Shacknews' Scores

  • Games
For 1,733 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 0.1 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Skate Story
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1760 game reviews
    • 72 Metascore
    • 70 Critic Score
    Destiny: Rise of Iron is a solid expansion to Bungie’s shoot and loot universe. While the campaign itself did feel a bit short, and the plot felt like it was paced too quickly, the new enemies, restructuring of old strikes, and the new raid all make up for the expansion’s short comings.
    • 69 Metascore
    • 70 Critic Score
    Thankfully that slapdash treatment isn't indicative of the game as a whole. The story mode is well put together and serves as a faithful homage to the classic. It's loving to the point of almost fawning, and it feels a little too willing to play it safe at times, but it's an enjoyable nostalgia trip regardless.
    • 86 Metascore
    • 90 Critic Score
    Picross 3D 2 is what a sequel should be, especially for puzzle games. I would've been happy with more puzzles, but it went further. It iterated and engaged my brain in new and clever ways that I hadn't even considered, it revised its progression ramp in a way that I found more satisfying, and it gave and continues to give me dozens of hours of enjoyment. If you have any interest in logic puzzles and brain-teasers, this is a can't-miss.
    • 72 Metascore
    • 80 Critic Score
    There are layers here, and it all meshes wonderfully; the story, playing out like a radio drama as you explore the locations in which it took place; the Valley as this beautiful, vulnerable, and magical location; and the themes, which explore life, death, and purpose with surprising nuance.
    • 91 Metascore
    • 90 Critic Score
    After playing every game in the Forza series, I can say without any hesitation that this is, by far, the best Forza game to date.
    • 63 Metascore
    • 50 Critic Score
    All of this took a promising franchise introduction and just left a bad taste in my mouth. I genuinely enjoyed a lot of aspects of ReCore--the world, the nail-biting platforming challenges, the smart and fast-paced combat. But it comes with so many issues and reservations that it becomes hard to recommend.
    • 78 Metascore
    • 80 Critic Score
    An amalgam of excellent new augments, though for the most part it stays the same and implements new looks and skins. I'm not sure there's enough that it actually changes from the other game, but there's still plenty here to enjoy and hungrily devour, like Pac-Man and ghosts, if you're a diehard fan or even have a passing interest in the game.
    • 70 Metascore
    • 60 Critic Score
    Bud is adorable, the world is visually stunning, and the game itself enticingly oozes whimsy. But those pure moments of bliss are undercut by Bud’s frustrating controls in a world filled with moments requiring his best precision.
    • 83 Metascore
    • 70 Critic Score
    Madden NFL 17 is a quality Madden game. It does a lot of things right, and fixes most of the major shortcomings of previous editions. If you’ve lapsed in the series or just want to know if you should grab this year’s game, go forward knowing that you will get a lot of mileage from it. It’s good. At the same time, however, it is still absolutely a Madden game, and in the 12th year of EA’s exclusivity deal with the NFL it’s hard not to pine for a little competition. Sunrise, sunset.
    • 64 Metascore
    • 80 Critic Score
    Had it been released under a different name, it'd be a perfectly serviceable mutliplayer mech adventure, but even with the Metroid name it's well worth picking up for a fun little weekend jaunt, especially if you're the type to return again and again to a game to best your previous scores and advance from there, you'll find an excellent entry in the Metroid series here.
    • 71 Metascore
    • 60 Critic Score
    At the end of the day, No Man’s Sky isn’t a perfect game. It’s really not even close. The ride has been bumpy, with Murray and the team keeping their lips sealed tightly about anything and everything pertaining to the game, and the overhyped nature of this industry has pushed many away from the title. But if you’re just looking for a game that can be both intense and relaxing, while offering lots of opportunities to explore colorful and interesting worlds, No Man’s Sky fits the bill perfectly.
    • 81 Metascore
    • 80 Critic Score
    Deus Ex Go is the most cohesively designed and complex of the set so far, and that's saying something.
    • 74 Metascore
    • Critic Score
    While the main focus of the story isn’t on how badass Batman is, Telltale has done a great job with the combat sequences, and the story-driven choices that are littered throughout the narrative really help to push the character forward.
    • 77 Metascore
    • 80 Critic Score
    Valhalla is a dark and moody dystopic game with an infectious underlying optimism. It’s comfort food, a relaxed experience welcoming you with soothing music, cooly-colored visuals, casual conversation, and a calm sensation. This, mixed with its brilliant approach of telling a story through the experiences of its characters, makes it a smart and inventive new take on the science fiction visual novel.
    • 74 Metascore
    • 60 Critic Score
    It has some nice Metroidvania moments, although it sputters towards the end to only rely on its color-coded components to keep me out of certain areas, which felt like a cheap way to finish the game.
    • 70 Metascore
    • 70 Critic Score
    If you're aching for a familiar and exciting JRPG, there's better to be found out there. While this is a serviceable option, there are plenty other more memorable ones out there.
    • 69 Metascore
    • 60 Critic Score
    Song of the Deep has a sweet and appealing core at its center, but small frustrations make it difficult to appreciate those qualities.
    • 77 Metascore
    • 60 Critic Score
    Furi's beautiful art and interesting ideas are somewhat undermined by obtuse story and janky mechanics.
    • 52 Metascore
    • 50 Critic Score
    Mighty No 9 does present a few concepts that feel like they could have been the next iterative step. Even if it had avoided its many pitfalls and baffling design choices, though, it's likely a few decades too late for such minor improvements.
    • 44 Metascore
    • 40 Critic Score
    Unsurprisingly, Mutants in Manhattan continues the time-honored tradition of licensed games being a sub-par, disappointing representation of a popular franchise.
    • 69 Metascore
    • 80 Critic Score
    DICE may have failed to address all of the problems of its predecessor, but it completely re-captured what Mirror’s Edge was all about. Mirror’s Edge Catalyst is a great way to bring new fans–and old fans alike–back into the world of Faith Connors.
    • 54 Metascore
    • 30 Critic Score
    A golf game developed by some of the people who brought us Burnout seemed like a great idea on paper, but it was poorly executed as globetrotting means nothing in this game, it isn’t very well optimized on PC, and its repetitive gameplay can get old real fast.
    • 81 Metascore
    • 80 Critic Score
    Like its iconic hero, Planet Robobot is light and airy, and a little on the short side, but it takes such a range of forms that it always feels fresh and new.
    • 90 Metascore
    • 90 Critic Score
    A collection of firsts, but it carries itself with the confidence and proficiency of a veteran. It has plenty of room to grow and expand, but as our first step into this world, it's inviting, competitive, smartly designed, beautiful to look at, and fun to play. You can't ask for much more than that.
    • 92 Metascore
    • 90 Critic Score
    An excellent addition to the Witcher 3 universe. The new enemies, redesigned UI, and exceptionally well-crafted new land to explore are all pluses in my book. The main questline introduced for the expansion is intriguing, and gives much more insight into the world that Geralt has spent his life adventuring through. In the final moments CDPR brings everything together to really help the player’s impact on the world feel more real, and it’s something that very few developers have ever managed to really accomplish.
    • 85 Metascore
    • 90 Critic Score
    That a first-person shooter like Doom exists in 2016 is shocking. Its levels are vast and intricately designed, its gameplay diverse and joyful, its toolset robust. Multiplayer is its weak link, but the adaptability of SnapMap is more than enough to offset that.
    • 68 Metascore
    • 60 Critic Score
    It's enjoyable in its best moments and especially in one of its multiplayer modes, but the problem comes with its lack of longevity.
    • 93 Metascore
    • 90 Critic Score
    What I can say, however, is it is the best representation of the Uncharted series we have seen to date, and you’d be doing yourself a disservice if you didn’t experience it firsthand.
    • 83 Metascore
    • 70 Critic Score
    Its complexity can be overwhelming, but once you hit your stride, it's entertaining all the way to the home stretch.
    • 71 Metascore
    • 70 Critic Score
    Whether it was because of the shorter format or because the developer was tied to comic canon, The Walking Dead: Michonne doesn't quite hold the same emotional resonance as Telltale's own original take on the series. But as a Michonne story, it does a great job of providing a window into this character's fractured soul.

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