SpazioGames' Scores

  • Games
For 5,232 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5251 game reviews
    • 66 Metascore
    • 65 Critic Score
    The console version of Impact Winter is, on the whole, a more polished game than it was at the debut on PC, but its good ideas are still marred by a troublesome framerate and a good amount of small bugs and inconsistencies.
    • 75 Metascore
    • 65 Critic Score
    A fundamentally simple strategy game, that doesn't really have much of a place on PC. It's still a passable game, due to its well calculated mechanics, the long campaign, and some good ideas. Just don't expect anything revolutionary, there's much better out there.
    • 68 Metascore
    • 65 Critic Score
    This game could've been great. Unfortunately, this title by Milestone stumbles in the usual technical problems, headed by a system of collisions due to frequent phenomena of interpenetration polygonal and constant texture pop-ups on the track.
    • 45 Metascore
    • 65 Critic Score
    Tournament of Legends disappoints in many aspects and we wonders at this point if it was really needed an environment change from the original ideas in Gladiator A.D. . The only 10 fighters in the game are the classic stereotypical heroes already seen a thousand times in other fighting games.
    • 58 Metascore
    • 65 Critic Score
    With Elex Piranha Bytes bites off more than it can chew, unfortunately: the game is huge, and we're sure a great effort went into the storytelling and world building, but the combat system is just too clunky and the difficulty curve is off, too much to recommend it.
    • 79 Metascore
    • 65 Critic Score
    The Lara Croft Collection is a competent porting of the original titles, but it lacks any additional content that would've made this the definitive edition of these games.
    • 73 Metascore
    • 65 Critic Score
    Digimon Story: Cyber Sleuth - Hacker's Memory brings back too many elements from its predecessor, and in the end it feels like the developers forgot to give their new creature a personality of its own.
    • 53 Metascore
    • 65 Critic Score
    It had a lot of potential, and the team must have squeezed out every ounce of energy to complete it, but unfortunately it wasn’t enough. It’s glitchy, the challenge level is badly calculated, and it’s also a bit too linear for our tastes. Quite a waste.
    • tbd Metascore
    • 65 Critic Score
    DIVO is a dynamic platform game, in which we manage the cavy in a cyber wheel. We have limited time to reach the finish point at the end of level and we also have to avoid collisions with enemies and collecting all sorts of bonuses.
    • 67 Metascore
    • 65 Critic Score
    Jerky graphics and almost no optimization, but the mission design makes this HD remake still worth playing.
    • 71 Metascore
    • 65 Critic Score
    Unlike Limbo and Inside, Somerville looks like an experimental and unfinished project with a confused story and many gameplay hiccups.
    • 48 Metascore
    • 65 Critic Score
    The abysmal graphics and bland shooting make this game a gigantic disappointment, especially if you consider the names involved in its development. Still, it randomly captures the atmosphere of the movies and can be quite fun online. Truly a missed opportunity.
    • 74 Metascore
    • 65 Critic Score
    Oceanhorn: Monster of Uncharted Seas is a clone of Zelda (especially Wind Waker) that doesn't really do anything to avoid the comparison with the Nintendo brand. If the personality is dramatically under the heels, the game still manages to offer some fun thanks to the setting, the graphics and the exploration.
    • 66 Metascore
    • 65 Critic Score
    There are some technical issues yet to be solved in Park Beyond, but the game does a pretty decent job in giving you the control of your own theme park. Yet, the experience is very limited and can't fully deliver the vibe that creative players legitimately expected.
    • tbd Metascore
    • 65 Critic Score
    The adventure is still good, yet it's definitely sold at a too high price for a simple porting.
    • tbd Metascore
    • 65 Critic Score
    A nice strategic game, with a challenging gameplay and a pleasant narrative. The control system is a bit sloppy, but the overall experience is worth the price.
    • 67 Metascore
    • 65 Critic Score
    Despite the high expectations and the long wait, Secret Files 3 is the least successful episode of the series by Animation Arts, but is able to settle at more than sufficient levels.
    • 55 Metascore
    • 65 Critic Score
    Trials of the Blood Dragon is a game that can surprise you many times. The level of madness of the tracks can entertain you for 5 or 6 hours. If you are fan of the saga, this episode can't miss a place in your collection. In case you're beginners the low price can give you the right occasion to discover the brand.
    • 76 Metascore
    • 65 Critic Score
    This game had the potential to be one of the best Arkanoid's children together with the good Wizorb, but it fails miserably on small screens due to a bad control system. The buttons are way too small for a 3,5 / 4 inches device, and will definitely frustrate the player several times. The game obviously plays a way better on the bigger screens of an iPad.
    • 80 Metascore
    • 65 Critic Score
    Jet Car Stunts 2 is characterized by a very good longevity. The gameplay is simple and intuitive, and this fits perfectly the spirit of this title. Nevertheless, the graphics are very poor, but the game is still able to entertain thanks to its good number of levels and variety of tracks.
    • 65 Metascore
    • 65 Critic Score
    Sega developed another Olympic game without taking any risks, giving the player a compilation of minigames that can only be fun for a couple of afternoons if you have friends to share it with. Otherwise, there are better party games in the Wii U catalogue.
    • 60 Metascore
    • 65 Critic Score
    A classic action game, and a good way to transpose the cartoon atmosphere. Gameplay isn't compelling enough, and graphics are not that good. Consider it just if you're really in love with the cartoon.
    • 67 Metascore
    • 65 Critic Score
    Innerspace is certainly not a game for everyone: the lack of a map or anything of the sort makes it easy to get lost in the game, not knowing where to go or what to do. Some people might find that fascinating, while the majority of players will probably utterly despise it. However, for those who dare, Innerspace has one of the most beautiful worlds we've ever seen to explore.
    • 74 Metascore
    • 65 Critic Score
    Master of Orion: Conquer the Stars is a solid reboot of the original 4x historical game. The best years have gone, however, and the lack of innovations is present in almost every single aspects of the game.
    • 65 Metascore
    • 65 Critic Score
    Repetitive and with a weak story, Hollow Fragment is not that great of a game, even if fans of the anime will still like it. The budget price helps it getting passing grades.
    • 64 Metascore
    • 65 Critic Score
    A decent multiplayer game, Q-Force falls flat in the campaign and lasting appeal departments.
    • 64 Metascore
    • 65 Critic Score
    It's a little project, but also an ambitious one, with RPG elements and slow paced exploration thrown in the mix. Unfortunately we weren't completely convinced by the game's pace and the design choices. If you like spaceships and are not scared of dead moments, you could find something to love in RymdResa.
    • 64 Metascore
    • 65 Critic Score
    If you are not interested to challenge friends and family, do not even purchase the game. The shortness of the single-player experience and the presence of only one mode against the three multiplayer modes are not in fact limits to be underestimated.
    • 67 Metascore
    • 65 Critic Score
    Despite its low price, Dungeonland s a repetitive hack 'n' slash, with a really poor gameplay and not so many customization options. The Dungeon Master Mode saves the whole game from a failure.
    • 71 Metascore
    • 65 Critic Score
    This port can't really hit the same high notes of the original on WiiU, and from a technical standpoint it's definitely not the best around. At least the price tag is low.
    • 55 Metascore
    • 65 Critic Score
    A bit weaker than the PC version when it comes to graphics, this peculiar adventure is a bit too clunky to be memorable, but remains fun.
    • tbd Metascore
    • 65 Critic Score
    Apocalypse is a classic and funny beat'em up where "sexual humorism" and absurdities will put a smile on player's face.
    • 66 Metascore
    • 65 Critic Score
    Harry Potter: Quidditch Champions didn’t completely win us over. On one hand, it’s simple and fun to play, but on the other, this same accessibility proves to be a double-edged sword, as boredom sets in rather quickly. It doesn’t help that the game launches with limited content, which makes it even easier to get tired of Quidditch matches sooner than expected. As with all online games, much will depend on how the publisher manages it in the coming months: we’ll see if they allow Unbroken Studios to keep working on and improving the game as planned.
    • 72 Metascore
    • 65 Critic Score
    This is not the ending we'd hoped for: for the whole series you will not care about the main villain and things are not going to change here. The feeling, when you are face to face with the ending credits, is that with five main heroes and with their amazing uniqueness, this series needed more time (and maybe more episodes) in order to be as meaningful and remarkable as it could have been.
    • 65 Metascore
    • 65 Critic Score
    Graven is an intriguing mix of genres, but it doesn't manage to express its full potential.
    • 70 Metascore
    • 65 Critic Score
    It's the same title many of you have played coin op style. Six players online Live sessions could really make this worth the while for the fans.
    • 72 Metascore
    • 65 Critic Score
    The charisma of the actors makes a nice product but very simplistic game.
    • 58 Metascore
    • 65 Critic Score
    Memoranda could be a lovely adventure, but it fails to propose an intriguing narrative and a fair challenge. Most of the time, it seems that the puzzles lie on a logic that does not fit entirely with what the game is showing, nor with what the characters are doing or saying. All in all it is a sufficient adventure, but it could have been much more.
    • 77 Metascore
    • 65 Critic Score
    Yesterday is a sick, twisted and adult adventure that represents a new course for Pendulo Studios, but the plot is often messy and some of the puzzles are very hard to work out.
    • 62 Metascore
    • 65 Critic Score
    Bionic Commando Rearmed 2 is a missed chance for a great franchise to come back in the old school player's heart. Lame level design and control make this suitable just for the most hardocre fans.
    • 75 Metascore
    • 65 Critic Score
    If you're a fan of visual novels and enjoy reading a story you can safely get Mask of Truth; the gamers who are actually looking for a challenge and don't care for the plot should probably look somewhere else instead.
    • 67 Metascore
    • 65 Critic Score
    Eventually, the good ideas offered are not enough to promote this racing game. However they are enough to let us say that TT Isle of Man: Ride On The Edge is not a bad game, not at all. It is rather a wasted opportunity, for the value and the resonance of the license to which it's bounded as well as for the strong, and felt, need to have a valid and complete motorcycle racing game in the videogame panorama.
    • 63 Metascore
    • 65 Critic Score
    Bionic Commando Rearmed 2 is a missed chance for a great franchise to come back in the old school player's heart. Lame level design and control make this suitable just for the most hardocre fans.
    • 64 Metascore
    • 65 Critic Score
    London 2012 represents a major step forward that makes it better than Beijing 2008, but unfortunately the technical issues don't make it one of the greatest titles of its genre.
    • 69 Metascore
    • 65 Critic Score
    Wet
    Wet is a stylish game, with a fair share of Tarantino and Stranglehold as inspirations. Sadly it doesn’t matches nor the genius of the former neither the fun gunplay of the latter, leaving just a repetitive action to be played over and over, with not much fun left.
    • 72 Metascore
    • 65 Critic Score
    There are preconditions for a great adventure, especially considering the environments, characters and great care in the dialogues, but for now we have to be satisfied with very little, and even a nice slimming to the graphics engine would be appreciated.
    • 55 Metascore
    • 65 Critic Score
    Without the freeroam feature, The Amazing Spiderman isn't so amazing.
    • 67 Metascore
    • 65 Critic Score
    Killing demons in VR is interesting and intriguing, but PS VR integration could have been way better.
    • 69 Metascore
    • 65 Critic Score
    The Dark Pictures Anthology: The Devil in Me is the season finale that tries to make forget the ups and down of the series. This time around pays homage to the great slasher movies of early eighties, but the story is too weak and the gameplay limitations hold back the developer's ambitions.
    • 68 Metascore
    • 65 Critic Score
    This Sword Art Online: Fractured Daydream is likely among the best titles dedicated to the series released in recent years, though it’s fair to say the bar was set quite low. Die-hard fans of the series will love the opportunity to experience a story that brings together all the main characters and to control a substantial number of them—twenty-one in total. However, the game also has several flaws, with repetitive missions featuring basic objectives and a combat system that settles for mere adequacy. Despite these issues, the multiplayer mode is enjoyable, especially thanks to boss fights that can be tackled by up to 20 players, turning the experience into a vibrant display of explosions and colors. Unfortunately, once the single-player campaign is completed and players delve into the game’s online component, the content runs out too quickly, leaving an endgame that feels sparse and underdeveloped. It’s a real shame for a game that had strong potential on the multiplayer side.
    • 45 Metascore
    • 65 Critic Score
    The Huntsman: Winter Curse is a pretty accessible RPG. The graphic is cool and if you never played an RPG before you can appreciate it. Otherwise if you are a hard core role player gamer you will find the mechanics of the game too easy and the story already seen in a lot of similar productions.
    • 63 Metascore
    • 65 Critic Score
    Through the Woods offers a good atmosphere, a unique setting and many fascinating references to Nordic mythology. However, it suffers from many technical flaws. It also shows some problems with illumination system and when the torch is used towards the enemies.
    • 71 Metascore
    • 65 Critic Score
    In The Pact, it's time to learn something more about the good and the bad guys we are going to deal with for the rest of the series, but the episode feels very slow-paced and forgets about half of the gameplay mechanics we saw in Episode 1.
    • 62 Metascore
    • 65 Critic Score
    It has evident limits and technical problems, but it's also a fun racing game, and there's not much choice if you're a rally aficionado. If you're searching for the definitive rally experience this is definitely not it, but it's something.
    • 58 Metascore
    • 65 Critic Score
    Book of Memories is nowhere as spectacular and adrenalinic as it could have been considering Vita's power, and it's far from traditional Silent Hill games, but it may deserve a run if you're a fan of the new genre.
    • 63 Metascore
    • 65 Critic Score
    Hood takes Robin Hood legend and shapes it as a multiplayer gameplay experience that has its moments, but is vastly improvable.
    • 76 Metascore
    • 65 Critic Score
    Super Monday Night Combat feels like a toned down Monday Night Combat. It's free but in-game items are really expensive and gameplay is monotous and boring. Simply put: don't waste your time here.
    • 70 Metascore
    • 65 Critic Score
    It has addictive gameplay and strange and trippy visuals that make it unique, but it's short. Too short. The survival mode is not much of an added content, even for enthusiastic players.
    • 57 Metascore
    • 65 Critic Score
    The expectations of those who were hoping for a videogame, Dark Void, which would finally be able to bring a breath of fresh air into the third-person action genre, are sadly disappointed, at least in part, from this title. Certainly the air-combat component has been implemented in a very good way, but it's unfortunately not sufficiently good enough, in a game were you must alternate flying phases with boring sections on foot. The game's value is also clouded by an only discrete technical compartment, lifted in part by a great soundtrack. A pity, because there was a huge potential in the concept idea of Dark Void.
    • 61 Metascore
    • 65 Critic Score
    Wanted; Weapons of Fate could’ve been a great action game. Gameplay is solid, even if not original, and will deeply entertain you, and graphics are sometimes stunning. The big drawback is the length: it took us four hours to get to the final sequence, which really isn’t enough as of today. Consider a purchase only if four intense hours of gameplay is enough for you.
    • 61 Metascore
    • 65 Critic Score
    It could have been a great return for Dragonball 2D fighters, but its combat system is too simplistic, the roster too limited, and the modes not original enough to make it a truly good fighting game. What a waste. The fidelity of the moves and the good 2D sprites make it a good purchase for fans only.
    • 71 Metascore
    • 65 Critic Score
    Doom VFR doesn't quite live up to its original counterpart due to its limitations both in content and controls. There may be some enjoyment to be found for die-hard Doom fans, especially given the budget launch price, but even if living Doom in VR is a thrilling experience, it's still too little to recommend the game to everyone.
    • 60 Metascore
    • 65 Critic Score
    Fallout 4 Vault-Tec Workshop has great potential, but has few and brief quests, and a Vault management identical to that of the settlements.
    • 73 Metascore
    • 65 Critic Score
    SpellForce 3 is the return of a good semi-classic, with its mixed nature made by RPG and RTS. The first one works well, but the second one is not so good.
    • 68 Metascore
    • 65 Critic Score
    A twin-stick shooter with good potential, but also afflicted by bugs and problems.
    • 55 Metascore
    • 65 Critic Score
    Mushroom Men: Truffle Trouble is a nice puzzle-platformer, although not very original and marked by a not impeccable controls. The sense of anxiety and urgency given by our monstrous pursuer is a nice idea, but only if you choose the medium difficulty level to not run into a frustrating trial & error.
    • 61 Metascore
    • 65 Critic Score
    Roller Champions is a fun game, especially considering that it's a free-to-play, but considering its competitors it doesn't feel unique enough, because of its lack of contents.
    • tbd Metascore
    • 65 Critic Score
    A short but intense experience this is not a game we'd recommend for gamers who want to relax without being frustrated.
    • tbd Metascore
    • 65 Critic Score
    The Forge is a very short DLC that lasts one hour and it looks like a fetch quest ripped off by the main adventure. Negligible.
    • 63 Metascore
    • 65 Critic Score
    Construction Simulator 2015 is a slow-paced game that can still satisfy fans of the genre. It is graphically nice and has a decent variety of vehicles. The whole is topped with a simple economic system and personnel management. Its only problem is due to the enormous quantity of bugs we've found during our test.
    • 73 Metascore
    • 65 Critic Score
    Despite its smart minigames, Big Brain Academy: Brain vs. Brain offers to the player very little reasons to get back in to the game later. It's a fun experience to play with friends and family, but it lacks replay value and fails in creating something new in the brain games genre.
    • 80 Metascore
    • 65 Critic Score
    Resident Evil 4 on Nintendo Switch is always a masterpiece, and still the same port we have seen on every other platform.
    • 76 Metascore
    • 65 Critic Score
    Samurai Warriors 4 is a step in the right direction for Koei Tecmo, even though it is still deeply rooted in the tradition of the musou franchises, famous for button mashing gameplay and stereotyped characters.
    • 71 Metascore
    • 65 Critic Score
    Compared to Arise: a Simple Story, After Us represents an evolution. Despite that, the game fails to accomplish its mission and remains a step back from the modern games standards.
    • 63 Metascore
    • 65 Critic Score
    Crazy Taxi Rush City is the latest game developed by SEGA. The game is an endless runner that, thanks to the very particular context, brings something original to a very popular genre. The gameplay is extremely repetitive and the game is ruined by constant and annoying ads and the presence of In-App Purchases is invasive.
    • 66 Metascore
    • 65 Critic Score
    Nintendo, instead of developing an experience specifically created for Nintendo Wii U, decided to show in Mario Party 10 the same formulas of the previous titles, finishing inexorably to offer something already seen.
    • 73 Metascore
    • 65 Critic Score
    Facing hordes of henchmen for hours unable to really give a challenge to those who sit in front of the screen is unlikely to find much support.
    • tbd Metascore
    • 65 Critic Score
    A colorful, simple and peaceful 3D platform that will give you some quiet moments
    • 60 Metascore
    • 65 Critic Score
    Resistance Burning Skies made us angry: expectations were high, and not all were disappointed, but the general impression is that with greater care and attention to detail, it could have easily become a must buy, bolstered by a well-designed control system, a large arsenal and a funny multiplayer. As it stands, however, is only recommended for fans of the genre or of the Resistance brand.
    • 66 Metascore
    • 65 Critic Score
    Robomodo tries to reinvent Tony Hawk's first chapters, but unfortunately the game can't shine because of some terrible technical issues.
    • 65 Metascore
    • 65 Critic Score
    A puzzle game with a pleasant narrative, and a decent voice acting. Still, the gameplay relies on puzzles not always satisfying, and the physics is not so precise in some occasions.
    • 67 Metascore
    • 65 Critic Score
    All in all, The Godfather II goes on the same path of its predecessor: funny gameplay, but repetitive, cool design, but graphics look old. You can squeeze the best out of it while managing your rackets, but the fun won’t last long, and won’t leave much behind when it’s over.
    • 63 Metascore
    • 65 Critic Score
    Four years later, Darkstar One comes back on the Xbox 360 identical to the PC version and well adapted for console controllers. The experience is quite deep and lets the player enjoy many different missions, but in the end you will find yourself fighting too often. Also, technically suffers its age, despite the 1080p resolution. If you like the genre, anyway, this game is at the moment your only choice.
    • 76 Metascore
    • 65 Critic Score
    Three good games in one great collection but the price is really too high.
    • 70 Metascore
    • 65 Critic Score
    Even if sold stand alone on consoles, The Sims 3 Pets is just an expansion pack: it won't revolutionize the gameplay of the third chapter, and some gameplay feature aren't deep as we would've liked. Add bugs and missing optimization on consoles, and what you have is a title suited just for sims maniac.
    • 65 Metascore
    • 65 Critic Score
    It's not a revolutionary game, it's amazingly low on content, and its also plagued by glitches and bugs. Why Codemasters? What happened? The driving, at least, is still pretty good.
    • 78 Metascore
    • 65 Critic Score
    Just for nostalgic fans.
    • 77 Metascore
    • 65 Critic Score
    The stylistic choices and the intention to offer a game that challenges the conventions of the sci-fi horror genre are commendable, but the overall feeling is one of a missed opportunity. If you're a fan of the genre and looking for an experience that challenges your perceptions, KARMA: The Dark World is still a title worth exploring, but with the awareness that it never fully reaches the potential greatness it could have.
    • 57 Metascore
    • 65 Critic Score
    It has quality in some of its parts, and some dogfights are truly fun and exciting. Unfortunately there are some big problems: the challenge level of some missions is completely unbalanced, and technically the game has a lot of glaring flaws.
    • 69 Metascore
    • 65 Critic Score
    The Ys VIII: Lacrimosa of Dana port is a complete mess. Full of problems and technical flaws, this is the worst version to play the best chapter of the series.
    • 61 Metascore
    • 65 Critic Score
    Redux: Dark Matters is a game to be taken into consideration if you are just in love with R-Type, and if you look for an old fashioned a shoot 'em up with something more modern. The problem is that the game does not excel in anything, offering solid game mechanics but without major innovations.
    • 73 Metascore
    • 65 Critic Score
    First Light is a disposable DLC, a simple addition of a handful of hours only useful to learn more about the story of Fetch and give us a curious back story. However, it's unable to offer that something extra that really makes the difference.
    • 56 Metascore
    • 65 Critic Score
    WWE 2K15 is a technical step forward, but falls short of the expectations due to some uncautios changes to the gameplay. We knew it would've been a chapter of transition, but its failings are too many and make it even worse than some of its most recent predecessors.
    • 70 Metascore
    • 65 Critic Score
    Tekken Mobile is a good experiment for the saga, but it still could have been much more. Tekken has an important brand and respectable graphics, but those may not be enough in the long run.
    • tbd Metascore
    • 65 Critic Score
    A well-made representative of the virtually disappeared combat arcade racing games genre, offers a compelling gameplay and a well-structured progression system. Things already available in the previous free-to-play version apart from the career mode that, ultimately, doesn't add much to the whole experience.
    • 74 Metascore
    • 65 Critic Score
    A title with some good aspects, especially like the scenario, the gameplay and the graphic appearance; a poor length and a low level of difficulty, though, don't allow Unmechanical to reach a higher rating.
    • 65 Metascore
    • 65 Critic Score
    It's decent porting of the HD console version, but absolutely nothing special per se. You probably want to wait for batter racing experiences on 3DS, unless you're an absolute NFS fan.
    • 60 Metascore
    • 65 Critic Score
    There are some good ideas in Medieval Kingdom Wars, but the game needs some polishing and a better UI.
    • 61 Metascore
    • 65 Critic Score
    Tour de France 2016 is still a title designed only for cycling fans. We expect an important evolution for the 2017 edition, especially in graphics and interfaces.
    • 57 Metascore
    • 65 Critic Score
    Randal's Monday is an "extreme" adventure, which stresses to capacity every typical characteristic of the genre, resulting in an original product, nonetheless difficult to digest.

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