SpazioGames' Scores
- Games
For 5,228 reviews, this publication has graded:
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54% higher than the average critic
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9% same as the average critic
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37% lower than the average critic
On average, this publication grades 1 point lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Last of Us | |
|---|---|---|
| Lowest review score: | Unearthed: Trail of Ibn Battuta |
Score distribution:
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Positive: 3,004 out of 5228
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Mixed: 2,057 out of 5228
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Negative: 167 out of 5228
5246
game
reviews
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- Critic Score
Replaced is not the masterpiece many had hoped for, but it is something perhaps rarer: a game that is honest in its imperfection. It knows exactly what it wants to be, it knows how to make you feel it, and for long stretches it succeeds with almost surgical precision. Its weaknesses are not those of a lazy or sloppy production, but of a project that aimed high and missed the mark due to a lack of polish, not vision.- SpazioGames
- Posted May 6, 2026
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Invincible VS is a fighting game that works in the short term, thanks to an accessible system and a strong identity inherited from the series, but that struggles to find a true direction in the medium term. The simplification of gameplay, a negligible story mode and an inconsistent technical execution limit a project that could have aimed for much more. It remains an enjoyable title in the first few hours, but one that risks losing its appeal quickly, especially in an already crowded competitive landscape.- SpazioGames
- Posted Apr 30, 2026
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MotoGP 26 is the most mature and complete entry Milestone has ever delivered to MotoGP fans. Revised physics, a richer career mode and an impressive content lineup make it a confident recommendation for anyone with a passion for motorcycle racing.- SpazioGames
- Posted Apr 28, 2026
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Aphelion is a pleasant, well-crafted, and visually captivating sci-fi adventure that remains engaging to play, especially thanks to its setting and the credibility of its spacefaring imagination. DON'T NOD builds a world that is beautiful to explore and a story solid enough to carry the journey, but it never quite manages to give the gameplay the same strength as its artistic vision.- SpazioGames
- Posted Apr 28, 2026
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Housemarque didn't make Returnal 2. They did something harder and, in many ways, more beautiful: they looked their previous game straight in the eye, acknowledged its flaws, and fixed them one by one without losing a single piece of what made it special. Saros knows exactly what it wants to be from the very first second, and every design decision proves it.- SpazioGames
- Posted Apr 24, 2026
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Cthulhu: The Cosmic Abyss is far from a perfect game, with some noticeable issues in pacing and in how it handles several key choices. While the technical side isn’t particularly impressive and the experience is marred by a number of non-negligible flaws, it still manages to stand out thanks to its strong sense of identity and internal consistency, offering a solid experience—especially for fans of the Providence author. It may not be the best game inspired by H. P. Lovecraft, but it leaves behind a lingering sense of unease, which is perhaps the most authentic achievement a work inspired by the Master can hope to attain.- SpazioGames
- Posted Apr 16, 2026
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Tomodachi Life: Living the Dream is a very difficult experience to judge using traditional standards. It is not a simulator in the classic sense, nor a structured management game: it is rather a laboratory of absurd situations, built around the player’s creativity. When it works (and it often does), it manages to deliver genuine laughs thanks to intelligent writing and a brilliant use of nonsense.- SpazioGames
- Posted Apr 15, 2026
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Mouse: P.I. For Hire is one of those rare projects that manages to blend style and substance. It doesn’t just look good: it’s dynamic, varied, and consistently creative in its solutions. Despite a few minor uncertainties in weapon feedback and a structure that slightly struggles in its final stages, the title by Fumi Games shows a level of confidence usually found in far more experienced studios. It’s an experience that entertains, surprises, and above all, is sold at a budget price that almost feels like a steal considering its production values and content.- SpazioGames
- Posted Apr 14, 2026
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Pragmata is proof that new IPs can still be created by the titans of the industry. Hugh and Diana’s adventure doesn’t rewrite the rules of any genre, but it delivers a concentrated dose of entertainment that feels direct, grounded, and enhanced by an innovative and far-from-predictable combat system.- SpazioGames
- Posted Apr 13, 2026
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Darwin’s Paradox! is an interesting and entertaining experiment that would deserve a sequel, provided it brings not only the core idea, but also enough (and substantial) variety to support it. It’s a game that, despite having a strong and in some ways innovative concept, never truly chooses to take risks, settling instead for delivering a well-executed experience—albeit one that is too short and often repetitive.- SpazioGames
- Posted Apr 8, 2026
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All things considered, aside from a few minor technical issues (unexpected but easily fixable) Starfield arrives on PS5 in good shape, with a more streamlined price, several improvements over its original release, and a notable amount of new content. Some of this is tied to the Rotte Libere update, while other additions are linked to the purchase of the two downloadable expansions, neither of which is essential for Bethesda’s spacefaring adventurers.- SpazioGames
- Posted Apr 7, 2026
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Life is Strange: Reunion tackles the series’ toughest challenge: reopening a narrative wound that was powerful precisely because it felt final. Deck Nine manages the merging of timelines more intelligently than expected, giving Chloe a deep and authentic character arc built on the need to exist in a world that shouldn’t contain her.- SpazioGames
- Posted Apr 2, 2026
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After dozens of hours, Marathon left me with something rare: a deep, renewed respect for a studio that, week after week, always seems on the brink of collapse. It’s not a perfect extraction shooter, nor an accessible one, let alone easy to love. But it is authentic and consistent. It’s a production that doesn’t seek compromise, that rewards dedication, punishes improvisation, and above all refuses to follow any trend.- SpazioGames
- Posted Mar 26, 2026
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The Nintendo Switch 2 version of Super Mario Bros. Wonder shifts the focus away from the single-player adventure to introduce a set of multiplayer-oriented minigames that push the experience closer to party-game territory. The experiment works, but the limited amount of new content makes this update hard to recommend to everyone. New players should not hesitate, as this is the best version of the game available, while returning fans will enjoy it mainly if they appreciate quick, couch-multiplayer sessions or simply love Wonder enough to revisit it. Despite the modest additions, the core remains the acclaimed 2023 platformer, still an essential title for any Switch 2 owner.- SpazioGames
- Posted Mar 25, 2026
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Mega Man Star Force Legacy Collection is a solid and surprisingly modern-feeling collection that relies entirely on gameplay that remains irresistible even today. It doesn’t offer many extra features and doesn’t really try to modernize the formula, but it perfectly preserves what made the trilogy special.- SpazioGames
- Posted Mar 25, 2026
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Screamer is the electric jolt that the pure arcade genre desperately needed: a racing game like this (and potentially of this quality) hasn’t been seen for a very, very long time, far too long. The only doubt concerns its long-term staying power: it will be the strength of the community and the variety of post-launch content that determine whether this title can stand strong beyond the excitement of its first week.- SpazioGames
- Posted Mar 22, 2026
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Crimson Desert is the kind of game that makes you want to use the word “impressive” every three minutes, and then makes you feel guilty for doing so. Because impressive, technically and quantitatively, it truly is, but the impression it leaves, once the dust of hype has settled, is that of a title that was afraid to choose. Pearl Abyss built a vast world and then filled it with everything, as if emptiness were an enemy to be defeated through sheer volume of content. The result is a game that almost never gets boring, but that only rarely moves you in the deep, lasting way that the titles it borrows from manage to do.- SpazioGames
- Posted Mar 18, 2026
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1348 Ex Voto isn’t a total disaster, because at several points it manages to show flashes of personality and a world that would have deserved to be explored with more solid tools. However, it’s hard to ignore the feeling that the project needed more time, more resources, and above all a more focused vision.- SpazioGames
- Posted Mar 16, 2026
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In a world of shooters that take themselves far too seriously, John Carpenter’s Toxic Commando is that punch of slime in the face that makes you laugh while you’re drowning in it: a co-op game that lives for nights spent with friends. It’s Left 4 Dead wearing B-movie makeup, with vehicles mowing down zombies like grass and a soundtrack that takes you straight back to the VHS of The Thing.- SpazioGames
- Posted Mar 11, 2026
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Overall, the Fatal Frame 2 remake is a moderately ambitious project that aims to balance faithfulness with innovation. On one hand, it preserves the melancholic atmosphere and slow pacing that made the original a classic of the genre; on the other, it introduces numerous changes designed to make the gameplay feel more modern and accessible. The result is an experience that seeks to satisfy both longtime fans and new players, bringing one of the most influential survival horror titles of the early 2000s back into the spotlight and demonstrating that the Japanese model of psychological horror can still work in a gaming landscape largely dominated by far more action-oriented approaches.- SpazioGames
- Posted Mar 10, 2026
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Monster Hunter Stories 3: Twisted Reflection is, without a doubt, the most ambitious chapter of Capcom’s RPG spin-off and marks a significant evolution for the series. While maintaining the classic structure built around exploration, egg gathering, and Monstie training, this installment introduces new mechanics that enrich the formula, making the experience deeper and more strategic.- SpazioGames
- Posted Mar 9, 2026
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WWE 2K26 undoubtedly represents the most complete evolution of the formula built over the past few years. Without overturning the foundations of the series, Visual Concepts expands nearly every aspect of the experience: new match types, a more dynamic presentation system, improved physics, and a massive roster all contribute to creating one of the richest entries in the franchise’s history. The result is a game that captures the spectacular spirit of WWE wrestling better than ever before, and one that shows extremely promising signs for the years to come.- SpazioGames
- Posted Mar 5, 2026
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Crisol: Theater of Idols stands out for its dark, richly symbolic atmosphere, seamlessly blending mysticism with a pervasive sense of unease. Its Iberian folklore–inspired aesthetic gives the world a striking and distinctive visual identity. The combat system, built around blood-driven survival mechanics, intensifies the tension and adds a thoughtful strategic layer. The fragmented storytelling invites curiosity and personal interpretation. Overall, it’s a promising title that favors artistic and emotional impact over straightforward action.- SpazioGames
- Posted Mar 4, 2026
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Legacy of Kain: Defiance Remastered is a debt paid and, in many ways, a success: not a miraculous resurrection, but a restorative treatment that brings a classic back to life and makes it playable again without having to hook up an old console to the TV.- SpazioGames
- Posted Mar 3, 2026
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Pokémon Pokopia is a bold experiment that successfully blends multiple genres, resulting in a title with a very strong identity. While the main series has always been fueled by collecting and battling, here collecting remains, but combat gives way to management and reconstruction. There’s no pressure. No performance anxiety. There’s a world to rebuild patiently, one micro-habitat at a time.- SpazioGames
- Posted Mar 2, 2026
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Cairn is a surprising title. It’s a game that constantly communicates with the player, and it works harder than many others—blockbusters included—to create an incredible sense of connection between player and played. Climbing, its fatigue, its meaning, are portrayed exceptionally well by the team at The Game Bakers and, provided you’re willing to compromise with gameplay that refuses any compromise at all, if you choose to be patient, you’ll be rewarded with an outstanding, galvanizing, and in many ways unforgettable experience.- SpazioGames
- Posted Feb 26, 2026
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Tales of Berseria Remastered is not a revolution, but a smart reimagining of a recent minor classic. Is it worth buying? Absolutely yes, especially if you haven’t had the chance to play it before. And if you’ve already played it, it could be the perfect opportunity to rediscover Velvet and her story, with a few added conveniences and without the frenzy of modern times. Finally, free from being overshadowed by a year crowded with blockbusters, Berseria can shine as it deserves, and I assure you, it’s truly worth it.- SpazioGames
- Posted Feb 26, 2026
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Resident Evil Requiem is a chapter destined to divide the fan base. Its almost obsessive reliance on fan service derails what could have been an incredibly powerful narrative, resulting in a convoluted script reminiscent of the series’ CGI films. It’s a real shame, because nearly every other aspect of the production reaches remarkably high standards, occasionally brushing against excellence. The gameplay is varied and rock-solid, supported by some of the best level and game design the franchise has ever delivered, Ultimately, however, its excess of ambition prevents it from matching the brilliance of the recent remakes or the strongest canonical installments.- SpazioGames
- Posted Feb 25, 2026
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God of War: Sons of Sparta isn’t a terrible game, but it’s not a more than acceptable game either. It simply sits somewhere in the middle. It’s a spin-off wedged into a series that is too big, too important, and too imposing to afford any missteps. Even back in the days of Ascension, widely considered the weakest entry in the entire saga, Santa Monica Studio made sure to follow a set of guidelines that would still guarantee an epic experience.- SpazioGames
- Posted Feb 19, 2026
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It's the same incredible and simple formula well known to fans. On iPad the game works great, on the iPhone there are some small issues due to the smaller gaming surface. It's still a great gaming experience, perfect for mobile patforms.- SpazioGames
- Posted Feb 18, 2026
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