Shacknews' Scores

  • Games
For 1,747 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Tekken 8
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1774 game reviews
    • 86 Metascore
    • 90 Critic Score
    Those minor issues with the game aside, Dishonored 2 proves to be a return to a classic formula that worked so well in the orginal. Strong level design, open world exploration and the ability to play your own way with powers that can be adapted or modified how you want makes the game one of the top titles of the year.
    • 89 Metascore
    • 70 Critic Score
    The addition of a single-player campaign was a huge positive for this series, especially due to the bizarre twists and turns it takes throughout. In a year filled with outstanding shooters in both the single and multiplayer fronts, Titanfall 2 does just enough to prove it can hang with the others, even if it is re-treading old ground.
    • 88 Metascore
    • Critic Score
    All early indications are Dishonored 2 holds up to the high bar of its predecessor, and while it offers a bit more replayability with Emily and Corvo and some new game mechanics, it isn't as much of an advancement as it is a return to a formula that continues to work incredibly well for the series.
    • 80 Metascore
    • 80 Critic Score
    The story, and the characters within, blend perfectly, and the expertly crafted world building is something we don’t see in RPGs as of late. While Tyranny might not be as good as I had hoped it would be, it is still a welcome addition to any classic RPG fans’ library, and Obsidian should be proud of the product that they’ve released to the world. Sure, there are things that could be better, but in the grand scheme of things, Tyranny is a brilliant jaunt through a land riveted by evil. For once, it’s good to be bad.
    • 77 Metascore
    • 80 Critic Score
    While Infinity Ward might have played it a little too safe when it came to the competitive multiplayer mode, the improvements in the single-player campaign and Call of Duty: Zombies are substantial. The single-player campaign, in particular, hooked me, and I hope that future campaigns in the Call of Duty universe get the same care.
    • 88 Metascore
    • 80 Critic Score
    It feels like Battlefield, it works like Battlefield, and it has plenty of opportunities for amazing things to happen that have only ever happened in a Battlefield game. It’s nice to see DICE returning to the roots of what makes this series so amazing, and I’m happy that, for the first time in years, a new Battlefield game doesn’t feel like it is in the middle of an identity crisis.
    • 77 Metascore
    • 90 Critic Score
    Even though the game is a huge crossover event, by making everything make sense in its own world of Grymoire, the game doesn’t rely exclusively on nostalgia to hook players. Even though you’ll see Sephiroth, Squall, and other friends in your quest, even those who somehow don’t know these iconic characters can get enjoyment out of the great gameplay and light-hearted story of World of Final Fantasy.
    • 79 Metascore
    • 60 Critic Score
    For all its focus on customization, Skylanders Imaginators feels fairly paint-by-number. It makes some smart improvements, and its creation gimmick is oddly addictive despite some of its design drawbacks. Even so, this is the sixth entry in a long-running series, and it's showing its age.
    • 84 Metascore
    • 90 Critic Score
    This is one of the best games to be released this year, without a doubt. While the campaign may have felt a bit short with its abrupt ending, it left me itching for a sequel.
    • 69 Metascore
    • Critic Score
    WWE 2K17's expansive game systems represent possibly the most substantial update to the franchise in years. Most of the changes are small, but they add up to the most fun I've had with a WWE game in years.
    • 71 Metascore
    • 70 Critic Score
    Lince Works' ninja epic will scratch any stealth purist's itch, but that formula comes with its fair share of frustrations.
    • 76 Metascore
    • 60 Critic Score
    Paper Mario: Color Splash ruins a gorgeous art style and clever writing with an incredibly tedious combat system.
    • 71 Metascore
    • 70 Critic Score
    I found Toy Odyssey to be, all in all, an enjoyable little romp evne if it wasn't something I probably would have picked up and played on my own. It still managed to be fun and exciting, with an impressive attention to detail and plenty of reasons to keep coming back, as long as you space out your visits to the toy room by a few days proper.
    • 74 Metascore
    • 70 Critic Score
    When mixed with the camera’s specific framing the low-res polygonal visual design and clear progression delineation, Virginia is a marvel of sight and sound.
    • 72 Metascore
    • 70 Critic Score
    Destiny: Rise of Iron is a solid expansion to Bungie’s shoot and loot universe. While the campaign itself did feel a bit short, and the plot felt like it was paced too quickly, the new enemies, restructuring of old strikes, and the new raid all make up for the expansion’s short comings.
    • 69 Metascore
    • 70 Critic Score
    Thankfully that slapdash treatment isn't indicative of the game as a whole. The story mode is well put together and serves as a faithful homage to the classic. It's loving to the point of almost fawning, and it feels a little too willing to play it safe at times, but it's an enjoyable nostalgia trip regardless.
    • 86 Metascore
    • 90 Critic Score
    Picross 3D 2 is what a sequel should be, especially for puzzle games. I would've been happy with more puzzles, but it went further. It iterated and engaged my brain in new and clever ways that I hadn't even considered, it revised its progression ramp in a way that I found more satisfying, and it gave and continues to give me dozens of hours of enjoyment. If you have any interest in logic puzzles and brain-teasers, this is a can't-miss.
    • 72 Metascore
    • 80 Critic Score
    There are layers here, and it all meshes wonderfully; the story, playing out like a radio drama as you explore the locations in which it took place; the Valley as this beautiful, vulnerable, and magical location; and the themes, which explore life, death, and purpose with surprising nuance.
    • 91 Metascore
    • 90 Critic Score
    After playing every game in the Forza series, I can say without any hesitation that this is, by far, the best Forza game to date.
    • 63 Metascore
    • 50 Critic Score
    All of this took a promising franchise introduction and just left a bad taste in my mouth. I genuinely enjoyed a lot of aspects of ReCore--the world, the nail-biting platforming challenges, the smart and fast-paced combat. But it comes with so many issues and reservations that it becomes hard to recommend.
    • 78 Metascore
    • 80 Critic Score
    An amalgam of excellent new augments, though for the most part it stays the same and implements new looks and skins. I'm not sure there's enough that it actually changes from the other game, but there's still plenty here to enjoy and hungrily devour, like Pac-Man and ghosts, if you're a diehard fan or even have a passing interest in the game.
    • 70 Metascore
    • 60 Critic Score
    Bud is adorable, the world is visually stunning, and the game itself enticingly oozes whimsy. But those pure moments of bliss are undercut by Bud’s frustrating controls in a world filled with moments requiring his best precision.
    • 83 Metascore
    • 70 Critic Score
    Madden NFL 17 is a quality Madden game. It does a lot of things right, and fixes most of the major shortcomings of previous editions. If you’ve lapsed in the series or just want to know if you should grab this year’s game, go forward knowing that you will get a lot of mileage from it. It’s good. At the same time, however, it is still absolutely a Madden game, and in the 12th year of EA’s exclusivity deal with the NFL it’s hard not to pine for a little competition. Sunrise, sunset.
    • 64 Metascore
    • 80 Critic Score
    Had it been released under a different name, it'd be a perfectly serviceable mutliplayer mech adventure, but even with the Metroid name it's well worth picking up for a fun little weekend jaunt, especially if you're the type to return again and again to a game to best your previous scores and advance from there, you'll find an excellent entry in the Metroid series here.
    • 71 Metascore
    • 60 Critic Score
    At the end of the day, No Man’s Sky isn’t a perfect game. It’s really not even close. The ride has been bumpy, with Murray and the team keeping their lips sealed tightly about anything and everything pertaining to the game, and the overhyped nature of this industry has pushed many away from the title. But if you’re just looking for a game that can be both intense and relaxing, while offering lots of opportunities to explore colorful and interesting worlds, No Man’s Sky fits the bill perfectly.
    • 81 Metascore
    • 80 Critic Score
    Deus Ex Go is the most cohesively designed and complex of the set so far, and that's saying something.
    • 74 Metascore
    • Critic Score
    While the main focus of the story isn’t on how badass Batman is, Telltale has done a great job with the combat sequences, and the story-driven choices that are littered throughout the narrative really help to push the character forward.
    • 77 Metascore
    • 80 Critic Score
    Valhalla is a dark and moody dystopic game with an infectious underlying optimism. It’s comfort food, a relaxed experience welcoming you with soothing music, cooly-colored visuals, casual conversation, and a calm sensation. This, mixed with its brilliant approach of telling a story through the experiences of its characters, makes it a smart and inventive new take on the science fiction visual novel.
    • 74 Metascore
    • 60 Critic Score
    It has some nice Metroidvania moments, although it sputters towards the end to only rely on its color-coded components to keep me out of certain areas, which felt like a cheap way to finish the game.
    • 70 Metascore
    • 70 Critic Score
    If you're aching for a familiar and exciting JRPG, there's better to be found out there. While this is a serviceable option, there are plenty other more memorable ones out there.

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