- Publisher: Microsoft Game Studios
- Release Date: Jan 18, 2012
- Critic score
- Publication
- By date
-
Feb 9, 2012This is the exact type of game Microsoft should be pushing for the Kinect. If you've got one, it's absolutely worth the 800msp price of admission.
-
Feb 17, 2012Kids will obviously adore it, but if you've ever enjoyed inching through Disneyland's campy haunted house, you'll be equally at home in Haunt.
-
Jan 24, 2012The game's arguably a bit short (though it is $10), and some of the ghost encounters are marred by attack prompts that aren't always recognized. But if you have the patience (and the health reserves) to endure a few irritating battles, you'll find Haunt worth the visit.
-
Feb 1, 2012Haunt is a little nice game for Kinect. For its price, it deserves you and your family's time and attention. We hope you are not shy about walking for some hours in your living room.
-
Jan 25, 2012A lighthearted story and smart Kinect integration make Haunt a captivating all-ages adventure.
-
Games Master UKMar 14, 2012Simple, spooky fun but a stumble in the right direction for Kinect. [Apr 2012, p.85]
-
Hyper MagazineApr 12, 2012Short on challenge but high on charm. [May 2012, p.71]
-
games(TM)Feb 28, 2012Charming and engaging. [Issue#119, p.118]
-
Feb 3, 2012Ultimately, Haunt for Xbox Live Arcade is a good game for everyone. It is an approachable game that uses Kinect to create an experience to be enjoyed mostly by children, or at least with children. Its only issues are some problems with motion detection.
-
Jan 23, 2012Family friendly survival horror with a quietly ambitious, and largely successful, attempt to get the most out of Kinect.
-
Jan 23, 2012There's no getting away from the fact that Haunt is a slight experience, but it's also very charming and a game that is carefully crafted to work with both the Kinect controller and its intended young audience. Not a game you'll keep coming back to, but for parents it's still worth the 800 Microsoft Point asking price for the short but sweet entertainment it offers.
-
Feb 1, 2012Haunt is a surprisingly solid Kinect spook, which uses the hardware in a clever and accurate way to pilot the player through a haunted mansion. Fights, puzzles and story deliver, although more of everything would be desirable.
-
Jan 30, 2012Haunt is a fun game, dedicated, however, only to a young audience.
-
Jan 21, 2012Haunt has right to exist only as a Kid Game. Colored phantoms and animated armors are the only "scary things" that you could find in the game.
-
Feb 8, 2012Gesture recognition is loose and forgiving, and it makes no attempt to suggest Kinect's genuinely interpreting every movement. Instead, each manoeuvre feels like the empty-handed equivalent of pushing a button – albeit a button that tends to idle a little before it triggers anything.
User score distribution:
-
Positive: 11 out of 16
-
Mixed: 3 out of 16
-
Negative: 2 out of 16
-
Mar 2, 2012
-
Dec 19, 2012This review contains spoilers, click full review link to view.