Shacknews' Scores

  • Games
For 1,733 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Skate Story
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1760 game reviews
    • 83 Metascore
    • 70 Critic Score
    Its complexity can be overwhelming, but once you hit your stride, it's entertaining all the way to the home stretch.
    • 71 Metascore
    • 70 Critic Score
    Whether it was because of the shorter format or because the developer was tied to comic canon, The Walking Dead: Michonne doesn't quite hold the same emotional resonance as Telltale's own original take on the series. But as a Michonne story, it does a great job of providing a window into this character's fractured soul.
    • 81 Metascore
    • 80 Critic Score
    Bravely Default modernized the classic Final Fantasy formula, but Bravely Second improves on it in almost every way.
    • 69 Metascore
    • 60 Critic Score
    It's a game that doesn't have the courage to be itself, so it throws every half-baked design idea it has at you instead. Next time, Nintendo, listen to the rabbit: trust your instincts.
    • 82 Metascore
    • 80 Critic Score
    There's a lot of depth in this game and it's a real treat to play, assuming you're the patient type that sticks around long enough to enjoy it.
    • 73 Metascore
    • 70 Critic Score
    Most of Stories: The Path of Destinies is hinged upon the idea of discovering the best possible outcomes of its story, no matter how nonsensical it may be at first. It’s a clever way to build a narrative, because it’s built around the assumption one will fail multiple times while still retaining useful knowledge to apply in a different run.
    • 85 Metascore
    • 80 Critic Score
    Most of these additions and tweaks are bonuses or minor quality-of-life improvements learned from later games. The core is intact, unchanged, and still spectacularly fun. As the saying goes, they don't make them like they used to. Ratchet & Clank argues that maybe they should.
    • 77 Metascore
    • 60 Critic Score
    If Quantum Break is a game fractured between two worlds, the one reality set for us as players is the one in which it's a shooter that often isn't a shooter, and a story that doesn't fully explore its narrative potential. It has intriguing ideas regarding both, but in this case, two halves don't really make a whole.
    • 80 Metascore
    • 80 Critic Score
    Frustrations with its servers aside, The Division is what I wished Bungie’s Destiny would have been. It has an engrossing and fascinating story, a wide variety of loot to collect, and collectibles and side missions that help give a much clearer picture of the terrifying reality of what would happen if New York City was hit with a deadly, flu-like virus. And while my Agent is recovering from a fever, I feel the only prescription that could possibly cure her is more Division.
    • 74 Metascore
    • 70 Critic Score
    Shadow Complex is a game that demands experiencing at least once. While those who played through multiple times and unlocked every secret the first go-round might not be especially compelled to do it again with such bare-bones revisions, it's a perfect vehicle for first-timers. If you haven't played Shadow Complex before, it's absolutely worth armoring up now.
    • 76 Metascore
    • 60 Critic Score
    Pokken Tournament tries its best to cater to a more casual fighting crowd, but in its efforts to do so rapidly becomes mundane after repeated playthroughs.
    • 86 Metascore
    • 70 Critic Score
    On the whole, these improvements make Twilight Princess HD the best version of the worst modern Zelda game. That said, even a mediocre Zelda game is still pretty fun. If you can get past its tonal oddities and paint-by-numbers structure, it's a good game, but not a great one. I enjoyed it as a cultural artifact, but replaying it made me appreciate that this direction for the series was temporary.
    • 80 Metascore
    • 70 Critic Score
    Maybe the same solid foundation with more robust content is all Garden Warfare 2 needs to be. The package feels more whole and satisfying, and while that may dampen my thoughts on the first game a bit, it's really only by comparison to this one. If Garden Warfare was the seed, this sequel is the harvest.
    • 76 Metascore
    • 60 Critic Score
    In the end the new abilities, like taming animals and riding them, are great additions to the game, but they just aren't enough to save Far Cry Primal from being a fairly average and mindless adventure in a time long forgotten.
    • 73 Metascore
    • 60 Critic Score
    For fans of Namco Bandai, Capcom, and Sega, Project X Zone 2 is full of the characters you love, in-jokes you'll laugh at, and over the top attacks and pairings that would make a FanFiction.net author blush. However, if you're just looking for a turn-based RPG to sink your teeth into, there's better to be had on the Nintendo 3DS.
    • 88 Metascore
    • 90 Critic Score
    Fire Emblem Fates exemplifies the best way to approach a sequel. It maintains and iterates on Awakening's best qualities, while also introducing new systems that have a profound impact alongside a richer and more poignant story. It's more than just a worthwhile successor to a recent hit. Taken as a whole, it's the best Fire Emblem to date.
    • 77 Metascore
    • 70 Critic Score
    The fact that a handful of game modes and features aren't ready for consumer use feels frustrating, especially since the quality of those inclusions can't be judged until they make it into the game. Battle Lounges, Online Lobbies, and Spectator modes could be awesome, but right now, nobody can say for sure.
    • 60 Metascore
    • 50 Critic Score
    Had 'Russia' stuck to some of the roots of the main AC series, this could have been an interesting departure from the 3D games. But making the main characters feel paper thin while stacking the deck with inconsistent stealth mechanics, fussy controls, and timed objectives starts to make 'Russia' feel like a weekend in Siberia.
    • 81 Metascore
    • 80 Critic Score
    The world is beautiful and the voice acting is excellent. But Henry and Delilah’s story is far too short, and the resolution of the game’s story relies far too much on a backstory that isn’t given the breathing room it needs. It’s an emotional rollercoaster that just teeters back down to a merry-go-round, leaving me with a detached feeling that everything I had spent the past few hours working towards has been all for naught.
    • 78 Metascore
    • 70 Critic Score
    Unravel's strengths lie more in its heart-warming story than offering compelling gameplay. Even though there are some thought-provoking puzzles, they’re few and far between. There’s no doubt Yarny is quite the adorable little mascot who has good intentions, but a video game can’t succeed on good intentions alone.
    • 88 Metascore
    • 80 Critic Score
    In many ways, XCOM 2 is more of what we already enjoyed in the recent reboot, with a few considerable improvements. The new units liven up the experience and add much more variety, while the procedurally generated maps help to customize every player’s experience into a one of a kind novelty. If you’re a newcomer to the resistance or an old veteran, XCOM 2 is a smartly designed action-strategy game with a staggering amount of content and replayability.
    • 87 Metascore
    • 70 Critic Score
    The Witness is an intentionally simple game to grasp, but enjoyment almost feels proportional to patience. These puzzles are absolute brain-breakers, so anyone that doesn't have the patience for them will get no enjoyment out of The Witness. I was certainly on the verge of being one of those people, but exploring the sheer beauty of the island and learning more about its central mystery turned out to make returning worthwhile.
    • 69 Metascore
    • 70 Critic Score
    The technical hiccups aren't the major obstacle for me. I just felt finished with the game after completing the campaign. The simple mission structure didn't compel me to come back. While I'm sure I could get into specializing my character and hooking up with friends to take on the wealth of extra challenges, I was left with the feeling that they'll be largely the same as the ones I've already completed.
    • 71 Metascore
    • 80 Critic Score
    It combined TT Games’ ability to translate a popular film franchise into a fun and family-friendly experience while also adding some new tricks, such as the stud multiplier and combo attacks. And even though I was quite familiar with the source material, I still couldn’t help but to pay close attention to its story as it was delivered in such a unique and fun package.
    • 84 Metascore
    • 90 Critic Score
    Darkest Dungeon takes the staples of roguelikes and adds the atmosphere and themes of Lovecraftian Horror and does so with incredible success. The game captures the feeling of battling an unending wave of nightmarish abominations with little to no chance of hope. But when you do succeed you feel like a million bucks. The difficulty may deter many people from trying this game out, but if you are brave enough you will be rewarded with a rich experience.
    • 76 Metascore
    • 70 Critic Score
    Mario & Luigi: Paper Jam can get a bit grindy at times and drag on at certain times, especially the first time where it looks like the game's end is at hand. But there's more than enough masterfully comedic writing to carry the day, between the sight gags, fourth-wall-breaking references, and Luigi's pratfalls.
    • 70 Metascore
    • 50 Critic Score
    Resident Evil 0 HD should easily cater to fans of the series, but without the rose-colored glasses of nostalgia, I came away more frustrated than impressed.
    • 80 Metascore
    • 90 Critic Score
    Oxenfree is a fantastic horror game, and Night School Studio has definitely pulled out all the stops to bring this story to life. Its classic Telltale meets the horror movies of the 1980s, and they’ve hit all the right notes. The branching storylines, likeable characters, and underlying dread and mystery really help this game to accomplish everything it could. Oxenfree is sure to keep you guessing until you reach the final ending screen. At which point I can’t promise you won’t just start over, ready to explore the ghostly realm ocne again.
    • 63 Metascore
    • 70 Critic Score
    I enjoyed Assassin's Creed Chronicles: India, but it wasn't different enough from China to suggest that playing both is a necessity. If Russia is similarly indistinct, I'd have to recommend players simply pick the country that interests them the most.
    • 81 Metascore
    • 70 Critic Score
    Capcom has done a solid job bringing a very well-made RPG over to the PC. The game features the massive world of Granys, and is filled with tons of customization options, as well as hundreds of complex and dynamic combat situations. It's really one of the better RPGs we've seen of late, and I only experienced two crashes during my time with the game.

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