- Publisher: Microsoft Game Studios
- Release Date: Jan 18, 2012
- Developer: NanaOn-Sha
- Genre(s): Action Adventure, Horror, Horror, Survival
- Cheats: On GameFAQs
- Special Controllers: Kinect Compatible
- More Details and Credits »
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Score distribution:
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Positive: 5 out of 15
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Mixed: 10 out of 15
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Negative: 0 out of 15
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Feb 9, 2012This is the exact type of game Microsoft should be pushing for the Kinect. If you've got one, it's absolutely worth the 800msp price of admission.
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Jan 24, 2012The game's arguably a bit short (though it is $10), and some of the ghost encounters are marred by attack prompts that aren't always recognized. But if you have the patience (and the health reserves) to endure a few irritating battles, you'll find Haunt worth the visit.
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Feb 17, 2012Kids will obviously adore it, but if you've ever enjoyed inching through Disneyland's campy haunted house, you'll be equally at home in Haunt.
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Jan 23, 2012Family friendly survival horror with a quietly ambitious, and largely successful, attempt to get the most out of Kinect.
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games(TM)Feb 28, 2012Charming and engaging. [Issue#119, p.118]
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Feb 3, 2012Ultimately, Haunt for Xbox Live Arcade is a good game for everyone. It is an approachable game that uses Kinect to create an experience to be enjoyed mostly by children, or at least with children. Its only issues are some problems with motion detection.
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Feb 8, 2012Gesture recognition is loose and forgiving, and it makes no attempt to suggest Kinect's genuinely interpreting every movement. Instead, each manoeuvre feels like the empty-handed equivalent of pushing a button – albeit a button that tends to idle a little before it triggers anything.
Score distribution:
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Positive: 2 out of 2
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Mixed: 0 out of 2
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Negative: 0 out of 2
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Dec 19, 2012This review contains spoilers, click expand to view.
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Mar 2, 2012
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