SpazioGames' Scores

  • Games
For 5,232 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5251 game reviews
    • 66 Metascore
    • 67 Critic Score
    Slitterhead is a graphically and structurally rather old game that fails in any way to approach either modern productions or the other glorious works of the Keiichiro Toyama. The only good cues come in the form of the ability to control different characters through possession, which make the traversal and combat dynamics varied, but the dilution and repetitiveness of certain quests tend to dull enthusiasm soon.
    • 75 Metascore
    • 67 Critic Score
    Life is Strange: Double Exposure starts as a compelling mystery and grows into a poignant story about social bonds and trauma, but its awful ending weakens the series' identity, casting doubt on Deck Nine's choices.
    • 70 Metascore
    • 67 Critic Score
    Despite the not-so-bad first impressions, Bionic Commando is a disappointing game. Linearity is not a drawback by itself, it's more about the way it has been pushed into the game, which often delivers loads of frustration... Long and frequent loading times, lousy A.I., and inaccurate controls just confirm that this is not a Capcom game, but more a Grin one. Let's hope Capcom itself will be on the next RAD Spencer incarnation: all it needs is some polish.
    • 65 Metascore
    • 67 Critic Score
    A good combat system and a infectious soundtrack are not enough to make The Caligula Effect 2 a recommendation. What we have here is much better than the first game, but not on par with the best JRPGs on the market. Still, fans of the genre may want to give it a try.
    • 68 Metascore
    • 67 Critic Score
    The Last Alchemist is a simulation game that takes place in a charming fantasy setting with cute creatures and talking mushrooms. The game swings between crafting stages and exploration, providing an overall pleasant experience with an interesting storyline as well as occasionally overly challenging gameplay.
    • 66 Metascore
    • 67 Critic Score
    Rise of the Ghost is the first DLC of RAGE 2: it tells a new story and offers new missions, but looks like a more of the same and a portion of the game ripped off from the original game.
    • 64 Metascore
    • 67 Critic Score
    Peaky Blinders: Mastermind is a decent tie-in, a real-time strategy game based on the acclaimed TV series. Nothing more and nothing less.
    • 66 Metascore
    • 67 Critic Score
    A disappointment for those who hoped in a real revamp of the brand. Boxing two games in one is not enough.
    • 66 Metascore
    • 67 Critic Score
    Crystar is not a particularly brilliant JRPg, but it's a decent one, with a good story and interesting characters. It's a pity, then, that the dungeon design is very bland and the combat system feels boring after ten or so hours.
    • 71 Metascore
    • 67 Critic Score
    Despite the not-so-bad first impressions, Bionic Commando is a disappointing game. Linearity is not a drawback by itself, it's more about the way it has been pushed into the game, which often delivers loads of frustration... Long and frequent loading times, lousy A.I., and inaccurate controls just confirm that this is not a Capcom game, but more a Grin one. Let's hope Capcom itself will be on the next RAD Spencer incarnation: all it needs is some polish.
    • 51 Metascore
    • 67 Critic Score
    Baldo The Guardian Owls is an extremely decent game. Maybe is not the Zelda-killer that the gamers deserve, but only an enjoyable adventure with delicious Ghibli style.
    • 71 Metascore
    • 67 Critic Score
    Sand Land is both a good licensed games, since it relies heavily on fidelity to the source material and good dialogues, and a formulaic open world action rpg, with a static structure and bad AI. It can still appeal to al Toriyama fans, thanks to its love for the original manga, but all of the other players will surely find much better options in both the ARPG genre and in the open world one.
    • 71 Metascore
    • 66 Critic Score
    Nothing was done in this Hella Remastered to help Shadows of the Damned in the aspects in which the game underperformed at launch, thirteen years ago. Hence, the game has today the same qualities and the same problems of yesterday, but the latter weigh down the experience much more than before.
    • 68 Metascore
    • 66 Critic Score
    The Blind Prophet has an incredible art direction that reminds one of the best works of comic masters like Mignola, Miller and Moebius, but lacks of content that seems to be ripped-off from the game.
    • 56 Metascore
    • 66 Critic Score
    Jump Force is a game full of good intentions; their execution, however, is heavily flawed.
    • 52 Metascore
    • 66 Critic Score
    Like The Medium, Unholy experiments with a two dimensions gameplay. The story lacks of depth and stealth looks like a forced feature for a psychological horror that relies on exploration and puzzle solving.
    • 71 Metascore
    • 66 Critic Score
    With 3rd Birthday Parasite Eve's franchise collapses, losing many attributes that granted it success in the past, proposing story, characters and enemies without personality, and a brand new action-oriented gameplay system, although too afflicted by several issues.
    • 63 Metascore
    • 66 Critic Score
    Various Daylife is held back by its mobile game nature and too many wrong choices that transform the game in a series of jobs and actions that no one would really love to do.
    • 66 Metascore
    • 66 Critic Score
    Final Fantasy VII: Ever Crisis is a surprisingly solid mobile title that successfully attempts to provide a fresh way to relive the Final Fantasy VII saga. It's primarily aimed at those already familiar with the series rather than newcomers, but given the title's popularity, it still appeals to a significant audience. The real downsides are some structural issues and the intrusiveness of the gacha element, along with the inevitable risk that the game may become pay-to-win in the long run.
    • 49 Metascore
    • 66 Critic Score
    A nice game, especially if you're fond of customization and online play, but don't expect anything new or particularly interesting.
    • 68 Metascore
    • 66 Critic Score
    Touchmaster 3 is a decent compilation, with a bunch of fun minigames and a nice graphics. On the other hand some problems like irritating sound, boring games (such as Domino Run or Sea World) and a not-so-clever replay value slows the product, that cannot stand near the top title games such as 42 all time classics.
    • tbd Metascore
    • 66 Critic Score
    A funny game. Despite this, the absolute lack of innovations is a negative point that decreases the final score.
    • 59 Metascore
    • 66 Critic Score
    A Knight's Quest is very far from the games it takes inspiration from, lacks of personality and presents some combat system issues and bugs. Give it a try only if you are an hardcore fan of The Legend of Zelda series.
    • 69 Metascore
    • 66 Critic Score
    The choice to remaster the two Prinny spinoffs was puzzling to begin with, and, unfortunately, the remasters are puzzling too themselves, leaving a lot to be desired. Definitely wait for a sale for these.
    • 63 Metascore
    • 66 Critic Score
    It's the same thing over and over: if you love the saga and the genre, probably you should still help yourself. If you're looking for the next step, keep waiting.
    • 69 Metascore
    • 66 Critic Score
    Crysis Remastered is a lazy console port that weighs a lot even on modern PCs: it shows an incredible work of art on global illumination, but the performances are held back by some bad choices.
    • 57 Metascore
    • 66 Critic Score
    Ikai pays tribute to Japanese folklore and delivers a faithful representation of feudal era. Nevertheless, is seems like a game that comes out from a couple of generations ago.
    • 67 Metascore
    • 65 Critic Score
    Another Sight is a game that knows how to implement a solid artistic view, but is plagued by some unforgivable gameplay issues that will frustrate even the most patient player.
    • 69 Metascore
    • 65 Critic Score
    It has some good and original moments, but it’s also very repetitive, with an unrefined gameplay that could have been improved in many ways. You’ll enjoy this just for one run, and not even that much.
    • 53 Metascore
    • 65 Critic Score
    If you want a classic 4x strategy game, Planar Conquest is what are you searching for, but if want some innovation or new mechanics, maybe you have to find something else.
    • 55 Metascore
    • 65 Critic Score
    Hotel Transylvania 3: Monsters Overboard does not show so much originality through its gameplay. Although it is provided on multiple platforms, it is hard to notice some great features in its gameplay and graphics.
    • 66 Metascore
    • 65 Critic Score
    Consortium is a peculiar game: it delivers a deep universe tailored on the decisions of the player, and shows an original meta-narrative side. On the other hand, the game is glitchy as hell, the FPS sections are not so good, and the story ends just when it gets really interesting.
    • 64 Metascore
    • 65 Critic Score
    Ancestors: The Humankind Odyssey is one of a kind, but it works more in theory than in practice.
    • 69 Metascore
    • 65 Critic Score
    If it cost less and had offered the same content seen on the Wii U version, Ultimate NES Remix certainly deserved a higher rating. Unfortunately, the price is too high and, for obvious reasons, it lacks Miiverse support.
    • tbd Metascore
    • 65 Critic Score
    Super Daryl Deluxe is a strange game, made by many styles: it has charisma, but it falls in some points.
    • 59 Metascore
    • 65 Critic Score
    It's far from flawless, but a step forward when compared to the prequel:a good experience for every Naruto fan, innovative and fun.
    • 62 Metascore
    • 65 Critic Score
    Although it may be a discreet strategic/tactical game Jagged Alliance: Back in Action is nearly completely different from Jagged Alliance 2. The encounters with enemies are no longer turn-based, but instead there's a real-time approach sided by a new Plan & Go system. With it you can plan the next actions of the mercenaries that we control, a feature that prompts us to reflect and study the battlefield as you'd expect from a title like that. On the other hand, because of the ridiculous AI and general inferiority when compared to Jagged Alliance 2, Back in Action is just a mediocre title and not the remake that could've been.
    • 58 Metascore
    • 65 Critic Score
    Ninja Gaiden 3 is a gigantic step back for the series. Team Ninja promised a full scale evolution, instead they delivered a mediocre and repetitive action game, with a simplified fighting system and a weak story, that is saved only by its spectacular scenes and its fun boss fights.
    • 67 Metascore
    • 65 Critic Score
    City of Light is an underwhelming epilogue that fails to impress. Most of the time it's enjoyable to play, but it lacks an actual ending for the series.
    • 75 Metascore
    • 65 Critic Score
    Coromon doesn't even try to hide its muse, but it ends up being too much derivative, taking no risks at all and feeling like something you obviously played in the past, just by a different name.
    • 54 Metascore
    • 65 Critic Score
    Despite an interesting premise and an intriguing art direction, The Bookwalker fails to fully deliver its best.
    • tbd Metascore
    • 65 Critic Score
    An arcade racing made for children, and by children should be played. But even the fan of the movie should give it a possibility.
    • 64 Metascore
    • 65 Critic Score
    Downpour is an almost obligatory purchase for fans of the saga, but they must be aware of the technical and conceptual limitations of the product.
    • 74 Metascore
    • 65 Critic Score
    Wolfenstein is an average FPS, with main drawbacks like an excessive linearity (partially hidden by the town meta-level, unsuccessfully), a general lack of polish, and poor A.I. A good level design and great scripted fights will please who is looking for some easy fun, but ultimately this is really milking an historical license.
    • 63 Metascore
    • 65 Critic Score
    Crazy and unique, Skatebird is far from perfect but you should give it a shot.
    • 76 Metascore
    • 65 Critic Score
    Jurassic World Evolution 2 feels like home for long time fans, but the simulation isn't deep enough to make you actually fall in love with the game and its core gameplay loop.
    • 67 Metascore
    • 65 Critic Score
    Rogue Wizards has a good cartoon style with some intuitive gameplay choice. Unfortunately the character growth and the fight progression are too simple and decrease the quality of the game.
    • 44 Metascore
    • 65 Critic Score
    Despite some issues with the price and the struggling about understanding the mechanics behind it, Cortex Command is simply a good retro-looking game.
    • 68 Metascore
    • 65 Critic Score
    A well written story and some good gameplay gimmicks combine with an overall context that lacks coherence. Some issues in the control system and old-gen graphics utterly spoil the fun. A shame, especially for the waste of some good ideas and the well designed supporting characters.
    • 58 Metascore
    • 65 Critic Score
    Spider-Man: Edge of Time shows some good ideas in terms of gameplay and storyline. Sadly, the combat-system is lame, there's a great lack of variety and the graphics are just decent.
    • 63 Metascore
    • 65 Critic Score
    Pop-Up Pilgrims is a puzzle-platform that manages to be entertaining while showing numerous flaws, such as the scarce variety of situations the game has to offer. That, along with a questionable use of the PS VR, prevents us from fully recommending the game.
    • tbd Metascore
    • 65 Critic Score
    NOOB: The Factionless is an homage to classic JRPG ruined by too many flaws.
    • 86 Metascore
    • 65 Critic Score
    A game that could have potential but fails to take off due to the lack of Italian language.
    • 64 Metascore
    • 65 Critic Score
    While the improvements since Lost Song are noticeable and there's a huge roster of playable characters, because of its downsides it's a product for only the the hardcore fans of the saga (or sagas, in this case), just like its predecessors.
    • 71 Metascore
    • 65 Critic Score
    Not Tonight is Papers, Please-like set in a post-Brexit GB; it sounds good, but it misses some points.
    • 64 Metascore
    • 65 Critic Score
    Command and Conquer 4 brings some major twists in the gameplay; a brave and admirable choice, sadly not supported with adequate testing and know-how. The battles feel too fast-paced, amassing big armies always wins over strategy and the overall magic of the saga feels lost. The big potential in what could’ve been a true tide-turner for the brand is thus gone, and this feels just as a mediocre RTS, unable to stand out on its own qualities.
    • 69 Metascore
    • 65 Critic Score
    Assassin's Creed II: Discovery is a step forward compared to his predecessor, but it doesn't feel like it's been developed with the NDS in mind, because of the lack of any touch screen interactions. The gameplay is too linear and sometimes repetitive. All in all, you might consider it only if you're a big fan of the brand, but there's no other reason to get excited.
    • 63 Metascore
    • 65 Critic Score
    he Lost Child is a first person dungeon crawler that revolves around grinding, exploration and a "pokémonesque" demon hunt. It is very repetitive and the graphics looks very dated.
    • 66 Metascore
    • 65 Critic Score
    Karma. Incarnation 1 is a fun and simple graphical adventure game, which makes the bizarre and psychedelic artistic style and his genuine humor its greatest strengths, but suffers from some problems that can ruin the experience.
    • 65 Metascore
    • 65 Critic Score
    Top Darts offers a lot of different gameplay modes and full customization, but unfortunately the technical realization is not as good as expected.
    • 55 Metascore
    • 65 Critic Score
    An utterly original game, which is partially ruined by a rather repetitive gameplay, which suffers from the presence of hundreds of loading times, and other flaws. Still, the title has its charme, and it can be suggested to the players who love story-driven games.
    • 57 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 65 Critic Score
    You get what you give with Kirby's Blowout Blast: a little sum of money for a little game, fun in short bursts but repetitive if played for long time, far too easy and with less than a couple of hours of gameplay.
    • 69 Metascore
    • 65 Critic Score
    High on content, but still full of the flaws that plagued its predecessor, Nightmare Princess is an intriguing romp that can't satisfy discerning palates. It remains quite extravagant in the strategic genre though.
    • tbd Metascore
    • 65 Critic Score
    Clearly inspired by The Binding of Isaac in some aspects, it forms its own personality by leaning on the solid basics of roguelike platform games. It is unfortunately plagued by some technical problems. Considering the high level of the competition, that stuff matters.
    • 70 Metascore
    • 65 Critic Score
    The fans of the Touhou series will probably appreciate another adventure, and that's probably the same for the roguelike genre's ones too. However, there doesn't seem to be much to look forward to for all the other gamers.
    • 63 Metascore
    • 65 Critic Score
    Slaps And Beans is a real tribute to Bud Spencer and Terence Hill, but its combat system misses too many points.
    • 63 Metascore
    • 65 Critic Score
    After the first enjoyable DLC, Gearbox tries a new way to entertain the growing public of its interesting shooter. The horde idea is old enough, but it still works and provides a compelling experience, enhanced by some nice small ideas, like random rules. Sadly there's no real reward, and reward is everything Borderland's about; allthough sometimes fun to play, this neverending massacre betrays the spirit of the original game.
    • 65 Metascore
    • 65 Critic Score
    A lot of good ideas but badly implemented in an anonymous gameplay.
    • tbd Metascore
    • 65 Critic Score
    A decent beat em up, with interesting power ups. Don’t expect anything more, nor a great challenge. After about 1 hour and a half you’ll have seen everything it has to offer.
    • 71 Metascore
    • 65 Critic Score
    Surprisingly complicated in some managerial aspects, Pro Cycling Manager 2017 shows some interesting features mixed with old and new flaws. The AI seems to be a little passive, whilst the train formation is a great addition.
    • 66 Metascore
    • 65 Critic Score
    Full of irony and pretty challenging in the first hours, it slows down after the beginning phases and loses a lot of steam due to a repetitive structure.
    • 66 Metascore
    • 65 Critic Score
    Berserk and the Band of the Hawk is just another musou, since Omega Force didn't apply to the base formula the changes that made both Attack on Titan and Dragon Quest Heroes better games. This is a more violent and slightly easier version of the latest installments in the Dynasty Warriors Franchise, so consider buying it only if you're a diehard fan of this type of game.
    • 52 Metascore
    • 65 Critic Score
    This game is a decent TPS if played online. It lacks quality though, and the terrible AI makes the singleplayer campaign a real torture. Play it with friends, it's really the only way to enjoy it.
    • 74 Metascore
    • 65 Critic Score
    Crytek delivers a decent pick and play game beautiful to see but not so fun to play.
    • 68 Metascore
    • 65 Critic Score
    Kinect Rush is a game developed for kids only, it is too short and not entertaining for an adult audience.
    • 59 Metascore
    • 65 Critic Score
    With few euros you have an old style shooter with little personality, graphically old, a little repetitive and with some bugs still to fix. But Dead Effect is also fun, has a good sci-fi/horror atmosphere, is cheap and gives the same feeling of a decent b-movie.
    • tbd Metascore
    • 65 Critic Score
    Insane 2 is a good crazy arcade racing game, really fun in multiplayer. In single player, despite its variety, it gets boring too fast.
    • 71 Metascore
    • 65 Critic Score
    Fairy Fencer F: Advent Dark Force is a classic tactical J-RPG, with all the usual pros and cons of this kind of title. Despite the nice style, and the remarkable drawings that will accompany you in your travel in the world of the Furies, the dungeons realization and the characters 3D models are so poor they'll make you cry. The combat system is solid, and the story is enjoyable. Unfortunately, the repetitive mechanics will bore you in a few hours. In the end, a fair Hyperdimension Neptunia clone, just for real fans of the genre.
    • 51 Metascore
    • 65 Critic Score
    Despite its tactical combat system, as well as the development of character and weapons, Confrontation turned out to be a disappointment. The game is too linear and repetitive, with no side quests or any other excuse to take a moment to pause and explore the maps. Plus, it has a complex story, told with discontinuities and hard to follow, along with dated graphics which make the game not too enjoyable.
    • 58 Metascore
    • 65 Critic Score
    Pineview Drive really knows how to scare players, but the heavy backtracking is its most unbearable failure. A game with a great atmosphere and rather disappointing gameplay.
    • 79 Metascore
    • 65 Critic Score
    Zen Pinball 3D is not a great game and, despite its good graphic, it will not keep you engaged too much unless you love records and rankings.
    • 70 Metascore
    • 65 Critic Score
    Little League World Series Baseball doesn’t offer realistic graphics and it doesn’t want to be completely simulative, but thanks to the user friendly gameplay it becomes fun to play for everyone. Considering the Low-Budget-price, this game could be a good spring purchase.
    • 75 Metascore
    • 65 Critic Score
    A game that could have been a masterpiece, has some amazing and imaginative visuals, as well as a boring and repetitive gameplay. A pity.
    • 77 Metascore
    • 65 Critic Score
    We are against the time, evil souls and even the atmosphere can't help us. The Void is an hardcore game, not suitable for everyone cause to the high level of challenge and the continuous pressure that the game put on you.Dedicated to those ones seeking for a new videogame's genre.
    • 56 Metascore
    • 65 Critic Score
    After the first enjoyable DLC, Gearbox tries a new way to entertain the growing public of its interesting shooter. The horde idea is old enough, but it still works and provides a compelling experience, enhanced by some nice small ideas, like random rules. Sadly there's no real reward, and reward is everything Borderland's about; although sometimes fun to play, this neverending massacre betrays the spirit of the original game.
    • 66 Metascore
    • 65 Critic Score
    While extremely repetitive, this game guarantees great immersion thanks to a lot different choices that will have positive or negative outcomes and that will make us real protagonists of this maybe too short adventure.
    • 62 Metascore
    • 65 Critic Score
    Wanted; Weapons of Fate could’ve been a great action game. Gameplay is solid, even if not original, and will deeply entertain you, and graphics are sometimes stunning. The big drawback is the length: it took us four hours to get to the final sequence, which really isn’t enough as of today. Consider a purchase only if four intense hours of gameplay is enough for you.
    • 62 Metascore
    • 65 Critic Score
    Senran Kagura Bon Appetit Full Course delivers a good fan-service experience with the pretty girls and all the other things, but it's far from being an even decent rhythm game.
    • 59 Metascore
    • 65 Critic Score
    Face Noir is a decent adventure game that suffers, however, obvious limitations in the technical sector and in some questionable choices.
    • 67 Metascore
    • 65 Critic Score
    Shiness: The Lightning Kingdom combines the classic JRPG adventure format with fighting mechanics. Well knowing this is from a small french indie team, Enigami, we can see all the passion and the work behind the game, but we can also see all the limits due to the smallness of the project itself. All these problems afflict the gameplay, on the technical side, and mostly the combat system, the one who should made this videogame really shine. In the end, we can see a great potential from Enigami team, but we can't deny that Shiness is a good game with many problems.
    • 57 Metascore
    • 65 Critic Score
    Nintendo is a master at finding a specific target audience and offer them exactly what they want, sometimes even with a little less quality than usual. Mario Party: Island Tour does just that, speaking to the more casual audience among the owners of Nintendo 3DS.
    • 60 Metascore
    • 65 Critic Score
    The expectations of those who were hoping for a videogame, Dark Void, which would finally be able to bring a breath of fresh air into the third-person action genre, are sadly disappointed, at least in part, from this title. Certainly the air-combat component has been implemented in a very good way, but it's unfortunately not sufficiently good enough, in a game were you must alternate flying phases with boring sections on foot. The game's value is also clouded by an only discrete technical compartment, lifted in part by a great soundtrack. A pity, because there was a huge potential in the concept idea of Dark Void.
    • 64 Metascore
    • 65 Critic Score
    Despite a good evolution from the past entry of the series, what FX did is not enough to make this game a real winner. Everything must be improved in order to make it a game able to compete with Football Manager.
    • tbd Metascore
    • 65 Critic Score
    Wars of Succession is a real turn based strategy game, but it has some technical problems.
    • tbd Metascore
    • 65 Critic Score
    A pure and simple 2D action: Not much variety, but a lot of blood, violence and fighting.
    • 65 Metascore
    • 65 Critic Score
    All in all, The Godfather II goes on the same path of its predecessor: funny gameplay, but repetitive, cool design, but graphics look old. You can squeeze the best out of it while managing your rackets, but the fun won’t last long, and won’t leave much behind when it’s over.
    • 63 Metascore
    • 65 Critic Score
    This is certainly nor the best work form Experience Inc. nor the best dungeon crawler available on Playstation Vita, but can be a good choice for the ones that already completed better titles such as Demon Gaze and Stranger of Sword City.
    • 63 Metascore
    • 65 Critic Score
    Bookbound Brigade has a lot of brilliant ideas, is funny and well painted, but the mechanics have some missing points, with frustrating platform moments and dull combat.
    • 63 Metascore
    • 65 Critic Score
    Despite some technical issues, Scarygirl offers a fair five hour playthrough with a cool style based on the original graphic novel created by Nathan Jurevicius.

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