during the fights.
    • 41 Metascore
    • 65 Critic Score
    A little puzzle game with some bright ideas. The way the puzzles and the interface are organized surprised us, as did many of the complex puzzles. Unfortunately the narrative component is quite poor, and makes it hard to get fully captivated by the experience.
    • 81 Metascore
    • 65 Critic Score
    It's a pity that Capcom did not invest time and money in this collection, as these are among the best titles that have ever graced the Nintendo DS. No extras, no localization for the Italian market and a steep price cannot be ignored.
    • 68 Metascore
    • 65 Critic Score
    King of Seas is a quiet and peaceful procedural adventure that will make you love its interesting combat mechanics, but that gives up on proposing any innovation whatsoever.
    • 63 Metascore
    • 65 Critic Score
    All in all, The Godfather II goes on the same path of its predecessor: funny gameplay, but repetitive, cool design, but graphics look old. You can squeeze the best out of it while managing your rackets, but the fun won’t last long, and won’t leave much behind when it’s over.
    • 64 Metascore
    • 65 Critic Score
    AEW: Fight Forever is a good callback to some of the more arcade-styled wrestling games of the past, but it lacks much of the gameplay and content improvements added over the years by the same developers to their previous games.
    • 57 Metascore
    • 65 Critic Score
    Akiba's Trip Undead & Undressed is a product designed for a specific niche of gamer. Unfortunately, the lack of a good technical realization and the bad combat system prevent this title to be appreciated by a wider audience.
    • 67 Metascore
    • 65 Critic Score
    Shining Resonance Refrain is a missed opportunity for Sega to bring its beloved JRPG series to the west in its better form. The remaster has several problems (both technical and structural), but can still deliver some fun to the hardcore aficionados.
    • 70 Metascore
    • 65 Critic Score
    Wet
    Wet is a stylish game, with a fair share of Tarantino and Stranglehold as inspirations. Sadly it doesn’t matches nor the genius of the former neither the fun gunplay of the latter, leaving just a repetitive action to be played over and over, with not much fun left.
    • 69 Metascore
    • 65 Critic Score
    Jurassic World Evolution is a huge tribute to the entirety of Jurassic Park's history, but from the gameplay side, it lacks of depth.
    • 64 Metascore
    • 65 Critic Score
    More variety in the usual Musou gameplay structure isn't really enough to differentiate this title from other games in a genre that really hasn't evolved at all in years. Developers should really start considering what's wrong with the genre, and try to make it evolve. Pirate Warriors is not the right answer to the problem.
    • 72 Metascore
    • 65 Critic Score
    Wolfenstein is an average FPS, with main drawbacks like an excessive linearity (partially hidden by the town meta-level, unsuccessfully), a general lack of polish, and poor A.I. A good level design and great scripted fights will please who is looking for some easy fun, but ultimately this is really milking an historical license.
    • 54 Metascore
    • 65 Critic Score
    Dynasty Warriors: Gundam 2 turned out to be a well done product, mostly on the technical side, and a quite entertaining one. The numerous game modes, as well as a plot not particularly inspired but interesting enough, guarantee an enjoyable experience, even if mostly recommended for the anime fun.
    • 68 Metascore
    • 65 Critic Score
    Fans of the series will probably keep on appreciating the game as always, because nothing really new is waiting for them in this latest chapter of the Three Kingdoms. Let's hope something will change in the next-gen chapters of the series.
    • 78 Metascore
    • 65 Critic Score
    Atelier Shallie Plus adds not enough new content to recommend this version over the PS3 original, even because the new platform brings also new problems, such as empty environments and a choppy framerate. Not bad if you're a fan of the series, but in this case you've probably already played this game three years ago.
    • 63 Metascore
    • 65 Critic Score
    This new version of Secret of Mana doesn't add anything important to this timeless classic, presenting the same strengths and weaknesses of 25 years ago. It can still be fun with a couple fo friends on the same couch, but we won't recommend it over the Snes Classic Mini version of the original.
    • 71 Metascore
    • 65 Critic Score
    Champions of the Continent, despite having its amazing combat system, can't really live up to the legacy of the original game, because of a not well balanced gacha system and a progression which is faulted by the need to make you want to spend money on microtransactions.
    • 66 Metascore
    • 65 Critic Score
    Star Overdrive swings big — and for a team working with limited resources, it hits a lot more than you'd expect. While it wears its inspirations on its sleeve (especially the latest Zelda games), it still manages to carve out a style of its own, offering plenty of striking moments both visually and in gameplay. At times, though, the game feels like it’s reaching beyond its grasp; some areas feel a little thin, and you get the sense it might have been stronger if the team had narrowed their focus.
    • 62 Metascore
    • 65 Critic Score
    Brawl corrects many of the serious problems that plagued its predecessor, but unfortunately it keeps other, compromising some of what could have been a total redemption in the eyes of the public.
    • 70 Metascore
    • 65 Critic Score
    Until Dawn is a remake that does not improve on the original work and does not modernize the game in any way. The only bright spot is the switch to Unreal Engine 5, but the game structure remains old and looks unsuitable for modern audience.
    • 57 Metascore
    • 65 Critic Score
    Animal Force's interesting concept is held back by its repetitive formula.
    • 67 Metascore
    • 65 Critic Score
    The complete lack of innovation will kill this brand. Consider buying only if you can't live without your daily metal slug fix.
    • 61 Metascore
    • 65 Critic Score
    Godfall is a derivative action title with a repetitive game structures and bad loot balancing. Despite the good graphics, there are few game elements that can be saved.
    • 66 Metascore
    • 65 Critic Score
    A passable game for fans of the discipline, that could have been better without some strange interface problems and the lacking AI. The Pro Cyclist mode is a decent starting point for future chapters though.
    • 75 Metascore
    • 65 Critic Score
    The work done with this remastered version of Resident Evil 5 is just a little more than enough. We recommend the game only to those who couldn't play it in the past generation and who are looking for a good action game, despite some obsolete mechanics, with an interesting game coop.
    • 54 Metascore
    • 65 Critic Score
    Bedlam plunges you right into the history of fps, and the fact that it’s based on a novel is evident, since the story works quite nicely. Unfortunately, it’s also a flawed product, with horrible bosses, a short campaign and an unbalanced challenge level.
    • 72 Metascore
    • 65 Critic Score
    Bridge Constructor: Ultimate Edition is a fun puzzle game for the first few levels, before boredom kicks in.
    • 79 Metascore
    • 65 Critic Score
    Ultros offers a truly unique experience within the genre, and the creativity of the authors in conceiving certain design solutions is certainly commendable. Unfortunately, however, this alone cannot justify a title that fails to achieve any of its intentions other than showcasing a highly artistic side.
    • tbd Metascore
    • 65 Critic Score
    The Incredible Baron is a fresh and funny title. A fast and easy tower defense, without many tactical elements, but with a bunch of really nice creatures and an enjoyable story. An appreciable game that will provide you few hours of fun, if you are not scared of doing always same things again and again.
    • 58 Metascore
    • 65 Critic Score
    Aqua Moto Racing Utopia wants to be the next Wave Race, but fails to deliver the experience in a few aspects.
    • tbd Metascore
    • 65 Critic Score
    Star Drift is a simple racing game where everything is about drifting. It's fun to play but it's been published too soon.
    • 64 Metascore
    • 65 Critic Score
    Blanc has some great ideas and an amazing art direction, but its gameplay lacks depth and the level design is not so brilliant.
    • 74 Metascore
    • 65 Critic Score
    Facing hordes of henchmen for hours unable to really give a challenge to those who sit in front of the screen is unlikely to find much support.
    • 69 Metascore
    • 65 Critic Score
    Warhammer 40,000: Sanctus Reach could be a good turn based strategy game, some mechanics are well implemented but numbers and statistics seem to be quite random.
    • 64 Metascore
    • 65 Critic Score
    It's still a good game, but this third chapter should have been something more in terms of new ideas and polishing.
    • SpazioGames
    • 67 Metascore
    • 65 Critic Score
    Uncanny Valley is a survival horror that delivers tension and a story-driven experience. On the other hand the title is short, it has some technical issues, and the way it tells you the story is a bit confusing.
    • 69 Metascore
    • 65 Critic Score
    Monumental Games lacks the courage to take the series one step forward; despite the arcade turn not being a bad thing per se, the simulation doesn't convince on many aspects, starting from the very bad physics. A true shame, that makes us hope in the next SBK installment.
    • 62 Metascore
    • 65 Critic Score
    Crossfire: Legion tries not so hard to find its own way for the heart of RTS' fans, but despite being a fully enjoyable game, it lacks personality in basically everything. You can have fun with its campaign and online modes - if you can stand the annoying pathfinding that will plague your army – but it's hard to imagine Legion being remembered in the long run.
    • 39 Metascore
    • 65 Critic Score
    A title designed and developed in order to gather the attention of many fans of the television series. The introduction of a common story line between the five cases is a good idea, but perhaps not enough to compensate the lack of innovation that, after the years and the episodes, is a real shame.
    • 65 Metascore
    • 65 Critic Score
    A game with similarities to Caesar III and Pharaoh. You just need to overlook some simplifications in the system, and Lethis will give you a lot of satisfaction. Unfortunately, the game gets kind of ruined by limited possibilities in the urban planning and some other problems.
    • 42 Metascore
    • 65 Critic Score
    A title designed and developed in order to gather the attention of many fans of the television series. The introduction of a common story line between the five cases is a good idea, but perhaps not enough to compensate the lack of innovation that, after the years and the episodes, is a real shame.
    • 59 Metascore
    • 65 Critic Score
    Mario Party: The Top 100 wants to prove that minigames can stand by themselves, but fails in doing so; its minigames, lacking the classic party mode, become boring after a while, and the game is only truly recommandable to those who have three friends ready to join them in this far from perfect blast from the past.
    • 58 Metascore
    • 65 Critic Score
    The expectations for APB were high, maybe too high, and the finished product doesn't live up to the hype. The result is a simplistic shooter with an awesome character editor that can be fun for a while, but lacks content and variety to justify a monthly subscription. Maybe Realtime Worlds can still do something about that but, for now, what's there is just not enough.
    • 62 Metascore
    • 65 Critic Score
    Doki-Doki Universe is a really particular indie game that tries to offer something new and unique, but is stopped by the lack of depth of its gameplay mechanics.
    • 70 Metascore
    • 65 Critic Score
    Haunt is a fun game, dedicated, however, only to a young audience.
    • tbd Metascore
    • 65 Critic Score
    MementoMori has some interesting ideas, but its story is not strong enough to keep you captivate in its world.
    • 66 Metascore
    • 65 Critic Score
    If you're a fan of the series, Call of Duty: Heroes will make you happy, but you'll have to deal with long waits and the intrusiveness of in-app purchases.
    • 60 Metascore
    • 65 Critic Score
    A pool of interesting ideas that simply fails to deliver. A lame level design, a repetitive combat system and the lack of depth in customization of the characters' abilities make this hybrid one you should try only if you're looking for some light-hearted entertainment, ignoring the complete lack of polish.
    • 60 Metascore
    • 65 Critic Score
    Tomb Raider Underword: Beneath the Ashes is a good first DLC, offering a good new setting and puzzles, new cut-scene as well as an ending good to build enough hype for the plot, waiting for the final act, entitled Lara’s Shadow. But this new level presents also many bad issues, mostly technical, and the 800 Microsoft Points price is not so cheap for a half an hour of longevity. Recommended only to biggest fans of Lara.
    • 57 Metascore
    • 65 Critic Score
    A pool of interesting ideas that simply fails to deliver. A lame level design, a repetitive combat system and the lack of depth in customization of the characters' abilities make this hybrid one you should try only if you're looking for some light-hearted entertainment, ignoring the complete lack of polish.
    • 74 Metascore
    • 65 Critic Score
    Marvel Rivals is a solid hero shooter, undoubtedly fun, but it conceals a stale game design beneath the mask of a fresh and effective aesthetic. Those who are tired of hero shooters will find little of interest in the few gameplay innovations Marvel Rivals offers. However, others will enjoy what is certainly the best title in the genre currently on the market, bolstered by an active community (at least for now).
    • 67 Metascore
    • 65 Critic Score
    Townsmen - A Kingdom Rebuilt is a decent console project with some structural problems that may risk to ruin the experience. HandyGames has the skills to do something more in future.
    • 70 Metascore
    • 65 Critic Score
    Under Pressure chooses the way of introspection and shows some Guardians' soul to the player, but the main storyline is practically frozen and there are way too many QTEs to deal with.
    • tbd Metascore
    • 65 Critic Score
    The creator of this game claims he was inspired by Stephen King's The Dark Tower, but the references to the work of King are so weak as to be almost negligible.
    • 70 Metascore
    • 65 Critic Score
    An unusual managerial, somehow confined by its own concept. Public transport can be fun in the beginning, but it gets old pretty soon. It just depends on what you're interested in, and surely it's a well developed simulation.
    • 54 Metascore
    • 65 Critic Score
    Port Royale 3 has a major flaw to bring everything at once, leaving after 7-8 hours of gaming on a repetitive scale and marked with a pattern of gameplay that's no longer able to offer real surprises.
    • 68 Metascore
    • 65 Critic Score
    A deep strategy game for the true lovers of tactics and planning, seasoned with the noble license by Games Workshop. However, is a bit too classy to excite even those who aren't big fans of wargames.
    • 68 Metascore
    • 65 Critic Score
    Fortune street is a good board game back in its digital version. If you are a fan of this kind will be enthralled by its extreme flexibility, provided if you have a large number of friends to play with.
    • 62 Metascore
    • 65 Critic Score
    There's both a lot of JRPG and a lot of dating sims better than Conception II out there, especially on PSVita and 3DS, but if you want a taste of both genres in a single game, this is the way to go.
    • 79 Metascore
    • 65 Critic Score
    Windjammers 2 feels more like a "more of the same" than it should.
    • 68 Metascore
    • 65 Critic Score
    Infinite Crisis is a nice MOBA game who can count on the greatest license, with some of the most famous Super Heroes and Villains in the world, despite its gameplay user friendly and so less competitive and tactical. Infinite Crisis isn't the best game ever for competitive players, but it's the best choice for the players who love DC Comic books and now they have a funny way to play their beloved characters.
    • 70 Metascore
    • 65 Critic Score
    Near Death is a simple game revolving around survival and the smart use of the crafting system. You won't find any monsters or humans in it: the only enemy is the cold of Antarctica.
    • 63 Metascore
    • 65 Critic Score
    A nice first try by Sony to compete with Nintendogs in a different way: it's a shame that the dubbing is awful and there's way too much repetition involved, especially in the first few hours, but young dog lovers should give it a try.
    • 73 Metascore
    • 65 Critic Score
    Not as good as its DS predecessor, Picross E still provides a challenging and complete experience at a budget price, which makes it an interesting product for whoever feels like challenging his own logic skills.
    • 83 Metascore
    • 65 Critic Score
    A fun new version of the OlliOlli games, but not without problems.
    • tbd Metascore
    • 65 Critic Score
    Not a perfect point-and-click adventure, Chronicle of Innsmouth is a strange creature that mix the typical humor of LucasArts with the dark and rotten atmosphere of H.P. Lovecraft.

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